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		<id>http://old.mazeworld.net/w/index.php?action=history&amp;feed=atom&amp;title=Ally</id>
		<title>Ally - Revision history</title>
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		<updated>2026-05-17T23:20:51Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=14477&amp;oldid=prev</id>
		<title>SU Tempest at 00:46, 21 February 2017</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=14477&amp;oldid=prev"/>
				<updated>2017-02-21T00:46:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:46, 21 February 2017&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/del&gt;a [[Contestant&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|contestant&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;convinces, hires, or otherwise acquires another creature as &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;temporary &lt;/del&gt;or permanent &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;companion&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it is said they have obtained an '''ally'''&lt;/del&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;An '''ally''' is &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;creature who actively joins the &lt;/ins&gt;[[Contestant]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;semi-permanent &lt;/ins&gt;or permanent &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;basis. Allies will follow orders and fight along with the Contestant&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and are generally implied to be subordinates to the Contestant. Ally inventories can be managed by the Contestant as well, and allies can be ordered to perform specific actions&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There is a difference between a peaceful creature and &lt;/del&gt;an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ally ; a peaceful &lt;/del&gt;creature &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is merely sympathetic of &lt;/del&gt;the Contestant&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;an ally &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;actively joins the Contestant and will fight along &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;him/her, on &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;same side&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Generally speaking&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;allies are &lt;/del&gt;acquired &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for protection&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as they offer an extra target and extra firepower to apply on enemies. They can also fit the role &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pack mule; many creatures are capable &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;equipping weapons and load-bearing gear, which allows them to have their own inventory to share with the Contestant if needed&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Though not technically &lt;/ins&gt;an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Abilities|ability]], the act of convincing another &lt;/ins&gt;creature &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to join &lt;/ins&gt;the Contestant &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/ins&gt;an ally &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can be considered one. Allies can be gained through roleplaying, &lt;/ins&gt;with the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aid of a Negotiation check if desired (at the GM's discretion)&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Certain creatures&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such as mercenaries, can be temporarily &lt;/ins&gt;acquired &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by hiring them&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generally in exchange &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a sum &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;money&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Though not technically an &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Abilities&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ability&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the act of convincing another creature to join the Contestant can be considered one; it is possible to acquire allies through pure roleplaying. Otherwise&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as is the case for mercenaries&lt;/del&gt;, allies &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be obtained at least temporarily by hiring or purchasing their services, if &lt;/del&gt;they are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for hire. There also exist cases where creatures will offer themselves as allies free &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;charge, and cases where peaceful creatures will &lt;/del&gt;follow the Contestant &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on their own volition without being allies, but supporting them the same way (they are however free to leave whenever they desire)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Peaceful creatures that are sympathetic to the Contestant due to &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Quests&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quest-related&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;circumstances&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;positive Reputation&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or incidental fighting alliance&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are ''NOT'' &lt;/ins&gt;allies&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Allies are different in that &lt;/ins&gt;they are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;specifically filling the role &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a subordinate willing to &lt;/ins&gt;follow the Contestant&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s orders&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=== Limits ===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In order to be considered an ally, a creature must be formally '''hired''' as such; they will generally fill the role of a bodyguard, traveling partner, follower, or even that of a subordinate whose purpose is to answer to the &lt;/ins&gt;Contestant only&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Allies may also be '''dismissed''' if their services are no longer required by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Contestant. Most allies will return to a home town or home location after dismissal.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;Contestant &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may &lt;/del&gt;only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;following:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* '''1 ally &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any species''' maximum&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;At the exception &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mercenaries, who are disposable, randomly named and generated, and always available in some form, there is also a finite amount of potential allies with unique names and appearances. Death of an unique ally is permanent.