Log:Session 130 (Meta, no ontology)
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(Created page with "<div class='log'> [15:16] <&Hebizuka> *Let's start.* [15:16] <&Hebizuka> Question 1: Which one of those styles do you like the most? [15:16] <&Hebizuka> A) The action hero [1...")
Latest revision as of 22:44, 25 June 2015
[15:16] <&Hebizuka> *Let's start.* [15:16] <&Hebizuka> Question 1: Which one of those styles do you like the most? [15:16] <&Hebizuka> A) The action hero [15:16] <&Hebizuka> B) The laidback sniper [15:16] <&Hebizuka> C) The rogue cop [15:16] <&Hebizuka> D) The mercenary [15:16] <&Hebizuka> E) The survivalist [15:16] <&Hebizuka> F) The magnificent bastard [15:16] <&Hebizuka> G) The iron fist authority figure [15:16] <&Hebizuka> H) The free-spirited avenger [15:16] <&Hebizuka> I) The psycho [15:16] <Ash> H [15:17] <&Hebizuka> *Pick a package: A (Submachine gun with 2 magazines) or B (Revolver with 3 speedloaders + 20 spare rounds).* [15:18] <Ash> B [15:20] <&Hebizuka> Question 2: If you could change your lifestyle and stick forever to it, what would you pick? [15:20] <&Hebizuka> A) Living in a ranch in Texas, with a wife/husband, a dog, a pick-up truck with the gun rack, and a barbecue every weekend [15:20] <&Hebizuka> B) Moving to the jungles in Africa and becoming the friend of gorillas and chimpanzees [15:20] <&Hebizuka> C) Getting a flamboyant house near a French beach and enjoy the beach view every day of the year [15:20] <&Hebizuka> D) Become a Greenpeace member and endlessly fight for nature's sake (even though she asked you for nothing) [15:20] <&Hebizuka> E) Become the owner of your very own brand of beer, and have it known as the "most hardcore beer" in the world [15:20] <&Hebizuka> F) Move to Japan and become the owner of a hot springs bath [15:20] <Ash> F [15:22] <&Hebizuka> Question 3: The fate of a popular teen idol derided by critics for terrible singing, is in your hands. You... [15:22] <&Hebizuka> A) Think he should be respected as a role model for the future generations [15:22] <&Hebizuka> B) Hang him [15:22] <&Hebizuka> C) Hang and shoot him [15:22] <&Hebizuka> D) Subject him to waterboarding [15:22] <&Hebizuka> E) Force him to wear nothing but a collar, walk on all fours and bark like a dog while following you around [15:22] <Ash> C [15:23] <&Hebizuka> Question 4: You have received 500 dollars to spend in any store of your area. You spend it on… [15:23] <&Hebizuka> A) Groceries for the next two months [15:23] <&Hebizuka> B) Spend it on designer clothes and finally look as rich and secure as you always wished to be [15:23] <&Hebizuka> C) That latest-generation workout machine to spend two-thirds of your time training on [15:23] <&Hebizuka> D) Wal-Mart ammunition and an extra rifle for plinking in your backyard [15:23] <&Hebizuka> E) That small store with the hard rock music and the very cool selection of biker accessories [15:23] <&Hebizuka> F) Food, supplies, shotgun ammunition, a guide on how to survive the zombie apocalypse, and anxiolytics to overcome paranoia [15:23] <Ash> A [15:25] <&Hebizuka> Question 5: If you could choose only one song genre to listen to for those long trips on the highway, it would be... [15:25] <&Hebizuka> A) Classic and/or driving rock, or something equivalent you'd listen on the go, so every highway is Route 66 and every meal is a T-Bone steak [15:25] <&Hebizuka> B) Upbeat, adrenaline-pumping electro house music, because every night is "Outrun cops" night [15:25] <&Hebizuka> C) Fast-paced 1980's hard rock, because every road is like your own personal race track [15:25] <&Hebizuka> D) Old-school 1990's hip-hop, because only true street rats - such as you - know how to keep it real [15:25] <&Hebizuka> E) Classical music, particularly dramatic pieces (Overture 1818, the Soviet national anthem), because these are the only true sounds for you [15:25] <&Hebizuka> F) Marijuana reggae and other kinds of feel-good music, because you don't have to put up with road rage [15:25] <&Hebizuka> G) Chicago house music or some other form of underground club music, because you cultivate an underground attitude [15:25] <&Hebizuka> H) Something nobody has heard of, because you are a hipster [15:26] <Ash> B [15:27] <&Hebizuka> Question 6: When you are faced with a problem or an issue in your day-to-day life, what words describe best the way you deal with it? [15:27] <&Hebizuka> A) Honorably, driven by a code of conduct [15:27] <&Hebizuka> B) Like a boss, awesomely, with style [15:27] <&Hebizuka> C) Righteously, with gallantry [15:27] <&Hebizuka> D) Soldierly, patriotically [15:27] <&Hebizuka> E) Dutifully, selflessly, as a second-nature [15:27] <&Hebizuka> F) Affectionately, compassionately [15:28] <Ash> E [15:30] <&Hebizuka> Question 7: You are stranded on an island, and you can have only one of the following. You pick… [15:30] <&Hebizuka> A) Your loved one [15:30] <&Hebizuka> B) A satellite phone [15:30] <&Hebizuka> C) A survival knife [15:30] <&Hebizuka> D) A guide about exotic plants [15:30] <&Hebizuka> E) A solar-powered radio with a selection of reggae music [15:30] <&Hebizuka> F) Enough fuel to transform the island into a gigantic bonfire [15:31] <Ash> C [15:32] <&Hebizuka> Question 8: We are in the 17th century, and you're well-known among pirates and corsairs for… [15:32] <&Hebizuka> A) Your bone-chilling smile of gold and silver [15:32] <&Hebizuka> B) Your large hands covered in bracelets (which are very good at