Log:Game 174 (Meta, no ontology)
From Mazeworld
[10:27] <&Hebizuka> Welcome back to NotM, Selis. You've visited 80 rooms so far in the event. 3/7 Demon Lords defeated, and 75 kills total. Next Demon Lord in 20 rooms. !mrooms1 to continue. [10:28] <Selis> !mrooms1 [10:28] <&Hebizuka> [ Selis ] Unique door: 1415 - Roomstyle: 403 - Enemy strength: 4 /6 [10:28] * Selis goes through [10:30] <&Hebizuka> *An abandoned classroom. The room is infested with two black headcrabs, which are protecting a weapon.* [10:31] * Selis shoots them with 3 shots each from the glock. [10:32] <&Hebizuka> *Both of them lunge at you to try and claw you. However, their move is slower, and as such you may attack first.* [10:32] <&Hebizuka> *You may roll.* [10:33] <Selis> @roll 3#2d6 [10:33] <MazeBot> Selis: 4;5;6 [10:33] <Selis> @roll 3#2d6 [10:33] <MazeBot> Selis: 6;6;8 [10:34] <&Hebizuka> *Shots fired: 6 (2x3). Recoil: 2-1 (1, Ported barrel). Fire mode: Full-auto.* [10:34] <&Hebizuka> *(vs BH1): Miss, Miss, Hit.* [10:34] <&Hebizuka> *(vs BH2): Hit, Hit, Hit.* [10:34] <&Hebizuka> *Total hits: 4/6.* [10:35] <&Hebizuka> *Though they're both hit, the first headcrab survives the single shot, while the second succumbs quickly to the three rounds piercing its body.* [10:35] <&Hebizuka> Selis [Glock 18C] Black Headcrab [10:35] <&Hebizuka> *Black headcrab's turn...* [10:36] <&Hebizuka> @bodyaim [10:36] <MazeBot> [UPPER BODY] Upper body (Stomach, guts) [10:36] <&Hebizuka> @roll 2d6 [10:36] <MazeBot> Hebizuka: 8 [10:36] <&Hebizuka> [Damage] Pain: 32% [+3]. No other injury or damage suffered. [10:36] <&Hebizuka> *That was almost nothing at all.* [10:37] <&Hebizuka> *End of Turn 1.* [10:37] <&Hebizuka> *Turn 2. What will you do next?* [10:37] * Selis stabs the remaining headcrab 3 times with the DV-2 [10:37] <&Hebizuka> *The black headcrab attempts clawing at you once again. As before, you're faster; you may roll first.* [10:37] <Selis> @roll 3#2d6 [10:37] <MazeBot> Selis: 6;8;10 [10:37] <&Hebizuka> *A quick, swift, yet brutal execution.* [10:38] <&Hebizuka> *Attacks: 3. Hits: 3.* [10:38] <&Hebizuka> Selis [DV-2] Black Headcrab [B] [10:38] <&Hebizuka> *End of fight! (2 turns)* [10:38] * Selis examines the weapon [10:39] <&Hebizuka> [Weapon] Class 1 - Colt M16A4 assault rifle | 5.56x45mm NATO - Semi/Burst3 | R.Sight, Bipod | STANAG 30-round mag, +1 | Weight: 22 - [29+1/30, 30x FMJ] - Cond: Perfect / Clns: Perfect [10:39] <Selis> !mrooms1 [10:39] <&Hebizuka> [ Selis ] Unique door: 2774 - Roomstyle: 394 - Enemy strength: 6 /6 [10:39] * Selis continues [10:42] <&Hebizuka> *An abandoned shooting range. Someone abandoned yet another weapon on one of the benches, as well as a small object. The room is, thankfully, empty of enemies this time.* [10:46] * Selis checks the weapon [10:47] <&Hebizuka> [Weapon] Class 3 - H&K HK45 pistol | .45 ACP - Semi-auto | M.Brake | HK45 10-round mag, +1 | Weight: 3 - [9+1/10, 10x EAP] - Cond: Perfect / Clns: Perfect [10:47] * Selis checks the object [10:48] <&Hebizuka> [Meds] Blue pill - Unidentified - Weight 0.1 [10:48] <Selis> !mrooms1 [10:48] <&Hebizuka> [ Selis ] Unique door: 3973 - Roomstyle: 200 - Enemy strength: 5 /6 [10:48] * Selis heads on [10:49] <&Hebizuka> *A medieval-style room, with dim candle lighting. There is a backpack, of all things, abandoned on the floor here. And for good measure, two zombies in the way.* [10:50] * Selis shoots the two zombies in the head three times each with the glock. [10:51] <&Hebizuka> *The Zs are stumbling, one wanting to bite you, the other wants to claw you. It won't matter, because you're much faster than both of them. You may roll.