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;PLUS&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* '''1 hired mercenary''' maximum&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If desired&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it is possible to hire two hired &lt;/del&gt;mercenaries&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, if funds allow&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''The Contestant may only have one ally at a time'''. This includes temporarily hired allies&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such as &lt;/ins&gt;mercenaries.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Morale ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Morale ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On the other end of the extreme scale, an ally may fall into '''panic''' and lose control. Creatures in panic state are generally gripped by fear, terror, or hatred, and will try to flee the Contestant, turn on him/her, or will otherwise be very inconsistent and useless in combat; refusing or inability to follow orders, not moving or attacking, and so on.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On the other end of the extreme scale, an ally may fall into '''panic''' and lose control. Creatures in panic state are generally gripped by fear, terror, or hatred, and will try to flee the Contestant, turn on him/her, or will otherwise be very inconsistent and useless in combat; refusing or inability to follow orders, not moving or attacking, and so on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Morale levels can be '''seen''' when using &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Bionics#Social Interaction Enhancer|Social Interaction Enhancer]] augmentation&lt;/del&gt;, which may &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;allow &lt;/del&gt;the Contestant &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to better care (or not!) for his/her allies&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=== Unique allies ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The list below details &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unique&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;named creatures &lt;/ins&gt;which may&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, under the right circumstances, become &lt;/ins&gt;the Contestant&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s ally&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''''coming soon'''''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=11727&amp;oldid=prev</id>
		<title>SU Tempest: /* Morale */</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=11727&amp;oldid=prev"/>
				<updated>2015-06-04T11:18:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Morale&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 11:18, 4 June 2015&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On the other end of the extreme scale, an ally may fall into '''panic''' and lose control. Creatures in panic state are generally gripped by fear, terror, or hatred, and will try to flee the Contestant, turn on him/her, or will otherwise be very inconsistent and useless in combat; refusing or inability to follow orders, not moving or attacking, and so on.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;On the other end of the extreme scale, an ally may fall into '''panic''' and lose control. Creatures in panic state are generally gripped by fear, terror, or hatred, and will try to flee the Contestant, turn on him/her, or will otherwise be very inconsistent and useless in combat; refusing or inability to follow orders, not moving or attacking, and so on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Morale levels can be '''seen''' when using the [[Bionics|Social Interaction Enhancer]] augmentation, which may allow the Contestant to better care (or not!) for his/her allies.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Morale levels can be '''seen''' when using the [[Bionics&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;#Social Interaction Enhancer&lt;/ins&gt;|Social Interaction Enhancer]] augmentation, which may allow the Contestant to better care (or not!) for his/her allies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=11726&amp;oldid=prev</id>
		<title>SU Tempest at 11:14, 4 June 2015</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=11726&amp;oldid=prev"/>
				<updated>2015-06-04T11:14:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 11:14, 4 June 2015&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Having an ally joining''' is one of the [[Abilities|abilities]] of &lt;/del&gt;a [[Contestant|contestant]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. This is a particular ability which affects the contestant's [[Encounters|encounters]]&lt;/del&gt;, as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;he/she attempts to tame&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;convince, or hire one of them to help him/her out in his/her progress&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When &lt;/ins&gt;a [[Contestant|contestant]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;convinces&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hires, or otherwise acquires another creature &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a temporary or permanent companion&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it is said they have obtained an '''ally'''&lt;/ins&gt;. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Attempting to perform this &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;based on '''roleplaying skills''', and every monster has &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;different behavior&lt;/del&gt;; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;some may be completely insensitive to taming&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;convincing attempts&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while others &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;much easier&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;There &lt;/ins&gt;is a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;difference between a peaceful creature and an ally &lt;/ins&gt;; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a peaceful creature is merely sympathetic of the Contestant, an ally actively joins the Contestant and will fight along with him&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;her&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on the same side. Generally speaking, allies &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;acquired for protection, as they offer an extra target and extra firepower to apply on enemies. They can also fit the role of pack mule; many creatures are capable of equipping weapons and load-bearing gear, which allows them to have their own inventory to share with the Contestant if needed&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=== Causes and effects ===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Though not technically an [[Abilities|&lt;/ins&gt;ability&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]], the act of convincing another creature &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;join &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Contestant can be considered one; &lt;/ins&gt;it is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;possible &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;acquire allies through pure roleplaying&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Otherwise, as is &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;case &lt;/ins&gt;for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mercenaries, allies &lt;/ins&gt;can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be obtained at least temporarily by hiring &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;purchasing their services&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if they are for hire. There also exist cases where creatures will offer themselves &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;allies free of charge&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and cases where peaceful creatures &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;follow &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Contestant on their own volition without being allies&lt;/ins&gt;, but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;supporting them &lt;/ins&gt;the same way (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they are however free &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;leave whenever &lt;/ins&gt;they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;desire&lt;/ins&gt;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Being a special &lt;/del&gt;ability &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;related &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;encounters and not &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;contestant himself/herself, &lt;/del&gt;it is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''not subject &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;any cooldown'''&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Successful ally join allows &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creature to follow the contestant around and provide him/her with a '''companion &lt;/del&gt;for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;chatting''' (if the creature &lt;/del&gt;can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;speak &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;understand human speech), '''helping according to the creature's abilities'''&lt;/del&gt;, as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;well as providing a '''battle partner'''&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;attack after &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;contestant&lt;/del&gt;, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;before the enemy does.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Not all creatures can join the contestant &lt;/del&gt;the same way&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. For example, ''certain'' animals &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such as the [[German shepherd|german shepherd]]) can be tamed if offered certain [[Food|foods]], but humanoid creatures may be talked &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and can be convinced, or paid. Refer yourself to every specific encounter's page to know more about ally joining methods.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Depending on the creature that became the contestant's ally, &lt;/del&gt;they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;may need different forms of attention, and cannot use all items a contestant can use. For example, an animal ally (such as the [[German shepherd|german shepherd]]&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that was tamed cannot be fitted with [[Clothing and armor|body armor]] or wield a [[Weapon|weapon]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Depending on the situation, an allied creature '''can turn into an enemy again''' if the contestant '''berates, irritates or deliberately''' attacks it, depending on what creature it is and what behavior it has&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Statistics &lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Limits &lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;An ally &lt;/del&gt;may have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;different stats tracked according to what kind of creature it is.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Contestant &lt;/ins&gt;may &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;only &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the following:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If it is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a human&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it will &lt;/del&gt;have '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;full stats tracked&lt;/del&gt;''', &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;like a contestant&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This includes clothing &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;armor&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as well as weapons &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;backpack&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''1 ally of any species''' maximum&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*If it &lt;/del&gt;is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;humanoid youkai, same as &lt;/del&gt;above, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;except clothing&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wounds&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;broken &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;severed limbs&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;PLUS&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*For everything else&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;same as above with Backpack removed as well&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* '''1 hired mercenary''' maximum&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;desired, &lt;/ins&gt;it is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;possible to hire two hired mercenaries&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;if funds allow.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=== Morale ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Allies &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a hidden statistic known as &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;morale&lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. While unseen&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this statistic is important as it reflects the overall mental health and mood of the allies&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When neutral, morale is said to be '''stable'''. Positive morale levels are called '''good''' &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''great''' in order of importance, while negative ones are called '''poor'''&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''terrible'''&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In rare, extreme cases, an ally may also become '''fanatical''', which translates into extreme, unbreakable devotion, and &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generally reserved for creatures who are so attached or so devoted to the Contestant that leaving his/her side isn't even &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;remote consideration. Fanatical allies may go &lt;/ins&gt;above &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and beyond their duty&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;request less pay for a hiring contract, or otherwise beg the Contestant to keep them at their side.