Example creature (no ontology)
From Mazeworld
Revision as of 15:29, 8 December 2014 by SU Tempest (Talk | contribs)
Creature name
Image needed! |
Vital stats
- Alignment: X
- Armor Class: X
- Pain sensitivity: xxx%
- Meat worth: X
- Blood: X
Attacks
Attack name | Range | Damage type | LDV | [[]]meplay mechanics#Initiative system|IS] | Unarm | Light | Hardskin | Kevlar-2 | Kevlar-3 | Kevlar-4 | HEV |
Attack 1 | Melee/Ranged | <type> | +X | XX | 126% | 96% | 73% | 40% | 20% | 9% | 3% |
Attack 2 | Melee/Ranged | <type> | +X | XX | 126% | 96% | 73% | 40% | 20% | 9% | 3% |
Attack 3 | Melee/Ranged | <type> | +X | XX | 126% | 96% | 73% | 40% | 20% | 9% | 3% |
Body groups
- HEAD: X
- BODY: X
- LIMB: X
- EXTREMITY: X
- WEAK POINTS: X
Other stats
- Skeleton type: X
- Can be tamed: X
- Can use gear: X
- Special weaknesses: X
- Special immunities: X
- Base FT: 6