Log:Game 171 (Meta, no ontology)
From Mazeworld
[11:33] <&Hebizuka> Welcome back to NotM, Selis. You've visited 55 rooms so far in the event. 2/7 Demon Lords defeated, and 52 kills total. 20 rooms until the next Demon Lord. !mrooms1 to continue [11:34] <Selis> !mrooms1 [11:34] <&Hebizuka> [ Selis ] Unique door: 804 - Roomstyle: 318 - Enemy strength: 1 /6 [11:34] * Selis goes through [11:37] <&Hebizuka> *You make it into some toilets. There is what looks like to be armor in the corner, but the room is infested with 2 draugar.* [11:38] * Selis stabeths the first dragur in the head thrice with the DV-2 [11:39] <&Hebizuka> *Both of the draugr react, and want to bite you; both of them.* [11:40] <&Hebizuka> *Speed conflict! 1: Selis - 2: Draugr 1 - 3: Draugr 2* [11:40] <&Hebizuka> @roll 1d3 [11:40] <MazeBot> Hebizuka: 1 [11:40] <&Hebizuka> *You're, luckily, the fastest.* [11:40] <&Hebizuka> @roll 1d2 [11:40] <MazeBot> Hebizuka: 2 [11:40] <&Hebizuka> *Order: Selis, Draugr 2, Draugr 1* [11:40] <&Hebizuka> *You may roll.* [11:40] <Selis> @roll 3#2d6 [11:40] <MazeBot> Selis: 7;9;6 [11:40] <&Hebizuka> *Attacks: 3. Hits: 2.* [11:41] <&Hebizuka> *You actually -decapitate- the fucker. Nice!* [11:41] <&Hebizuka> Selis [DV-2] Draugr /H\ [B] [11:42] <&Hebizuka> *Draugr 2's turn...* [11:42] <&Hebizuka> *It lunges, trying to bite you.* [11:42] <&Hebizuka> @bodyaim [11:42] <MazeBot> [LIMB] Right leg [11:42] <&Hebizuka> @roll 2d6 [11:42] <MazeBot> Hebizuka: 2 [11:42] <&Hebizuka> *CRITICAL FAILURE. The Draugr slams its head on the floor. Then bites it. Then hurts itself some more.* [11:43] <&Hebizuka> *End of Turn 1.* [11:43] <&Hebizuka> *Turn 2. What is your next move.* [11:43] * Selis repeats the stabbing on the second draugr, 3 times in the head. [11:44] <&Hebizuka> *The zombie demon crawls back up and tries to bite you again to make up for it...* [11:44] <&Hebizuka> *Speed conflict! 1: Selis - 2: Draugr* [11:44] <&Hebizuka> @roll 1d2 [11:44] <MazeBot> Hebizuka: 2 [11:44] <&Hebizuka> *Draugr's turn...* [11:44] <&Hebizuka> @bodyaim [11:44] <MazeBot> [UPPER BODY] Torso (Chest, back) [11:44] <&Hebizuka> @roll 2d6 [11:44] <MazeBot> Hebizuka: 5 [11:44] <&Hebizuka> *It doesn't even hit you. It's jarring to watch a zombie try to hit you and fail. Twice.* [11:44] <&Hebizuka> *Your turn. You may roll.* [11:44] <Selis> @roll 3#2d6 [11:44] <MazeBot> Selis: 9;6;7 [11:45] <&Hebizuka> *Attacks: 3. Hits: 2.* [11:45] <&Hebizuka> Selis [DV-2] Draugr /H\ [B] [11:45] <&Hebizuka> *End of fight! (2 turns)* [11:46] <&Hebizuka> *Both of them turn to dust, leaving bags of money behind.* [11:46] <&Hebizuka> [Money] 1030 P$ [11:46] * Selis takes teh money [11:47] <&Hebizuka> [Money] Total carried 2714 (2000 in pouch+714) [11:47] <&Hebizuka> [Weight] 46.29/50 [11:47] * Selis checks the armor [11:48] <&Hebizuka> [Clothing] Legs addon - Medieval armor legs - AC Kevlar-2 - Blunt-PROOF, Sharp-PROOF, Piercing-resistant - Weight: 14 - [Dmg 4/4] [11:48] * Selis equips them [11:50] <&Hebizuka> *Legs add-on equipped!* [11:50] <Selis> !mrooms1 [11:50] <&Hebizuka> [ Selis ] Unique door: 4625 - Roomstyle: 363 - Enemy strength: 6 /6 [11:50] * Selis heads onwards [11:50] <&Hebizuka> *...Medieval armor pieces over an HEV Suit. Logic, what is that?* [11:51] <&Hebizuka> *A bedroom. You spot a container here. No enemy is around, for once, leaving you free to contemplate whatever is on the TV (@whatsonTV), or anything else that might strike your fancy.