Log:Session 11 (Meta, no ontology)
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(Created page with "<div class='log'> [00:00] <&Hebizuka> *Welcome back to the Mazes, Renko Usami. Rooms visited so far: 6. Next special room: 8th (Mission). No problems to report. !mrooms3 to conti...")
Latest revision as of 03:50, 1 March 2014
[00:00] <&Hebizuka> *Welcome back to the Mazes, Renko Usami. Rooms visited so far: 6. Next special room: 8th (Mission). No problems to report. !mrooms3 to continue.* [00:02] <Renko> !mrooms3 [00:02] <&Hebizuka> [ Renko ] Left door: 5797 - Front door: 4162 - Right door: 3666 - Roomstyle: 49 - Enemy strength: 1 /6 [00:02] <Renko> RIGHT! [00:03] <&Hebizuka> *You step into the third circle of Hell. Not really. You step in a storage area, where a container can be seen, next to an object. There is only one door here (!mrooms1), and there's nobody.* [00:04] * Renko shrugs, and without much delay goes over to examine the object. [00:04] <Renko> (( Is reloading an action I can take whenever? And am I allowed to reload my Garand mid-clip? [00:06] <&Hebizuka> *Reloading takes no time when not in combat, for sake of convenience. As for the M1 Garand, yes you're allowed to, video games lied to you.* [00:06] <&Hebizuka> *You'll get your clip back and you can refill it with ammo.* [00:06] <Renko> (( Yeeeeeeeeah. [00:07] <&Hebizuka> [Weapon] Class 5 Long: Stake - Blunt/Piercing. Weight: 9 [00:08] * Renko shakes her head and paces over to the container, idly starting to reload her Garand as she does so. [00:09] <&Hebizuka> *Got back: 1 M1 Garand clip, 2x .30-06 Springfield FMJ.* [00:10] <&Hebizuka> [Reload] M1 Garand: +4 FMJ [8/8, 8x FMJ] [00:11] <&Hebizuka> *Clip refilled, reinserted in the weapon, and bolt slapped back in place. There she goes ready again.* [00:11] <&Hebizuka> *.30-06 Springfield FMJ remaining: 36* [00:11] <~SU_Tempest> *Your maid companion fiddles with her Single Action Army, painfully unloading it. She ejects 2 live rounds and 4 spent ones, then starts loading the 2 unfired ones, plus 4 fresh rounds.* [00:12] <~SU_Tempest> [Andrea] That thing is a pain to reload... [00:12] <&Hebizuka> [Reload] (Ally) Colt SAA: +4 FMJ [6/6, 6x FMJ] [00:13] * Renko shrugs slightly, pacing to the container as she goes to try and open it. "I'm glad I didn't take it then, heh." [00:13] <&Hebizuka> [Container] Metallic. Locked: No. Trapped: No. Open it? [00:13] <Renko> Yes. [00:16] <&Hebizuka> =Container= [00:16] <&Hebizuka> [Weapon] Class 1 - Howa Type 89 assault rifle | 5.56x45mm NATO - Semi/Burst3/Full | Bipod(I), Silencer, STANAG 100-round C-MAG | Weight: 14 - [99+1/100, 100x FMJ] - Cond: Terrible / Clns: Dirty [00:16] <&Hebizuka> [Weapon accessory] Magazine: STANAG 100-round C-MAG. Weight: 3+1 (4) - [100/100, 100x FMJ] [00:16] <&Hebizuka> [Weapon accessory] Magazine: STANAG 100-round C-MAG. Weight: 3+1 (4) - [100/100, 100x FMJ] [00:16] <~SU_Tempest> [Andrea] Holy crap. [00:17] * Renko blinks, looking at the thing. [00:17] <&Hebizuka> *It's severely beaten up, like it has seen hell and back three times over. Which is fitting.* [00:17] * Renko looks down at her own rifle for a moment then back to the other, before noticing how... beat up it is. She nods over to Andrea, motioning back to the rifle. "If you wanna take it, feel free." [00:18] <~SU_Tempest> [Andrea] Oh I don't know if I'll use it, it doesn't look like it's gonna shoot straight, but look at all of that ammo! [00:18] <~SU_Tempest> *She grabs one of the spare C-MAGs and shakes it a bit, making the ammo inside rattle like a box of cereal.* [00:19] * Renko nods then, waving a hand at the ammo. "Good point, take it all if you'd be so kind." [00:21] <&Hebizuka> *Andrea takes and equips the rifle, before shoving the two spare C-MAGs in her bag.* [00:21] <~SU_Tempest> [Andrea] Right away, ma'am. [00:21] <&Hebizuka> [Weight] (ally) 18.06/50 [00:21] * Renko nods slowly, then looks back to the door. "Let's go then..." [00:21] <Renko> !mrooms1 [00:21] <&Hebizuka> [ Renko ] Unique door: 3270 - Roomstyle: 333 - Enemy strength: 6 /6 [00:24] <&Hebizuka> *You make it into a shooting range, where three people can be seen, all seemingly alarmed at something and talking about an issue.* [00:24] <~SU_Tempest> [Citz1] ...this is a problem, the new guy isn't showing up. [00:24] <~SU_Tempest> [Citz2] Darn it, I knew he was unreliable. Probably got killed by a hellhound. [00:25] <~SU_Tempest> [Citz3] Now, now, don't get so worked up. We can always wrap this up. [00:25] <~SU_Tempest> [Citz1] Dude no! You brought me here for a shooting contest, we'll just do one with three people! [00:25] <&Hebizuka> *What will you do?