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		<id>http://old.mazeworld.net/w/index.php?action=history&amp;feed=atom&amp;title=Log%3ASession_169</id>
		<title>Log:Session 169 - Revision history</title>
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		<updated>2026-04-05T07:42:25Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://old.mazeworld.net/w/index.php?title=Log:Session_169&amp;diff=13786&amp;oldid=prev</id>
		<title>SU Tempest: Created page with &quot;&lt;div class='log'&gt; 16:03:31 &lt;Hebizuka&gt;	*Welcome back to the Mazes. You are currently in Arnett's Social Square, in the center room. Your next objective is to leave town and head i...&quot;</title>
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				<updated>2016-04-05T11:33:14Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;div class=&amp;#39;log&amp;#39;&amp;gt; 16:03:31 &amp;lt;Hebizuka&amp;gt;	*Welcome back to the Mazes. You are currently in Arnett&amp;#39;s Social Square, in the center room. Your next objective is to leave town and head i...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class='log'&amp;gt;&lt;br /&gt;
16:03:31 &amp;lt;Hebizuka&amp;gt;	*Welcome back to the Mazes. You are currently in Arnett's Social Square, in the center room. Your next objective is to leave town and head into the UA.*&lt;br /&gt;
16:04:02 &amp;lt;Hebizuka&amp;gt;	*You can look for available directions within the Social Square, or look for exits to other parts of town. The exit is towards the south.*&lt;br /&gt;
16:05:24 *	Becky looked around. She had no real idea of where to go, so she wonders around a bit, hoping to find directions&lt;br /&gt;
16:07:02 &amp;lt;Hebizuka&amp;gt;	[Facilities within the Social Square]: Bank, hiring bureau (closed), Bar, Diner, Takeout stand, Shooting range, Library, Public showers, Public toilets&lt;br /&gt;
16:07:37 &amp;lt;Hebizuka&amp;gt;	[Directions] North: Hospital / West: Residential and Town Hall / East: Shops and Facility / South: Town entrance and Generator&lt;br /&gt;
16:08:26 *	Becky heads to the Library, hoping that there she could learn a bit more about where she was.&lt;br /&gt;
16:09:21 &amp;lt;Hebizuka&amp;gt;	*The trip to the library will take 5 turns, is this okay?*&lt;br /&gt;
16:09:44 *	Becky proceeds&lt;br /&gt;
16:11:42 &amp;lt;Hebizuka&amp;gt;	*You are now inside the library's west wing, which functions as its entrance point. You spot 8 bookshelves here, and over a hundred different books inside, in total. There's also a couple of tables, chairs and armchairs.*&lt;br /&gt;
16:12:02 &amp;lt;Hebizuka&amp;gt;	[Directions] East: Central room // West (prev): Back to the Social Square&lt;br /&gt;
16:12:59 *	Becky examines the bookshelves for any books regarding this history of the Mazes.&lt;br /&gt;
16:14:37 &amp;lt;Hebizuka&amp;gt;	*Nothing specifically about MazeWorld history ; but perhaps finding the librarian could help.*&lt;br /&gt;
16:15:31 *	Becky looks around, before heading East. Maybe they are in there?&lt;br /&gt;
16:16:21 &amp;lt;Hebizuka&amp;gt;	*You are now in the library's central room. It's mostly a collection of chairs, tables, and more armchairs.*&lt;br /&gt;
16:17:06 &amp;lt;Hebizuka&amp;gt;	[Directions] North: North wing ; East: Librarian's office ; South: Computer area // West (prev): Entrance area&lt;br /&gt;
16:17:53 *	Becky sees that the East leads to the Librarian's office, and thus she knocks on the door.&lt;br /&gt;
16:19:36 &amp;lt;Hebizuka&amp;gt;	*Not much need to knock, the door's already open.*&lt;br /&gt;
16:19:51 *	Becky enters then&lt;br /&gt;
16:20:29 &amp;lt;Hebizuka&amp;gt;	*You are now within the Librarian's office, which is yet more bookshelves, but also a desk and a computer. The librarian is found there. You catch a glimpse of her weapon, some sort of shotgun.*&lt;br /&gt;
16:20:46 &amp;lt;Becky&amp;gt;	Um... Excuse me?&lt;br /&gt;
16:22:49 &amp;lt;Tempest&amp;gt;	[Librarian] Oh hi! Welcome to Arnett's Library! What can I do for you?&lt;br /&gt;
16:24:03 &amp;lt;Becky&amp;gt;	Hey. Uh... I was wondering if you had any books regarding the history of this place - as in, not just this building or town, but beyond that, if you get my drift.&lt;br /&gt;
16:24:46 &amp;lt;Tempest&amp;gt;	[Librarian] I probably have a few history books laying here and there, but what you want to know exactly?&lt;br /&gt;
16:25:21 &amp;lt;Becky&amp;gt;	Well... Anything regarding the figure known as the Contestant, if there's anything on them.&lt;br /&gt;
16:27:31 &amp;lt;Tempest&amp;gt;	[Librarian] Oh, you mean that religious legend? That's easy. It's said that the Angelics foresaw the coming of a &amp;quot;Contestant&amp;quot; or &amp;quot;Chosen One&amp;quot; and that his destiny is to fight the forces of evil that supposedly are running rampant today.&lt;br /&gt;
16:28:02 &amp;lt;Tempest&amp;gt;	[Librarian] That old prophecy was made well over seven hundred years ago, and we're still waiting for it to happen... Don't let an Angelic hear it, but I think it's hokey and folklore.&lt;br /&gt;