choking) [15:32] <&Hebizuka> C) Your two flintlock pistols, symbol of a very early lineage of cowboys and dual-wielding psychos [15:32] <&Hebizuka> D) Your galleon called "The Island Crusher" [15:32] <&Hebizuka> E) Your enormous cannon you nicknamed "Mama" [15:32] <&Hebizuka> F) Your immense wealth and fleet of successful merchant ships [15:33] <Ash> C [15:33] <&Hebizuka> Question 9: Which of those vehicles reflect best your tastes? [15:33] <&Hebizuka> A) The expensive, high-performance sports car [15:33] <&Hebizuka> B) The ultra comfortable luxury sedan [15:33] <&Hebizuka> C) The family-oriented minivan with 7 seats [15:33] <&Hebizuka> D) The ultra-powerful, ultra-manuverable sports bike [15:33] <&Hebizuka> E) The riced-up import car with a paintjob customized according to your tastes [15:33] <&Hebizuka> F) The ambulance (or another form of rescue vehicle) [15:33] <&Hebizuka> G) The limousine with personal chauffeur [15:34] <Ash> B [15:37] <&Hebizuka> Question 10: It's your birthday and you received a mystery gift. You open it and find... [15:37] <&Hebizuka> A) An unexpected but actually very useful and practical item which you end up using every day [15:37] <&Hebizuka> B) Something that happens to be an item you've always wanted - and you suspect the senders knew exactly what you wanted [15:37] <&Hebizuka> C) A basket full of food and comfortable clothes of your size [15:37] <&Hebizuka> D) Appropriate clothes for a cosplay or a disguise of your favorite fictional character [15:37] <&Hebizuka> E) A wad of cash (or equivalent currency) [15:37] <&Hebizuka> F) The war relics of that ancestor in your family who fought during a war generations ago [15:38] <Ash> D [15:39] <&Hebizuka> Question 11: Friends come ringing at your door at 10 PM, they want you to join them at a party, but you had other plans. You finally decide to… [15:39] <&Hebizuka> A) Go to this party; might be some hot chicks/boys to check out [15:39] <&Hebizuka> B) Go to this party and buy everyone drinks; to be the king/queen of the night! [15:39] <&Hebizuka> C) Tell them to get lost; you never go to parties anyway [15:39] <&Hebizuka> D) Don't answer and lock yourself up at home; the computer is your friend [15:39] <&Hebizuka> E) Tell them you'll join them later yourself, then go to the party with a shotgun; That'll teach them to respect YOUR plans [15:39] <&Hebizuka> F) Greet your friends with your shotgun and threaten to shoot them if they don't leave; It could be a trap from the CIA! [15:41] <Ash> D [15:41] <&Hebizuka> Question 12: Which mission set do you want to attempt? [15:41] <&Hebizuka> A) Normal missions - Be part of an intricate archaeological plot full of uncanny surprises, in order to uncover a huge treasure. [15:41] <&Hebizuka> B) Alternate missions - Participate in the human-youkai conflict as an ally of youkai activists and defeat their life-long enemies: the military. [15:41] <&Hebizuka> C) Proxy missions - Join a military squad and climb the ranks. Objective: Defeat a powerful youkai activist group at all costs... and against all odds. [15:41] <&Hebizuka> D) Contracts - Recommended for players seeking a freer, less-linear progression. Become a contractor and complete various unrelated jobs as they're offered to you, for fame and money. [15:42] <Ash> B [15:44] <&Hebizuka> *A moment later, an engineer pushes a cart inside your room, seemingly unaware of, or paying no mind to, the fact that you're naked. Inside the cart, you can see several crates.* [15:45] <~Tempest> [Engie] Special delivery for a certain Ashlyn May Fairbrook. [15:45] <Ash> The woman bit her lip slightly, trying to ignore it as well."U..ummm Right here sir... [15:46] <~Tempest> [Engie] Here is a letter... (http://pastebin.com/2W6BehSn) and here is your delivery, all the crates inside that cart. It's all yours. Any questions? [15:46] <Ash> The woma shook her head."I..um. Think that sound be it."She spoke now, still a bit bewildered by her surroundings. [15:47] <&Hebizuka> *The engineer then promptly leaves, leaving you alone with your gear. There are 6 crates, labeled respectively LBE, Weapons/Ammo, Food, Clothing/Armor, Meds and Other.* [15:47] <Ash> Seeing the crates, she would move to the one labled LBE first. [15:47] <&Hebizuka> <LBE> [15:47] <&Hebizuka> [LBE] (Utility belt) Default belt: Capacity 0 units + Key items (Can carry key items) [15:47] <&Hebizuka> [LBE] (Backpack) Field pack: Capacity 40 units [15:50] <Ash> Grabbing the belt and pack, Ash moved to the box labled clothes next [15:51] <&Hebizuka> <Clothing & Armor> [15:51] <&Hebizuka> [Clothing] Top - T-Shirt (Upper body, Shoulders) - AC: C2 - Blunt-resistant - Weight: 3 - [Cond: Good] [15:51] <&Hebizuka> [Clothing] Bottom - Jeans (Lower body, Legs, Crotch) - AC: C2 - Blunt-resistant - Weight: 3 - [Cond: Worn] [15:51] <&Hebizuka> [Clothing] Footwear - Regular shoes - AC: C2 - Blunt-resistant, Sharp-resistant - Weight: 5 - [Cond: Damaged] [15:51] <&Hebizuka> [Clothing] Headgear - Twaron helmet - AC: A2 - Blunt-PROOF, Sharp-PROOF, Piercing-resistant - Ballistic protective, fire-retardant - Weight: 9 - [Cond: Damaged] [15:51] <&Hebizuka> [Clothing] Body armor - Twaron vest (Upper body) - AC: A2 - Blunt-PROOF, Sharp-resistant, Piercing-resistant - Fire-retardant, Plate carrier - Weight: 9 - [Cond: Damaged] [15:53] <Ash> seeing the clothing and armor Ash moved to slip it all on, including the armor before putting the belt and field pack on. [15:53] <Ash> Once those were out of the way she moved to the wepons/ammo crate [15:56] <&Hebizuka> *All clothing and armor worn!