* [10:52] <Selis> @roll 3#2d6 [10:52] <MazeBot> Selis: 6;10;5 [10:52] <Selis> @roll 3#2d6 [10:52] <MazeBot> Selis: 5;7;6 [10:52] <&Hebizuka> *Shots fired: 6 (2x3). Full-auto. Recoil 2-1 (Ported barrel). Reflex sight vs 2 targets (normal accuracy).* [10:52] <&Hebizuka> *(vs Zombie 1): Miss, Hit, Miss* [10:53] <&Hebizuka> *(vs Zombie 2): Miss, Hit, Miss* [10:53] <&Hebizuka> *Hits 2/6* [10:53] <&Hebizuka> *Not that it matters much, because you nail them in the skull, and one it is all it takes to defeat them.* [10:53] <&Hebizuka> Selis [Glock 18C] Zombie 1 /H\ [10:53] <&Hebizuka> Selis [Glock 18C] Zombie 2 /H\ [10:54] <&Hebizuka> *End of fight! (1 turn)* [10:54] * Selis examines the backpack [10:54] <&Hebizuka> [Backpack] Gunner LBE/backpack - Capacity 60 units - Belt carrier (2x Ammo belts only, any type) - Value 850 P$ [10:55] * Selis takes it and swaps out the contents. [10:56] <&Hebizuka> *Backpack swapped!* [10:56] <&Hebizuka> [Weight] Updated. 48.55/60 [10:57] <Selis> !mrooms1 [10:57] <&Hebizuka> [ Selis ] Unique door: 1006 - Roomstyle: 242 - Enemy strength: 2 /6 [10:57] * Selis heads on [10:59] <&Hebizuka> *A regular, featureless room. The room has a piece of clothing on the floor, and no enemy to guard it.* [10:59] * Selis checks the clothing [10:59] <&Hebizuka> [Clothing] Headgear - STSh-81 Titanium helmet - AC Kevlar-4 - Blunt-PROOF, Sharp-PROOF, Piercing-PROOF - Ballistic protective - Weight: 5 - [Dmg 4/4] [11:00] * Selis swaps out current helmet for the STsh-81 [11:00] <&Hebizuka> *Headgear equipped!* [11:00] <Selis> !mrooms1 [11:00] <&Hebizuka> [ Selis ] Unique door: 5176 - Roomstyle: 70 - Enemy strength: 4 /6 [11:00] * Selis continues [11:01] <&Hebizuka> *You trade the old steel pot for a much more modern titanium helmet.* [11:01] <&Hebizuka> *You're starting to feel hungry.* [11:02] <&Hebizuka> *Another regular, featureless room. An interesting weapon is on the floor, but three zombies are in the way.* [11:03] * Selis tosses a MkII at the first zombie [11:03] <&Hebizuka> *Whatever action they had in mind (the first two wanting to bite, the last going for a clawing) is outrun immediately by your grenade toss. You may roll.* [11:04] <Selis> @roll 2d6 [11:04] <MazeBot> Selis: 6 [11:04] <&Hebizuka> *Far-hit! That was JUST enough to be within range.* [11:04] <~SU_Tempest> !MfragMK2 [11:04] <&Hebizuka> [ SU_Tempest ] MkII grenade - Frag shrapnel: 12 [11:04] <&Hebizuka> *And the shrapnel deliver, majestically* [11:05] <&Hebizuka> *The grenade blast would have eliminated the zombies easily, but the flying pieces of metal coming out of the MkII grenade turn them into zombie mincemeat. Brutal!* [11:05] <&Hebizuka> Selis [MkII] Zombie 1 [B] [11:05] <&Hebizuka> Selis [MkII] Zombie 2 [B] [11:05] <&Hebizuka> Selis [MkII] Zombie 3 [B] [11:05] <&Hebizuka> *End of fight! (1 turn)* [11:05] * Selis checks the interesting weapon out [11:07] <&Hebizuka> [Weapon] Class 2 - KBP 6G30 grenade launcher | 40mm caseless grenade - Semi-auto | No accessory | Cylinder, 6 rounds | Weight: 22 - [6/6, 6x VOG-25] - Cond: Perfect / Clns: Perfect [11:09] * Selis drops the spared bizon and puts the M79 in the backpack, equipping the KBP [11:10] <&Hebizuka> *Inventory adjusted.* [11:10] <&Hebizuka> [Weight] 44.55/60 [11:11] <&Hebizuka> *Class 2 weapon equipped.* [11:11] <Selis> !mrooms1 [11:11] <&Hebizuka> [ Selis ] Unique door: 1184 - Roomstyle: 36 - Enemy strength: 3 /6 [11:11] * Selis heads on [11:13] <&Hebizuka> *A regular, featureless room. There is an accessory on the floor, and nobody on your way.* [11:14] * Selis checks it out [11:14] <&Hebizuka> [Weapon accessory] Silencer: .45 GAP [11:14] <Selis> !mrooms1 [11:14] <&Hebizuka> [ Selis ] Unique door: 1224 - Roomstyle: 279 - Enemy strength: 3 /6 [11:14] * Selis heads on [11:15] <&Hebizuka> *You are no longer feeling nauseous. Your strength returns to normal.