16:28:55 &amp;lt;Becky&amp;gt;	I dunno, maybe they are right. I mean, every day may be a day closer to finding out whom they are, after all.&lt;br /&gt;
16:29:41 &amp;lt;Tempest&amp;gt;	[Librarian] If you say so. Anything else I can help you with?&lt;br /&gt;
16:30:25 &amp;lt;Becky&amp;gt;	Well... Regarding the Contestant. Do you know anything about what it is said their goal is?&lt;br /&gt;
16:33:09 &amp;lt;Tempest&amp;gt;	[Librarian] Well, the prophecy says something about amulets, that the so-called Contestant is to find them, because they are supposed to bring him power to restore &amp;quot;divine order&amp;quot;. It doesn't say what exactly it is, but it does mention something else...&lt;br /&gt;
16:33:28 &amp;lt;Becky&amp;gt;	Yeah?&lt;br /&gt;
16:33:54 &amp;lt;Tempest&amp;gt;	[Librarian] Something about how he has to overcome challenges and that he should be treated like any other person in the Mazes, until the point comes where he'll rise out on his own. It's a &amp;quot;we'll know it when we see it&amp;quot; type of thing.&lt;br /&gt;
16:34:23 &amp;lt;Tempest&amp;gt;	[Librarian] It's so vague though! I have no idea what exactly he is supposed to do or what the divine order implies. To me it's Angelic propaganda.&lt;br /&gt;
16:35:07 &amp;lt;Becky&amp;gt;	Huh... I dunno, I think they are mostly right. Although I doubt that the Contestant is actually male. Could be female, for all we know.&lt;br /&gt;
16:36:16 &amp;lt;Tempest&amp;gt;	[Librarian] Bah, who knows.&lt;br /&gt;
16:37:08 &amp;lt;Becky&amp;gt;	Yeah. For all we know, they could be in this town right now.&lt;br /&gt;
16:37:34 &amp;lt;Tempest&amp;gt;	[Librarian] *Sarcastic* It could be meeee. It could be youuuu! It could be ... The mayoooor! &lt;br /&gt;
16:37:44 &amp;lt;Tempest&amp;gt;	[Librarian] Seriously though. Anything else?&lt;br /&gt;
16:38:53 *	Becky shook her head, noting that her own scarasm made the Librarian sarcastic. &amp;quot;Well... Unless there's a map of the area, I don't think so.&amp;quot;&lt;br /&gt;
16:39:21 &amp;lt;Tempest&amp;gt;	[Librarian] Oh, you want to see the town map? It's at the Social Square Center. Can't miss it.&lt;br /&gt;
16:39:48 &amp;lt;Becky&amp;gt;	I was more on about a map of the surrounding areas.&lt;br /&gt;
16:41:00 &amp;lt;Tempest&amp;gt;	[Librarian] Errr... You mean a map of the Mazes? No-one has ever been able to make one. The best we have is an almanach of known towns and communities and rough pathways and directions to get there.&lt;br /&gt;
16:41:29 &amp;lt;Tempest&amp;gt;	[Librarian] It remains one of the things even the big brains can't explain, why we can't put the world on a frigging map.&lt;br /&gt;
16:41:51 &amp;lt;Becky&amp;gt;	Huh. Well... Wait, even they can't map this place?&lt;br /&gt;
16:44:04 &amp;lt;Tempest&amp;gt;	[Librarian] Nobody knows. The Uncivilized Area is said to shift and move. It's different every time, the only constant is the direction you're taking... that is, if you have an actual direction. Some say it's sheer luck driving them to their intended directions, other say the Gods guide their path.&lt;br /&gt;
16:44:42 &amp;lt;Becky&amp;gt;	Huh. Anyway, could I have a copy of the almanach, then?&lt;br /&gt;
16:44:55 &amp;lt;Tempest&amp;gt;	[Librarian] Nope, sorry! Ran out.&lt;br /&gt;
16:45:07 &amp;lt;Tempest&amp;gt;	(A definitive list of towns has not yet been established ; this is still a WIP.)&lt;br /&gt;
16:45:17 &amp;lt;Becky&amp;gt;	Let me guess, just recently?&lt;br /&gt;
16:45:32 &amp;lt;Tempest&amp;gt;	[Librarian] Yup. I'm sorry.&lt;br /&gt;
16:45:52 &amp;lt;Becky&amp;gt;	Huh. Guess I already has his luck, then...&lt;br /&gt;
16:48:28 &amp;lt;Becky&amp;gt;	Anyway, thanks for everything.&lt;br /&gt;
16:48:36 &amp;lt;Tempest&amp;gt;	[Librarian] You're welcome!&lt;br /&gt;
16:49:08 *	Becky nods, before heading out back to the Social Centre to find the map of the town.&lt;br /&gt;
16:51:14 &amp;lt;Hebizuka&amp;gt;	*The trip back to the Center will take 7 turns. Is this OK?*&lt;br /&gt;
16:51:27 *	Becky proceeds&lt;br /&gt;
16:53:50 &amp;lt;Hebizuka&amp;gt;	[Arnett's Social Square ; Center]&lt;br /&gt;
16:54:22 &amp;lt;Hebizuka&amp;gt;	*Back to the social square center. The big town map you used to get to the library is still there. Where to?*&lt;br /&gt;
16:55:17 *	Becky examines the town map to locate how far it is to the shops, and what shops Arnett has.&lt;br /&gt;
16:57:49 &amp;lt;Hebizuka&amp;gt;	*The Shops area starts 6 rooms to the east of the Social Square. Available shops: Weapon shop, Clothing shop.*&lt;br /&gt;
17:00:01 *	Becky shrugs, before examining what is around the town entrance&lt;br /&gt;
17:00:27 &amp;lt;Hebizuka&amp;gt;	*What exactly do you want to know?*&lt;br /&gt;
17:01:02 &amp;lt;Becky&amp;gt;	*How far it is to the town entrance, and thus to the UA*&lt;br /&gt;
17:03:07 &amp;lt;Hebizuka&amp;gt;	*The town entrance is 6 rooms to the south of your location. The access corridor (the last room before the UA) is 2 rooms further South.*&lt;br /&gt;