* [00:26] * Renko narrows her eyes slightly, checking for cover in case something goes south, but she otherwise approaches cautiously, rifle lowered along her body. "...Something the matter, folks?" [00:26] <~SU_Tempest> *They turn around.* [00:26] <~SU_Tempest> [Citz1] Hey ma'am. We're in a bit of a pinch, we meant to have a shooting contest to see if a new friend of ours could beat our scores, but... He isn't showing up and we waited two hours. [00:27] * Renko blinks, somewhat shifting the rifle in her hands. "Uhm, I suppose that if you want someone to fill in, I could." [00:28] <~SU_Tempest> [Citz1] I gotta ask though, if you're as much of a newbie as he is? [00:28] <~SU_Tempest> [Citz1] Or do you know your way with guns? [00:29] * Renko looks down for a moment at the rifle before shrugging. "I've never fired a rifle until just a little while ago..." [00:30] <~SU_Tempest> [Citz2] Let's have her try to beat our scores! [00:30] <~SU_Tempest> [Citz1] Yes, yes, but I'm sure she'll want a quick lesson first. [00:31] <&Hebizuka> *The third guy raises a target downrange, which happens to be a human-sized full body target, made of steel, with colored section for every limb.* [00:32] <~SU_Tempest> [Citz1] Okay, so here's the principle. It's a good old target shooting game, but the body parts you aim at all have different point worth. You're given 2 mags for one stage, and one stage is a gun you use. Since we already went ahead and got our scores down, you'll be doing this alone and we'll compare the scores. [00:33] <~SU_Tempest> [Citz1] Get me so far? [00:33] * Renko nods slightly, looking down the range slowly. "Uh huh." [00:33] <~SU_Tempest> [Citz1] Aight. First stage is with this. [00:33] <~SU_Tempest> *A Ruger Mark III, .22 LR semi-auto pistol.* [00:33] <~SU_Tempest> [Citz1] 10 rounds in the mag, so you have 20 shots to make the best score possible. [00:34] <&Hebizuka> *You can choose to do a 'practice' magazine if you need a refresher on dice commands, or start right now and shoot for points.* [00:35] * Renko looks over for a moment. "Uhh, how much is each body part worth?" [00:36] <~SU_Tempest> [Citz1] 10 points in the upper or lower body. 50 in the head; but it's harder to hit. 4 points for one arm or one leg, 5 points for one hand or one foot, 30 points if you're the sneaky type and shoot the crotch. [00:37] <~SU_Tempest> [Citz1] Anything else you wanna know? [00:39] * Renko shakes her head, taking up the handgun and squinting downrange. "Can I start whenever?" [00:39] <~SU_Tempest> [Citz1] Sure thing. [00:40] <~SU_Tempest> *The Citizen loads the Mark III, closes the slide and hands the loaded handgun to you - carefully, of course.* [00:40] <~SU_Tempest> [Citz1] Going hot. Whenever you're ready. [00:41] * Renko nods, gripping the thing and taking aim already. She figured she ought to start off with some torso shots to get the feel for it. Two for the chest. (( What's the roll again? )) [00:42] <&Hebizuka> (Use @roll X#2d6, replace X by your amount of shots intended. Since it's a fight where your "opponent" doesn't reply, announce then roll immediately, I won't mind.) [00:42] <&Hebizuka> *Turn 1.* [00:42] <&Hebizuka> (Oh yeah, hunger and time doesn't tick down for this mission, exceptionally.) [00:42] <Renko> @roll 2#2d6 [00:42] <MazeBot> Renko: 10;6 [00:44] <&Hebizuka> *Shots 1-2: Hit, Miss.* [00:45] <&Hebizuka> *10 points [+10]* [00:45] <&Hebizuka> *Turn 2.* [00:45] * Renko raises her aim up and takes another two shots, this time for the head. [00:45] <Renko> @roll 2#2d6 [00:45] <MazeBot> Renko: 5;6 [00:45] <&Hebizuka> *Shots 1-2 (FT 7): Miss, Miss.* [00:45] <&Hebizuka> *10 points [+0]* [00:46] * Renko shakes her head a little, that was sad. Lowering her aim once more she takes 4 shots for the chest. [00:46] <Renko> @roll 4#2d6 [00:46] <MazeBot> Renko: 8;4;7;9 [00:46] <&Hebizuka> *Shots 1-4: Hit, Miss, Hit, Hit.* [00:46] <~SU_Tempest> [Citz1] There ya go. Head's always hard.* [00:46] <&Hebizuka> *40 points [+30]* [00:47] <&Hebizuka> *Turn 3.* [00:47] * Renko decides to take two shots for the crotch, may as well try to catch up. [00:47] <Renko> @roll 2#2d6 [00:47] <MazeBot> Renko: 8;11 [00:47] <&Hebizuka> *Shots 1-2 (FT 7): Hit, Hit.* [00:48] <~SU_Tempest> [Citz1] Oh man, there goes Steel Dude's ability to make little steel targets. [00:48] <&Hebizuka> *100 points [+60]* [00:48] <&Hebizuka> *The Mark III ran out of ammo. You have a second, full mag ready to be used though.