Example creature (no ontology)
From Mazeworld
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=== Attacks === | === Attacks === | ||
- | '' | + | {| |
- | + | | '''Attack name''' | |
- | + | | '''Range''' | |
- | + | | '''Damage type''' | |
+ | | [[Limb damage|LDV]] | ||
+ | | [[Gameplay mechanics#Initiative system|IS] | ||
+ | | Unarm | ||
+ | | Light | ||
+ | | Hardskin | ||
+ | | Kevlar-2 | ||
+ | | Kevlar-3 | ||
+ | | Kevlar-4 | ||
+ | | HEV | ||
+ | |- | ||
+ | | Attack 1 | ||
+ | | Melee/Ranged | ||
+ | | <type> | ||
+ | | +X | ||
+ | | XX | ||
+ | | <span style="color: red">126%</span> | ||
+ | | <span style="color: orange">96%</span> | ||
+ | | <span style="color: yellow">73%</span> | ||
+ | | <span style="color: green">40%</span> | ||
+ | | 20% | ||
+ | | 9% | ||
+ | | <span style="color: white">3%</span> | ||
+ | |- | ||
+ | | Attack 2 | ||
+ | | Melee/Ranged | ||
+ | | <type> | ||
+ | | +X | ||
+ | | XX | ||
+ | | <span style="color: red">126%</span> | ||
+ | | <span style="color: orange">96%</span> | ||
+ | | <span style="color: yellow">73%</span> | ||
+ | | <span style="color: green">40%</span> | ||
+ | | 20% | ||
+ | | 9% | ||
+ | | <span style="color: white">3%</span> | ||
+ | |- | ||
+ | | Attack 3 | ||
+ | | Melee/Ranged | ||
+ | | <type> | ||
+ | | +X | ||
+ | | XX | ||
+ | | <span style="color: red">126%</span> | ||
+ | | <span style="color: orange">96%</span> | ||
+ | | <span style="color: yellow">73%</span> | ||
+ | | <span style="color: green">40%</span> | ||
+ | | 20% | ||
+ | | 9% | ||
+ | | <span style="color: white">3%</span> | ||
+ | |} | ||
=== Body groups === | === Body groups === |
Revision as of 15:29, 8 December 2014
Creature name
Image needed! |
Vital stats
- Alignment: X
- Armor Class: X
- Pain sensitivity: xxx%
- Meat worth: X
- Blood: X
Attacks
Attack name | Range | Damage type | LDV | [[]]meplay mechanics#Initiative system|IS] | Unarm | Light | Hardskin | Kevlar-2 | Kevlar-3 | Kevlar-4 | HEV |
Attack 1 | Melee/Ranged | <type> | +X | XX | 126% | 96% | 73% | 40% | 20% | 9% | 3% |
Attack 2 | Melee/Ranged | <type> | +X | XX | 126% | 96% | 73% | 40% | 20% | 9% | 3% |
Attack 3 | Melee/Ranged | <type> | +X | XX | 126% | 96% | 73% | 40% | 20% | 9% | 3% |
Body groups
- HEAD: X
- BODY: X
- LIMB: X
- EXTREMITY: X
- WEAK POINTS: X
Other stats
- Skeleton type: X
- Can be tamed: X
- Can use gear: X
- Special weaknesses: X
- Special immunities: X
- Base FT: 6