* [15:56] <&Hebizuka> <Weapons & Ammo> [15:56] <&Hebizuka> [Weapon] Class 3 - Taurus Tracker M455 revolver | .45 ACP - Semi-auto | M.Brake(I) | Cylinder, 5 rounds | Weight: 3 [15:56] <&Hebizuka> [Weapon accessory] Moon clip: .45 ACP 5-round moon clip. Weight: 0.25+0.1 - [5/5 Surp] [15:56] <&Hebizuka> [Weapon accessory] Moon clip: .45 ACP 5-round moon clip. Weight: 0.25+0.1 - [5/5 Surp] [15:56] <&Hebizuka> [Weapon accessory] Moon clip: .45 ACP 5-round moon clip. Weight: 0.25+0.1 - [5/5 Surp] [15:56] <&Hebizuka> [Ammunition] .45 ACP, Surp, 20 rounds - Weight: 0.4 [15:59] <&Hebizuka> [Weapon] Class 3 - Taurus Tracker M455 revolver | .45 ACP - Semi-auto | M.Brake(I) | Cylinder, 5 rounds | Weight: 3 - [5/5 Surp] - Cond: Excellent / Clns: Clean [16:02] <Ash> inspecting the crate, Ash decided to equip the weapons and stash the clips and ammo in her pack, taking everything offered before her before moving to the food crate. [16:10] <&Hebizuka> <Food> [16:10] <&Hebizuka> [Food] Snacks - Bread slice. 78kcal [16:10] <&Hebizuka> [Food] Snacks - Chocolate bar. 281kcal [16:10] <&Hebizuka> [Food] Fast-food - Pizza [2/8 slices]. 201kcal per slice [16:11] <Ash> Seeing the food before her she decided to just grab it all before moving on to the final crate with the lable of Meds and Other. [16:16] <&Hebizuka> <Meds> [16:16] <&Hebizuka> [Meds] First aid kit (FAK) - Light limb healing. Also contains: 2x IB, 2x Paracetamol - Weight: 2 [16:16] <&Hebizuka> [Meds] Syringe - Epinephrine - Alertness increase, Forced wakefulness, Strength+10%, Pain sensitivity-10% for 4d6 turns - Weight: 0.1 [16:16] <&Hebizuka> <Other> [16:16] <&Hebizuka> [Valuable] Red gem - Spinel - Value 50-150 P$ (1d101 +49) - Weight: 0.1 [16:16] <&Hebizuka> [Valuable] Blue gem - Kyanite - Value 75-125 P$ (1d51+74) - Weight: 0.1 [16:16] <&Hebizuka> [Valuable] Yellow gem - Heliodor - Value 60-175 P$ (1d116 +59) - Weight: 0.1 [16:16] <&Hebizuka> [Key item] A mobile phone. You may use it to try the Mazes' telephone network. You can keep more than one; each additional phone weighs 1 unit. - [Battery: 6/6] [16:21] <Ash> The young woman sighed softly once she had packed all the items away in her pack, the woman looking over the crates again before she decided to take her leave. [16:23] <&Hebizuka> *Place the phone as a key item on your belt, or carry it as a standard item in your backpack (weighs 1 unit)?* [16:23] <Ash> Key item on my belt. [16:24] <&Hebizuka> *All done?* [16:24] <Ash> Yup! [16:26] <&Hebizuka> *You are now all set to begin. Welcome to the Mazes, Ash! Type !mrooms3, then pick a door to begin.* [16:27] <Ash> !mrooms3 [16:27] <&Hebizuka> [ Ash ] Left door: 3935 - Front door: 1455 - Right door: 3521 - Roomstyle: 340 [16:27] <Ash> looking at the doors before her, she decided to simply take the door before her, taking hold of the handle and stepping though. [16:35] <&Hebizuka> *A featureless room with grass floor. You spot a shiny between the grass blades...* [16:36] <Ash> seeing the glint of the item, Ash moved to examine it [16:36] <&Hebizuka> [Valuable] Green gem - Unidentified - Weight: 0.1 [16:37] <Ash> Seeing a gem, Ash snatched it up and slipped it into her pack with the others before moving on [16:37] <Ash> !mrooms3 [16:37] <&Hebizuka> [ Ash ] Left door: 3556 - Front door: 3207 - Right door: 5724 - Roomstyle: 594 [16:37] <Ash> Ash would leave though the left door exit. [16:38] <&Hebizuka> [Pack/Main] 6.95/40 [16:43] <&Hebizuka> *A regular, featureless room. There doesn't seem to be anything here at all.* [16:44] <Ash> Seeing that there was nothing in the room around her, Ash quietly just passed though, using the left door exit once more [16:44] <Ash> !mrooms3 [16:44] <&Hebizuka> [ Ash ] Left door: 6853 - Front door: 6054 - Right door: 5214 - Roomstyle: 324 [16:48] <&Hebizuka> *An outside area. Daytime forest! A giant centipede lurks in here, crawling about... It seems to have spotted an object, which it tries to pick up.* [16:51] <Ash> Seeing the creature, Ash bit her lip slightly now She would look to see if it was properly distracted enough for her to sneak by. [16:53] <&Hebizuka> *The creature isn't aware of you yet, but it depends on what you plan to do next.* [16:54] <Ash> Ash couldn't help her curiousity growing, the woman inching a bit closer to see if she could make out what the item was. [16:54] <&Hebizuka> *You can't figure out what it is from afar, just that it's relatively small.* [16:55] <Ash> Ash bit her lip again and sighed. She wanted to see what the item was. taking her revolver she would aim and ready herself to try and fire three rounds into the creatures head. [16:57] <&Hebizuka> *And thus a fight begins!* [17:01] <&Hebizuka> *Turn 1. You will attack the centipede's head three times with the revolver, is this correct?* [17:01] <Ash> Yes [17:07] <&Hebizuka> *Order this turn: You, Centipede. You may roll first.* [17:08] <Ash> @roll 3#2d6 [17:08] <MazeBot> Ash: 5;6;9 [17:09] <&Hebizuka> *Shots 1-3: 2 misses, 1 hit.* [17:11] <&Hebizuka> Ashlyn [Tracker M455] Giant centipede /H\ [17:11] <&Hebizuka> *It's funny how easily some big things die.* [17:12] <Ash> Whooooo! [17:13] * Ash the woman was rather supprised that she had managed to drop the creature, then again, everyone gets lucky sometimes. [17:13] <&Hebizuka> *End of fight! (1 turn)* [17:15] <Ash> before putting her revolver away, the woman ejects the three spent shells and replaces the rounds with three from her supply of spare ammo in her pack. [17:15] <&Hebizuka> *The process takes 2 turns. Do so?