Example creature (no ontology)

From Mazeworld

(Difference between revisions)
(Attacks)
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=== Attacks ===
=== Attacks ===
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''Damage tables display Pain done to each AC in order: Naked/Light/Hardskin Kevlar2/Kevlar3/Kevlar4/HEV''.
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{|
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* ''attack 1'' - XXX-type, LDV+X, IS X, damage table - melee/ranged
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| '''Attack name'''
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* ''attack 2'' - XXX-type, LDV+X, IS X, damage table - melee/ranged
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| '''Range'''
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* ''attack 3'' - XXX-type, LDV+X, IS X, damage table - melee/ranged
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| '''Damage type'''
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| [[Limb damage|LDV]]
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| [[Gameplay mechanics#Initiative system|IS]
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| Unarm
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| Light
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| Hardskin
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| Kevlar-2
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| Kevlar-3
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| Kevlar-4
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| HEV
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|-
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| Attack 1
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| Melee/Ranged
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| <type>
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| +X
 +
| XX
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| <span style="color: red">126%</span>
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| <span style="color: orange">96%</span>
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| <span style="color: yellow">73%</span>
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| <span style="color: green">40%</span>
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| 20%
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| 9%
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| <span style="color: white">3%</span>
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|-
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| Attack 2
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| Melee/Ranged
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| <type>
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| +X
 +
| XX
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| <span style="color: red">126%</span>
 +
| <span style="color: orange">96%</span>
 +
| <span style="color: yellow">73%</span>
 +
| <span style="color: green">40%</span>
 +
| 20%
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| 9%
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| <span style="color: white">3%</span>
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|-
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| Attack 3
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| Melee/Ranged
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| <type>
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| +X
 +
| XX
 +
| <span style="color: red">126%</span>
 +
| <span style="color: orange">96%</span>
 +
| <span style="color: yellow">73%</span>
 +
| <span style="color: green">40%</span>
 +
| 20%
 +
| 9%
 +
| <span style="color: white">3%</span>
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|}
=== Body groups ===
=== Body groups ===

Revision as of 15:29, 8 December 2014

Creature name

Image needed!

Vital stats

  • Alignment: X
  • Armor Class: X
  • Pain sensitivity: xxx%
  • Meat worth: X
  • Blood: X

Attacks

Attack name Range Damage type LDV [[]]meplay mechanics#Initiative system|IS] Unarm Light Hardskin Kevlar-2 Kevlar-3 Kevlar-4 HEV
Attack 1 Melee/Ranged <type> +X XX 126% 96% 73% 40% 20% 9% 3%
Attack 2 Melee/Ranged <type> +X XX 126% 96% 73% 40% 20% 9% 3%
Attack 3 Melee/Ranged <type> +X XX 126% 96% 73% 40% 20% 9% 3%

Body groups

  • HEAD: X
  • BODY: X
  • LIMB: X
  • EXTREMITY: X
  • WEAK POINTS: X

Other stats

  • Skeleton type: X
  • Can be tamed: X
  • Can use gear: X
  • Special weaknesses: X
  • Special immunities: X
  • Base FT: 6