Death (no ontology)
From Mazeworld
SU Tempest (Talk | contribs) (→In the game) |
SU Tempest (Talk | contribs) m (→See also) |
||
Line 12: | Line 12: | ||
== See also == | == See also == | ||
- | *[[Leaderboards]] | + | *[[Leaderboards]] |
- | *[[Failed]] | + | *[[Failed]] |
Revision as of 15:43, 22 April 2014
Not to be confused with one of the Four Horsemen of the same name.
Death is the complete termination of one's vital functions. In Mazeworld, depending on who or what is dead, this can either mean good news, or the worst possible news.
When a dead creature is found in the Mazes, it is disposed of by automated claws, which take the body away to an area known as the morgue zone. Off-limits to all personnel, the morgue zone is a hidden area where the automatic disposal of dead organisms is conducted; there, they are incinerated, and any usable items, equipment, weaponry, or other such objects are taken away and either destroyed or reinserted in the Mazes.
In the game
Preferably, contestants will want to save their own lives, and eliminate those who threaten their own. Killing enemy encounters is the usual way to deal with them and what most contestants go for, and in some situations it is the only choice.
Contestant death is what you, as a player, will want to avoid. Given Mazeworld's nature as a dangerous place full of things and traps that want you dead, it is evidently the #1 priority of things to avoid.
Most of the time, contestant deaths happen during combat, although a wide variety of other causes do exist. It is also very possible that death was due to physical ailments (dying of blood loss or poisoning illustrate best the example), intentional (in which case, the cause of death will be listed as a suicide), accidental, due to a trap, a critical failure with certain weapons, or some other form of bad luck, or failing that, Bad Ideas.