* [17:15] <Ash> yes [17:17] <&Hebizuka> *You set down the backpack, and reach for 3 rounds to refill the revolver with, removing the spent cases and replacing them on the moon clip with fresh ones.* [17:17] <&Hebizuka> *Taurus M455: 5/5 Surp. .45 ACP Surp in backpack: 17 left.* [17:17] <&Hebizuka> [Pack/Main] 6.89/40 [17:18] <Ash> Done with that, the woman moved to see what the object she had fought the creature over was. [17:19] <&Hebizuka> [Clothing] Trauma plate - Ceramic - Health: 30 HP / Pass-through threshold: 8+ dmg / Pain reduction: 0.1x - Weight: 2 [17:21] <Ash> Ash would take the plate with a smile and add it to her body armor before leaving though the right door exit. [17:21] <Ash> !mrooms3 [17:21] <&Hebizuka> [ Ash ] Left door: 275 - Front door: 6563 - Right door: 4650 - Roomstyle: 115 [17:24] <&Hebizuka> *Your Twaron vest is now equipped with a Ceramic plate.* [17:26] <&Hebizuka> *A regular, featureless room. The room seems empty, but you spot a small item on the floor.* [17:28] <Ash> seeing the object in the room, Ash moved to examine it [17:29] <&Hebizuka> [Item] A memory card for cameras. With a total capacity of 256MB, it allows cameras to store up to 110 photos. - Weight: 0.1 - [Photos: 0/110] [17:29] <Ash> Ash didnt have a camera, but she took it regardless before exiting though the right door [17:29] <Ash> !mrooms3 [17:29] <&Hebizuka> [ Ash ] Left door: 1390 - Front door: 6373 - Right door: 6487 - Roomstyle: 362 [17:30] <&Hebizuka> [Pack/Main] 6.99/40 [17:36] <&Hebizuka> *A break room. An area for, as the name implies, taking a break. You spot a TV (@whatsonTV), a couch, a radio (@radio), a few tables and chairs, and a few bookshelves. You spot ammunition on the floor...* [17:38] <Ash> Seeing the ammuniton on the floor, Ash moved to examine it [17:41] <&Hebizuka> [Ammunition] Bulk can of 7.92x57mm Mauser, Surp, 200 rounds - [73/200] - Weight: 3.65 [17:43] <Ash> Taking the ammo and stashing it in her pack, She moved to the tv to see what was on [17:43] <Ash> @whatsonTV [17:43] <MazeBot> [Talk show] The Most Interesting Youkai [17:44] <Ash> Watching for a bit, the woman titled her head curiously before moving on and leaving though the right door. [17:44] <Ash> !mrooms3 [17:44] <&Hebizuka> [ Ash ] Left door: 1241 - Front door: 6046 - Right door: 4814 - Roomstyle: 571 [17:48] <&Hebizuka> [Pack/Main] 10.64/40 [17:49] <&Hebizuka> *A pitch black room. You can't see anything here.* [17:52] * Ash looking around, the woman tried to see if there was a light switch on the side of the doorway, and failing that, tried ot feel her way along one of the walls to try and find a doorway. [17:53] <&Hebizuka> *You don't feel any sort of light switch. You do touch a small object, which you think is a mushroom, but you have no way of even identifying what it looks like.* [17:53] <&Hebizuka> *You also sense three doorways.* [17:55] <Ash> Prefering to just get though the room without issue, she leaves though the first door she can find, which is the door on the left. [17:55] <Ash> !mrooms3 [17:55] <&Hebizuka> [ Ash ] Left door: 319 - Front door: 1416 - Right door: 3743 - Roomstyle: 405 [17:57] <&Hebizuka> *You climb up a few stairs, then reach a toilet room. Here, you see only one door ahead. As you might expect, you find WC cabins, urinals, a sink and a mirror, all functional and usable. You spot a weapon on the floor though...* [17:58] <Ash> Seeing the weapon, Ash moved to examine it [17:58] <&Hebizuka> [Weapon] Class 3 - Smith & Wesson Model 327 revolver | .357 Magnum - Semi-auto | No accessory | Cylinder, 8 rounds | Weight: 3 - [7/8 EAP] - Cond: Bad / Clns: Fouled [18:00] <Ash> Ash decided to spare the weapon, thinking she could clean it up at some point and see if it worked better than the one she already had. [18:00] <&Hebizuka> *You can equip it on the Class TW slot, riding on your other thigh, if you'd prefer. Confirm sparing, or equip as Class TW? [18:00] <Ash> hmmm class TW [18:06] <Ash> After picking up the weapon she moved to leave though the only door ahead of her. [18:15] <&Hebizuka> *You may proceed to the first mission, or continue roaming the Mazes. Which will it be?* [18:16] <Ash> I'll take the first mission [18:17] <&Hebizuka> *You enter a shooting range. You spot a Citizen there, who is training with a revolver of some sort.* [18:18] <Ash> Seeing the person, Ash tilted her head and slowly approched."Um..Hello sir." [18:18] <~Tempest> [Citizen] Oh hi. Come here to train, too? [18:19] <Ash> Offering a smile she nodded." Yeah I'm rather new to handeling a weapon."She admitted." [18:20] <~Tempest> [Citizen] Well then, can I introduce you to a little shooting game, then? [18:21] <Ash> Sure I wouldn't be opposed. [18:25] <~Tempest> [Citizen] It's called Quickdraw. It's traditionally played with revolvers, or any sort of handgun, as long as you fire no more than 10 shots, but no less than 5. This is why, revolvers typically having 5 or 6, are ideal. [18:26] <~Tempest> [Citizen] The objective is very simple. One after the other, each player aims their weapon at the target, and fires all shots they have, hoping to hit the most times. The player with the most hits, wins. If there's a draw, the tightest groups (highest average dice score) wins. And if it's still somehow a draw, well, both players win. [18:27] <~Tempest> [Citizen] Wanna play? I'll lend you one of my guns. I have two Pythons here, so we will be equally matched. [18:28] <Ash> Listening to him, the woman nodded."Sounds like a simple enough game, sure, I wouldn't mind playing. [18:28] <~Tempest> *The Citizen loans you a Python, which is empty. He then passes you 3 full speedloaders, containing 6 rounds of .357 Magnum HP each.