* [00:48] * Renko lowers the handgun and takes up the other magazine, starting to reload. After this, she takes aim for 4 body shots. [00:49] <&Hebizuka> *Turn 4.* [00:49] <&Hebizuka> *Go ahead and roll.* [00:49] <Renko> @roll 4#2d6 [00:49] <MazeBot> Renko: 9;11;3;6 [00:49] <&Hebizuka> *Shots 1-3: Hit, Hit, Miss, Miss* [00:50] <&Hebizuka> *120 points [+20]* [00:50] <&Hebizuka> *Turn 5.* [00:50] * Renko takes another two shots in the chest for good measure. [00:50] <Renko> @roll 2#2d6 [00:50] <MazeBot> Renko: 4;7 [00:50] <&Hebizuka> *Shots 1-2: Miss, Hit.* [00:50] * Renko raises her aim quickly and then fires two for the head. [00:50] <&Hebizuka> *130 points [+10]* [00:51] <&Hebizuka> *Turn 6.* [00:51] <Renko> @roll 2#2d6 [00:51] <MazeBot> Renko: 8;3 [00:51] <&Hebizuka> *Shots 1-2 (FT 7): Hit, Miss* [00:51] <~SU_Tempest> [Citz3] Niiiice. [00:51] <&Hebizuka> *180 points [+50]* [00:51] <&Hebizuka> *Turn 7.* [00:51] * Renko then saves her final two shots and lowers down to fire at the targets hapless junk. [00:51] <Renko> @roll 2#2d6 [00:51] <MazeBot> Renko: 5;8 [00:52] <&Hebizuka> *Shots 1-2 (FT 7): Miss, Hit.* [00:52] <&Hebizuka> *210 points [+30]* [00:52] <&Hebizuka> *The Mark III is empty again.* [00:52] <~SU_Tempest> [Citz2] Hey, not bad at all. She placed second. [00:52] * Renko nods and lowers the handgun on the... whatever it was on before. [00:53] <&Hebizuka> *There's a bench in each shooting booth, to lay down whatever is needed.* [00:53] <~SU_Tempest> [Citz1] Yup, beat your 200 points. [00:53] <~SU_Tempest> [Citz1] Wanna go for the other stage? It's with a rifle. [00:54] * Renko shrugs, before nodding slightly. "I'd be silly to turn down a free shooting range." [00:54] <&Hebizuka> *You're handed an M2 Carbine, loaded with a 15-round mag, and another similar magazine.* [00:54] <~SU_Tempest> [Citz1] This one's got the fire selector if you wanna go fun mode. [00:55] * Renko shakes her head. "I wanna get a good score, not have fun." [00:55] <&Hebizuka> *Announce your firing mode when using something select-fire or with multiple modes, at every turn.* [00:55] <~SU_Tempest> [Citz1] Heh, nothing says you can't do both! Anyhow. *Rack* Goin' hot, ready whenever. [00:55] <&Hebizuka> *Turn 1.* [00:56] * Renko keeps the rifle single fire, and takes five shots for the torso quickly. [00:56] <Renko> @roll 5#2d6 [00:56] <MazeBot> Renko: 10;7;5;4;7 [00:56] <&Hebizuka> *Shots 1-5: Hit, Hit, Miss, Miss, Hit.* [00:56] <&Hebizuka> *30 points [+30]* [00:57] <&Hebizuka> *Turn 2.* [00:57] * Renko lowers her aim down for a controlled set of five single shots at the crotch. [00:58] <Renko> @roll 5#2d6 [00:58] <MazeBot> Renko: 8;12;6;7;8 [00:58] <&Hebizuka> *Shots 1-5 (FT 7): Hit, Critical hit, Miss, Miss, Hit.* [00:58] <&Hebizuka> *Had this been a real target, the critical hit would've caused 2x Pain and 1.5x limb damage.* [00:58] <&Hebizuka> *60 points [+30]* [00:58] <&Hebizuka> *Turn 3.* [00:59] * Renko then lowers her aim for the crotch and repeats the process with five single shots. [00:59] <Renko> @roll 5#2d6 [00:59] <MazeBot> Renko: 7;8;5;5;5 [00:59] <&Hebizuka> *Shots 1-5 (FT 7): Miss, Hit, Miss, Miss, Miss.* [01:00] <&Hebizuka> *Consistency just where it shouldn't. Bad luck!* [01:00] <&Hebizuka> *90 points [+30]* [01:00] <&Hebizuka> *The M2 Carbine is empty.* [01:00] * Renko scowls and quickly changes the mags, before taking a spat of five more shots for the chest, single shot. Pew pew pew. [01:01] <&Hebizuka> *Turn 4.* [01:01] <Renko> @roll 5#2d6 [01:01] <MazeBot> Renko: 3;10;7;9;7 [01:01] <&Hebizuka> *Shots 1-5: Miss, Hit, Hit, Hit, Hit.* [01:01] <&Hebizuka> *The sound of steel going "DING DING DING DING!" has something oddly satisfying.* [01:02] <&Hebizuka> *130 points [+40]* [01:02] * Renko nods to herself, time to try another five at the head, single shots. [01:02] <&Hebizuka> *Turn 5.* [01:02] <Renko> @roll 5#2d6 [01:02] <MazeBot> Renko: 6;6;7;11;11 [01:02] <&Hebizuka> *Shots 1-5 (FT 7): Miss, Miss, Miss, Hit, Hit.* [01:02] <&Hebizuka> *230 points [+100]* [01:02] <~SU_Tempest> [Citz1] Whee hoo. That's what I call a comeback!* [01:03] <&Hebizuka> *Turn 6.* [01:03] * Renko quickly lowers her aim, shifting the rifle down to hopefully perforate the targets balls once more, well, five times more in single shots. [01:03] <Renko> @roll 5#2d6 [01:03] <MazeBot> Renko: 6;9;11;6;6 [01:03] <&Hebizuka> *Shots 1-5 (FT 7): Miss, Hit, Hit, Miss, Miss.* [01:03] <&Hebizuka> *290 points [+60]* [01:03] <&Hebizuka> *The M2 Carbine is empty!