17:04:33 *	Becky takes note of this, before figuring out if the Takeout Stand is in that direction, and if so, she would head there first.&lt;br /&gt;
17:09:00 &amp;lt;Hebizuka&amp;gt;	*The Takeout Stand is branching off of the West street instead. Do you first want to go there, then leave town?*&lt;br /&gt;
17:09:44 &amp;lt;Becky&amp;gt;	*How far away is the Takeout Stand?*&lt;br /&gt;
17:10:12 &amp;lt;Hebizuka&amp;gt;	*4 rooms from your location.*&lt;br /&gt;
17:10:29 &amp;lt;Hebizuka&amp;gt;	*Three West then one South. Go there?*&lt;br /&gt;
17:10:36 *	Becky goes there&lt;br /&gt;
17:13:26 &amp;lt;Hebizuka&amp;gt;	*A takeout stand, which takes up a little space in an otherwise empty and featureless room. The stand chef is apparently a male dog halfling.*&lt;br /&gt;
17:15:22 *	Becky couldn't help but slightly blush - I mean, how couldn't she with those ears? - before clearing her throat. &amp;quot;Um... Excuse me, I was wondering what you have to offer in terms of food. I'm planning to take a trip into the UA, you see, so...&amp;quot;&lt;br /&gt;
17:16:58 &amp;lt;Tempest&amp;gt;	[Chef] Here's my menu. Plannin' on gettin' in the great big outside huh? &lt;br /&gt;
17:17:04 &amp;lt;Hebizuka&amp;gt;	= Takeout stand - Menu =&lt;br /&gt;
17:17:04 &amp;lt;Hebizuka&amp;gt;	&amp;gt; Hot-dog ; 20 P$ - 11 left&lt;br /&gt;
17:17:04 &amp;lt;Hebizuka&amp;gt;	&amp;gt; Hamburger ; 28 P$ - 2 left&lt;br /&gt;
17:17:04 &amp;lt;Hebizuka&amp;gt;	&amp;gt; Ice cream cone ; 30 P$ - 9 left&lt;br /&gt;
17:17:04 &amp;lt;Hebizuka&amp;gt;	&amp;gt; Cup of coffee, black ; 5 P$ - 2 left&lt;br /&gt;
17:17:04 &amp;lt;Hebizuka&amp;gt;	&amp;gt; Cup of green tea ; 10 P$ - 7 left&lt;br /&gt;
17:17:04 &amp;lt;Hebizuka&amp;gt;	&amp;gt; Cup of black tea ; 10 P$ - 8 left&lt;br /&gt;
17:20:32 &amp;lt;Becky&amp;gt;	Yep. Can I get... Hmm. Two black cups of black coffee, three Ice Cream cones, and five Green Teas to go?&lt;br /&gt;
17:22:45 &amp;lt;Tempest&amp;gt;	[Chef] Damn, chief, you planning on staying up all week?&lt;br /&gt;
17:23:09 &amp;lt;Hebizuka&amp;gt;	BUY&lt;br /&gt;
17:23:09 &amp;lt;Hebizuka&amp;gt;	&amp;gt; Coffee x2 - 20 P$&lt;br /&gt;
17:23:09 &amp;lt;Hebizuka&amp;gt;	&amp;gt; Ice cream cone x3 - 90 P$&lt;br /&gt;
17:23:09 &amp;lt;Hebizuka&amp;gt;	&amp;gt; Green tea x5 - 50 P$&lt;br /&gt;
17:23:09 &amp;lt;Hebizuka&amp;gt;	TOTAL: 160 P$&lt;br /&gt;
17:23:13 &amp;lt;Hebizuka&amp;gt;	*Confirm purchases?*&lt;br /&gt;
17:23:15 &amp;lt;Becky&amp;gt;	Hey, a girl's gotta do what a girl's gotta do.&lt;br /&gt;
17:23:29 *	Becky hands over the 160 P$&lt;br /&gt;
17:23:47 &amp;lt;Tempest&amp;gt;	[Chef] Oh I hear ya! I dunno whatchu gotta do in the UA but better have too much to drink than too little! Just, ehh... Just make sure you got ammo, too. Ain't a fun place to stay.&lt;br /&gt;
17:24:38 &amp;lt;Becky&amp;gt;	Don't worry, I'm sorted for the time being. I wasn't going in unarmed, anyway.&lt;br /&gt;
17:24:45 &amp;lt;Hebizuka&amp;gt;	*140 P$ remaining in the pouch.*&lt;br /&gt;
17:24:48 &amp;lt;Hebizuka&amp;gt;	[Food] Beverage - Cup of coffee, black. 14 ntri, 48 wtr - Agility+1, Alertness increase for 10 turns, Fatigue -4.0% - [Quantity: 2]&lt;br /&gt;
17:24:48 &amp;lt;Hebizuka&amp;gt;	[Food] Beverage - Cup of green tea. 0 ntri, 50 wtr - Agility+1 for 5 turns, Fatigue -1.0% - [Quantity: 5]&lt;br /&gt;
17:24:48 &amp;lt;Hebizuka&amp;gt;	[Food] Dessert - Ice cream cone. 340 ntri, 3 wtr - [Quantity: 3]&lt;br /&gt;
17:24:57 &amp;lt;Tempest&amp;gt;	[Chef] Here ya go.&lt;br /&gt;
17:26:07 &amp;lt;Becky&amp;gt;	Thanks, sir.&lt;br /&gt;
17:27:06 *	Becky puts them in her backpack, before pulling out another 30 P$. &amp;quot;Oh, and one more Ice Cream to have now, please.&amp;quot;&lt;br /&gt;
17:28:07 &amp;lt;Hebizuka&amp;gt;	*110 P$ remaining in the pouch.*&lt;br /&gt;
17:28:12 &amp;lt;Hebizuka&amp;gt;	[Food] Dessert - Ice cream cone. 340 ntri, 3 wtr&lt;br /&gt;
17:29:45 &amp;lt;Hebizuka&amp;gt;	[Pack/Main] 10/30&lt;br /&gt;
17:30:03 &amp;lt;Hebizuka&amp;gt;	*And you end up eating the fourth one right away. Tasty and delicious ; but what ice cream isn't?&lt;br /&gt;
17:30:44 &amp;lt;Hebizuka&amp;gt;	*Nutrition: 2422 ntri. Hydration: 685 wtr. Currently OK on both.*&lt;br /&gt;
17:30:45 &amp;lt;Becky&amp;gt;	Mmmmm... Nice. Valinna ice cream, I take it?&lt;br /&gt;
17:31:16 &amp;lt;Tempest&amp;gt;	[Chef] What, the one you just ate? No, it was pistachio.&lt;br /&gt;
17:32:26 &amp;lt;Becky&amp;gt;	Huh. Tasted like a valinna one to me. Then again, ice cream is ice cream. Just as long as there's none which are orange flavoured...&lt;br /&gt;
17:34:15 &amp;lt;Tempest&amp;gt;	[Chef] Oh there's definitely orange flavored ones! People don't seem to like lemon around here though... But anyway! Need anythin else?&lt;br /&gt;
17:35:23 &amp;lt;Becky&amp;gt;	Nope. Unless any of the three you have given me are orange flavoured - I don't do too well with anything orange flavoured.&lt;br /&gt;