* [18:29] <~Tempest> [Citizen] Traditionally, we flip a coin to determine who starts, but out of courtesy, since you're new, I'll let you shoot first. [18:29] <~Tempest> [Citizen] Load your six shots, aim down range, and fire em all. [18:30] <Ash> Well thank you very much."She spoke now before taking aim at the target with the python and taking a moment to steady her aim, unloading the full first set of six rounds. [18:30] <&Hebizuka> *Quickdraw, round 1.* [18:30] <&Hebizuka> *You may roll first.* [18:31] <Ash> @roll 6#2d6 [18:31] <MazeBot> Ash: 7;5;9;5;7;11 [18:32] <&Hebizuka> @roll 2#1d2 inaccurate hit checks [18:32] <MazeBot> Hebizuka, inaccurate hit checks: 1;1 [18:32] <&Hebizuka> *Shots 1-6: 1 hit, 5 misses* [18:32] <&Hebizuka> *Ash's score for Round 1: 1 point* [18:32] <&Hebizuka> *Citizen's turn...* [18:35] <&Hebizuka> @roll 6#2d6 [18:35] <MazeBot> Hebizuka: 7;8;7;3;10;6 [18:35] <&Hebizuka> @roll 3#1d2 inaccurate hit checks [18:35] <MazeBot> Hebizuka, inaccurate hit checks: 2;1;1 [18:35] <&Hebizuka> *Shots 1-6: 2 hits, 4 misses* [18:35] <&Hebizuka> *Citizen's score for Round 1: 2 points. [18:36] <&Hebizuka> *Citizen wins Round 1!* [18:36] <~Tempest> [Citizen] It's okay, let's reload and prepare for the next round, alright? [18:37] <Ash> Ash nodded and smiled, the woman reloading and keeping herself nice and calm, after all it was just a simple game. [18:38] <&Hebizuka> *No Training Points (TPs) have been earned this round.* [18:39] <&Hebizuka> *Round 2. You may roll first.* [18:39] <Ash> when it was her turn to fire once more, Ash quietly aimed before firing off her rounds once more [18:39] <Ash> @roll 6#2d6 [18:39] <MazeBot> Ash: 6;7;7;4;11;7 [18:46] <&Hebizuka> @roll 3#1d2 IH check [18:46] <MazeBot> Hebizuka, IH check: 1;2;2 [18:46] <&Hebizuka> *Shots 1-6: 3 hits, 3 misses.* [18:49] <&Hebizuka> *Citizen's turn...* [18:50] <&Hebizuka> @roll 6#2d6 [18:50] <MazeBot> Hebizuka: 11;5;7;2;9;5 [18:50] <&Hebizuka> @roll 1d100 malf check [18:50] <MazeBot> Hebizuka, malf check: 25 [18:50] <&Hebizuka> @roll 1d2 IH check [18:50] <MazeBot> Hebizuka, IH check: 2 [18:50] <&Hebizuka> *No malfunctions this turn!* [18:50] <&Hebizuka> *Shots 1-6: 3 hits, 3 misses.* [18:50] <&Hebizuka> *Equal score! Let's check the average dice score for the hits.* [18:51] <&Hebizuka> *Ash's confirmed hits: 7, 11, 7, average 8.33* [18:51] <&Hebizuka> *Citizen's confirmed hits: 11, 7, 9, average 9* [18:51] <&Hebizuka> *Citizen has the tightest group, and he wins the round.* [18:51] <&Hebizuka> *Ash earns 1 TP (Revolver).* [18:51] <&Hebizuka> *You lose the Quickdraw game!* [18:52] <~Tempest> [Citizen] Hey, better luck next time... [18:53] <Ash> The woman shrugged gently."No worries! It was a fun little game." [18:53] <&Hebizuka> *Mission passed! The Citizen takes his weapon back. You can peruse the shooting range some more, if you want to train again. There are more training minigames to be tried out!* [18:59] <Ash> For the time being she passes on the training games, knowing she is not the most well equiped when it came to ammo. She took her leave of the man and headed for the exit. [19:01] <&Hebizuka> *There are 3 doors out. !mrooms3 to go.*ù [19:02] <Ash> !mrooms3 [19:02] <&Hebizuka> [ Ash ] Left door: 2858 - Front door: 3350 - Right door: 698 - Roomstyle: 493 [19:02] <Ash> Ash thought for a moment before leaving though the front door. [19:08] <&Hebizuka> *You climb up another flight of stairs, reaching a regular, featureless room. There is an accessory on the floor here...* [19:09] * Ash seeing nothing but the object on the floor, Ash moved to inspect it [19:10] <&Hebizuka> [Weapon accessory] Foregrip [19:11] <Ash> Ash tossed it into her pack before moving on [19:12] <&Hebizuka> [Pack/Main] 11.64/40 [19:12] <Ash> having secured it into her pack, the woman left though the right door. [19:12] <Ash> !mrooms3 [19:12] <&Hebizuka> [ Ash ] Left door: 1901 - Front door: 2037 - Right door: 498 - Roomstyle: 554 [19:17] <&Hebizuka> *A regular, featureless room. You spot two leather-clad humans, carrying pistols. Judging from the attire and attitude ,they seem to be marauders.* [19:19] <Ash> Ash stopped in her tracks now, looking around for any cover that she might be able to use just in case. [19:22] <&Hebizuka> *Type @cover to check.* [19:24] <Ash> @cover [19:24] <MazeBot> A fridge. (Health: 78, LDV modifier: -2. AC Eqv: A3. Pass-through threshold: 10+ dmg. Pain modifier: x0.75) [19:25] <Ash> Ash slowly and quietly tried to enter the room, listening to see if they were talking. [19:25] <&Hebizuka> *You must roll a 2d6 to take cover first.* [19:27] <Ash> @roll 1#2d6 [19:27] <MazeBot> Ash: 7 [19:29] <&Hebizuka> *Success! You have maintained stealth and you can get the drop on the marauders.* [19:29] <&Hebizuka> *What will you do?* [19:30] <Ash> For the moment Ash simply tries to listen in and see if they are talking, maybe guage if they will be hostile or not [19:42] <&Hebizuka> *You will spend a turn not doing anything, just listening to them.