* [01:04] <~SU_Tempest> [Citz1] Ohhh man. Just short of his score! [01:04] <~SU_Tempest> [Citz2] Yeah, I did 300. Still, that was a really good performance, ma'am! [01:04] * Renko scowls a little and sets the rifle down, grumbling. "Hmf." [01:05] <~SU_Tempest> [Citz1] Hey, don't be down. You do a lot better than the average out there. [01:06] <~SU_Tempest> [Citz3] We should give her a prize for the effort, this was really neato to watch. [01:07] * Renko turns back to them and crosses her arms, not in an upset fashion but more in a 'she crosses her arms a lot anyways' manner. [01:08] <&Hebizuka> [Money] 600 P$ [01:08] <&Hebizuka> [Weapon] Class 3 - Ruger Mark III pistol | .22 Long Rifle - Semi-auto | No accessory | Mark III 10-round mag, +1 | Weight: 3 - [9+1/10, 10x FMJ] - Cond: Good / Clns: Clean [01:08] <&Hebizuka> [Weapon accessory] Magazine: Ruger Mark III 10-round magazine. Weight: 0.5+0.1 (0.6) - [10/10, 10x FMJ] [01:08] <&Hebizuka> [Weapon accessory] Magazine: Ruger Mark III 10-round magazine. Weight: 0.5+0.1 (0.6) - [10/10, 10x FMJ] [01:08] <~SU_Tempest> [Citz1] Here, ma'am, this is all for you. [01:08] <~SU_Tempest> *Andrea wonders why you feel that way, and grows a little worried.* [01:10] * Renko nods a bit, before taking the handgun with poise! Or something. She slips the handgun in her vest, where she assumes there's a holster. And the money, she pockets that also. [01:11] <&Hebizuka> *This vest has no internal holster, but has some space to carry that thing as a spare weapon. The mags can go in the ammo pouches though.* [01:12] * Renko does that, puts the magazines into her pockets and stuff. [01:14] <&Hebizuka> [Weight] Ammo pouch 4.8/10 - Main inventory 5.1/35 [01:14] <&Hebizuka> [Money] Total carried 1058 P$ [01:17] <~SU_Tempest> [Andrea] Is everything all right, ma'am?... [01:17] <&Hebizuka> *Mission complete!* [01:18] * Renko does a mental cheer. [01:18] <&Hebizuka> *To continue, !mrooms3 until notified of a new amount of doors. Next special at the 35th. (Telepad)* [01:18] <Renko> !mrooms3 [01:18] <&Hebizuka> [ Renko ] Left door: 3158 - Front door: 3273 - Right door: 2274 - Roomstyle: 444 - Enemy strength: 4 /6 [01:19] <Renko> Forward! [01:22] <&Hebizuka> *A prison room, where you can see @graffiti written on the walls... There is absolutely no-one here, but you spot something that looks like food on the floor.* [01:23] <Renko> @graffiti [01:23] <MazeBot> *A caricature of three Soldiers being chased by a horde of angry bulls with twisted horns.* [01:23] <Renko> Gettin' real revolutionary there... [01:23] * Renko walks over to look at the food. [01:23] <&Hebizuka> *It's actually pretty detailed* [01:23] <~SU_Tempest> [Andrea] Prisoners are really weird sometimes. [01:23] <&Hebizuka> [Food] Vegetable - Ginger. 1d5 [01:24] * Renko shakes her head, not gonna bother with that. Time to move on. [01:24] <Renko> !mrooms3 [01:24] <&Hebizuka> [ Renko ] Left door: 1835 - Front door: 1991 - Right door: 2466 - Roomstyle: 392 - Enemy strength: 5 /6 [01:24] <Renko> 1835 was a good year! [01:25] <&Hebizuka> *A messy kitchen. There's lots of dried blood splatters (they still smell), and tiny, dried chunks of fleshy materials embedded in the dried dark red. It almost looks like a piece of meat -exploded- in this room. You spot a box of ammo here on one of the tables.* [01:26] * Renko glances around for anything living but... well, it doesn't look like much was alive. She makes over for the ammo cautiously. [01:26] <&Hebizuka> [Ammunition] 5.45x39mm, FMJ, 30 rounds - weight 0.3 [01:27] * Renko shrugs and grabs the ammo, placing it within her vest. [01:28] <&Hebizuka> [Weight] Ammo pouch 5.1/10 [01:28] <&Hebizuka> *Hey, free ammo.* [01:28] <&Hebizuka> *Can never say no, right?* [01:28] * Renko nods, time to go on then. [01:28] <Renko> !mrooms3 [01:28] <&Hebizuka> [ Renko ] Left door: 5132 - Front door: 5633 - Right door: 4843 - Roomstyle: 75 - Enemy strength: 6 /6 [01:28] <Renko> Forward we go! [01:30] <&Hebizuka> *A washitsu; japanese styled room. A strange group of creatures is stumbling about here, they look almost zombie-like in appearance, but they share more with demons... Fitting, as it is a pair of draugr, which are demon zombies.* [01:31] * Renko blinks, dear lord that is horrifying. She looks about for cover with a frown. [01:31] <Renko> @cover [01:31] <MazeBot> A static tactical shield, "Guardian" model. (Health: 40, LDV modifier: -2. AC Eqv: Kevlar-3. Pass-through threshold: 10+ dmg. Pain modifier: x0.75) [01:32] <&Hebizuka> *Roll a 2d6 to take cover.