Guide:Changelog (Meta, no ontology)
From Mazeworld
Revision as of 21:29, 10 October 2013 by SU Tempest (Talk | contribs)
Latest released Mazeworld update: September 19th, 2013; MazeWorld 2.5 (+extended cookie dough additions)
Next planned Mazeworld update: Unknown date; MazeWorld 2.6
Changelog archive can be found here: Guide:Changelog Archive
2.6 planned changes
The Big Mission Reform
- Many Missions will be reworked, a new Mission group will be introduced (Proxy Missions), and Mission groups may be extended to a projected 15 for each group, in lieu of 11 for Normal and Alternate and 13 for Contracts.
- Existing Contract Missions and Co-Op Missions will be untouched.
Gameplay changes
- A new AC category is introduced; Raw Damage (Abbreviated as RawDmg or RD).
- RD AC encounters do not have any Pain meter, nor are concerned by anything concerning Pain; they also do not have Strength Perks.
- Instead, they have a hit point counter, and a LDV modifier, and must be killed or destroyed by reducing it to zero, making it functionally similar from how Cover works.
- Existing encounters will be reworked to have an RD AC and LDV modifier, which will replace their AC and perk.
- The base LDV roll for Explosive-type weapons is now 1d10 (plus LDV modifier) instead of 1d6, to reflect the power of explosives.
New weapons
- As always, a bag of new weapons is planned; list coming soon.