* [11:52] * Selis opens the container (que zelda chest musics) [11:52] <&Hebizuka> *This is a metallic container, and it appears to be locked using an electronic lock.* [11:53] <Selis> !mrooms1 [11:53] <&Hebizuka> [ Selis ] Unique door: 3599 - Roomstyle: 63 - Enemy strength: 6 /6 [11:53] * Selis leaves it and continues [11:54] <&Hebizuka> *A military bedroom. All you see is a box of ammo. Yet again, no enemy.* [11:55] * Selis checks the ammo [11:55] <&Hebizuka> [Ammunition] .44 Magnum, FMJ, 60 rounds - Weight 1.2 [11:56] <Selis> !mrooms1 [11:56] <&Hebizuka> [ Selis ] Unique door: 1700 - Roomstyle: 203 - Enemy strength: 1 /6 [11:56] * Selis goes on [11:57] <&Hebizuka> *A regular, featureless room. It's infested with three zombies, and they're guarding a box of ammo (yes, another).* [11:58] * Selis tosses an MkII at the first zombie [11:59] <&Hebizuka> *Neither of the zombies, who want to stumble and claw you, will ever be fast enough to attack before the grenade lands.* [11:59] <&Hebizuka> *You may roll first.* [11:59] <Selis> @roll 2d6 [11:59] <MazeBot> Selis: 7 [11:59] <~SU_Tempest> !mfragMK2 [11:59] <&Hebizuka> [ SU_Tempest ] MkII grenade - Frag shrapnel: 6 [12:00] <&Hebizuka> *Far-hit! Each zombie is struck with 6 shrapnel.* [12:00] <&Hebizuka> Selis [MkII] Zombie [12:00] <&Hebizuka> Selis [MkII] Zombie [12:00] <&Hebizuka> Selis [MkII] Zombie [12:00] <&Hebizuka> *Boom, watch charred flesh fly everywhere.* [12:00] <&Hebizuka> *End of fight! (1 turn)* [12:01] <Selis> !mrooms1 [12:01] <&Hebizuka> [ Selis ] Unique door: 2264 - Roomstyle: 387 - Enemy strength: 1 /6 [12:01] * Selis continues on [12:02] <&Hebizuka> *An abandoned office. You're not even sure if any of the computers even work. There is a big box in the corner...* [12:02] * Selis opens the big box [12:05] <&Hebizuka> *A large mixed ammo cache! Never worry about ammo ever again!* [12:05] <&Hebizuka> =Large mixed ammunition cache= [12:05] <&Hebizuka> [Weapon accessory] Magazine: H&K HK417 50-round drum magazine. Weight: 2+1 (3) - [50/50, 50x Seg] [12:05] <&Hebizuka> [Weapon accessory] Magazine: H&K HK417 50-round drum magazine. Weight: 2+1 (3) - [50/50, 50x Seg] [12:05] <&Hebizuka> [Weapon accessory] Magazine: H&K HK417 50-round drum magazine. Weight: 2+1 (3) - [50/50, 50x Seg] [12:05] <&Hebizuka> [Weapon accessory] Magazine: H&K HK417 50-round drum magazine. Weight: 2+1 (3) - [50/50, 50x Seg] [12:05] <&Hebizuka> [Weapon accessory] Magazine: H&K HK417 50-round drum magazine. Weight: 2+1 (3) - [50/50, 50x Seg] [12:05] <&Hebizuka> [Ammunition] 40mm NATO grenade - Hellhound, 5 rounds - Weight 5 [12:05] <&Hebizuka> [Weapon accessory] Magazine: Glock 9mm 33-round extended magazine. Weight: 0.5+0.33 (0.83) - [33/33, 33x FMJ] [12:05] <&Hebizuka> [Weapon accessory] Magazine: Glock 9mm 33-round extended magazine. Weight: 0.5+0.33 (0.83) - [33/33, 33x FMJ] [12:05] <&Hebizuka> [Weapon accessory] Magazine: Glock 9mm 33-round extended magazine. Weight: 0.5+0.33 (0.83) - [33/33, 33x FMJ] [12:05] <&Hebizuka> [Weapon accessory] Magazine: Glock 9mm 33-round extended magazine. Weight: 0.5+0.33 (0.83) - [33/33, 33x FMJ] [12:05] <&Hebizuka> [Weapon accessory] Magazine: Glock 9mm 33-round extended magazine. Weight: 0.5+0.33 (0.83) - [33/33, 33x FMJ] [12:05] <&Hebizuka> [Weapon accessory] Magazine: .454 Casull/.45 Colt 6-round speedloader. Weight: 0.5+0.12 (0.62) - [6/6, 6x .45 Colt