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;On the other end of the extreme scale, an ally may fall into '''panic''' and lose control. Creatures in panic state are generally gripped by fear, terror, or hatred, and will try to flee the Contestant, turn on him/her, or will otherwise be very inconsistent and useless in combat; refusing or inability to follow orders&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;not moving or attacking&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;so on&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Morale levels can be '''seen''' when using the [[Bionics|Social Interaction Enhancer]] augmentation&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which may allow the Contestant to better care (or not!) for his/her allies&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Abilities marked with a dagger † denotes an action that may not be described when a player is using the [[Gameplay mechanics|censored mode]] of the game.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Statistics]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Statistics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Abilities]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Abilities]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=7458&amp;oldid=prev</id>
		<title>SU Tempest at 00:49, 7 February 2014</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=7458&amp;oldid=prev"/>
				<updated>2014-02-07T00:49:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:49, 7 February 2014&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If it is a humanoid youkai, same as above, except clothing, wounds, broken and severed limbs.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If it is a humanoid youkai, same as above, except clothing, wounds, broken and severed limbs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*For everything else, same as above with Backpack removed as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*For everything else, same as above with Backpack removed as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;=== Co-op mode ===&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Technically speaking, 2 contestants in a '''co-op mode''' session are already allied to each other; thus this is why they cannot have an ally.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=4083&amp;oldid=prev</id>
		<title>SU Tempest: moved Ally Join to Ally</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=4083&amp;oldid=prev"/>
				<updated>2013-02-10T12:06:05Z</updated>
		
		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/wiki/Ally_Join&quot; class=&quot;mw-redirect&quot; title=&quot;Ally Join (no ontology)&quot;&gt;Ally Join&lt;/a&gt; to &lt;a href=&quot;/wiki/Ally&quot; title=&quot;Ally (no ontology)&quot;&gt;Ally&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 12:06, 10 February 2013&lt;/td&gt;
		&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=4082&amp;oldid=prev</id>
		<title>SU Tempest at 12:05, 10 February 2013</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=4082&amp;oldid=prev"/>
				<updated>2013-02-10T12:05:53Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 12:05, 10 February 2013&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ally join&lt;/del&gt;''' is one of the [[Abilities|abilities]] of a [[Contestant|contestant]]. This is a particular ability which affects the contestant's [[Encounters|encounters]], as he/she attempts to tame, convince, or hire one of them to help him/her out in his/her progress.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Having an ally joining&lt;/ins&gt;''' is one of the [[Abilities|abilities]] of a [[Contestant|contestant]]. This is a particular ability which affects the contestant's [[Encounters|encounters]], as he/she attempts to tame, convince, or hire one of them to help him/her out in his/her progress.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Attempting to perform this is based on '''roleplaying skills''', and every monster has a different behavior; some may be completely insensitive to taming/convincing attempts, while others are much easier.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Attempting to perform this is based on '''roleplaying skills''', and every monster has a different behavior; some may be completely insensitive to taming/convincing attempts, while others are much easier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If it is a humanoid youkai, same as above, except clothing, wounds, broken and severed limbs.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If it is a humanoid youkai, same as above, except clothing, wounds, broken and severed limbs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*For everything else, same as above with Backpack removed as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*For everything else, same as above with Backpack removed as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;=== Co-op mode ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Technically speaking, 2 contestants in a '''co-op mode''' session are already allied to each other; thus this is why they cannot have an ally.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Statistics]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Statistics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Resting&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Abilities&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[Pleasuring self]] †&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[Meditating]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[Wounding self]] †&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[Urinating]] † and [[Defecating]] †&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[Throwing up]] †&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=2278&amp;oldid=prev</id>
		<title>SU Tempest: /* Statistics */</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=2278&amp;oldid=prev"/>