* [19:42] <~Tempest> [Mar1] ..gonna wait for the next shmuck that comes this way, and we'll rob him of everything they got. [19:43] <~Tempest> [Mar2] By everything, what do you mean? Money, guns, ammo? [19:43] <~Tempest> [Mar1] Nah, clothes and gear too. No mercy man. They gotta learn we run this sector. [19:43] <~Tempest> [Mar2] Haha, this is gonna be epic. "Hey dude, seen any naked dudes recently?" [19:43] <~Tempest> *The two chuckle like idiots.* [19:45] <&Hebizuka> *Turn 2...* [19:45] <&Hebizuka> *What is your next move? [19:45] <Ash> The woman grit her teeth at that and peaked up from cover, aiming her weapon. She would try to aim three shots for one's head, and two for the others. [19:46] <&Hebizuka> *You cannot aim at more that one target with your current weapon.* [19:48] <Ash> in that case she will simply aim 3 shots at mar1's head [19:50] <&Hebizuka> *The marauders are not aware of your presence, thus you may act alone this turn.* [19:50] <&Hebizuka> *You may roll now.* [19:53] <Ash> @roll 3#2d6 [19:53] <MazeBot> Ash: 9;8;7 [19:54] <&Hebizuka> @roll 2#1d2 IH checks [19:54] <MazeBot> Hebizuka, IH checks: 1;1 [19:54] <&Hebizuka> *Shots 1-3: 3 misses.* [19:55] <&Hebizuka> *3 bullets whizz very close, but do not hit the first marauder's head.* [19:55] <&Hebizuka> *The marauders, naturally, change their facial expressions from "smug bully" to "I just shat my pants".* [19:56] <&Hebizuka> *End of Turn 2. Stealth has been broken.* [19:57] <&Hebizuka> *Turn 3. The marauders are now aware of your presence and will attack. What's your next move?* [19:57] <Ash> 2 shots for the same marauders head [19:59] <&Hebizuka> *Order this turn: Mar1, Mar2, You.* [19:59] <&Hebizuka> *Marauder #1...* [19:59] <&Hebizuka> *The first marauder draws a pistol, and opens fire 4 times on you!* [19:59] <&Hebizuka> @bodyaim [19:59] <MazeBot> [Human] Hips, buttocks ; [Non-human] (LOWER) BODY group [20:01] <&Hebizuka> @roll 4#2d6 [20:01] <MazeBot> Hebizuka: 7;9;10;6 [20:03] <&Hebizuka> @roll 1d2 IH check [20:03] <MazeBot> Hebizuka, IH check: 2 [20:03] <&Hebizuka> *Shots 1-4: 3 hits, 1 miss. All hits intercepted by your cover.* [20:06] <&Hebizuka> *Your fridge is shot up, but still holds up very well.* [20:06] <&Hebizuka> *Marauder #2...* [20:07] <&Hebizuka> *The second marauder does the same; draws a pistol, fires 4 times.* [20:07] <&Hebizuka> @bodyaim [20:07] <MazeBot> [Human] Left arm ; [Non-human] LIMB group [20:07] <&Hebizuka> @roll 4#2d6 [20:07] <MazeBot> Hebizuka: 6;8;12;7 [20:07] <&Hebizuka> @roll 2#1d2 IH check [20:07] <MazeBot> Hebizuka, IH check: 2;1 [20:07] <&Hebizuka> *Shots 1-4: 2 hits (including 1 critical), 2 misses.* [20:08] <&Hebizuka> *Critical hit! Your opponent struck a major artery, causing you to lose an extra amount of blood.* [20:08] <&Hebizuka> *You are struck twice in the left arm, which is completely unprotected.* [20:09] <&Hebizuka> *It doesn't hurt very much, but you sustain damage and injuries in the form of open, bleeding wounds.* [20:11] <&Hebizuka> *You now have 2 open wounds on the left arm.* [20:12] <&Hebizuka> *Your turn. You may roll now.* [20:13] <Ash> @roll 2#2d6 [20:13] <MazeBot> Ash: 9;10 [20:14] <&Hebizuka> @roll 1d2 IH check [20:14] <MazeBot> Hebizuka, IH check: 2 [20:14] <&Hebizuka> *Shots 1-2: 2 hits.* [20:14] <&Hebizuka> *Your M455 is empty!* [20:15] <&Hebizuka> Ashlyn [Tracker M455] Marauder /H\ [B] [20:15] <&Hebizuka> *Faction kill: Outlaw* [20:17] <&Hebizuka> *There's a LOT of brain and skull bits propelled out of the marauder's head...* [20:17] <&Hebizuka> *The other one is starting to look very nervous.* [20:17] <&Hebizuka> *End of Turn 3... You are bleeding.* [20:18] <&Hebizuka> *Turn 4. What is your next move?* [20:18] <Ash> All she can think to do right now is reload her weapon with one of the clips she has [20:20] <&Hebizuka> *...which are stuck in your backpack. You need to spend one full turn to set your backpack down.* [20:22] <&Hebizuka> *Do so?* [20:24] <Ash> yes [20:26] <&Hebizuka> *You spend the whole turn unstrapping and taking off your backpack, then getting it open so that you can more easily reach items inside.* [20:27] <&Hebizuka> *The marauder attacks! He aims at your torso and fires three times.* [20:27] <&Hebizuka> @roll 3#2d6 [20:27] <MazeBot> Hebizuka: 8;8;7 [20:27] <&Hebizuka> @roll 3#1d2 IH check [20:27] <MazeBot> Hebizuka, IH check: 1;1;2 [20:27] <&Hebizuka> *Shots 1-3: 1 hit, 2 misses.* [20:28] <&Hebizuka> *The bullet flattens completely on your ceramic plate. You barely felt it push you.* [20:29] <&Hebizuka> *The plate prevented your body armor from sustaining clothing damage!* [20:30] <&Hebizuka> *End of Turn 4. You're still bleeding. The marauder yells insults at you, something to the tune of your anal orifice about to be very painfully penetrated.* [20:30] <&Hebizuka> *Turn 5. What is your next move?* [20:31] <Ash> If already reloaded I'll fire 2 rounds at his head, if not I will reload with one of the clips I have. [20:33] <&Hebizuka> *You swap your empty moonclip with a fresh, full one from your backpack.* [20:34] <&Hebizuka> *The process took the whole turn, again.* [20:34] <&Hebizuka> *The marauder attacks! He aims at your right shoulder and fires five times.* [20:35] <&Hebizuka> @roll 5#2d6 [20:35] <MazeBot> Hebizuka: 7;8;9;7;10 [20:35] <&Hebizuka> @roll 3#1d2 IH checks [20:35] <MazeBot> Hebizuka, IH checks: 2;2;2 [20:35] <&Hebizuka> *Shots 1-5: 5 hits!* [20:35] <&Hebizuka> *The marauder's pistol is empty.* [20:35] <&Hebizuka> *You are struck five times in the right shoulder.