* [01:32] <Renko> @roll 1#2d6 [01:32] <MazeBot> Renko: 11 [01:32] <&Hebizuka> *You and Andrea maintain stealth successfully, and take cover without a noise. If you two wish to attack, you'll get the drop and they won't be able to attack this turn.* [01:33] * Renko will do just that, poking her head up and taking aim at one of the two, ready to take two shots for its head. [01:34] <~SU_Tempest> *Andrea will use her SAA and attack the other one, going to try and plug the chest twice.* [01:34] <&Hebizuka> *Order: Andrea, You.* [01:34] <&Hebizuka> *Ally's turn...* [01:34] <&Hebizuka> @roll 2#2d6 [01:34] <MazeBot> Hebizuka: 6;5 [01:34] <&Hebizuka> *Both misses. She has a bit of trouble with the SAA...* [01:34] <&Hebizuka> *Your turn. You may roll.* [01:35] <Renko> @roll 2#2d6 [01:35] <MazeBot> Renko: 5;7 [01:36] <&Hebizuka> *Shots 1-2 (FT 7): Miss, Miss.* [01:36] <&Hebizuka> *Shots 0/2* [01:37] <&Hebizuka> *Uh oh, that's a complete failure for this turn. The draugr are now well aware of your presence.* [01:37] <&Hebizuka> *End of Turn 1... [01:37] <&Hebizuka> *Turn 2. What will you do?* [01:38] * Renko will try once more, taking aim to cap it in the head with two shots once more. [01:38] <&Hebizuka> *Your ally tries the same drill as well, 2 shots torso to the one you're not aiming at.* [01:38] <&Hebizuka> *The draugr however, can attack.* [01:39] <&Hebizuka> *Both of them snarl in an incomprehensible language, preparing to throw something out of their hands... which might just be some sort of dark magical energy given the purple waves emanating out of their hands, all of a sudden.* [01:39] <&Hebizuka> *Order: Ally, Draugr, You.* [01:39] <&Hebizuka> *Ally's turn...* [01:39] <&Hebizuka> @roll 2#2d6 [01:39] <MazeBot> Hebizuka: 9;11 [01:39] <&Hebizuka> *Shots 1-2: Hit, Hit* [01:40] <&Hebizuka> *Andrea's successful hits apparently blow much larger chunks of flesh than they would on a human, causing impressive damage, but the draugr still stands (barely).* [01:40] <&Hebizuka> *Draugr #1 's turn...* [01:40] <&Hebizuka> @roll 2d6 [01:40] <MazeBot> Hebizuka: 9 [01:41] <&Hebizuka> *You watch a ball of energy shot out of the draugr's hands like a laser beam, which comes crashing on your cover. It doesn't seem to cause much damage.* [01:41] <&Hebizuka> *Neither of you is hurt.* [01:41] <&Hebizuka> *Draugr #2...* [01:41] <&Hebizuka> @roll 2d6 [01:41] <MazeBot> Hebizuka: 4 [01:42] <&Hebizuka> *This one flies way high, a full meter above your head, and crashes in the wall behind you without hurting anyone.* [01:42] <&Hebizuka> *Your turn. You may roll.* [01:42] <Renko> @roll 2#2d6 [01:42] <MazeBot> Renko: 8;6 [01:42] <&Hebizuka> *Shots 1-2 (FT 7): Hit, Miss.* [01:42] <&Hebizuka> *Shots 1/2* [01:44] <&Hebizuka> *You may have hit once only, that single bullet is enough to completely destroy the demon zombie's skull, killing it instantly.* [01:44] <&Hebizuka> Renko [M1 Garand] Draugr /H\ [B] [01:44] <&Hebizuka> *End of Turn 2...* [01:45] <&Hebizuka> *The surviving draugr is shambling about as though it just understood the two .45 holes in its chest.* [01:45] <&Hebizuka> *Turn 3. What will you do?* [01:45] * Renko will use another two shots to try and ruin its head. [01:45] <&Hebizuka> *Andrea will go for a single shot to the chest.* [01:45] <&Hebizuka> *The Draugr will try doing its demon laser thing again.* [01:46] <&Hebizuka> *Order: Ally, Draugr, You.* [01:46] <&Hebizuka> *Ally's turn...* [01:46] <&Hebizuka> @roll 2d6 [01:46] <MazeBot> Hebizuka: 6 [01:46] <&Hebizuka> *And she misses.* [01:46] <~SU_Tempest> [Andrea] Darn it, I'm so bad with this gun... [01:46] <&Hebizuka> *Draugr's turn...* [01:46] <&Hebizuka> @roll 2d6 [01:46] <MazeBot> Hebizuka: 4 [01:47] <&Hebizuka> *Exactly the same thing as last time. Still no correcting its own elevation, and it's another miss.* [01:47] <&Hebizuka> *Your turn, you may roll.* [01:47] <Renko> @roll 2#2d6 [01:47] <MazeBot> Renko: 3;5 [01:47] <Renko> God [01:47] <&Hebizuka> *Shots 1-2 (FT 7): Miss, Miss* [01:47] <&Hebizuka> *Shots 0/2* [01:47] <&Hebizuka> *That's not a good track record today...* [01:48] <&Hebizuka> *End of Turn 3...* [01:48] <&Hebizuka> *Turn 4. What's your next course of action?* [01:49] * Renko will shoot her last two rounds at the things head... [01:49] <&Hebizuka> *Andrea will try another shot - her last - in the chest again. As for the Draugr, unless he is interrupted, he is going to shoot another of is demonlazors.* [01:49] <&Hebizuka> *Same order as last turn.* [01:49] <&Hebizuka> *Ally's turn...