FMJ] [12:05] <&Hebizuka> [Weapon accessory] Magazine: .454 Casull/.45 Colt 6-round speedloader. Weight: 0.5+0.12 (0.62) - [6/6, 6x .45 Colt FMJ] [12:05] <&Hebizuka> [Weapon accessory] Magazine: .454 Casull/.45 Colt 6-round speedloader. Weight: 0.5+0.12 (0.62) - [6/6, 6x .45 Colt FMJ] [12:05] <&Hebizuka> [Weapon accessory] Magazine: .454 Casull/.45 Colt 6-round speedloader. Weight: 0.5+0.12 (0.62) - [6/6, 6x .45 Colt FMJ] [12:05] <&Hebizuka> [Weapon accessory] Magazine: .454 Casull/.45 Colt 6-round speedloader. Weight: 0.5+0.12 (0.62) - [6/6, 6x .45 Colt FMJ] [12:05] <&Hebizuka> [Ammunition] 40mm NATO grenade - M651 tear gas (CS), 5 rounds [12:06] <&Hebizuka> *In short: 5x HK417 drum mags, 5x Hellhound grenades, 5x Glock 33-rd mags, 5x .45/.454 cartridge holders, 5x tear gas grenades. All the mags carry ammo matching your equipped weapons.* [12:06] <&Hebizuka> *NEVER have to worry about ammo again indeed...* [12:07] * Selis drops the extra 714 P$ [12:08] <&Hebizuka> *You drop the money weighing you down.* [12:08] <&Hebizuka> [Weight] 39.15/50 [12:08] * Selis take the 5 hellhounds [12:08] <&Hebizuka> [Weight] 44.15/50 [12:09] * Selis takes 2 Glock Mags, 2 Speeloaders [12:09] <&Hebizuka> [Weight] 47.05/50 [12:10] * Selis drops the 7.62 Nato rounds and the buckshot [12:10] <&Hebizuka> *Dropped: 12 gauge buckshot x60, 7.62 NATO FMJ x85.* [12:10] * Selis takes 2 HK417 drums [12:10] <&Hebizuka> [Weight] 42.35/50 [12:11] <&Hebizuka> [Weight] 48.35/50 after taking the drums [12:11] <Selis> !mrooms1 [12:11] <&Hebizuka> [ Selis ] Unique door: 18 - Roomstyle: 310 - Enemy strength: 2 /6 [12:11] * Selis head son [12:12] <&Hebizuka> *A grassy room. Someone abandoned a bag of cash here, and nobody at all is guarding it.* [12:13] <Selis> !mrooms1 [12:13] <&Hebizuka> [ Selis ] Unique door: 1000 - Roomstyle: 342 - Enemy strength: 2 /6 [12:13] * Selis ignores it and continues [12:15] <&Hebizuka> *An abandoned hospital bedroom. The bed here is heavily stained by something black... Yet ANOTHER box of ammo is here, and yet again, there is no-one. It's almost ominous.* [12:15] <Selis> !mrooms1 [12:15] <&Hebizuka> [ Selis ] Unique door: 3262 - Roomstyle: 46 - Enemy strength: 1 /6 [12:15] * Selis goes on [12:17] <&Hebizuka> *A messy room, with a lot of bloodied bones on the floor. You notice a weapon in the bloody pile, but you also notice two hellhounds, and not the grenades. The demon dogs.* [12:17] <Selis> @cover [12:17] <MazeBot> No cover at all! [12:18] * Selis shoots the hellhounds in the head 5 times each with the HK417 [12:18] <&Hebizuka> *Invalidated action; I don't see a reflex sight onthe HK417. Describe something else?* [12:19] * Selis rethinks and stabs the first hellhound in the head three times with the DV-2 [12:20] <&Hebizuka> *One of them tries to bite you, wanting to close in melee range. The other tries to firebreath you, which takes time and is a ranged attack...* [12:20] <&Hebizuka> *However, you are faster than both dogs. You may roll first.* [12:21] <Selis> @roll 3#2d6 [12:21] <MazeBot> Selis: 6;6;6 [12:21] <&Hebizuka> *SOME HELL-P HAS ARRIVED!* [12:21] <&Hebizuka> *No, not really.* [12:21] <&Hebizuka> *Attacks: 3. Hits: 0.* [12:22] <&Hebizuka> *Sadly you won't hit your target, the devious hellhound avoiding all of your slashes, while roaring and barking.* [12:22] <&Hebizuka> *Hellhound 1's turn...