17:36:05 &amp;lt;Tempest&amp;gt;	[Chef] Nah, I don't think I did, but eh. I didn't look either.&lt;br /&gt;
17:36:55 &amp;lt;Becky&amp;gt;	Well, if I have one and have an allergic reaction... I won't blaim you that much.&lt;br /&gt;
17:38:01 &amp;lt;Tempest&amp;gt;	[Chef] You'll be fiiiiine. The only allergic reaction you should be scared of is lead.&lt;br /&gt;
17:39:57 *	Becky shook her head. &amp;quot;I'm serious. The last time I accidentally had it was... Was...&amp;quot; She then paused, as if a fragment of a memory came back to her. That day... &lt;br /&gt;
17:40:34 &amp;lt;Tempest&amp;gt;	[Chef] Alright alright, if you're not buying anything else, shoo! I gotta wait for other clients.&lt;br /&gt;
17:41:04 *	Becky nods, before heading off to the south, somewhat puzzled.&lt;br /&gt;
17:42:19 &amp;lt;Hebizuka&amp;gt;	*Leaving towards the Town Entrance? Skip straight to the access room?*&lt;br /&gt;
17:42:29 &amp;lt;Becky&amp;gt;	*Yes*&lt;br /&gt;
17:44:17 &amp;lt;Hebizuka&amp;gt;	*The trip will take 12 turns.*&lt;br /&gt;
17:44:47 &amp;lt;Hebizuka&amp;gt;	*You are now at Arnett's entrance room, the last stop before the UA.*&lt;br /&gt;
17:45:03 &amp;lt;Hebizuka&amp;gt;	*Ready to leave?*&lt;br /&gt;
17:45:58 *	Becky shakes her head a bit, clearing her mind, before exiting Arnett.&lt;br /&gt;
17:47:14 &amp;lt;Hebizuka&amp;gt;	*Since this is your first time going into the UA, your destination is an unknown town.*&lt;br /&gt;
17:48:34 &amp;lt;Hebizuka&amp;gt;	*Select a traveling style.* [Fast, Safe or Deep]&lt;br /&gt;
17:48:50 &amp;lt;Becky&amp;gt;	*Destination: ???. Style: Safe*&lt;br /&gt;
17:49:43 &amp;lt;Hebizuka&amp;gt;	@roll 1d21+9&lt;br /&gt;
17:49:43 &amp;lt;MazeBot&amp;gt;	Hebizuka: 16:7+9&lt;br /&gt;
17:50:02 &amp;lt;Hebizuka&amp;gt;	@roll 16*1.5&lt;br /&gt;
17:50:02 &amp;lt;MazeBot&amp;gt;	Hebizuka: 24:16*1.50&lt;br /&gt;
17:50:10 &amp;lt;Hebizuka&amp;gt;	*The next town will then be in 24 rooms.*&lt;br /&gt;
17:50:57 &amp;lt;Hebizuka&amp;gt;	[Next rooms] Left: Pathway // Front: Roadway // Right: Corridor&lt;br /&gt;
17:51:16 *	Becky follows the roadway&lt;br /&gt;
17:58:35 &amp;lt;Hebizuka&amp;gt;	*A roadway. It's exactly what you expect it to be. Here, you spot two creatures. On Side 2, a datsue-ba, a type of humanoid wicked youkai with sharp claws. On Side 3, a Guard Sergeant, member of the police faction, with a submachine gun. It looks like the datsue-ba is hostile.*&lt;br /&gt;
18:00:30 &amp;lt;Becky&amp;gt;	&amp;gt;Instinctive Reasoning: Respectful towards the Guard, Dislike of the datsue-ba.&lt;br /&gt;
18:01:03 &amp;lt;Becky&amp;gt;	&amp;gt;Plan: Take cover and try to help out the Guard Sergeant if needed&lt;br /&gt;
18:04:09 &amp;lt;Hebizuka&amp;gt;	*You're now engaged in combat.*&lt;br /&gt;
18:04:23 &amp;lt;Hebizuka&amp;gt;	*Turn 1. If you wish to take cover, hit @cover now to see if there is any on Side 1.*&lt;br /&gt;
18:04:39 &amp;lt;Becky&amp;gt;	@cover&lt;br /&gt;
18:04:39 &amp;lt;MazeBot&amp;gt;	A plastic crate full of garbage (Health: 39, LDV modifier: -2. AC Eqv: A2. Pass-through threshold: 8+ dmg. Pain modifier: x0.75)&lt;br /&gt;
18:06:31 *	Becky sees the crate, and quickly dives towards it to try and not get the attention of the datsue-ba&lt;br /&gt;
18:06:49 &amp;lt;Hebizuka&amp;gt;	*Roll 2d6 + Agility.*&lt;br /&gt;
18:07:06 &amp;lt;Becky&amp;gt;	@roll 2d6+0&lt;br /&gt;
18:07:06 &amp;lt;MazeBot&amp;gt;	Becky: 11:11+0&lt;br /&gt;
18:08:24 &amp;lt;Hebizuka&amp;gt;	*The Guard Sergeant also looks for cover on their side...*&lt;br /&gt;
18:08:25 &amp;lt;Hebizuka&amp;gt;	@cover&lt;br /&gt;
18:08:27 &amp;lt;MazeBot&amp;gt;	No cover at all!&lt;br /&gt;
18:08:31 &amp;lt;Hebizuka&amp;gt;	*But finds none.*&lt;br /&gt;
18:08:37 &amp;lt;Hebizuka&amp;gt;	*Datsue-ba is not looking for cover.*&lt;br /&gt;
18:09:08 &amp;lt;Hebizuka&amp;gt;	*Becky ; What do you intend to do?*&lt;br /&gt;
18:10:07 &amp;lt;Becky&amp;gt;	&amp;gt;Current Plan: watch how things go, but CONCENTRATE just in case things get hairy after the turn ends&lt;br /&gt;
18:10:38 &amp;lt;Hebizuka&amp;gt;	*Cannot use Concentrating ; your weapon does not have a high power optic.*&lt;br /&gt;
18:11:31 &amp;lt;Hebizuka&amp;gt;	*Do nothing for this turn?*&lt;br /&gt;
18:11:39 &amp;lt;Becky&amp;gt;	&amp;gt;Plan: Then delay turn&lt;br /&gt;
18:13:10 &amp;lt;Hebizuka&amp;gt;	*Order this turn: *Becky, Datsue-Ba, Guard Sgt*&lt;br /&gt;
18:13:20 &amp;lt;Hebizuka&amp;gt;	*You are doing nothing this turn. (Stealth preserved)*&lt;br /&gt;
18:13:52 &amp;lt;Hebizuka&amp;gt;	*Datsue-ba's turn... It will attempt to claw the Guard Sergeant. The wicked youkai's claws appear to be glowing green.*&lt;br /&gt;
18:13:55 &amp;lt;Hebizuka&amp;gt;	@bodyaim&lt;br /&gt;
18:13:55 &amp;lt;MazeBot&amp;gt;	[Human] Right arm ; [Non-human] LIMB group&lt;br /&gt;
18:13:58 &amp;lt;Hebizuka&amp;gt;	@roll 2d6&lt;br /&gt;
18:13:58 &amp;lt;MazeBot&amp;gt;	Hebizuka: 9&lt;br /&gt;
18:15:48 *	Becky winces a bit when the attack lands on the Sergeant's arm.&lt;br /&gt;
