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		<id>http://old.mazeworld.net/w/index.php?action=history&amp;feed=atom&amp;title=Stealth_attack</id>
		<title>Stealth attack - Revision history</title>
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		<updated>2026-04-22T12:18:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=15711&amp;oldid=prev</id>
		<title>SU Tempest at 17:43, 25 January 2018</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=15711&amp;oldid=prev"/>
				<updated>2018-01-25T17:43:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:43, 25 January 2018&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A contestant needs to have taken [[Cover|cover]] successfully, so his/her [[Encounters|enemy]] did not notice him/her, and own a weapon that is either naturally silent, or equipped with a [[Weapon accessory|silencer]]. If the contestant met both of those requirements, he/she can attempt a stealth attack - which as the name suggests, is meant to preserve stealth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A contestant needs to have taken [[Cover|cover]] successfully, so his/her [[Encounters|enemy]] did not notice him/her, and own a weapon that is either naturally silent, or equipped with a [[Weapon accessory|silencer]]. If the contestant met both of those requirements, he/she can attempt a stealth attack - which as the name suggests, is meant to preserve stealth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Maintaining stealth effectively makes the Contestant invisible and impossible to target. Enemies may still move or act, but cannot target the Contestant unless something occurs that would break stealth (such as using a non-silent weapon, or being detected ; i.e. enemy entering the Contestant's side)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Maintaining stealth is important to avoid detection by other encounters during combat. It is also important if the Contestant wishes to avoid attracting [[Police Attention]], especially when attacking Maze Guards, or members of a [[Towns|town's]] Town Security; maintaining stealth is the only way to avoid being detected and marked as the perpetrator. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Maintaining stealth is important to avoid detection by other encounters during combat. It is also important if the Contestant wishes to avoid attracting [[Police Attention]], especially when attacking Maze Guards, or members of a [[Towns|town's]] Town Security; maintaining stealth is the only way to avoid being detected and marked as the perpetrator. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=15313&amp;oldid=prev</id>
		<title>SU Tempest at 21:15, 21 September 2017</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=15313&amp;oldid=prev"/>
				<updated>2017-09-21T21:15:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:15, 21 September 2017&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Thrown weapons''': All thrown weapons are considered to be silent.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Thrown weapons''': All thrown weapons are considered to be silent.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Melee &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weapons&lt;/del&gt;:''' It is possible to use the techniques described above to attempt a '''stealth kill with a melee weapon''', such as with a knife. It is noticeably riskier, as if dice are against the contestant, he/she will be noticed and the foe will attack. On the other hand, if successful, the attack will do damage as normal; it is recommended to hit a weak point if the attack is done that way, to ensure stealth. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Melee:''' It is possible to use the techniques described above to attempt a '''stealth kill with a melee weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or attack&lt;/ins&gt;''', such as with a knife. It is noticeably riskier, as if dice are against the contestant, he/she will be noticed and the foe will attack. On the other hand, if successful, the attack will do damage as normal; it is recommended to hit a weak point if the attack is done that way, to ensure stealth. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Beware to users of [[Weapon accessory|weapon lights and laser sights]]: when such accessories are turned on, they will break stealth immediately upon attempting to attack. It is recommended to leave them off for stealth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Beware to users of [[Weapon accessory|weapon lights and laser sights]]: when such accessories are turned on, they will break stealth immediately upon attempting to attack. It is recommended to leave them off for stealth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=15312&amp;oldid=prev</id>
		<title>SU Tempest at 21:15, 21 September 2017</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=15312&amp;oldid=prev"/>
				<updated>2017-09-21T21:15:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:15, 21 September 2017&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Stealth may play a role during certain [[quests]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Stealth may play a role during certain [[quests]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Non-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;firearms&lt;/del&gt;:''' It is possible to use the techniques described above to attempt a '''stealth kill with a melee weapon''', such as with a knife. It is noticeably riskier, as if dice are against the contestant, he/she will be noticed and the foe will attack. On the other hand, if successful, the attack will do damage as normal; it is recommended to hit a weak point if the attack is done that way, to ensure stealth&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. '''Ranged Class 5 weapons''', such as the [[Bow]], are also considered stealthy by default&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;'''Non-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;gun ranged weapons''': They are all considered to be silent.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* '''Thrown weapons''': All thrown weapons are considered to be silent.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* '''Melee weapons&lt;/ins&gt;:''' It is possible to use the techniques described above to attempt a '''stealth kill with a melee weapon''', such as with a knife. It is noticeably riskier, as if dice are against the contestant, he/she will be noticed and the foe will attack. On the other hand, if successful, the attack will do damage as normal; it is recommended to hit a weak point if the attack is done that way, to ensure stealth. &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Beware to users of [[Weapon accessory|weapon lights and laser sights]]: when such accessories are turned on, they will break stealth immediately upon attempting to attack. It is recommended to leave them off for stealth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Beware to users of [[Weapon accessory|weapon lights and laser sights]]: when such accessories are turned on, they will break stealth immediately upon attempting to attack. It is recommended to leave them off for stealth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=14320&amp;oldid=prev</id>