* [01:49] <&Hebizuka> @roll 2d6 [01:49] <MazeBot> Hebizuka: 4 [01:50] <~SU_Tempest> [Andrea] ...FUCK! ...S-sorry for swearing. [01:50] <&Hebizuka> *Your ally ran out of ammo.* [01:50] <&Hebizuka> *Draugr's turn...* [01:50] <&Hebizuka> @roll 2d6 [01:50] <MazeBot> Hebizuka: 6 [01:50] <&Hebizuka> *A miss, this time it lands just mere inches away from your piece of cover, on the floor.* [01:50] <&Hebizuka> *Your turn. You may roll.* [01:51] <Renko> @roll 2#2d6 [01:51] <MazeBot> Renko: 4;6 [01:51] <Renko> God [01:51] <&Hebizuka> *Shots 1-7 (FT 7): Miss, Miss.* [01:51] <&Hebizuka> *Shots 0/2* [01:51] <&Hebizuka> *TINK! You (loudly) run out of ammo too. This is looking grim.* [01:52] <&Hebizuka> *An empty clip flies out of your weapon.* [01:52] <&Hebizuka> *End of Turn 4...* [01:52] * Renko not grim just annoying. [01:52] <&Hebizuka> *Turn 5. Reloading takes a full turn. What will you do?* [01:56] * Renko drops her useless piece of freedom built crap off to one side and takes out her handgun, quickly poking up and trying to squeeze off two rounds for its head! [01:56] <&Hebizuka> *Andrea will try to -charge- at the draugr to try and bash its side with her broom. Desperate measures for desperate situations. At least that'll spare her having to waste time with reloading a single-action.* [01:57] <&Hebizuka> *The draugr will mindlessly try to zap you again.* [01:57] <&Hebizuka> *Order: You, Ally, Draugr.* [01:57] <&Hebizuka> *You may roll.* [01:57] <Renko> @roll 2#2d6 [01:57] <MazeBot> Renko: 7;8 [01:58] <&Hebizuka> *Shots 1-2 (FT 7): Miss, Hit.* [01:58] <&Hebizuka> *Shots 1/2* [01:58] <&Hebizuka> *A hit! And a headshot, too. It doesn't seem to cause much damage, but still a lot more than what you'd expect from a .22 ...* [01:58] <&Hebizuka> *The draugr crumbles on the floor and falls unconscious.* [01:59] <&Hebizuka> *Andrea's turn...* [01:59] <&Hebizuka> @roll 2d6 [01:59] <MazeBot> Hebizuka: 3 [01:59] <&Hebizuka> *whap* [02:00] <&Hebizuka> *The Draugr isn't enduring the broom hit, but it doesn't matter much. It died.* [02:00] <&Hebizuka> Renko [Ruger MkIII] Draugr /H\ [02:00] <&Hebizuka> *End of fight (5 turns)* [02:04] * Renko_ sighs and stands up with a groan, she takes her rifle back up and reloads it slowly. [02:04] <~SU_Tempest> [Andrea] Sheesh... [02:04] <~SU_Tempest> [Andrea] I never thought I'd hit so little. [02:04] <&Hebizuka> *She too begins the (long) process of reloading.* [02:05] <&Hebizuka> [Reload] Inserted a fresh enbloc clip. [8/8, 8x FMJ] [02:05] * Renko_ checks about the dead things bodies, and the room in general for anything interesting. [02:05] <&Hebizuka> [Weapon accessory] Magazine: M1 Garand 8-round enbloc clip. Weight: 0.5 [02:06] <&Hebizuka> *You spot, strangely enough, wads of money on the dead draugr!* [02:06] <Renko_> (( How much do single .30-06 weight? [02:06] <&Hebizuka> (( 0.05 per round )) [02:08] * Renko_ reaches down, takes the money. [02:09] <&Hebizuka> [Money] 1260 P$ [02:09] <&Hebizuka> [Money] Total carried: 2318 P$ (first 2000 in pouch, 318 placed in main inventory) [02:09] * Renko_ takes 942 P$ and lets Andrea take the rest. That's a full wallet. [02:10] <&Hebizuka> *Given 318 P$ to Andrea.* [02:10] <~SU_Tempest> [Andrea] Um... For me, ma'am? [02:10] <&Hebizuka> [Money] Total carried: 2000 P$ [02:10] * Renko_ shrugnods. "Sure, why not. Hitting a zombie with a broom is... rewardable." [02:10] <~SU_Tempest> [Andrea] Thanks a lot, then. [02:10] <&Hebizuka> *This seems to have helped her get back in better spirits.* [02:11] <Renko_> !mrooms3 [02:11] <&Hebizuka> [ Renko_ ] Left door: 6430 - Front door: 1758 - Right door: 4128 - Roomstyle: 315 - Enemy strength: 6 /6 [02:11] <Renko_> To the left, to the left. [02:12] <&Hebizuka> *A regular, featureless room. Absolutely no-one here, just a fruit on the floor. [02:12] * Renko doesn't even bother with it. [02:12] <Renko> !mrooms3 [02:12] <&Hebizuka> [ Renko ] Left door: 6224 - Front door: 1326 - Right door: 991 - Roomstyle: 275 - Enemy strength: 2 /6 [02:12] <Renko> Right. [02:15] <&Hebizuka> *Another regular, featureless room. You spot an object on the floor, and not much else.* [02:16] * Renko checks it in passing. [02:16] <&Hebizuka> [Item] A chlorine tablet. [02:16] * Renko lets Andrea take it. [02:17] <&Hebizuka> [Weight] (Ally) 19.06/50 [02:17] <Renko> !mrooms3 [02:17] <&Hebizuka> [ Renko ] Left door: 872 - Front door: 1659 - Right door: 6111 - Roomstyle: 164 - Enemy strength: 4 /6 [02:17] <Renko> Left. [02:20] <&Hebizuka> *A grassy room; same as a featureless one, but the floor is, well, grass. There is a tengu here, standing there as if on guard or on watch, with an assault rifle in hands. There's also some sort of food in another corner.