18:16:22 &amp;lt;Hebizuka&amp;gt;	*Hit. The Guard's top piece of clothing appears to be melting! The Guard's weapon appears to be visibly degrading!*&lt;br /&gt;
18:16:50 *	Becky winces more. That had to be an acidic attack!&lt;br /&gt;
18:18:04 &amp;lt;Hebizuka&amp;gt;	*Guard Sergeant's turn. He will attempt firing at the datsue-ba's upper body, with a full-auto attack, medium pull.*&lt;br /&gt;
18:18:26 &amp;lt;Hebizuka&amp;gt;	@roll 2d5&lt;br /&gt;
18:18:26 &amp;lt;MazeBot&amp;gt;	Hebizuka: 10&lt;br /&gt;
18:18:33 &amp;lt;Hebizuka&amp;gt;	*The Guard will attempt to fire 10 rounds.*&lt;br /&gt;
18:18:50 &amp;lt;Hebizuka&amp;gt;	@roll 10#2d6&lt;br /&gt;
18:18:51 &amp;lt;MazeBot&amp;gt;	Hebizuka: 10;6;9;9;10;9;6;8;11;10&lt;br /&gt;
18:20:38 &amp;lt;Hebizuka&amp;gt;	*Shots 1-7: 2 hits, 5 misses (Upper body)*&lt;br /&gt;
18:20:44 &amp;lt;Hebizuka&amp;gt;	*Shots 8-10: 1 hit, 2 misses (Upper body)*&lt;br /&gt;
18:22:08 &amp;lt;Hebizuka&amp;gt;	*Total: 3 hits. The datsue-ba is struck three times in the upper body, and it appears these are not standard rounds.*&lt;br /&gt;
18:22:58 &amp;lt;Hebizuka&amp;gt;	[Damage dealt] 84% Pain, 11 damage (upper body)&lt;br /&gt;
18:23:20 &amp;lt;Hebizuka&amp;gt;	*End of Turn 1.*&lt;br /&gt;
18:23:34 &amp;lt;Hebizuka&amp;gt;	*Turn 2. What is your next move?*&lt;br /&gt;
18:24:24 &amp;lt;Becky&amp;gt;	&amp;gt;Plan: Aim at the upper body of the datsue-ba, and fire both rounds if possible.&lt;br /&gt;
18:26:48 &amp;lt;Hebizuka&amp;gt;	*Order this turn: Datsue-Ba, Guard Sgt, *Becky. *&lt;br /&gt;
18:27:11 &amp;lt;Hebizuka&amp;gt;	*Datsue-Ba's turn...*&lt;br /&gt;
18:27:18 &amp;lt;Hebizuka&amp;gt;	*It will attempt clawing the poor Guard once more.*&lt;br /&gt;
18:27:20 &amp;lt;Hebizuka&amp;gt;	@bodyaim&lt;br /&gt;
18:27:20 &amp;lt;MazeBot&amp;gt;	[Human] Left leg ; [Non-human] LIMB group&lt;br /&gt;
18:27:22 &amp;lt;Hebizuka&amp;gt;	@roll 2d6&lt;br /&gt;
18:27:22 &amp;lt;MazeBot&amp;gt;	Hebizuka: 5&lt;br /&gt;
18:27:34 &amp;lt;Hebizuka&amp;gt;	*Miss.*&lt;br /&gt;
18:27:40 &amp;lt;Hebizuka&amp;gt;	*Guard Sgt's turn...*&lt;br /&gt;
18:28:03 &amp;lt;Hebizuka&amp;gt;	*He will attempt firing at the datsue-ba's upper body again ; full-auto, medium pull.*&lt;br /&gt;
18:28:07 &amp;lt;Hebizuka&amp;gt;	@roll 2d5&lt;br /&gt;
18:28:07 &amp;lt;MazeBot&amp;gt;	Hebizuka: 6&lt;br /&gt;
18:28:18 &amp;lt;Hebizuka&amp;gt;	*6 shots will be attempted.*&lt;br /&gt;
18:28:28 &amp;lt;Hebizuka&amp;gt;	@roll 6#2d6&lt;br /&gt;
18:28:28 &amp;lt;MazeBot&amp;gt;	Hebizuka: 7;8;9;9;5;11&lt;br /&gt;
18:29:02 &amp;lt;Hebizuka&amp;gt;	*Shots 1-6: 3 hits, 3 misses*&lt;br /&gt;
18:29:12 &amp;lt;Hebizuka&amp;gt;	*Three more successful strikes on the wicked youkai's upper body.µ&lt;br /&gt;
18:29:38 &amp;lt;Hebizuka&amp;gt;	[Damage dealt] 84% Pain, 8 damage (upper body)&lt;br /&gt;
18:31:16 &amp;lt;Hebizuka&amp;gt;	*The datsue-ba's upper body is damaged. The datsue-ba collapses in shock from the pain and dies.*&lt;br /&gt;
18:31:23 &amp;lt;Hebizuka&amp;gt;	Guard Sergeant [MAT-49] Datsue-Ba&lt;br /&gt;
18:31:26 &amp;lt;Hebizuka&amp;gt;	*End of fight! (2 turns)*&lt;br /&gt;
18:31:40 &amp;lt;Becky&amp;gt;	*Action Cancelled - Target killed*&lt;br /&gt;
18:32:01 &amp;lt;Tempest&amp;gt;	[Guard Sgt] Ah, motherfucker that hurts...&lt;br /&gt;
18:32:36 *	Becky sighs as she breaks cover. &amp;quot;Looked like it, too. Was going to help, but by the time I was about to, you'd finished it off.&amp;quot;&lt;br /&gt;
18:33:11 &amp;lt;Tempest&amp;gt;	*The law enforcer seems surprised to hear you all of a sudden. He determines that you are not a threat to him, however.*&lt;br /&gt;
18:33:30 &amp;lt;Tempest&amp;gt;	[Guard Sgt] Oh, hey, I didn't see you back there. &lt;br /&gt;
18:34:28 &amp;lt;Becky&amp;gt;	Yeah. As soon as I saw that... Thing, my instinct was to get cover first so that... Well, you know...&lt;br /&gt;
18:34:49 &amp;lt;Tempest&amp;gt;	[Guard Sgt] Eh, I appreciate, but don't get yourself in trouble, alright?&lt;br /&gt;
18:35:21 &amp;lt;Becky&amp;gt;	I don't plan to, sir. Never broken a law in my life.&lt;br /&gt;
18:35:38 &amp;lt;Tempest&amp;gt;	[Guard Sgt] Good. Keep it that way, citizen.&lt;br /&gt;
18:35:52 &amp;lt;Becky&amp;gt;	Yes, sir!&lt;br /&gt;
18:37:44 *	Becky gives a salute, but  does it with her right hand touching her forehead.&lt;br /&gt;
18:38:35 &amp;lt;Tempest&amp;gt;	[Guard Sgt] Hey, at ease, at ease. You don't need to be so formal.&lt;br /&gt;
18:39:30 *	Becky blushes slightly, rubbing the back of her neck. &amp;quot;Sorry... It's just my first time out here in the Uncivilised Area.&amp;quot;&lt;br /&gt;
18:39:58 &amp;lt;Tempest&amp;gt;	[Guard Sgt] Well, better move on then. Don't stay any longer than you need to.&lt;br /&gt;
18:40:25 &amp;lt;Becky&amp;gt;	Yes, sir. And I guess the same to you as well.&lt;br /&gt;
18:41:26 *	Becky gives one last salute in respect, before continuing to follow the roadway.&lt;br /&gt;
18:43:25 &amp;lt;Hebizuka&amp;gt;	[Next rooms] Left: Roadway // Front: Shop - Weapon shop // Right: Office room, abandoned&lt;br /&gt;