* [11:16] <&Hebizuka> *An abandoned shrine... There is food on the floor, fittingly. Even more fitting is the kyonshi roaming about.* [11:17] <~SU_Tempest> [Kyonshi] waauugh... [11:17] * Selis stabs the Kyonshi in the head thrice with the DV-2 [11:18] <&Hebizuka> *The youkai zombie tries to bite you! But you're much faster and can initiate your attack before it does. You may roll.* [11:19] <Selis> @roll 3#2d6 [11:19] <MazeBot> Selis: 5;10;8 [11:20] <&Hebizuka> *Attacks: 3. Hits: 2.* [11:20] <&Hebizuka> *That kyonshi will never be hungry again anymore.* [11:20] <&Hebizuka> Selis [DV-2] Kyonshi /H\ [11:21] <&Hebizuka> *End of fight! (1 turn)* [11:21] * Selis checks the food [11:21] <&Hebizuka> *End of the ability cooldown.* [11:21] <&Hebizuka> [Food] Fast-food - Sundae. 1d40 [11:22] * Selis eats it [11:22] <&Hebizuka> @roll 1d40 Nutrition [11:22] <MazeBot> Hebizuka, Nutrition: 31 [11:22] <&Hebizuka> *Well, that was very filling! It was still fresh, somehow!* [11:22] <&Hebizuka> *This calms your hunger down considerably.* [11:23] <Selis> !mrooms1 [11:23] <&Hebizuka> [ Selis ] Unique door: 6148 - Roomstyle: 99 - Enemy strength: 6 /6 [11:23] * Selis continues [11:24] <&Hebizuka> *An old forge. There's a weapon (yet again) on the worktable, some clothes, and no-one in sight.* [11:24] * Selis checks the weapon [11:24] <&Hebizuka> [Weapon] Class 5 Short: Shuriken - Sharp. Weight: 3 [11:26] * Selis checks the clothes [11:26] <&Hebizuka> [Clothing] Footwear - Running shoes - AC Light - Blunt-resistant, Sharp-resistant, Piercing-resistant - Weight: 5 - [Dmg: 4/4] [11:26] <Selis> !mrooms1 [11:26] <&Hebizuka> [ Selis ] Unique door: 3270 - Roomstyle: 432 - Enemy strength: 4 /6 [11:26] * Selis heads onwards [11:27] <&Hebizuka> *A mess hall. There is some more abandoned food here, and one of the children of the night, a vampire roaming about in here...* [11:29] * Selis stabs the vampire in the head thrice with the DV-2 [11:29] <~SU_Tempest> [Vampire] How DARE you! [11:29] <&Hebizuka> *It tries to bite you.* [11:30] <&Hebizuka> *Speed conflict! 1: Selis. 2: Vampire.* [11:30] <&Hebizuka> @roll 1d2 [11:30] <MazeBot> Hebizuka: 2 [11:30] <&Hebizuka> *Vampire's turn...* [11:31] <&Hebizuka> @bodyaim [11:31] <MazeBot> [UPPER BODY] Upper body (Stomach, guts) [11:31] <&Hebizuka> @roll 2d6 [11:31] <MazeBot> Hebizuka: 5 [11:31] <&Hebizuka> *You hear the vampire's jaw snap audibly as it fails to chew one on you.* [11:31] <&Hebizuka> *You may now roll.* [11:31] <Selis> @roll 3#2d6 [11:31] <MazeBot> Selis: 5;7;5 [11:32] <&Hebizuka> *Attacks: 3. Hits: 1.* [11:33] <&Hebizuka> *The DV-2's blade has trouble punching through the cold, thick flesh, but despite some resistance, it finally ends up stabbing the vampire's brain, ending its life, so to speak.* [11:33] <&Hebizuka> Selis [DV-2] Vampire /H\ [11:33] <&Hebizuka> *End of fight! (1 turn)* [11:33] * Selis checks the food [11:34] <&Hebizuka> [Food] Seafood - Salmon. 1d9 [11:34] * Selis eats it [11:34] <&Hebizuka> @roll 1d9 Nutrition [11:34] <MazeBot> Hebizuka, Nutrition: 6 [11:34] <&Hebizuka> *That was a fairly tasty salmon.* [11:35] <Selis> !mrooms1 [11:35] <&Hebizuka> [ Selis ] Unique door: 3899 - Roomstyle: 47 - Enemy strength: 2 /6 [11:35] * Selis heads through [11:36] <&Hebizuka> *A grassy room. An object was abandoned behind... Considering the last encounter, it's pretty ironical.* [11:36] * Selis checks it [11:36] <&Hebizuka> [Meds] Blood Transfusion Kit (BTK) - Removes 5 units from the bleeding counter - Weight: 1 [11:37] * Selis takes it [11:38] <&Hebizuka> [Weight] 45.55/60 [11:39] <Selis> !mrooms1 [11:39] <&Hebizuka> [ Selis ] Unique door: 145 - Roomstyle: 444 - Enemy strength: 3 /6 [11:39] * Selis continues [11:40] <&Hebizuka> *A regular, featureless room. More amusing coincidences with the weapon on the floor currently... This room is, however, occupied by a draugr.