Example creature (no ontology)
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+ | <div class="infobox"> | ||
+ | {| | ||
+ | | [[Encounters|Encounter category]]: '''EXAMPLE''' | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | = Creature name = | ||
<div class="infobox"> | <div class="infobox"> | ||
{| | {| | ||
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</div> | </div> | ||
- | ''' | + | === Vital stats === |
+ | * '''Alignment''': <span style="color: red">X</span> | ||
+ | * Armor Class: X | ||
+ | * Pain sensitivity: xxx% | ||
+ | * [[List of creatures by meat worth|Meat worth]]: X | ||
+ | * [[Blood]]: X | ||
- | === | + | === Attacks === |
{| | {| | ||
- | | | + | | '''Attack name''' |
- | | ''Damage type'' | + | | '''Range''' |
+ | | '''Damage type''' | ||
| [[Limb damage|LDV]] | | [[Limb damage|LDV]] | ||
- | | [[Gameplay mechanics#Initiative | + | | [[Gameplay mechanics#Initiative system|IS]] |
- | | | + | | <span style="color: white">C1</span> |
- | | | + | | <span style="color: #AAAAAA">C2</span> |
- | | | + | | <span style="color: #666666">C3</span> |
- | | | + | | <span style="color: cyan">A1</span> |
- | | | + | | <span style="color: #00FF00">A2</span> |
- | | | + | | <span style="color: yellow">A3</span> |
- | | | + | | <span style="color: orange">A4</span> |
+ | | <span style="color: red">A5</span> | ||
|- | |- | ||
- | | | + | | Attack 1 |
- | | | + | | Melee/Ranged |
- | | | + | | <type> |
- | | | + | | +X |
- | | | + | | XX |
- | | | + | | 99% |
- | | | + | | 77% |
- | | | + | | 66% |
- | | | + | | 55% |
- | | | + | | 44% |
- | | | + | | 33% |
+ | | 22% | ||
+ | | 11% | ||
|- | |- | ||
- | | | + | | Attack 2 |
- | | | + | | Melee/Ranged |
- | | | + | | <type> |
- | | | + | | +X |
- | | | + | | XX |
- | | | + | | 99% |
- | | | + | | 77% |
- | | | + | | 66% |
- | | | + | | 55% |
- | | | + | | 44% |
- | | | + | | 33% |
- | | | + | | 22% |
- | + | | 11% | |
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|- | |- | ||
- | | | + | | Attack 3 |
- | | | + | | Melee/Ranged |
- | | | + | | <type> |
- | | | + | | +X |
- | | | + | | XX |
- | | | + | | 99% |
- | | | + | | 77% |
+ | | 66% | ||
+ | | 55% | ||
+ | | 44% | ||
+ | | 33% | ||
+ | | 22% | ||
+ | | 11% | ||
|} | |} | ||
- | + | === Body groups === | |
- | + | * ''HEAD'': X | |
- | + | * ''BODY'': X | |
- | + | * ''LIMB'': X | |
- | + | * ''EXTREMITY'': X | |
- | + | * ''WEAK POINTS'': X | |
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- | '' | + | |
- | == | + | === Other stats === |
- | * | + | * Skeleton type: X |
+ | * Can be tamed: <span style="color: green">X</span> | ||
+ | * Can use gear: <span style="color: red">X</span> | ||
+ | * Special weaknesses: X | ||
+ | * Special immunities: X | ||
+ | * Base FT: 6 | ||
- | + | === Natural traits === | |
+ | ''The full list of encounter traits, complete with detailed effects, can be found [[Encounter traits|here]].'' | ||
+ | * '''Trait #1''': Trait effects | ||
+ | * '''Trait #2''': Trait effects |
Latest revision as of 20:38, 4 June 2015
Creature name
Image needed! |
Vital stats
- Alignment: X
- Armor Class: X
- Pain sensitivity: xxx%
- Meat worth: X
- Blood: X
Attacks
Attack name | Range | Damage type | LDV | IS | C1 | C2 | C3 | A1 | A2 | A3 | A4 | A5 |
Attack 1 | Melee/Ranged | <type> | +X | XX | 99% | 77% | 66% | 55% | 44% | 33% | 22% | 11% |
Attack 2 | Melee/Ranged | <type> | +X | XX | 99% | 77% | 66% | 55% | 44% | 33% | 22% | 11% |
Attack 3 | Melee/Ranged | <type> | +X | XX | 99% | 77% | 66% | 55% | 44% | 33% | 22% | 11% |
Body groups
- HEAD: X
- BODY: X
- LIMB: X
- EXTREMITY: X
- WEAK POINTS: X
Other stats
- Skeleton type: X
- Can be tamed: X
- Can use gear: X
- Special weaknesses: X
- Special immunities: X
- Base FT: 6
Natural traits
The full list of encounter traits, complete with detailed effects, can be found here.
- Trait #1: Trait effects
- Trait #2: Trait effects