18:43:48 *	Becky heads left, following the roadway&lt;br /&gt;
18:52:53 &amp;lt;Hebizuka&amp;gt;	*A roadway. You spot here a head maid wandering about, and you see a food item on the floor.*&lt;br /&gt;
18:53:30 *	Becky examines the food item&lt;br /&gt;
18:55:58 &amp;lt;Tempest&amp;gt;	*The head maid spots you, but doesn't seem to act hostile.*&lt;br /&gt;
18:56:06 &amp;lt;Hebizuka&amp;gt;	[Food] Beverage - Bottle of mineral water. 0 ntri, 169 wtr&lt;br /&gt;
18:56:30 &amp;lt;Becky&amp;gt;	Um... Excuse me, ma'am, but is this...?&lt;br /&gt;
18:56:38 &amp;lt;Tempest&amp;gt;	[HMaid] What?&lt;br /&gt;
18:56:42 *	Becky points out the bottle of water&lt;br /&gt;
18:56:47 &amp;lt;Tempest&amp;gt;	[HMaid] Oh. Ain't mine.&lt;br /&gt;
18:57:36 *	Becky snags it and puts it in her vest&lt;br /&gt;
18:58:30 &amp;lt;Hebizuka&amp;gt;	[Vest/Main] 1/3&lt;br /&gt;
19:00:33 *	Becky then looks at the ways she has to go from here&lt;br /&gt;
19:03:03 &amp;lt;Hebizuka&amp;gt;	[Next rooms] Left: Empty shrine, abandoned // Front: Former room // Right: Youkai bedroom (Washitsu), overgrown&lt;br /&gt;
19:03:44 &amp;lt;Becky&amp;gt;	Huh... Looks like the road ends here. Hmm&lt;br /&gt;
19:04:16 *	Becky heads into the former room&lt;br /&gt;
19:08:45 &amp;lt;Hebizuka&amp;gt;	*A room that once had furniture, but now no longer. In this room, you spot a box of ammo, but also four rattlesnakes slithering about together, in a pack.*&lt;br /&gt;
19:10:35 &amp;lt;Becky&amp;gt;	&amp;gt;Instinctive Reasoning: If the Rattlesnakes are not hostile, go for the Ammo, then leave. If they are... Then I am ill-equipped to deal with them.&lt;br /&gt;
19:12:32 &amp;lt;Hebizuka&amp;gt;	*The snakes are definitely hostile.*&lt;br /&gt;
19:12:35 &amp;lt;Becky&amp;gt;	&amp;gt;Plan: Go for the Ammo. However, if the snakes try to attack, then flee by the exit closest to me.&lt;br /&gt;
19:13:15 &amp;lt;Becky&amp;gt;	*Ergo, going to try and escape*&lt;br /&gt;
19:14:52 &amp;lt;Becky&amp;gt;	*Escape attempt will be towards the Left exit, regardless of room type*&lt;br /&gt;
19:16:32 &amp;lt;Hebizuka&amp;gt;	@roll 1d4&lt;br /&gt;
19:16:32 &amp;lt;MazeBot&amp;gt;	Hebizuka: 3&lt;br /&gt;
19:16:43 &amp;lt;Hebizuka&amp;gt;	*Unfortunately the ammunition is on Side 3, the snakes on Side 2, and yourself on Side 1.*&lt;br /&gt;
19:16:59 &amp;lt;Hebizuka&amp;gt;	*The snakes are engaging you in combat.*&lt;br /&gt;
19:17:32 &amp;lt;Hebizuka&amp;gt;	*You must choose whether to move to Side 3 and take the ammo (which will end your turn), or attempt fleeing right now. Or fight, if you want to take them on.*&lt;br /&gt;
19:17:42 &amp;lt;Hebizuka&amp;gt;	*Turn 1. What is your next move?*&lt;br /&gt;
19:17:53 &amp;lt;Becky&amp;gt;	&amp;gt;Flight through left exit&lt;br /&gt;
19:18:07 &amp;lt;Hebizuka&amp;gt;	(Do note that they are engaging you by virtue of the fact that they're hostile ; they haven't spotted you yet.)&lt;br /&gt;
19:18:37 &amp;lt;Becky&amp;gt;	(But trying to get the Ammo would make them spot me, right?)&lt;br /&gt;
19:18:47 &amp;lt;Hebizuka&amp;gt;	(Yes, and so will fleeing in the case you fail.)&lt;br /&gt;
19:19:08 &amp;lt;Becky&amp;gt;	(Then sticking with the plan to flee)&lt;br /&gt;
19:19:16 &amp;lt;Hebizuka&amp;gt;	*Order this turn: *Becky, RSnake1, RSnake2, RSnake3, RSnake4.*&lt;br /&gt;
19:19:25 &amp;lt;Hebizuka&amp;gt;	*To attempt fleeing, roll 2d6+Agility.*&lt;br /&gt;
19:19:32 &amp;lt;Becky&amp;gt;	@roll 2d6+0&lt;br /&gt;
19:19:32 &amp;lt;MazeBot&amp;gt;	Becky: 4:4+0&lt;br /&gt;
19:19:44 &amp;lt;Hebizuka&amp;gt;	*Failure! The snakes are moving first!*&lt;br /&gt;
19:19:47 *	Becky tries to flee, but trips!&lt;br /&gt;
19:20:34 &amp;lt;Hebizuka&amp;gt;	*Stealth is broken. The snakes now know where you are.*&lt;br /&gt;
19:20:45 &amp;lt;Hebizuka&amp;gt;	*RSnake #1...*&lt;br /&gt;
19:20:48 &amp;lt;Hebizuka&amp;gt;	@bodyaim&lt;br /&gt;
19:20:48 &amp;lt;MazeBot&amp;gt;	[Human] Stomach, lower back ; [Non-human] (UPPER) BODY group&lt;br /&gt;
19:21:38 &amp;lt;Hebizuka&amp;gt;	*The first one will slither its way and try to jump and bite your stomach.*&lt;br /&gt;
19:21:44 &amp;lt;Hebizuka&amp;gt;	@roll 2d6&lt;br /&gt;
19:21:44 &amp;lt;MazeBot&amp;gt;	Hebizuka: 7&lt;br /&gt;
19:22:00 &amp;lt;Hebizuka&amp;gt;	*Miss - but just!*&lt;br /&gt;
19:22:05 &amp;lt;Hebizuka&amp;gt;	*RSnake #2...*&lt;br /&gt;
19:22:07 &amp;lt;Hebizuka&amp;gt;	@bodyaim&lt;br /&gt;
19:22:07 &amp;lt;MazeBot&amp;gt;	[Human] Hips, buttocks ; [Non-human] (LOWER) BODY group&lt;br /&gt;
19:22:11 &amp;lt;Hebizuka&amp;gt;	@roll 2d6&lt;br /&gt;
19:22:11 &amp;lt;MazeBot&amp;gt;	Hebizuka: 8&lt;br /&gt;
19:22:30 &amp;lt;Hebizuka&amp;gt;	*Miss! That one misses your hip by mere inches.*&lt;br /&gt;
19:22:34 &amp;lt;Hebizuka&amp;gt;	*RSnake #3...*&lt;br /&gt;
19:22:37 &amp;lt;Hebizuka&amp;gt;	@bodyaim&lt;br /&gt;
19:22:37 &amp;lt;MazeBot&amp;gt;	[Human] Genitals ; [Non-human] WEAK POINT group&lt;br /&gt;
19:22:40 &amp;lt;Hebizuka&amp;gt;	@roll 2d6&lt;br /&gt;
19:22:40 &amp;lt;MazeBot&amp;gt;	Hebizuka: 6&lt;br /&gt;