* [11:46] * Selis stabs the draugr in the head three times with the DV-2 [11:47] <&Hebizuka> *The draugr attempts attacking you using a ball of black energy. He is fairly slower than you. You may roll.* [11:47] <Selis> @roll 3#2d6 [11:47] <MazeBot> Selis: 11;10;5 [11:47] <&Hebizuka> *Attacks: 3. Hits: 2.* [11:47] <&Hebizuka> *The draugr promptly understands the meaning of 'Shanked'.* [11:48] <&Hebizuka> Selis [DV-2] Draugr /H\ [B] [11:49] <&Hebizuka> *The creature spontaneously combusts, and leaves behind some money.* [11:50] * Selis pockets the money [11:50] <&Hebizuka> [Money] 670 P$ [11:50] <&Hebizuka> [Money] Total carried: 1720 P$ [11:50] <Selis> !mrooms1 [11:50] <&Hebizuka> [ Selis ] Unique door: 1804 - Roomstyle: 84 - Enemy strength: 3 /6 [11:50] * Selis continues [11:52] <&Hebizuka> *A radio room, but the radio seems not to be in proper working order, as all it is emitting is static. You spot a large box of ammo, and no-one around...* [11:53] * Selis checks the ammo box [11:53] <&Hebizuka> [Ammunition] .380 ACP, HP, 250 rounds - weight 2.5 [11:53] <Selis> !mrooms1 [11:53] <&Hebizuka> [ Selis ] Unique door: 490 - Roomstyle: 94 - Enemy strength: 6 /6 [11:53] * Selis continues [11:54] <&Hebizuka> *An abandoned library. A shiny object can be seen on the librarian's desk, but the room is guarded by a menacingly powerful Magus Wizard.* [11:55] * Selis stabs the magus wizard 3 times in the head with the DV-2 [11:55] <~SU_Tempest> [MagusWiz] You SWINE! I will BURY YOU! [11:56] <&Hebizuka> *The wizard casts Scaldingstorm on you! However, you have a chance; you are slightly faster. You may roll now.* [11:56] <Selis> @roll 3#2d6 [11:56] <MazeBot> Selis: 2;7;3 [11:56] <&Hebizuka> @bodyaim [11:56] <MazeBot> [LIMB] Left knee [11:57] <&Hebizuka> *The wizard deflects your attack attempt, and pushes your arm away; the knife ends up clanging against your knee, accidentally damaging you in the process.* [11:57] <&Hebizuka> *Attacks: 1. Hits: 0* [11:58] <&Hebizuka> [Damage] Pain 14% [+14]. Limb damage: Left leg 16/20 [-1]. No other damage or injury. [11:58] <&Hebizuka> *Wizard's turn...* [11:58] <&Hebizuka> @bodyaim [11:58] <MazeBot> [UPPER BODY] Torso (Chest, back) [11:58] <&Hebizuka> @roll 2d6 [11:58] <MazeBot> Hebizuka: 8 [11:59] <&Hebizuka> *A wave of high-pressure water strikes you in the chest. The HEV Suit seems to be perturbed for a moment, the HUD displaying static before restoring itself. It did hurt. A lot.* [12:01] <&Hebizuka> [Damage] Pain 56% [+42] - No limb damage - Clothing damage: Body armor 3/4 [-1]. No other injury. [12:01] <&Hebizuka> *End of Turn 1.* [12:01] <&Hebizuka> *Turn 2. What will you attempt next?* [12:01] * Selis stabs the magus wizard 3 times in the head with the DV-2 again. [12:03] <&Hebizuka> *The Magus Wizard tries casting Firestorm on you next.* [12:03] <&Hebizuka> *You are faster than him again; as such you may roll.* [12:03] <Selis> @roll 3#2d6 [12:03] <MazeBot> Selis: 6;7;5 [12:03] <&Hebizuka> *Attacks: 3. Hits: 1.* [12:03] <&Hebizuka> *The wizard screams in pain, but has survived the onslaught...* [12:04] <&Hebizuka> *Wizard's turn...* [12:04] <&Hebizuka> @bodyaim [12:04] <MazeBot> [LIMB] Right knee [12:04] <&Hebizuka> @roll 2d6 [12:04] <MazeBot> Hebizuka: 7 [12:04] <&Hebizuka> *You're shaken by a fiery explosion, but the HEV Suit, being naturally fire-retardant, stops the fire from spreading. You're not set on fire.* [12:05] <&Hebizuka> [Damage] Pain: 73% [+19]. Limb damage: Left leg 13/20 [-3]. No clothing damage. No other injury. [12:05] <&Hebizuka> *The wizard screams obscenities in some form of ancient runic language.