* [02:21] * Renko glances about for cover. Tengu? She isn't familiar with the thing, being from normal land and all. [02:21] <Renko> @cover [02:21] <MazeBot> No cover at all! [02:21] <~SU_Tempest> *Andrea doesn't appear very worried, though.* [02:22] * Renko groans, keeping her rifle in hand but otherwise not looking outwardly hostile. She approaches and waves a hand. "Uhm, excuse me? [02:22] <~SU_Tempest> [Tengu] Hmm? What is it? [02:23] * Renko kind of cocks an eyebrow. "What are you... well, what are you doing here?" [02:23] <~SU_Tempest> [Tengu] I'm an activist. I guard the area because this is our turf. No problems, no trouble with us. [02:23] <~SU_Tempest> [Andrea] They're not bad guys... I don't think they are, at least. [02:25] * Renko nods a little, motioning over to the wayward food. "Is that yours?" [02:25] <~SU_Tempest> [Tengu] Oh, er... No. It's not mine. [02:26] * Renko nods, and goes over to look at it. [02:26] <&Hebizuka> [Food] Vegetable - Turnip. 1d5 [02:27] * Renko doesn't even bother with it. With a wave to the tengu, she goes for a door. [02:27] <Renko> !mrooms3 [02:27] <&Hebizuka> [ Renko ] Left door: 3536 - Front door: 2578 - Right door: 525 - Roomstyle: 313 - Enemy strength: 4 /6 [02:27] <Renko> Let's go right. [02:27] <~SU_Tempest> [Tengu] Stay safe. [02:29] <&Hebizuka> *A shower room. It seems, at first, unoccupied. Then you see two guys, coming out of the back corners... wearing full ninja clothing and openly carrying what appears to be katanas.* [02:29] <Renko> @cover [02:29] <MazeBot> A wooden crate. (Health: 24, LDV modifier: -1. AC Eqv: Hardskin. Pass-through threshold: 6+ dmg. Pain modifier: x1) [02:29] * Renko doesn't for a second like the fact that it's a shower room, and for that matter why are there ninjas in it!? Agh, she moves for cover. [02:30] <Renko> @roll 1#2d6 [02:30] <MazeBot> Renko: 10 [02:30] <~SU_Tempest> [Ninja1] ...And so I told him, "Dude, the toilets have no future. Today, to be popular, you have to be Shower Ninja." [02:30] <~SU_Tempest> [Ninja2] He still has fans, from what I hear! [02:30] <&Hebizuka> *You maintain stealth and make it behind the crate without a noise.* [02:30] <~SU_Tempest> [Andrea] *muttering* Why'd it have to be ninjas?! [02:31] * Renko looks over to Andrea, cocking an eyebrow before poking up with her rifle to plant two rounds in the closest ones chest. [02:31] <&Hebizuka> *Andrea will try three shots to the other one's chest.* [02:31] <&Hebizuka> *None of them are aware of you.* [02:31] <&Hebizuka> *Order: Ally, you.* [02:31] <&Hebizuka> *Andrea's turn...* [02:31] <&Hebizuka> @roll 3#2d6 [02:31] <MazeBot> Hebizuka: 5;8;8 [02:31] <&Hebizuka> *1 hit, 2 miss.* [02:33] <&Hebizuka> *The ninja is struck by the rounds that hit, and despite the fact he has been severely hurt, he survived.* [02:33] <&Hebizuka> *Your turn. You may roll.* [02:33] <Renko> @roll 2#2d6 [02:33] <MazeBot> Renko: 7;10 [02:34] <&Hebizuka> *Shots 1-2: Hit, Hit.* [02:34] <&Hebizuka> *Shots 2/2* [02:34] <&Hebizuka> *Swift death delivered via Freedom Express: the .30-06 round.* [02:34] <&Hebizuka> Renko [M1 Garand] Ninja [02:35] * Renko feels the need to shout something about liberating his blood from his chest. [02:35] <&Hebizuka> *End of Turn 1. The surviving ninja is greatly suffering; he is bleeding, the two .45 rounds caused a giant obvious open wound (well, not 'giant' but it feels as such for him), and he doesn't feel that confident to fight anymore.* [02:36] <~SU_Tempest> [Ninja2] Oh fuck, oh fuck... Mercy! Have mercy! [02:36] <&Hebizuka> *Turn 2. What will you do?* [02:37] * Renko walks out from behind her cover with the rifle raised, squinting a little. "What are ninjas doing in a shower room!?" [02:37] <~SU_Tempest> [Ninja2] W-we were just trying to beat Toilet Ninja's popularity! I-I swear we - oh oh gods I really am bleeding. [02:40] * Renko shakes her head. Shoving a hand into her vest she drops the Mushroom she's had down on him before waving to Andrea. "There, you can have that, err... Sorry. Let's go Andrea." [02:41] <Renko> !mrooms3 [02:41] <&Hebizuka> [ Renko ] Left door: 6374 - Front door: 6116 - Right door: 5078 - Roomstyle: 207 - Enemy strength: 6 /6 [02:41] <&Hebizuka> *The ninja catches the mushroom and bows down in absolute respect. Before whining in pain some more.* [02:41] <&Hebizuka> *End of fight - situation defused. (2 turns)* [02:41] <Renko> Uhh, Right we go. [02:42] <&Hebizuka> *Another washitsu. This one is unoccupied, though you spot a piece of clothing on the futon.