				<updated>2012-08-22T01:12:36Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Statistics&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:12, 22 August 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Statistics ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Statistics ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;An ally &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;creature has the following statistics &lt;/del&gt;tracked&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;An ally &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may have different stats &lt;/ins&gt;tracked &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;according to what kind of creature it is.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[Pain]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a human&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;full stats tracked&lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, like a contestant&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This includes clothing and armor&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as well as weapons &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;backpack&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[Hunger]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a humanoid youkai&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;same &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;above&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;except &lt;/ins&gt;clothing&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, wounds, broken &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;severed limbs&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[Inebriation]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For everything else, same as above &lt;/ins&gt;with Backpack &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;removed as well&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the creature &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;humanoid&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sexual statistics ([[Impregnation]]/[[Pregnancy]] or [[Potency]])&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*[[Secondary effect|Secondary effects]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*Allies &lt;/del&gt;will '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;instantly [[Death|die]]&lt;/del&gt;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to poison&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Wound|Wounds]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Broken limb|broken]] &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Severed limb|severed limbs]] are not tracked&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;an ally can wield [[Weapon|weapons]], they can only carry one, unless this ally &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''human'''&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in this case they can carry &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;many weapons as a contestant can.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;*If they can&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they will also wear [[Clothing and armor|&lt;/del&gt;clothing and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;armor]], changing their armor class accordingly&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Allies start &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no [[&lt;/del&gt;Backpack&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|backpack]] and will rely on yours for items, but '''they can acquire their own''' if you stumble upon an extra one&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=715&amp;oldid=prev</id>
		<title>Keiji: 1 revision</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=715&amp;oldid=prev"/>
				<updated>2012-06-12T21:00:34Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:00, 12 June 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Keiji</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=714&amp;oldid=prev</id>
		<title>SU Tempest at 18:35, 12 June 2012</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Ally&amp;diff=714&amp;oldid=prev"/>
				<updated>2012-06-12T18:35:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Ally join''' is one of the [[Abilities|abilities]] of a [[Contestant|contestant]]. This is a particular ability which affects the contestant's [[Encounters|encounters]], as he/she attempts to tame, convince, or hire one of them to help him/her out in his/her progress.&lt;br /&gt;
&lt;br /&gt;
Attempting to perform this is based on '''roleplaying skills''', and every monster has a different behavior; some may be completely insensitive to taming/convincing attempts, while others are much easier.&lt;br /&gt;
&lt;br /&gt;
=== Causes and effects ===&lt;br /&gt;
*Being a special ability related to encounters and not the contestant himself/herself, it is '''not subject to any cooldown'''.&lt;br /&gt;
*Successful ally join allows the creature to follow the contestant around and provide him/her with a '''companion for chatting''' (if the creature can speak or understand human speech), '''helping according to the creature's abilities''', as well as providing a '''battle partner''', which will attack after the contestant, but before the enemy does.&lt;br /&gt;
*Not all creatures can join the contestant the same way. For example, ''certain'' animals (such as the [[German shepherd|german shepherd]]) can be tamed if offered certain [[Food|foods]], but humanoid creatures may be talked to and can be convinced, or paid. Refer yourself to every specific encounter's page to know more about ally joining methods.&lt;br /&gt;
*Depending on the creature that became the contestant's ally, they may need different forms of attention, and cannot use all items a contestant can use. For example, an animal ally (such as the [[German shepherd|german shepherd]]) that was tamed cannot be fitted with [[Clothing and armor|body armor]] or wield a [[Weapon|weapon]].&lt;br /&gt;
*Depending on the situation, an allied creature '''can turn into an enemy again''' if the contestant '''berates, irritates or deliberately''' attacks it, depending on what creature it is and what behavior it has.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
An ally creature has the following statistics tracked:&lt;br /&gt;
&lt;br /&gt;
*[[Pain]]&lt;br /&gt;
*[[Hunger]]&lt;br /&gt;
*[[Inebriation]]&lt;br /&gt;
*If the creature is humanoid, sexual statistics ([[Impregnation]]/[[Pregnancy]] or [[Potency]])&lt;br /&gt;
*[[Secondary effect|Secondary effects]]&lt;br /&gt;
&lt;br /&gt;
*Allies will '''instantly [[Death|die]]''' to poison. [[Wound|Wounds]], [[Broken limb|broken]] and [[Severed limb|severed limbs]] are not tracked.&lt;br /&gt;
*If an ally can wield [[Weapon|weapons]], they can only carry one, unless this ally is '''human''', in this case they can carry as many weapons as a contestant can.&lt;br /&gt;
*If they can, they will also wear [[Clothing and armor|clothing and armor]], changing their armor class accordingly.&lt;br /&gt;
*Allies start with no [[Backpack|backpack]] and will rely on yours for items, but '''they can acquire their own''' if you stumble upon an extra one.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
Abilities marked with a dagger † denotes an action that may not be described when a player is using the [[Gameplay mechanics|censored mode]] of the game.&lt;br /&gt;
&lt;br /&gt;
*[[Statistics]]&lt;br /&gt;
*[[Resting]]&lt;br /&gt;
*[[Pleasuring self]] †&lt;br /&gt;
*[[Meditating]]&lt;br /&gt;
*[[Wounding self]] †&lt;br /&gt;
*[[Urinating]] † and [[Defecating]] †&lt;br /&gt;
*[[Throwing up]] †&lt;/div&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

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