* [12:05] <&Hebizuka> *End of Turn 2.* [12:06] <&Hebizuka> *Turn 3. It's now your turn.* [12:07] * Selis choses the Glock this time, shooting the Wizard 12 times in the head, through the sight. [12:07] <&Hebizuka> *You are still faster than the wizard, about to cast Thunderstorm on you. You may roll.* [12:08] <Selis> @roll 12#2d6 [12:08] <MazeBot> Selis: 5;2;6;4;4;10;8;9;4;5;11;6 [12:09] <&Hebizuka> *Shots fired: 2. Malfunction occurred on the 2nd round. Hits: 0.* [12:10] <&Hebizuka> *You hastily clear the malfunction, but it's too late to attack again.* [12:10] <&Hebizuka> *Wizard's turn...* [12:10] <&Hebizuka> @bodyaim [12:10] <MazeBot> [UPPER BODY] Torso (Chest, back) [12:10] <&Hebizuka> @roll 2d6 [12:10] <MazeBot> Hebizuka: 4 [12:10] <&Hebizuka> *You see a bolt of lightning whizz past your body and very nearly miss you.* [12:11] <&Hebizuka> *Looks like Lady Luck doesn't want to see you give up.* [12:11] * Selis stabs the magus wizard 3 times in the head with the DV-2 again cause the guns are useless [12:11] <&Hebizuka> *End of Turn 3.* [12:11] <&Hebizuka> *Turn 4. Assuming you are attacking as described.* [12:12] <&Hebizuka> *The wizard tries scaldingstorm again... You may roll first though.* [12:12] <Selis> @roll 3#2d6 [12:12] <MazeBot> Selis: 6;11;8 [12:12] <&Hebizuka> *Attacks: 3. Hits: 2.* [12:13] <&Hebizuka> *Finally, the magus wizard sees its deserved comeuppance, in the form of two stabs in the FACE.* [12:13] <&Hebizuka> *Which, much to your pleasure, or so we hope, does him in at last.* [12:13] <&Hebizuka> Selis [DV-2] Magus Wizard /H\ [12:13] <&Hebizuka> *And unofficially a gigantic set of balls.* [12:13] <&Hebizuka> *End of fight! (4 turns)* [12:14] * Selis tries to sleep. [12:14] <&Hebizuka> *The Magus Wizard drops a handbag full of items.* [12:14] <&Hebizuka> *Roll 1d2 to try sleeping. 1: Failure. 2: Success.* [12:14] <Selis> @roll 1d2 [12:14] <MazeBot> Selis: 2 [12:14] <&Hebizuka> *Somehow the adrenaline is vented away, and restful sleep comes to you, at least for 10 turns.* [12:15] <&Hebizuka> *10 turns pass...* [12:16] <&Hebizuka> [HEV report] Hunger 28% [+10]. Pain 47% [-20]. [12:16] <&Hebizuka> *Feeling better, you wake up.* [12:16] * Selis checks the shiny object. [12:16] <&Hebizuka> [Valuable] Metal - Platinum medal - Value 300-1250 P$ (1d951 +299) - Weight: 0.1 [12:16] * Selis takes it [12:18] <&Hebizuka> [Weight] 45.65/60 [12:18] <Selis> !mrooms1 [12:18] <&Hebizuka> [ Selis ] Unique door: 5609 - Roomstyle: 221 - Enemy strength: 2 /6 [12:18] * Selis head on. [12:19] <&Hebizuka> *A regular, featureless room. Some more food awaits here. There is, thankfully, no-one here.* [12:28] * Selis checks the food [12:28] <&Hebizuka> [Food] Fast-food - 280 gram burger (10 oz). 1d66 [12:28] * Selis eats it. [12:29] <&Hebizuka> @roll 1d66 Nutrition [12:29] <MazeBot> Hebizuka, Nutrition: 48 [12:29] <&Hebizuka> *You loudly burp, your stomach feeling content and stocked up for a while. * [12:29] <&Hebizuka> [HEV report] Hunger -19% [12:30] <Selis> !mrooms1 [12:30] <&Hebizuka> [ Selis ] Unique door: 643 - Roomstyle: 214 - Enemy strength: 1 /6 [12:30] * Selis heads on [12:32] <&Hebizuka> *Yet another messed up, abandoned library. Looks like there is something interesting behind the librarian's desk, but the room is infested with four headcrabs.* [12:33] * Selis tosses a MkII at the first headcrab [12:34] <&Hebizuka> *The headcrabs ALL want to jump you to get a bite out of you. But... again, your speed prevails. You may roll.* [12:34] <Selis> @roll 2d6 [12:34] <MazeBot> Selis: 6 [12:34] <&Hebizuka> *Far-hit!* [12:34] <~SU_Tempest> !MfragMK2 [12:34] <&Hebizuka> [ SU_Tempest ] MkII grenade - Frag shrapnel: 11 [12:35] <&Hebizuka> *A hacksaw wouldn't have done a better job.