		<title>SU Tempest at 19:57, 10 December 2016</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=14320&amp;oldid=prev"/>
				<updated>2016-12-10T19:57:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:57, 10 December 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A contestant needs to have taken [[Cover|cover]] successfully, so his/her [[Encounters|enemy]] did not notice him/her, and own a weapon that is either naturally silent, or equipped with a [[Weapon accessory|silencer]]. If the contestant met both of those requirements, he/she can attempt a stealth attack - which as the name suggests, is meant to preserve stealth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A contestant needs to have taken [[Cover|cover]] successfully, so his/her [[Encounters|enemy]] did not notice him/her, and own a weapon that is either naturally silent, or equipped with a [[Weapon accessory|silencer]]. If the contestant met both of those requirements, he/she can attempt a stealth attack - which as the name suggests, is meant to preserve stealth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Maintaining stealth is important to avoid detection by other encounters during combat. It is also important if the Contestant wishes to avoid attracting [[Police Attention]], especially when attacking Maze Guards, or members of a [[Towns|town's]] Town Security; maintaining stealth is the only way to avoid being detected and marked as the perpetrator. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Note:''' If the Contestant has allies, the allies taking cover must also be successful. A single failure among the Contestant's group means the entire side will break stealth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Note:''' If the Contestant has allies, the allies taking cover must also be successful. A single failure among the Contestant's group means the entire side will break stealth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=14079&amp;oldid=prev</id>
		<title>SU Tempest at 17:16, 29 June 2016</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=14079&amp;oldid=prev"/>
				<updated>2016-06-29T17:16:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:16, 29 June 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Non-firearms:''' It is possible to use the techniques described above to attempt a '''stealth kill with a melee weapon''', such as with a knife. It is noticeably riskier, as if dice are against the contestant, he/she will be noticed and the foe will attack. On the other hand, if successful, the attack will do damage as normal; it is recommended to hit a weak point if the attack is done that way, to ensure stealth. '''Ranged Class 5 weapons''', such as the [[Bow]], are also considered stealthy by default.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Non-firearms:''' It is possible to use the techniques described above to attempt a '''stealth kill with a melee weapon''', such as with a knife. It is noticeably riskier, as if dice are against the contestant, he/she will be noticed and the foe will attack. On the other hand, if successful, the attack will do damage as normal; it is recommended to hit a weak point if the attack is done that way, to ensure stealth. '''Ranged Class 5 weapons''', such as the [[Bow]], are also considered stealthy by default.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Beware to users of [[Weapon accessory|weapon lights and laser sights]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. A weapon light &lt;/del&gt;turned on will break stealth immediately&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, as light easily draws attention&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A laser sight will break &lt;/del&gt;stealth &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as well if the red dot is noticed by another encounter&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Beware to users of [[Weapon accessory|weapon lights and laser sights]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: when such accessories are &lt;/ins&gt;turned on&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, they &lt;/ins&gt;will break stealth immediately &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;upon attempting to attack&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It is recommended to leave them off for &lt;/ins&gt;stealth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=13856&amp;oldid=prev</id>
		<title>SU Tempest at 12:34, 27 April 2016</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=13856&amp;oldid=prev"/>
				<updated>2016-04-27T12:34:29Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 12:34, 27 April 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A contestant needs to have taken [[Cover|cover]] successfully, so his/her [[Encounters|enemy]] did not notice him/her, and own a weapon that is either naturally silent, or equipped with a [[Weapon accessory|silencer]]. If the contestant met both of those requirements, he/she can attempt a stealth attack - which as the name suggests, is meant to preserve stealth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A contestant needs to have taken [[Cover|cover]] successfully, so his/her [[Encounters|enemy]] did not notice him/her, and own a weapon that is either naturally silent, or equipped with a [[Weapon accessory|silencer]]. If the contestant met both of those requirements, he/she can attempt a stealth attack - which as the name suggests, is meant to preserve stealth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Note:''' If &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;Contestant has allies, the allies taking cover must also be successful. A single failure among the Contestant's group means the entire side will break stealth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* &lt;/ins&gt;'''Note:''' If &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;Contestant has allies, the allies taking cover must also be successful. A single failure among the Contestant's group means the entire side will break stealth&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* '''Note 2:''' The Contestant will break stealth if they enter a Side where an enemy is located for any reason. This includes the rare possibility of entering a room on the same side as an enemy ; in such situations, stealth will be broken&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Using a silenced weapon, the contestant can attempt shooting at his/her foe from behind her cover, and remain '''stealthy'''. The enemy is likely to hear (and be hurt) by the shot, but '''will not know where the shot came from''', until the contestant busts his/her cover or uses a weapon that isn't silenced. This can be useful as even if the contestant misses his/her shot, he/she will remain hidden and the encounter is likely to not attack.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Using a silenced weapon, the contestant can attempt shooting at his/her foe from behind her cover, and remain '''stealthy'''. The enemy is likely to hear (and be hurt) by the shot, but '''will not know where the shot came from''', until the contestant busts his/her cover or uses a weapon that isn't silenced. This can be useful as even if the contestant misses his/her shot, he/she will remain hidden and the encounter is likely to not attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Stealth &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has added usefulness in certain areas of the Mazes that are composed of sections directly adjacent to each other, such as &lt;/del&gt;during certain [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;missions&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;; if the contestant remains undetected and is capable of taking down enemies without giving them time to ring an alarm, they can proceed without encountering prepared enemies. Failure to do so typically means that those enemies will have heard gunshots or trouble, and will prepare themselves for combat&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Stealth &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;may play a role &lt;/ins&gt;during certain [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quests&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Non-firearms:''' It is possible to use the techniques described above to attempt a '''stealth kill with a melee weapon''', such as with a knife. It is noticeably riskier, as if dice are against the contestant, he/she will be noticed and the foe will attack. On the other hand, if successful, the attack will do damage as normal; it is recommended to hit a weak point if the attack is done that way, to ensure stealth. '''Ranged Class 5 weapons''', such as the [[Bow]], are also considered stealthy by default.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Non-firearms:''' It is possible to use the techniques described above to attempt a '''stealth kill with a melee weapon''', such as with a knife. It is noticeably riskier, as if dice are against the contestant, he/she will be noticed and the foe will attack. On the other hand, if successful, the attack will do damage as normal; it is recommended to hit a weak point if the attack is done that way, to ensure stealth. '''Ranged Class 5 weapons''', such as the [[Bow]], are also considered stealthy by default.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=11973&amp;oldid=prev</id>
		<title>SU Tempest at 02:13, 9 July 2015</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=11973&amp;oldid=prev"/>
				<updated>2015-07-09T02:13:21Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:13, 9 July 2015&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Stealth has added usefulness in certain areas of the Mazes that are composed of sections directly adjacent to each other, such as during certain [[missions]]; if the contestant remains undetected and is capable of taking down enemies without giving them time to ring an alarm, they can proceed without encountering prepared enemies. Failure to do so typically means that those enemies will have heard gunshots or trouble, and will prepare themselves for combat.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Stealth has added usefulness in certain areas of the Mazes that are composed of sections directly adjacent to each other, such as during certain [[missions]]; if the contestant remains undetected and is capable of taking down enemies without giving them time to ring an alarm, they can proceed without encountering prepared enemies. Failure to do so typically means that those enemies will have heard gunshots or trouble, and will prepare themselves for combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Non-firearms:''' It is possible to use the techniques described above to attempt a '''stealth kill with a melee weapon''', such as with a knife&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, or the [[piano wire]] which '''can only be used that way'''&lt;/del&gt;. It is noticeably riskier, as if dice are against the contestant, he/she will be noticed and the foe will attack. On the other hand, if successful, the attack will do damage as normal; it is recommended to hit a weak point if the attack is done that way, to ensure stealth. '''Ranged Class 5 weapons''', such as the [[Bow]], are also considered stealthy by default.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Non-firearms:''' It is possible to use the techniques described above to attempt a '''stealth kill with a melee weapon''', such as with a knife. It is noticeably riskier, as if dice are against the contestant, he/she will be noticed and the foe will attack. On the other hand, if successful, the attack will do damage as normal; it is recommended to hit a weak point if the attack is done that way, to ensure stealth. '''Ranged Class 5 weapons''', such as the [[Bow]], are also considered stealthy by default.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Beware to users of [[Weapon accessory|weapon lights and laser sights]]. A weapon light turned on will break stealth immediately, as light easily draws attention. A laser sight will break stealth as well if the red dot is noticed by another encounter.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Beware to users of [[Weapon accessory|weapon lights and laser sights]]. A weapon light turned on will break stealth immediately, as light easily draws attention. A laser sight will break stealth as well if the red dot is noticed by another encounter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=11559&amp;oldid=prev</id>
