<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://old.mazeworld.net/w/skins/common/feed.css?270"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://old.mazeworld.net/w/index.php?action=history&amp;feed=atom&amp;title=Healing_massage</id>
		<title>Healing massage - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://old.mazeworld.net/w/index.php?action=history&amp;feed=atom&amp;title=Healing_massage"/>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Healing_massage&amp;action=history"/>
		<updated>2026-05-13T21:47:19Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.16.2</generator>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Healing_massage&amp;diff=14993&amp;oldid=prev</id>
		<title>SU Tempest at 18:25, 2 June 2017</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Healing_massage&amp;diff=14993&amp;oldid=prev"/>
				<updated>2017-06-02T18:25:08Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:25, 2 June 2017&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Mild accelerated hunger (+4 ntri consumed per turn)'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Mild accelerated hunger (+4 ntri consumed per turn)'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Healing massages may complement, but not completely substitute the use of painkillers &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to reduce &lt;/del&gt;Pain. Healing large amounts of Pain this way is time-consuming and may burn a high amount of [[Nutrition]], but may still be useful when outside of a fight, or when time or food availability are not a constraint.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Healing massages may complement, but not completely substitute the use of painkillers &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or other more potent &lt;/ins&gt;Pain&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-reducing substances&lt;/ins&gt;. Healing large amounts of Pain this way is time-consuming and may burn a high amount of [[Nutrition]], but may still be useful when outside of a fight, or when time or food availability are not a constraint.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Healing_massage&amp;diff=14992&amp;oldid=prev</id>
		<title>SU Tempest: Created page with &quot;If the Contestant possesses at least Skilled skill level (Lv3) in Healing skill, the Contestant may perform a '''healing massage'''.  The hea...&quot;</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Healing_massage&amp;diff=14992&amp;oldid=prev"/>
				<updated>2017-06-02T18:24:36Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;If the Contestant possesses at least Skilled skill level (Lv3) in &lt;a href=&quot;/wiki/Gameplay_mechanics#Healing_skill&quot; title=&quot;Gameplay mechanics (no ontology)&quot;&gt;Healing skill&lt;/a&gt;, the Contestant may perform a &amp;#39;&amp;#39;&amp;#39;healing massage&amp;#39;&amp;#39;&amp;#39;.  The hea...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;If the Contestant possesses at least Skilled skill level (Lv3) in [[Gameplay mechanics#Healing skill|Healing skill]], the Contestant may perform a '''healing massage'''.&lt;br /&gt;
&lt;br /&gt;
The healing massage is a non-combat action, which may last for as many turns as desired by the Contestant, and may be performed on self, or on another person. For as long as the massage is active, the recipient will be affected by the following [[Secondary effects|effects]]:&lt;br /&gt;
* '''+1% Pain regeneration rate'''&lt;br /&gt;
* '''Mild accelerated hunger (+4 ntri consumed per turn)'''&lt;br /&gt;
&lt;br /&gt;
Healing massages may complement, but not completely substitute the use of painkillers to reduce Pain. Healing large amounts of Pain this way is time-consuming and may burn a high amount of [[Nutrition]], but may still be useful when outside of a fight, or when time or food availability are not a constraint.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Abilities]]&lt;br /&gt;
* [[Secondary effects]]&lt;br /&gt;
* [[Gameplay mechanics]]&lt;/div&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	</feed>