* [02:42] * Renko goes and checks it. [02:43] <&Hebizuka> [Clothing] Headgear - Gas mask - AC Light - Blunt-resistant, Sharp-resistant - Face concealment, negates gases - Weight: 5 [02:44] * Renko shrugs, no reason not to take it. She picks it up and awkwardly fits it over her head. [02:45] <&Hebizuka> *Condition: 1.77/4 dmg* [02:46] <&Hebizuka> *Gas mask equipped. It's beaten up, but can probably still serve.* [02:46] * Renko always had a thing for gas masks... anyways, onwards. [02:46] <Renko> !mrooms3 [02:46] <&Hebizuka> [ Renko ] Left door: 4557 - Front door: 369 - Right door: 6362 - Roomstyle: 108 - Enemy strength: 1 /6 [02:46] <Renko> Forward we go. [03:12] <&Hebizuka> *A kitchen; less messy than the last one this time. There is an abandoned magazine on the floor.* [03:21] * Renko goes and checks it out. [03:21] <&Hebizuka> [Weapon accessory] Magazine: KBP OTs-33 27-round extended magazine. Weight: 0.5 - [0/27] [03:21] * Renko nods to Andrea the Trusty Packhuman. [03:22] <&Hebizuka> *She obliges, of course.รน [03:22] <Renko> !mrooms3 [03:22] <&Hebizuka> [ Renko ] Left door: 5669 - Front door: 3736 - Right door: 3819 - Roomstyle: 430 - Enemy strength: 4 /6 [03:22] <Renko> Left! [03:22] <&Hebizuka> [Weight] (Ally) 19.44/50 [03:23] <&Hebizuka> *Toilet room. There's no-one around, perhaps thankfully, but you spot an accessory abandoned in the sink.* [03:24] * Renko isn't sure she wants something left in a sink... but she looks anyways. [03:24] <&Hebizuka> [Weapon accessory] Bipod [03:25] <&Hebizuka> *And it looks neither rusty nor damaged!* [03:25] * Renko nods over to Andrea. That may well be useful down the road! [03:27] <&Hebizuka> [Weight] (Ally) 20.44/50 [03:28] <Renko> !mrooms3 [03:28] <&Hebizuka> [ Renko ] Left door: 460 - Front door: 5086 - Right door: 2525 - Roomstyle: 31 - Enemy strength: 5 /6 [03:28] <Renko> Left! [03:31] <&Hebizuka> *You make it into a dojo. There is a martial artist present, but no students are attending today. Another accessory has been abandoned here in the corner.* [03:32] * Renko scoots over to the corner, keeping her eyes on the man as she does so. [03:34] <~SU_Tempest> *The martial artist gives you a nod, welcoming you quietly.* [03:34] <&Hebizuka> [Weapon accessory] Scope: Hensoldt ZF10 (10x) [03:35] * Renko gives a courteous nod to the man, then to Andrea. "May as well take the scope. Err, excuse me, Sir? What do you do around here?" [03:35] <&Hebizuka> *And your trusty maid packs it carefully.* [03:36] <&Hebizuka> [Weight] (Ally) 21.44/50 [03:36] <~SU_Tempest> [MArtist] Greetings. I own this place, this is my dojo and I teach martial arts techniques. Mostly to students, so I also sink in a few life advices and things to do, you know the drill. [03:37] * Renko nods, then gives a slight bow. She was Japanese after all. Then she nods to Andrea. "Well, thank you for entertaining us, Andrea, let's be off." [03:37] <Renko> !mrooms3 [03:37] <&Hebizuka> [ Renko ] Left door: 3861 - Front door: 5430 - Right door: 6010 - Roomstyle: 84 - Enemy strength: 5 /6 [03:38] <~SU_Tempest> [MArtist] Stay safe, ma'am. [03:38] <&Hebizuka> *And Andrea to follow you, scooting quickly back to your side.* [03:38] <Renko> Right! [03:39] <&Hebizuka> *You go down a short flight of stairs, and end up in a scullery. Amongst the dishwashers, is an interesting item on the floor...* [03:39] * Renko moves over to give it a lookie. [03:40] <&Hebizuka> [Weapon accessory] Scope: M84 scope (2x) [03:40] <&Hebizuka> *Compatible with: M1 Garand.* [03:40] <Renko> Woo! Gimme gimme gimme. [03:41] <&Hebizuka> *Install it on your M1?* [03:41] <Renko> Duh! [03:41] <&Hebizuka> *Scope attached. You basically now have the equivalent of an M1D sniper rifle now.* [03:42] <&Hebizuka> (And with this we will check out) [03:42] <&Hebizuka> Checkout [03:43] <&Hebizuka> 20 rooms (+14), 6 kills (+3), 0 SEs, 1 mission (+1), 0 Amulets, 3818 P$ (+1860), 0 Runs [03:43] <&Hebizuka> Score: 80 pts (+48) [03:43] <&Hebizuka> Leaderboards: 4th (+2) [03:43] <&Hebizuka> =Today's stats= (Legend: Hits/Attempts) [03:43] <&Hebizuka> Shots fired 4/10 [03:44] <&Hebizuka> TOTAL 4/10 (40% accuracy today) [03:44] <&Hebizuka> [The shooting contest was not counted.] [03:44] <&Hebizuka> =All-time stats= [03:44] <&Hebizuka> Shots fired 6/14 (43%) [03:44] <&Hebizuka> TOTAL 6/14 (43% accuracy) [03:44] <&Hebizuka> =Achievements progress= [03:45] <&Hebizuka> +2 conventional rifle [03:45] <&Hebizuka> +1 pistol [03:45] <&Hebizuka> Headshot +2