* [20:43] <&Hebizuka> *You sustain a moderate amount of pain, as well as severe amounts of limb damage and clothing damage. You are now in pain, which will make you less accurate. Your right arm is now damaged, which will make you further less accurate and less strong. And since each of these five bullets successfully hit, you sustain further open wounds and bleeding.* [20:44] <&Hebizuka> *You are hurt, with a damaged limb, 7 bleeding wounds, and your accuracy is approaching "blind mole".* [20:44] <&Hebizuka> *This is not looking good for you.* [20:44] <&Hebizuka> *End of Turn 5... You are bleeding really quickly.* [20:45] <Ash> All Ash can do at this point is just unload all five rounds at this guys head and hope for the best. [20:45] <&Hebizuka> *The marauder notices his weapon is empty! Realizing you're still alive and capable of fighting (ish), he freaks the fuck out and attempts to flee!* [20:45] <&Hebizuka> @roll 2d6 fleeing [20:45] <MazeBot> Hebizuka, fleeing: 8 [20:46] <&Hebizuka> *The marauder ran away! End of fight. (6 turns). You bleed some more.* [20:46] <&Hebizuka> *You did not fire your shots as a result.* [20:46] <&Hebizuka> *Your pain levels have decreased. Your accuracy seems to partially return.* [20:47] <&Hebizuka> *The other marauder's body is lying, brains blown out, his clothes and stuff still there.* [20:47] <Ash> The first thing Ash does is dig though her bag for the first aid kit. [20:48] <&Hebizuka> *The FAK supplies can provide light healing to 1 limb. It also contains 2 individual bandages (for wound treatment) and 2 pills of paracetamol (for pain treatment).* [20:48] <&Hebizuka> *Apply the FAK on one of your limbs? If so, which one?* [20:49] <&Hebizuka> *You noticed your T-Shirt condition fell from Good to Damaged.* [20:49] <Ash> She applied it to her right shoulder, the most damaged one [20:49] <&Hebizuka> *Your right arm will now start healing.* [20:52] <&Hebizuka> *Do you want to use the bandages?* [20:53] <Ash> yes [20:54] <&Hebizuka> *You have used the IBs to treat the two wounds on your left arm. This leaves 5 untreated wounds; your bleeding rate has decreased.* [20:55] <&Hebizuka> *Do you wish to use the paracetamol tablets to lower your Pain?* [20:55] <Ash> With a groan the woman makes her way over to the body and begins to search it for any medical supplies he might have had. [20:55] <Ash> and yes to the pills [20:55] <&Hebizuka> *You swallow both paracetamol pills, which have an immediate effect. You feel a lot less in pain.* [20:55] <&Hebizuka> *The FAK has been completely exhausted.* [20:56] <&Hebizuka> *Looting the marauder's body...* [20:56] <&Hebizuka> >Clothing & Armor >Weapons >LBE & Inventory [20:56] <&Hebizuka> >Physical appearance [20:57] <Ash> LBE & invintory [20:59] <&Hebizuka> *You find no medical supplies, but here's what he had...* [20:59] <&Hebizuka> [LBE] (Leg rig) SMG mag rig: Capacity 0 units + Ammo (4 pistol mags only, max tier: Large) [20:59] <&Hebizuka> [Weapon accessory] Magazine: Makarov PMM 12-round magazine. Size tier: Tiny ; Weight: 0.25+0.12 (0.37) - [12/12 FMJ] - Caliber: 9x18mm Makarov [20:59] <&Hebizuka> [Weapon accessory] Magazine: Makarov PMM 12-round magazine. Size tier: Tiny ; Weight: 0.25+0.12 (0.37) - [12/12 FMJ] - Caliber: 9x18mm Makarov [21:00] <Ash> for the moment her focus shifts to his clothing then, she will come back to his invintory when its less pressing. [21:01] <&Hebizuka> [Clothing] Top - Leather jacket (Upper body, Arms) - AC: C3 - Blunt-resistant, Sharp-resistant - Weight: 3 - [Cond: Good] [21:01] <&Hebizuka> [Clothing] Bottom - Cargo pants, plain color (Lower body, Legs, Crotch) - AC: C3 - Blunt-resistant, Sharp-resistant - Weight: 5 - [Cond: Worn] [21:01] <&Hebizuka> [Clothing] Footwear - Motorcycle boots - AC: C3 - Blunt-PROOF, Sharp-resistant, Piercing-resistant - Weight: 9 - [Cond: Worn] [21:02] <Ash> seeing the jacket, she got an idea and looked to her shirt, it was damn near useless, maybe she could use it to stop these wounds? [21:31] <&Hebizuka> *No, you cannot.* [21:32] <Ash> The woman sighed and looked around. [21:33] <&Hebizuka> [Marauder] >Weapon >Physical appearance [21:33] <Ash> Ash swapped out her shooes for the boots and grabbed the leg rig along with the magazines. [21:34] <&Hebizuka> *You have swapped your damaged regular shoes, for a pair of worn motorcycle boots. They are comfortable, albeit battle-scarred from years of use.* [21:35] <&Hebizuka> *You equipped the SMG mag rig, strapping it to your left leg, which still contains the PMM mags.* [21:35] <Ash> seeing nothing else of use, the woman makes her way though the door directly in front of her(front exit.) [21:36] <Ash> !mrooms3 [21:36] <&Hebizuka> [ Ash ] Left door: 3183 - Front door: 5161 - Right door: 2220 - Roomstyle: 304 [21:40] <&Hebizuka> *You are bleeding profusely.* [21:47] <&Hebizuka> *You stumble inside a classroom. You spot a lot of medical supplies on the teacher's desk.* [21:48] * Ash seeing the medical supplies the woman makes a beeline for it, searching for bandages and anything else that can help. [21:49] <&Hebizuka> [Meds] Hemostatic Agent Pack (HAP) - Can cure up to 5 wounds. - Weight: 0.1 - [5/5] [21:49] <&Hebizuka> [Meds] Hemostatic Agent Pack (HAP) - Can cure up to 5 wounds. - Weight: 0.1 - [5/5] [21:49] <&Hebizuka> [Meds] Blood Transfusion Kit (BTK) - Human blood - Refills 5.0 Blood if injected to a human or halfling being - Weight: 1 [21:49] <&Hebizuka> [Meds] First aid kit (FAK) - Light limb healing. Also contains: 2x IB, 2x Paracetamol - Weight: 2 [21:49] <&Hebizuka> [Note] "You are going to need these." Signed: "A benefactor" [21:49] <&Hebizuka> *Someone appears to be looking out for you.