List of headgear (no ontology)

From Mazeworld

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=== Extra information ===
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Extra tags:
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* '''VarAC''': Variable Armor Class.
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Affected clothing:
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* HEV Helmet: '''VarAC''' (1 battery repairs 2.00 condition)
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==== Variable AC ====
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Armor Class changes according to its current condition.
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* 3.01 points and above: HEV AC
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* 2.01 - 3.00 points: Kevlar-4 AC
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* 1.01 - 2.00 points: Kevlar-3 AC
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* 0.01 - 1.00 points: Kevlar-2 AC
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* The suit critically fails and breaks down as usual when down to 0 points.
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Variable AC clothing can be repaired by charging them with [[Crafting|HITB batteries]]. Battery/condition ratios are displayed above.
== See also ==
== See also ==

Revision as of 20:58, 25 July 2014

Tags

The tags used in the table refer to secondary effects.

  • ^: Protective headgear
  • ^^: Protective headgear (Both head and face)
  • F: Face concealing
  • C: Classy
  • G: Protection against gas-based attacks
  • HUD: Provides a Vital Heads-Up Display
  • M!: Half melee damage
  • R: Fire retardant

List

Name AC Blunt Sharp Piercing Explosion Weight Cost Tags
Balaclava Light Resistant Not resistant Not resistant Not resistant 1 100 P$ F
Bandana Light Resistant Not resistant Not resistant Not resistant 1 40 P$ None
Baseball cap Light Resistant Not resistant Not resistant Not resistant 3 70 P$ None
Beret Light Resistant Not resistant Not resistant Not resistant 3 60 P$ None
Boonie hat Light Resistant Resistant Not resistant Not resistant 3 100 P$ None
Cop hat Light Resistant Not resistant Not resistant Not resistant 3 90 P$ None
Cowboy hat Light Resistant Not resistant Not resistant Not resistant 9 65 P$ None
Dyneema helmet Kevlar-3 PROOF PROOF PROOF Not resistant 9 600 P$ ^
Engineer's hard hat Kevlar-2 PROOF Resistant Not resistant Not resistant 5 200 P$ ^
EOD helmet Kevlar-3 PROOF PROOF PROOF PROOF 22 1500 P$ ^^, M!
Fedora Light Resistant Not resistant Not resistant Not resistant 5 150 P$ C
Full-face helmet Kevlar-2 PROOF PROOF Resistant Not resistant 14 350 P$ F, M!
Gas mask Light Resistant Resistant Not resistant Not resistant 5 220 P$ F, G
Hard cotton headband Hardskin Resistant Not resistant Not resistant Not resistant 1 50 P$ None
HEV helmet HEV PROOF PROOF PROOF Resistant 14 850 P$ F, G, HUD, ^^, R, M!
Kabuto-menpo Kevlar-2 PROOF PROOF PROOF Not resistant 22 650 P$ ^, F
M1 helmet Hardskin PROOF Resistant Not resistant Not resistant 5 110 P$ ^
MASKA helmet Kevlar-4 PROOF PROOF PROOF Not resistant 14 1100 P$ ^^, F, M!
Medieval helmet Kevlar-2 PROOF PROOF Not resistant Not resistant 22 400 P$ ^, M!
SPECTRA helmet Kevlar-3 PROOF PROOF Resistant Not resistant 9 500 P$ ^
SSh-39 helmet Hardskin PROOF PROOF Resistant Not resistant 5 160 P$ ^
STSh-81 Titanium helmet Kevlar-4 PROOF PROOF PROOF Not resistant 5 1250 P$ ^
Twaron helmet Kevlar-2 PROOF PROOF Resistant Not resistant 9 400 P$ ^, R

Extra information

Extra tags:

  • VarAC: Variable Armor Class.

Affected clothing:

  • HEV Helmet: VarAC (1 battery repairs 2.00 condition)

Variable AC

Armor Class changes according to its current condition.

  • 3.01 points and above: HEV AC
  • 2.01 - 3.00 points: Kevlar-4 AC
  • 1.01 - 2.00 points: Kevlar-3 AC
  • 0.01 - 1.00 points: Kevlar-2 AC
  • The suit critically fails and breaks down as usual when down to 0 points.

Variable AC clothing can be repaired by charging them with HITB batteries. Battery/condition ratios are displayed above.

See also