19:22:49 &amp;lt;Hebizuka&amp;gt;	*Miss. That sneaky bastard tried to bite between the legs!*&lt;br /&gt;
19:22:54 &amp;lt;Hebizuka&amp;gt;	*RSnake #4...*&lt;br /&gt;
19:22:58 &amp;lt;Hebizuka&amp;gt;	@bodyaim&lt;br /&gt;
19:22:58 &amp;lt;MazeBot&amp;gt;	[Human] Right arm ; [Non-human] LIMB group&lt;br /&gt;
19:23:01 &amp;lt;Hebizuka&amp;gt;	@roll 2d6&lt;br /&gt;
19:23:01 &amp;lt;MazeBot&amp;gt;	Hebizuka: 5&lt;br /&gt;
19:23:05 &amp;lt;Hebizuka&amp;gt;	*This one missed as well.*&lt;br /&gt;
19:23:19 &amp;lt;Hebizuka&amp;gt;	*Now you have four slithering snakes who all somehow managed to miss. Kiss your lucky charms...*&lt;br /&gt;
19:23:21 &amp;lt;Hebizuka&amp;gt;	*End of Turn 1.*&lt;br /&gt;
19:23:35 &amp;lt;Hebizuka&amp;gt;	*Turn 2. What is your next move?*&lt;br /&gt;
19:23:41 *	Becky scrambles to her feet and attempts to flee again.&lt;br /&gt;
19:24:15 &amp;lt;Hebizuka&amp;gt;	*Order this turn: Becky, ALL THE SNEKS*&lt;br /&gt;
19:24:23 &amp;lt;Hebizuka&amp;gt;	*As above, roll 2d6+Agility to try fleeing.*&lt;br /&gt;
19:24:35 &amp;lt;Becky&amp;gt;	@roll 2d6+0&lt;br /&gt;
19:24:36 &amp;lt;MazeBot&amp;gt;	Becky: 12:12+0&lt;br /&gt;
19:24:49 &amp;lt;Hebizuka&amp;gt;	*Critical success. You flee like the wind!*&lt;br /&gt;
19:24:51 *	Becky makes like a tree and leaves!&lt;br /&gt;
19:25:45 &amp;lt;Hebizuka&amp;gt;	*End of fight! (2 turns)*&lt;br /&gt;
19:25:57 &amp;lt;Hebizuka&amp;gt;	[Next rooms] Left: Laundry room, deserted // Front: Youkai bedroom (danchi), deserted // Right: Former room&lt;br /&gt;
19:26:09 &amp;lt;Hebizuka&amp;gt;	*You do have the option to choose, but do you confirm you're going left?*&lt;br /&gt;
19:26:22 *	Becky had ran for the Left room anyway, so yes&lt;br /&gt;
19:26:58 &amp;lt;Hebizuka&amp;gt;	*You leave the ammo and the evil reptiles behind...*&lt;br /&gt;
19:29:45 &amp;lt;Becky&amp;gt;	Snakes. Why did it have to be f***ing snakes?!? Does someone have a snake fetish or something?&lt;br /&gt;
19:36:30 &amp;lt;Hebizuka&amp;gt;	*A deserted laundry room. You notice six washing machines here, which are all searchable. There are several other things here as well; a box of ammo, a food item, and a wandering tengu with a pistol.*&lt;br /&gt;
19:39:37 *	Becky sighs. &amp;quot;Anyway... Thank goodness that's over. If I ever see another snake, it'll be too soon...&amp;quot;&lt;br /&gt;
19:40:20 &amp;lt;Tempest&amp;gt;	*The tengu hears and spots you, but doesn't seem to make any bad move.*&lt;br /&gt;
19:42:03 *	Becky then notices the food and ammo, and walks forward to examine them, although she does give a polite nod to the tengu.&lt;br /&gt;
19:43:55 &amp;lt;Tempest&amp;gt;	*She nods back, then seems to return to searching inside the dishwashers.*&lt;br /&gt;
19:43:58 &amp;lt;Hebizuka&amp;gt;	[Ammunition] Box of 7.62x39mm, Reduced Velocity, FMJ, 20 rounds - [13/20] - Weight: 0.26&lt;br /&gt;
19:43:58 &amp;lt;Hebizuka&amp;gt;	[Food] Snacks - Energy bar. 200 ntri, -23 wtr - Strength +10% for 10 turns, Fatigue -2.0%.&lt;br /&gt;
19:45:19 &amp;lt;Becky&amp;gt;	Um... Are either of these yours?&lt;br /&gt;
19:45:34 &amp;lt;Tempest&amp;gt;	[Tengu] Nah, I don't need any of that. &lt;br /&gt;
19:46:03 *	Becky nods, before taking them both into her Vest.&lt;br /&gt;
19:46:50 &amp;lt;Hebizuka&amp;gt;	[Vest/Main] 2.26/3&lt;br /&gt;
19:51:36 &amp;lt;Becky&amp;gt;	So... What exactly are you? Sorry if I sound rude, but I had a bit of a sheltered life before I decided to leave home.&lt;br /&gt;
19:55:50 &amp;lt;Tempest&amp;gt;	[Tengu] Well, uh, I'm a tengu. I'm a kind of youkai. I have wings, a bit of a long nose, and I'm kinda okay at martial arts.&lt;br /&gt;
19:56:40 &amp;lt;Tempest&amp;gt;	[Tengu] And you're a human. Kind of like an ape but hairless. Talkative, curious, nosy, and not always nice with us youkai.&lt;br /&gt;
19:58:23 *	Becky blinks. &amp;quot;Wait, what? I mean, I haven't been hostile to any of you yet. I was close, but it was only because it, with its claws, was attacking someone else like that.&amp;quot; And then she clicked her fingers.&lt;br /&gt;
19:58:44 &amp;lt;Becky&amp;gt;	No warning or nothing.&lt;br /&gt;
20:19:52 &amp;lt;Tempest&amp;gt;	[Tengu] What are you even talking about?&lt;br /&gt;
20:24:49 &amp;lt;Becky&amp;gt;	Just a little while ago, there was this... I dunno what to describe it as, but it had claws which could burn through clothing like acid!&lt;br /&gt;
20:25:49 &amp;lt;Tempest&amp;gt;	[Tengu] Oh, a datsue-ba. No these aren't ... like us. I mean. they're youkai but they're wicked, soulless. They're born with the conscience of a wild animal.&lt;br /&gt;
20:26:01 &amp;lt;Tempest&amp;gt;	[Tengu] We have to fight them too. They'll fight anything.&lt;br /&gt;
20:26:43 &amp;lt;Becky&amp;gt;	Huh. I see...&lt;br /&gt;
20:29:33 &amp;lt;Becky&amp;gt;	I can't quite give an accurate example of humans who are like that, but... Apart from that, and the fact that you're more like an animal, is there really much difference between Humans and Youkai?&lt;br /&gt;