* [21:53] * Ash the woman honestly didnt know where to begin, there was so much there, and it all looked useful. Seeing the note, the woman smiled weakly."At least someones looking out for me..maybe the person who sent me here? She didn't have time to think about it. [21:56] <Ash> Ash took one of the HAP's and moved to read its instructions before applying it. [21:58] <&Hebizuka> *The package explains how to use it: "Open bag, spread the powder on open wound, repeat until all wounds are treated or you run out of agent powder. If you have some left, the bag can be easily and safely re-closed for later use. May cause slight burning feeling. Do not apply to the eyes. Do not swallow. Not a suitable replacement for salt or sugar."* [21:59] <Ash> Ash bit her lip slightly before nodding to herself and applying the agent to her wounds. [22:00] <&Hebizuka> *You empty an entire HAP to treat your remaining 5 wounds. It stings and it burns, but it doesn't last long, and eventually, you are no longer bleeding!* [22:02] <Ash> Ash wasn't sure if she would mess with the BTK or not, the woman sitting down a for a moment, glad that at least she wouldn't bleed out. [22:02] <&Hebizuka> *The BTK package says: "Suitable for humans and all halfling species".* [22:04] <Ash> Siging, she knew if she didnt use it she was going to feel like garbage untill she recovered her lost blood. The woman began to use the kit. [22:05] <&Hebizuka> *You inject yourself with the full 5 units of blood. You are feeling much better!* [22:05] <&Hebizuka> [Meds] Blood Transfusion Kit (BTK) - Empty - Can contain up to 5.0 units of blood. - Weight: 1 [22:06] <&Hebizuka> *The BTK is now empty. It is reusable and can be filled again with blood - it all depends on if you want to keep it.* [22:06] <Ash> Ash decides not to keep it, though she will take the FAK and the HAP before leaving the room [22:08] <&Hebizuka> [Pack/Main] 11.64/40 [22:10] <Ash> Finaly situated, Ash looked to see how many doors she had to exit from. [22:11] <&Hebizuka> *Three, as usual.* [22:11] <Ash> Ash left though the left door exit [22:12] <Ash> !mrooms3 [22:12] <&Hebizuka> [ Ash ] Left door: 1922 - Front door: 6775 - Right door: 4964 - Roomstyle: 525 [22:21] <&Hebizuka> *An outside area. Daytime plains. A scenery of hills and grasslands, with the occasional trees, as if you had stumbled in the countryside. There is a weapon in the grass...* [22:22] <Ash> seeing the weapon, Ash made a beeline for it. [22:24] <&Hebizuka> [Weapon] Class 3 - Smith & Wesson Model 29 revolver | .44 Magnum - Semi-auto | No accessory | Cylinder, 6 rounds | Weight: 5 - [0/6, Empty] - Cond: Worn / Clns: Fouled [22:25] <Ash> This weapon Ash spared before moving on though the center exit. [22:25] <Ash> !mrooms3 [22:25] <&Hebizuka> [ Ash ] Left door: 4569 - Front door: 5119 - Right door: 2390 - Roomstyle: 389 [23:01] <&Hebizuka> [Pack/Main] 16.64/40 [23:03] <&Hebizuka> *An electrical room, with a power control computer, and the hum of the generators heard behind the walls. There is a big weapon on the floor...* [23:06] <Ash> Ash looked to the big weapon now, tilting her head curiously [23:06] <&Hebizuka> [Weapon] Class 1 - IMI Negev light machine gun | 5.56x45mm NATO - Semi/Full | AutoROF: 8 | Bipod(I) | Negev 150-round belt | Weight: 26 - [50/150, AP] - Cond: Bad / Clns: Clean [23:08] <Ash> As tempting as it was for her to take, she honestly didn't think it would be a practical weapon, She would see if she could take the ammo though. [23:08] <&Hebizuka> *You can remove and take the belt, or remove the ammunition from the belt and keep the ammo in loose form.* [23:09] <Ash> Ash takes the belt and adds it to her pack [23:10] <&Hebizuka> [Ammunition] Ammo belt, 5.56x45mm NATO, 150 rounds. For use with the IMI Negev. - [50/150, AP] - Weight: 2+0.5 (2.6) [23:11] <&Hebizuka> [Pack/Main] 19.14/40 [23:12] <Ash> seeing nothing else, Ash moved to leave though the left exit. [23:12] <Ash> !mrooms3 [23:12] <&Hebizuka> [ Ash ] Left door: 5074 - Front door: 5653 - Right door: 5316 - Roomstyle: 60 [23:15] <&Hebizuka> *Your right arm has healed past the point of being Damaged. Your strength and accuracy have been restored.* [23:18] <&Hebizuka> *A regular, featureless room. There is an accessory on the floor...* [23:18] * Ash Ash quickly moved though to see what the item is [23:18] <&Hebizuka> [Weapon accessory] Silencer, MP9 device [23:20] <Ash> The woman pocketed the silencer before moving on, leaving though the right door exit. [23:20] <Ash> !mrooms3 [23:20] <&Hebizuka> [ Ash ] Left door: 1893 - Front door: 3556 - Right door: 3932 - Roomstyle: 205 [23:24] <&Hebizuka> [Pack/Main] 20.14/40 [23:26] <&Hebizuka> *You go up some more stairs, before reaching a meeting office. There is some body armor on the floor...* [23:27] <Ash> Seeing the body armor, Ash moved to examine it [23:29] <&Hebizuka> [Clothing] Body armor - Light Dyneema vest (Upper body) - AC: A2 - Blunt-PROOF, Sharp-PROOF, Piercing-PROOF - Plate carrier - Weight: 9 - [Cond: Worn] [23:29] <&Hebizuka> *It seems to be in better condition than your current Twaron vest.* [23:29] <Ash> Ash looked to the vest and took her own one off, swapping the plate into the new one and putting it on [23:30] <&Hebizuka> *Body armor swapped!* [23:30] <&Hebizuka> Checkout! [23:30] <&Hebizuka> 15 rooms, 2 kills, 1 mission, 0 Amulets, 0 P$, 0 Runs