* [12:35] <&Hebizuka> *These headcrabs were positively MACERATED.* [12:35] <&Hebizuka> Selis [MkII] Headcrab [B] [12:35] <&Hebizuka> Selis [MkII] Headcrab [B] [12:35] <&Hebizuka> Selis [MkII] Headcrab [B] [12:35] <&Hebizuka> Selis [MkII] Headcrab [B] [12:35] <&Hebizuka> *End of fight! (1 turn)* [12:36] * Selis checks the interesting item. [12:39] <&Hebizuka> =Secret event! Ammunition cache= [12:39] <&Hebizuka> [Ammunition] .50 Action Express, EAP, 20 rounds - Weight 1 [12:39] <&Hebizuka> [Ammunition] 7.62x51mm NATO, AP, 20 rounds - Weight 0.4 [12:39] <&Hebizuka> [Ammunition] .303 British, FMJ, 20 rounds - Weight 1 [12:39] <&Hebizuka> [Ammunition] 12 gauge, slug, 20 rounds - Weight 1 [12:39] <&Hebizuka> [Ammunition] .44 AMP, FMJ, 20 rounds - Weight 0.4 [12:39] <&Hebizuka> [Ammunition] .357 SIG, Match, 150 rounds - Weight 1.5 [12:39] <Selis> !mrooms1 [12:39] <&Hebizuka> [ Selis ] Unique door: 2329 - Roomstyle: 207 - Enemy strength: 3 /6 [12:39] * Selis continues [12:42] <&Hebizuka> *A messy, blood-stained room. A crate can be seen in the corner, but the room has two fast headcrabs as local residents.* [12:42] * Selis pops the 2 headcrabs with 3 shots each from the Glock. [12:42] <&Hebizuka> *They snarl, and both jump to try and bite you.* [12:42] <&Hebizuka> *Speed conflict! 1: Selis. 2: FH1. 3: FH2.* [12:42] <&Hebizuka> @roll 1d3 [12:42] <MazeBot> Hebizuka: 2 [12:42] <&Hebizuka> @roll 1dé [12:42] <&Hebizuka> @roll 1d2 [12:42] <MazeBot> Hebizuka: 1 [12:43] <&Hebizuka> *Order: FH1, Selis, FH2.* [12:43] <&Hebizuka> *Fast headcrab 1...* [12:43] <&Hebizuka> @bodyaim [12:43] <MazeBot> [EXTREMITY] Left foot [12:43] <&Hebizuka> @roll 2d6 [12:43] <MazeBot> Hebizuka: 9 [12:44] <&Hebizuka> [Damage] Pain 42% [+2]. Limb damage: Left foot 14/15 [-1]. No clothing damage. No injury. [12:44] <&Hebizuka> *You barely felt it.* [12:44] <&Hebizuka> *Your turn. You may roll.* [12:44] <Selis> @roll 3#2d6 [12:44] <MazeBot> Selis: 8;8;8 [12:44] <Selis> @roll 3#2d6 [12:44] <MazeBot> Selis: 6;5;6 [12:45] <&Hebizuka> *Shots fired: 6. Full-auto, recoil 2-1 (Ported barrel). R.Sight vs 2 targets (normal accuracy)* [12:45] <&Hebizuka> *(vs FH1): Hit, Hit, Hit* [12:45] <&Hebizuka> *(vs FH2): Hit, Miss, Hit* [12:45] <&Hebizuka> *Total hits: 5/6* [12:46] <&Hebizuka> *Without surprise, the headcrabs are promptly killed.* [12:46] <&Hebizuka> Selis [Glock 18C] Fast headcrab [12:46] <&Hebizuka> Selis [Glock 18C] Fast headcrab [12:46] <&Hebizuka> *End of fight! (1 turn)* [12:46] * Selis opens the crate. [12:49] <&Hebizuka> *A mixed ammunition box!* [12:49] <&Hebizuka> =Mixed ammunition box= [12:49] <&Hebizuka> [Weapon accessory] Magazine: H&K HK417 50-round drum magazine. Weight: 2+1 (3) - [50/50, 50x Seg] [12:49] <&Hebizuka> [Ammunition] 40mm NATO grenade - M651 tear gas (CS), 1 round - Weight 1 [12:49] <&Hebizuka> [Ammunition] 40mm caseless grenade - VOG-25 HE/Frag, 6 rounds - Weight 6 [12:49] <&Hebizuka> [Weapon accessory] Magazine: Glock 9mm 33-round extended magazine. Weight: 0.5+0.33 (0.83) - [33/33, 33x FMJ] [12:49] <&Hebizuka> [Weapon accessory] Magazine: .454 Casull/.45 Colt 6-round speedloader. Weight: 0.5+0.12 (0.62) - [6/6, 6x .45 FMJ] [12:50] * Selis takes the VOG's [12:50] <&Hebizuka> [Weight] 51.65/60 [12:51] <Selis> !mrooms1 [12:51] <&Hebizuka> [ Selis ] Unique door: 6157 - Roomstyle: 196 - Enemy strength: 5 /6 [12:51] * Selis heads on. [12:52] <&Hebizuka> *An abandoned mess hall, again! And you spot even more ammo on the floor, with a mere, lone zombie guarding the room. Nothing you can't cut through, right?* [12:53] * Selis stabs it in the head with the DV-2 three times. [12:53] <&Hebizuka> *The zombie stumbles, wanting to claw you, but... You may roll first.