		<title>SU Tempest at 16:49, 16 May 2015</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=11559&amp;oldid=prev"/>
				<updated>2015-05-16T16:49:15Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:49, 16 May 2015&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A contestant needs to have taken [[Cover|cover]] successfully, so his/her [[Encounters|enemy]] did not notice him/her, and own a weapon that is either naturally silent, or equipped with a [[Weapon accessory|silencer]]. If the contestant met both of those requirements, he/she can attempt a stealth attack - which as the name suggests, is meant to preserve stealth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A contestant needs to have taken [[Cover|cover]] successfully, so his/her [[Encounters|enemy]] did not notice him/her, and own a weapon that is either naturally silent, or equipped with a [[Weapon accessory|silencer]]. If the contestant met both of those requirements, he/she can attempt a stealth attack - which as the name suggests, is meant to preserve stealth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;'''Note:''' If a Contestant has allies, the allies taking cover must also be successful. A single failure among the Contestant's group means the entire side will break stealth.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Using a silenced weapon, the contestant can attempt shooting at his/her foe from behind her cover, and remain '''stealthy'''. The enemy is likely to hear (and be hurt) by the shot, but '''will not know where the shot came from''', until the contestant busts his/her cover or uses a weapon that isn't silenced. This can be useful as even if the contestant misses his/her shot, he/she will remain hidden and the encounter is likely to not attack.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Using a silenced weapon, the contestant can attempt shooting at his/her foe from behind her cover, and remain '''stealthy'''. The enemy is likely to hear (and be hurt) by the shot, but '''will not know where the shot came from''', until the contestant busts his/her cover or uses a weapon that isn't silenced. This can be useful as even if the contestant misses his/her shot, he/she will remain hidden and the encounter is likely to not attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=11027&amp;oldid=prev</id>
		<title>SU Tempest: /* See also */</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=11027&amp;oldid=prev"/>
				<updated>2015-01-01T23:58:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;See also&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:58, 1 January 2015&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Gameplay mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Gameplay mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Cover]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Cover]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*[[Scope mode]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

	<entry>
		<id>http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=11026&amp;oldid=prev</id>
		<title>SU Tempest at 23:56, 1 January 2015</title>
		<link rel="alternate" type="text/html" href="http://old.mazeworld.net/w/index.php?title=Stealth_attack&amp;diff=11026&amp;oldid=prev"/>
				<updated>2015-01-01T23:56:56Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:56, 1 January 2015&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Performing a '''stealth &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shot&lt;/del&gt;''' is one of the [[Contestant|contestant]]'s [[Abilities|abilities]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Performing a '''stealth &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attack&lt;/ins&gt;''' is one of the [[Contestant|contestant]]'s [[Abilities|abilities]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A contestant needs to have taken [[Cover|cover]] successfully, so his/her [[Encounters|enemy]] did not notice him/her, and own a weapon that is either naturally silent, or equipped with a [[Weapon accessory|silencer]]. If the contestant met both of those requirements, he/she can attempt a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;stealth &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shot'''&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A contestant needs to have taken [[Cover|cover]] successfully, so his/her [[Encounters|enemy]] did not notice him/her, and own a weapon that is either naturally silent, or equipped with a [[Weapon accessory|silencer]]. If the contestant met both of those requirements, he/she can attempt a stealth &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attack - which as the name suggests, is meant to preserve stealth&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Using a silenced weapon, the contestant can attempt shooting at his/her foe from behind her cover, and remain '''stealthy'''. The enemy is likely to hear (and be hurt) by the shot, but '''will not know where the shot came from''', until the contestant busts his/her cover or uses a weapon that isn't silenced. This can be useful as even if the contestant misses his/her shot, he/she will remain hidden and the encounter is likely to not attack.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Using a silenced weapon, the contestant can attempt shooting at his/her foe from behind her cover, and remain '''stealthy'''. The enemy is likely to hear (and be hurt) by the shot, but '''will not know where the shot came from''', until the contestant busts his/her cover or uses a weapon that isn't silenced. This can be useful as even if the contestant misses his/her shot, he/she will remain hidden and the encounter is likely to not attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SU Tempest</name></author>	</entry>

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