20:33:31 &amp;lt;Tempest&amp;gt;	[Tengu] Plenty. And if you have to ask, that probably means you should get outside more often...&lt;br /&gt;
20:34:10 &amp;lt;Becky&amp;gt;	Well, like I said, I had a sheltered life before coming out here.&lt;br /&gt;
20:35:33 &amp;lt;Tempest&amp;gt;	[Tengu] Well, whatever you do, don't mess with the military. They're gonna say it's just their job but they're actively hunting youkai down. Any excuse to put us down, man. They can't live with another species that talks the talk.&lt;br /&gt;
20:37:38 *	Becky sighs. Her opinion of the military has reduced from hearing them. &amp;quot;...Typical. There's always some humans who would do such a thing, either to other humans who don't fit in, or other species.&amp;quot;&lt;br /&gt;
20:38:24 &amp;lt;Tempest&amp;gt;	[Tengu] Word. That leader of theirs, Colonel Wight? He's grade-A insane. Fuckin bonkers. If he could he'd exterminate us.&lt;br /&gt;
20:39:41 *	Becky muttered under her breath, &amp;quot;Freaking Nazi...&amp;quot; before actually replying, &amp;quot;Well, let's hope I don't have to get pulled into that mess...&amp;quot;&lt;br /&gt;
20:45:58 &amp;lt;Tempest&amp;gt;	[Tengu] You take care of yourself then.&lt;br /&gt;
20:46:17 *	Becky nods before getting ready to head out&lt;br /&gt;
20:47:10 &amp;lt;Hebizuka&amp;gt;	[Next rooms] Left: Empty forge, abandoned // Front: Roadway // Right: Pathway&lt;br /&gt;
20:47:48 *	Becky heads forward, heading back onto the road again.&lt;br /&gt;
20:51:05 &amp;lt;Hebizuka&amp;gt;	*A roadway. You encounter a group of creatures that seems to be quite out of place here... a group of three cows.*&lt;br /&gt;
20:52:52 *	Becky blinks. Cows? If she had a container, she might had tried to milk them, but... Wait.&lt;br /&gt;
20:53:36 *	Becky has an idea. If she drank the water she had, could she reuse the bottle as a container to collect the milk?&lt;br /&gt;
20:55:21 &amp;lt;Tempest&amp;gt;	(Good question As of right now, you cannot, but I think reusable containers ought to be a thing in the future.)&lt;br /&gt;
20:56:37 *	Becky smiles, and pulls out her bottle of water. She then drinks it up.&lt;br /&gt;
21:00:56 &amp;lt;Hebizuka&amp;gt;	*You drank water. It tastes like water.*&lt;br /&gt;
21:01:20 &amp;lt;Hebizuka&amp;gt;	[Hydration] 833 wtr (+169). You are now hydrated.&lt;br /&gt;
21:01:32 &amp;lt;Hebizuka&amp;gt;	[Vest/Main] 1.26/3&lt;br /&gt;
21:02:16 *	Becky then tries to see if she can use the empty water bottle to store some milk. I mean, how hard could milking a cow be?&lt;br /&gt;
21:03:50 &amp;lt;Tempest&amp;gt;	*The cows won't let you approach their udders. They seem scared of you.*&lt;br /&gt;
21:04:08 &amp;lt;Tempest&amp;gt;	[Cow#2] Moo?!&lt;br /&gt;
21:06:53 *	Becky thinks. How could she show to them that she meant no harm? She thought for a moment, before having an idea. Taking a very tender tone, she cooed, &amp;quot;Calm down, I am not here to hurt you... I prefer a more vegetarian lifestyle than most.&amp;quot;&lt;br /&gt;
21:09:20 &amp;lt;Tempest&amp;gt;	*The cows will engage you in combat if you keep that up.*&lt;br /&gt;
21:09:59 *	Becky realises that her idea wasn't working, so she sighs and leaves&lt;br /&gt;
21:11:55 &amp;lt;Hebizuka&amp;gt;	[Next rooms] Left: Corridor // Front: Prison room, abandoned // Right: Corridor&lt;br /&gt;
21:12:22 *	Becky then heads left&lt;br /&gt;
21:16:51 &amp;lt;Hebizuka&amp;gt;	*One of many corridors... You spot a weapon accessory on the floor.*&lt;br /&gt;
21:17:07 *	Becky checks it&lt;br /&gt;
21:17:12 &amp;lt;Hebizuka&amp;gt;	[Weapon accessory] Optic, Scope: G3 ZF6 (6x). Mount: HK claw mount.&lt;br /&gt;
21:17:30 *	Becky checks to see if it'll fit on her shotgun.&lt;br /&gt;
21:23:17 &amp;lt;Tempest&amp;gt;	*It won't. You need a weapon with an HK claw mount.*&lt;br /&gt;
21:24:07 *	Becky stores it in her Vest, then.&lt;br /&gt;
21:25:16 &amp;lt;Hebizuka&amp;gt;	[Vest/Main] 2.26/3&lt;br /&gt;
21:26:27 &amp;lt;Hebizuka&amp;gt;	[Next rooms] Left: Dining hall, abandoned // Front: Empty club room, overgrown // Right: Warehouse room, overgrown&lt;br /&gt;
21:27:35 *	Becky thinks... And then heads right.&lt;br /&gt;
21:36:24 &amp;lt;Hebizuka&amp;gt;	*A warehouse room that is nearly completely covered in moss, rampant vegetation and other greenery. The room reeks of a swamp-like stench. There is a food item on the ground.*&lt;br /&gt;
21:36:48 *	Becky examines the food item.&lt;br /&gt;
21:40:04 &amp;lt;Hebizuka&amp;gt;	[Food] Beverage - Bottle of milk. 250 ntri, 127 wtr&lt;br /&gt;
21:40:18 &amp;lt;Becky&amp;gt;	Ooh, gimmie!&lt;br /&gt;
21:41:13 *	Becky takes it and swaps it for the Ammo in her Vest, and then she put the Ammo in her backpack&lt;br /&gt;
21:42:55 &amp;lt;Hebizuka&amp;gt;	[Pack/Main] 10.26/30&lt;br /&gt;
21:42:58 &amp;lt;Hebizuka&amp;gt;	[Vest/Main] 3/3&lt;br /&gt;
21:43:05 &amp;lt;Hebizuka&amp;gt;	Checkout&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

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