Gun shop (no ontology)

From Mazeworld

(Difference between revisions)
(Rules of a gun shop)
(Rules of a gun shop)
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*[[Backpack|72P LBE]]
*[[Backpack|72P LBE]]
*36x 12 gauge [[Buckshot|buckshot]]
*36x 12 gauge [[Buckshot|buckshot]]
-
*His/her clothes: A [[T-shirt|t-shirt]], a [[Baseball cap|baseball cap]], [[mountain pants]] and [[regular shoes]]
+
*His/her clothes: A [[List of tops|t-shirt]], a [[List of headgear|baseball cap]], [[List of bottoms|mountain pants]] and [[List of footwear|regular shoes]]
*A [[Valuable|big purse]]
*A [[Valuable|big purse]]
*All the weapons, ammunition and accessories of the shop, as well as the shop's till, are '''locked''' in the crate they came from, and so permanently.
*All the weapons, ammunition and accessories of the shop, as well as the shop's till, are '''locked''' in the crate they came from, and so permanently.

Revision as of 23:31, 29 November 2013

A gun shop is, as the name implies, a business in Mazeworld specialized in buying and selling firearms, ammunition and weapon accessories. Gun shops are very popular businesses in Mazeworld, as firearms and ammunition are a common consumer good alongside food and clothes.

Rules of a gun shop

  • Sells 16 random firearms.
  • Only sells ammunition and accessories for the firearms on the list.
  • Only sells one exemplary of every weapon displayed.
  • Only sells the equivalent of five small boxes of ammo of every caliber displayed.
  • Only sells up to five standard magazines (Belts are considered as such) and one non-standard magazine (extended, drums, etc), or equivalent, for every weapon on display (it does not stack if multiple weapons are compatible with one same type of magazine/etc; the maximums are always 5/1).
  • Buys back firearms, ammunition and accessories for 50% of their value.
  • Accepts credit.
  • Accepts valuables and will exchange them for money or credit.
  • For 2 guns bought, the third is free.

When threatened, the firearms dealer will use his/her personal weapon, a Benelli M4 Super 90, on the contestant and will not hesitate to use deadly force if attacked.
Threatening or attacking a firearms dealer gives the contestant a code orange, and killing one instantly increases it to a code red.

If a firearms dealer dies, they will drop the following:

Products sold

See also