* [12:54] <Selis> @roll 3#2d6 [12:54] <MazeBot> Selis: 12;7;11 [12:54] <&Hebizuka> @critwin [12:54] <MazeBot> Wound torn open! (If the hit struck a limb covering a woundable area, a wound is then torn open there. Explosives: @bodyaim wound location.) [12:55] <&Hebizuka> *Attacks: 3. Hits: 3, including 1 critical hit.* [12:55] <&Hebizuka> *Critwin effect not applicable.* [12:55] <&Hebizuka> *You stab the zombie's head SO hard, you break his spine!* [12:56] <&Hebizuka> Selis [DV-2] Zombie /H\ [B] [12:56] <&Hebizuka> *End of fight! (1 turn)* [12:56] <&Hebizuka> [Damage dealt] 1890% [12:56] * Selis checks the ammo [12:57] <&Hebizuka> [Ammunition] 40mm NATO grenade - M386 HE, 6 rounds - Weight 6 [12:57] * Selis takes them [12:58] <&Hebizuka> [Weight] 57.65/60 [12:58] <Selis> !mrooms1 [12:58] <&Hebizuka> [ Selis ] Unique door: 2976 - Roomstyle: 372 - Enemy strength: 2 /6 [12:58] * Selis continues [13:00] <&Hebizuka> *A storage area. There is a container here, a big box of ammo, and no-one on your way.* [13:00] * Selis opens the container [13:01] <&Hebizuka> *This metallic container is locked by an electronic lock.* [13:01] * Selis just checks the ammo then [13:03] <&Hebizuka> [Ammunition] .45 Colt, FMJ, 90 rounds - weight 1.8 [13:03] <Selis> !mrooms1 [13:03] <&Hebizuka> [ Selis ] Unique door: 3605 - Roomstyle: 33 - Enemy strength: 4 /6 [13:03] * Selis continues [13:05] <&Hebizuka> *An electrical room, though the power control computer is displaying a blue screen. The door ahead of you has a stereotypical Hell design. The next Demon Lord is right ahead... and there is a horned devil, armed with a very familiar knife, guarding the room.* [13:07] * Selis battles the horned devil knife vs knife, 3 stabs to the cranium with the DV-2 [13:07] <~SU_Tempest> [HDevil] Fight me, Selis! Knife versus knife! [13:07] <&Hebizuka> *The devil screams battlecry.wav before lunging at you, about to stab you as well!* [13:07] <&Hebizuka> *Speed conflict! 1: Selis. 2: Devil.* [13:07] <&Hebizuka> @roll 1d2 [13:07] <MazeBot> Hebizuka: 1 [13:08] <&Hebizuka> *You may roll first.* [13:08] <Selis> @roll 3#2d6 [13:08] <MazeBot> Selis: 10;5;4 [13:08] <&Hebizuka> *Attacks: 3. Hits: 1.* [13:08] <&Hebizuka> *Despite the best efforts of your opponent, you shank his ugly, horny mug before he can shank yours.* [13:08] <&Hebizuka> Selis [DV-2] Horned devil /H\ [13:09] <&Hebizuka> *End of fight! (1 turn)* [13:09] <Selis> !mrooms1 [13:09] <&Hebizuka> [ Selis ] Unique door: 6166 - Roomstyle: 274 - Enemy strength: 4 /6 [13:09] * Selis goes through the cliche door. [13:10] <&Hebizuka> *The ability cooldown has ended.* [13:11] <&Hebizuka> *You enter a bedroom. The first thing you notice is the horrible stench in here. It reeks of a devilishly bad bodily odor. The next thing you see, is your next opponent. The ugly, long-bearded, stinky lord of laziness; Belphegor, Demon Lord of Sloth.* [13:11] <~SU_Tempest> [Belphegor] *yawn* ...Already there? I wanted to have more time to sleep. Don't have the time for this shit... [13:12] <Selis> "You could just drink some cyanide and makes this quicker for me" [13:13] <~SU_Tempest> [Belphegor] That's a good idea. Why don't you try it yourself? I could go to sleep, and you could make yours an eternal one. [13:13] <&Hebizuka> *Belphegor, reluctantly, wants to fight.* [13:13] <&Hebizuka> *Turn 1. What will you attempt?* [13:13] <Selis> @cover [13:13] <MazeBot> A static tactical shield. (Health: 80, LDV modifier: -4) [13:13] * Selis goes to take cover. [13:13] <Selis> @roll 2d6 [13:13] <MazeBot> Selis: 12 [13:13] <&Hebizuka> *You take cover like a fucking god.* [13:14] <&Hebizuka> *If you attempt attacking, you will go first. What is your next move?