List of headgear (no ontology)
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Revision as of 16:30, 19 December 2014 by SU Tempest (Talk | contribs)
Tags
The tags used in the table refer to secondary effects.
- ^: Protective headgear
- ^^: Protective headgear (Both head and face)
- F: Face concealing
- C: Classy
- G: Protection against gas-based attacks
- HUD: Provides a Vital Heads-Up Display
- M!: Half melee damage
- X!: Explosion-proof
- R: Fire retardant
List
Name | AC | Blunt | Sharp | Piercing | Explosion | Weight | Cost | Tags |
Balaclava | Light | Resistant | Not resistant | Not resistant | Not resistant | 1 | 100 P$ | F |
Bandana | Light | Resistant | Not resistant | Not resistant | Not resistant | 1 | 40 P$ | None |
Baseball cap | Light | Resistant | Not resistant | Not resistant | Not resistant | 3 | 70 P$ | None |
Beret | Light | Resistant | Not resistant | Not resistant | Not resistant | 3 | 60 P$ | None |
Boonie hat | Light | Resistant | Resistant | Not resistant | Not resistant | 3 | 100 P$ | None |
Cop hat | Light | Resistant | Not resistant | Not resistant | Not resistant | 3 | 90 P$ | None |
Cowboy hat | Light | Resistant | Not resistant | Not resistant | Not resistant | 9 | 65 P$ | None |
Dyneema helmet | Kevlar-3 | PROOF | PROOF | PROOF | Not resistant | 9 | 600 P$ | ^ |
Engineer's hard hat | Kevlar-2 | PROOF | Resistant | Not resistant | Not resistant | 5 | 200 P$ | ^ |
EOD helmet | Kevlar-3 | PROOF | PROOF | PROOF | PROOF | 22 | 1500 P$ | ^^, M!, X! |
Fedora | Light | Resistant | Not resistant | Not resistant | Not resistant | 5 | 150 P$ | C |
Full-face helmet | Kevlar-2 | PROOF | PROOF | Resistant | Not resistant | 14 | 350 P$ | F, M! |
Gas mask | Light | Resistant | Resistant | Not resistant | Not resistant | 5 | 220 P$ | F, G |
Hard cotton headband | Hardskin | Resistant | Not resistant | Not resistant | Not resistant | 1 | 50 P$ | None |
HEV helmet | HEV | PROOF | PROOF | PROOF | Resistant | 14 | 850 P$ | F, G, HUD, ^^, R, M!, X! |
Kabuto-menpo | Kevlar-2 | PROOF | PROOF | PROOF | Not resistant | 22 | 650 P$ | ^, F |
M1 helmet | Hardskin | PROOF | Resistant | Not resistant | Not resistant | 5 | 110 P$ | ^ |
MASKA helmet | Kevlar-4 | PROOF | PROOF | PROOF | Not resistant | 14 | 1550 P$ | ^^, F, M! |
Medieval helmet | Kevlar-2 | PROOF | PROOF | Not resistant | Not resistant | 22 | 400 P$ | ^, M! |
SPECTRA helmet | Kevlar-3 | PROOF | PROOF | Resistant | Not resistant | 9 | 500 P$ | ^ |
SRA Face-Shield helmet | Kevlar-3 | PROOF | PROOF | PROOF | Not resistant | 9 | 900 P$ | ^, F, M! |
SSh-39 helmet | Hardskin | PROOF | PROOF | Resistant | Not resistant | 5 | 160 P$ | ^ |
STSh-81 Titanium helmet | Kevlar-4 | PROOF | PROOF | PROOF | Not resistant | 5 | 1250 P$ | ^ |
Twaron helmet | Kevlar-2 | PROOF | PROOF | Resistant | Not resistant | 9 | 400 P$ | ^, R |
Extra information
Extra tags:
- VarAC: Variable Armor Class.
- Color: Customizable colors
Affected clothing:
- HEV Helmet: VarAC (1 battery repairs 2.00 condition), Color
Variable AC
Armor Class changes according to its current condition.
- 3.01 points and above: HEV AC
- 2.01 - 3.00 points: Kevlar-4 AC
- 1.01 - 2.00 points: Kevlar-3 AC
- 0.01 - 1.00 points: Kevlar-2 AC
- The suit critically fails and breaks down as usual when down to 0 points.
Variable AC clothing can be repaired by charging them with HITB batteries. Battery/condition ratios are displayed above.
Customizable colors
The HEV Suit and Helmet are capable of altering their color to fit the user's preferences. HEV gear has two colors, the default scheme is Orange/Gray. The suit may adapt its color scheme according to the user's requests, and may even accept non-plain colors; patterns and camouflage are valid options.