Example creature (no ontology)
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* [[List of creatures by meat worth|Meat worth]]: X | * [[List of creatures by meat worth|Meat worth]]: X | ||
* [[Blood]]: X | * [[Blood]]: X | ||
+ | |||
+ | === Attacks === | ||
+ | {| | ||
+ | | '''Attack name''' | ||
+ | | '''Range''' | ||
+ | | '''Damage type''' | ||
+ | | [[Limb damage|LDV]] | ||
+ | | [[Gameplay mechanics#Initiative system|IS]] | ||
+ | | <span style="color: white">C1</span> | ||
+ | | <span style="color: #AAAAAA">C2</span> | ||
+ | | <span style="color: #666666">C3</span> | ||
+ | | <span style="color: cyan">A1</span> | ||
+ | | <span style="color: #00FF00">A2</span> | ||
+ | | <span style="color: yellow">A3</span> | ||
+ | | <span style="color: orange">A4</span> | ||
+ | | <span style="color: red">A5</span> | ||
+ | |- | ||
+ | | Attack 1 | ||
+ | | Melee/Ranged | ||
+ | | <type> | ||
+ | | +X | ||
+ | | XX | ||
+ | | 99% | ||
+ | | 77% | ||
+ | | 66% | ||
+ | | 55% | ||
+ | | 44% | ||
+ | | 33% | ||
+ | | 22% | ||
+ | | 11% | ||
+ | |- | ||
+ | | Attack 2 | ||
+ | | Melee/Ranged | ||
+ | | <type> | ||
+ | | +X | ||
+ | | XX | ||
+ | | 99% | ||
+ | | 77% | ||
+ | | 66% | ||
+ | | 55% | ||
+ | | 44% | ||
+ | | 33% | ||
+ | | 22% | ||
+ | | 11% | ||
+ | |- | ||
+ | | Attack 3 | ||
+ | | Melee/Ranged | ||
+ | | <type> | ||
+ | | +X | ||
+ | | XX | ||
+ | | 99% | ||
+ | | 77% | ||
+ | | 66% | ||
+ | | 55% | ||
+ | | 44% | ||
+ | | 33% | ||
+ | | 22% | ||
+ | | 11% | ||
+ | |} | ||
=== Body groups === | === Body groups === | ||
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* Special immunities: X | * Special immunities: X | ||
* Base FT: 6 | * Base FT: 6 | ||
+ | |||
+ | === Natural traits === | ||
+ | ''The full list of encounter traits, complete with detailed effects, can be found [[Encounter traits|here]].'' | ||
+ | * '''Trait #1''': Trait effects | ||
+ | * '''Trait #2''': Trait effects |
Latest revision as of 20:38, 4 June 2015
Creature name
Image needed! |
Vital stats
- Alignment: X
- Armor Class: X
- Pain sensitivity: xxx%
- Meat worth: X
- Blood: X
Attacks
Attack name | Range | Damage type | LDV | IS | C1 | C2 | C3 | A1 | A2 | A3 | A4 | A5 |
Attack 1 | Melee/Ranged | <type> | +X | XX | 99% | 77% | 66% | 55% | 44% | 33% | 22% | 11% |
Attack 2 | Melee/Ranged | <type> | +X | XX | 99% | 77% | 66% | 55% | 44% | 33% | 22% | 11% |
Attack 3 | Melee/Ranged | <type> | +X | XX | 99% | 77% | 66% | 55% | 44% | 33% | 22% | 11% |
Body groups
- HEAD: X
- BODY: X
- LIMB: X
- EXTREMITY: X
- WEAK POINTS: X
Other stats
- Skeleton type: X
- Can be tamed: X
- Can use gear: X
- Special weaknesses: X
- Special immunities: X
- Base FT: 6
Natural traits
The full list of encounter traits, complete with detailed effects, can be found here.
- Trait #1: Trait effects
- Trait #2: Trait effects