* [13:14] * Selis props the KBP on the tactical shield and unload all 6 VOG's on the lazy bastard. [13:15] <&Hebizuka> *Belphegor snaps his fingers up in the air; and out of thin air comes a fireblast.* [13:15] <&Hebizuka> *However, you may roll first!* [13:15] <Selis> @roll 6#2d6 [13:15] <MazeBot> Selis: 7;11;7;12;7;7 [13:16] <&Hebizuka> *SHOTS FIRED: 6. HITS: 6.* [13:16] <&Hebizuka> *Far-hits: 4. Direct-hits: 2.* [13:17] <&Hebizuka> *The explosive power of this RAIN of grenade-induced death would've been enough to seriously shake the living hell out of the demon lord, but...* [13:17] <~SU_Tempest> !MfragVOG [13:17] <&Hebizuka> [ SU_Tempest ] VOG-25 grenade - Frag shrapnel: 0 [13:17] <~SU_Tempest> !MfragVOG [13:17] <&Hebizuka> [ SU_Tempest ] VOG-25 grenade - Frag shrapnel: 4 [13:17] <~SU_Tempest> !MfragVOG [13:17] <&Hebizuka> [ SU_Tempest ] VOG-25 grenade - Frag shrapnel: 7 [13:17] <~SU_Tempest> !MfragVOG [13:17] <&Hebizuka> [ SU_Tempest ] VOG-25 grenade - Frag shrapnel: 6 [13:17] <~SU_Tempest> !MfragVOG [13:17] <&Hebizuka> [ SU_Tempest ] VOG-25 grenade - Frag shrapnel: 13 [13:17] <~SU_Tempest> !MfragVOG [13:17] <&Hebizuka> [ SU_Tempest ] VOG-25 grenade - Frag shrapnel: 1 [13:17] <~SU_Tempest> @Critwin [13:17] <MazeBot> Disarmed! (The sufferer drops whatever weapon(s) they have in hands, if applicable.) [13:17] <&Hebizuka> *Critwin effect not applicable.* [13:17] <&Hebizuka> *Belphegor is pelted with thirty-one shrapnel...* [13:18] <&Hebizuka> *Though this was a relatively underwhelming performance as far as those grenade have been able to put out, there is no denying it. You have defeated Belphegor. In one turn.* [13:19] <~SU_Tempest> *Belphegor flat out lost his shit.* [13:19] <Selis> "I made it quick for you, aint i nice" [13:19] <~SU_Tempest> [Belphegor]Just... WHAT? ...Ugh! No! No, no, no! That wasn't supposed to go this way! Why won't you die?! How many times do we have to kill you! Argh. [13:19] <&Hebizuka> *End of fight! (1 turn!!)* [13:20] <&Hebizuka> *Demon Lords defeated: 4/7* [13:20] <Selis> "You'd need to kill me to qualify for that line" [13:21] <~SU_Tempest> [Belphegor]Listen, Selis... I'll be honest, I really didn't want to fight. You're way too much trouble for me if you're here. [13:21] <Selis> "You're only saying that cause you lost" [13:22] <~SU_Tempest> [Belphegor] No.. I really didn't want to. I'm sloth incarnate, it's boring to fight. I'd rather rest. But, I'll tell you something... Behemoth, on the other hand, he will go freaking mad on you. He is possibly your worst nightmare if he uses what I think he might... [13:22] <Selis> "Sounds like fun to me" [13:23] <~SU_Tempest> [Belphegor] Wrath has a fetish for you, in fact. And that's exactly the problem. The more victims his enemies have done, the harder he hits. [13:23] <~SU_Tempest> [Belphegor] Guess how dangerous that makes him. [13:24] <Selis> "I'll just kill him before he gets to hit" [13:24] <Selis> "Like i did to you" [13:24] <~SU_Tempest> [Belphegor] I never thought I'd say that, but I find myself rooting for you. Only so that we can get this over with. [13:25] <Selis> "Whatever, ill go kill your comrades now" [13:29] <&Hebizuka> Checkout [13:30] <&Hebizuka> Victims today: 19 [13:30] <&Hebizuka> Total victims so far in NotM: 94 [13:30] <&Hebizuka> Total Demon Lords defeated: 4/7 (1 today) [13:32] <&Hebizuka> =Today's stats= [13:32] <&Hebizuka> Shots 11/20 [13:32] <&Hebizuka> Melee 15/25 [13:32] <&Hebizuka> Grenades 8/8 [13:32] <&Hebizuka> TOTAL 34/53 (Accuracy 64%) [13:32] <&Hebizuka> =All-time stats= [13:32] <&Hebizuka> Shots 67/111 (60%) [13:32] <&Hebizuka> Melee 89/160 (56%) [13:32] <&Hebizuka> Grenades 16/16 (100%) [13:32] <&Hebizuka> TOTAL 172/287 (Accuracy 60%) [13:32] <&Hebizuka> Achievement progress tally will only be added at the end of the event.