List of headgear (no ontology)
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The tags used in the table refer to [[Secondary effect|secondary effects]]. | The tags used in the table refer to [[Secondary effect|secondary effects]]. | ||
* '''^''': Protective headgear | * '''^''': Protective headgear | ||
- | |||
* '''F''': Face concealing | * '''F''': Face concealing | ||
* '''C''': Classy | * '''C''': Classy |
Revision as of 23:52, 16 July 2015
Tags
The tags used in the table refer to secondary effects.
- ^: Protective headgear
- F: Face concealing
- C: Classy
- G: Protection against gas-based attacks
- HUD: Provides a Vital Heads-Up Display
- M!: Half melee damage
- X!: Explosion-proof
- R: Fire retardant
List
Name | AC | Blunt | Sharp | Piercing | Weight | Cost | Tags |
Balaclava | C2 | Resistant | Not resistant | Not resistant | 1 | 100 P$ | F |
Bandana | C2 | Resistant | Not resistant | Not resistant | 1 | 40 P$ | None |
Baseball cap | C2 | Resistant | Not resistant | Not resistant | 3 | 70 P$ | None |
Beret | C2 | Resistant | Not resistant | Not resistant | 3 | 60 P$ | None |
Boonie hat | C2 | Resistant | Resistant | Not resistant | 3 | 100 P$ | None |
Chef hat | C2 | Not resistant | Not resistant | Not resistant | 1 | 40 P$ | None |
Cop hat | C2 | Resistant | Not resistant | Not resistant | 3 | 90 P$ | None |
Cowboy hat | C2 | Resistant | Not resistant | Not resistant | 9 | 65 P$ | None |
Dyneema helmet | A3 | PROOF | PROOF | PROOF | 9 | 600 P$ | ^ |
EOD helmet | A3 | PROOF | PROOF | PROOF | 22 | 1500 P$ | ^^, M!, X! |
Fedora | C2 | Resistant | Not resistant | Not resistant | 5 | 150 P$ | C |
Full-face helmet | A1 | PROOF | PROOF | Resistant | 14 | 350 P$ | F, M! |
Gas mask | C2 | Resistant | Resistant | Not resistant | 5 | 220 P$ | F, G |
Hard cotton headband | C3 | Resistant | Not resistant | Not resistant | 1 | 50 P$ | None |
Hard hat | A1 | PROOF | Resistant | Not resistant | 5 | 200 P$ | ^ |
HEV helmet | A5 | PROOF | PROOF | PROOF | 14 | 850 P$ | F, G, HUD, ^^, R, M!, X! |
Kabuto-menpo | A1 | PROOF | PROOF | PROOF | 22 | 650 P$ | ^, F |
M1 helmet | C3 | PROOF | Resistant | Not resistant | 5 | 110 P$ | ^ |
MASKA helmet | A4 | PROOF | PROOF | PROOF | 14 | 1550 P$ | ^^, F, M! |
Medieval helm | A2 | PROOF | PROOF | Not resistant | 22 | 400 P$ | ^, M! |
Pimp zebra hat | C2 | Resistant | Not resistant | Not resistant | 3 | 50 P$ | None |
SPECTRA helmet | A3 | PROOF | PROOF | Resistant | 9 | 500 P$ | ^ |
SRA Face-Shield helmet | A3 | PROOF | PROOF | PROOF | 9 | 900 P$ | ^, F, M! |
SSh-39 helmet | C3 | PROOF | PROOF | Resistant | 5 | 160 P$ | ^ |
STSh-81 Titanium helmet | A4 | PROOF | PROOF | PROOF | 5 | 1250 P$ | ^ |
Twaron helmet | A2 | PROOF | PROOF | Resistant | 9 | 400 P$ | ^, R |
Extra information
Extra tags:
- VarAC: Variable Armor Class.
- Color: Customizable colors
Affected clothing:
- HEV Helmet: VarAC (1 battery repairs 2.00 condition), Color
Variable AC
Armor Class changes according to its current condition.
- 3.01 points and above: A5
- 2.01 - 3.00 points: A4
- 1.01 - 2.00 points: A3
- 0.01 - 1.00 points: A2
- The suit critically fails and breaks down as usual when down to 0 points.
Variable AC clothing can be repaired by charging them with HITB batteries. Battery/condition ratios are displayed above.
Customizable colors
The HEV Suit and Helmet are capable of altering their color to fit the user's preferences. HEV gear has two colors, the default scheme is Orange/Gray. The suit may adapt its color scheme according to the user's requests, and may even accept non-plain colors; patterns and camouflage are valid options.