* [12:22] <&Hebizuka> @bodyaim [12:22] <MazeBot> [EXTREMITY] Right hand [12:22] <&Hebizuka> @roll 2d6 [12:22] <MazeBot> Hebizuka: 5 [12:23] <&Hebizuka> *You watch the hellhound's jaw snap loudly as it fails to catch your right hand.* [12:23] <&Hebizuka> *Hellhound 2's turn...* [12:23] <&Hebizuka> *WATCH OUT FOR THE HELLFIRE* [12:23] <&Hebizuka> @bodyaim [12:23] <MazeBot> [LIMB] Left arm [12:23] <&Hebizuka> @roll 2d6 [12:23] <MazeBot> Hebizuka: 12 [12:23] <&Hebizuka> @critwin [12:24] <MazeBot> Traumatic damage! (The amount of Pain suffered is multiplied by 2. Stackable with other multipliers. The sufferer must also make a Temerity Roll with a -20 malus on their next turn.) [12:24] <&Hebizuka> *The hellish dog spits its wave of fire perfectly well...* [12:27] <&Hebizuka> [Damage] Pain: 45% [+9] ; No limb damage ; No clothing damage (fire-retardant) ; Injury suffered: Traumatic damage: you must make a temerity roll before describing your action next turn.* [12:27] <&Hebizuka> *The roll you must make is @roll 1d100-20.* [12:27] <&Hebizuka> *End of Turn 1.* [12:27] <&Hebizuka> *Turn 2.* [12:28] <Selis> @roll 1d100-20 [12:28] <MazeBot> Selis: 1:21-20 [12:28] <&Hebizuka> *what* [12:29] <&Hebizuka> *You pass out. For 2 turns.* [12:29] <&Hebizuka> *It's THAT ironic.* [12:29] <&Hebizuka> *The hellhounds essentially each have a free pass to bite you.* [12:30] <&Hebizuka> *Hellhound 1* [12:30] <&Hebizuka> @bodyaim [12:30] <MazeBot> [LIMB] Right knee [12:30] <&Hebizuka> @roll 2d6 [12:30] <MazeBot> Hebizuka: 5 [12:30] <&Hebizuka> *Snap. Can't bite the HEV Suit, huh?* [12:30] <&Hebizuka> *Hellhound 2* [12:30] <&Hebizuka> @bodyaim [12:30] <MazeBot> [UPPER BODY] Upper body (Stomach, guts) [12:30] <&Hebizuka> @roll 2d6 [12:30] <MazeBot> Hebizuka: 6 [12:31] <&Hebizuka> [Damage] Pain 50% [+7]. Limb damage: None. Clothing damage: None. No other injury. [12:31] <&Hebizuka> *End of Turn 2...* [12:31] <&Hebizuka> *You're still passed out.* [12:31] <&Hebizuka> *They're gonna keep on biting.* [12:31] <&Hebizuka> *Hellhound 1...* [12:31] <&Hebizuka> @bodyaim [12:32] <MazeBot> [WEAK POINT] Genitals [12:32] <&Hebizuka> @roll 2d6 [12:32] <MazeBot> Hebizuka: 6 [12:32] <&Hebizuka> *NOPE. FT+1 weak point malus.* [12:32] <&Hebizuka> *The thing can't figure out how to bite your crotch. Brilliant.* [12:32] <&Hebizuka> *Hellhound 2...* [12:32] <&Hebizuka> @bodyaim [12:32] <MazeBot> [LIMB] Left knee [12:32] <&Hebizuka> @roll 2d6 [12:32] <MazeBot> Hebizuka: 8 [12:33] <&Hebizuka> [Damage] Pain 51% [+3] ; Limb damage: None ; Clothing damage: None ; No other injury [12:33] <&Hebizuka> *That tickles.* [12:33] <&Hebizuka> *End of Turn 3...* [12:34] <&Hebizuka> *You finally woke up. You've survived 2 turns of being passed out.* [12:34] <&Hebizuka> *Turn 4. What is your next move?* [12:34] * Selis stabs the crotch biting hellhound 3 times with the DV-2 in the head [12:35] <&Hebizuka> *They are surprised you suddenly woke up, but they keep barking and howling... and biting.* [12:35] <&Hebizuka> *You may roll.* [12:35] <Selis> @roll 3#2d6 [12:35] <MazeBot> Selis: 6;7;5 [12:35] <&Hebizuka> *Attacks: 3. Hits: 1.* [12:36] <&Hebizuka> *You just had to stab the hellhound once in the head. Your blade goes in, the hellhound shrieks, your blade comes out with blood and brain bits. Dead.* [12:36] <&Hebizuka> Selis [DV-2] Hellhound /H\ [12:37] <&Hebizuka> *Hellhound 2...* [12:37] <&Hebizuka> @bodyaim [12:37] <MazeBot> [UPPER BODY] Torso (Chest, back) [12:37] <&Hebizuka> @roll 2d6 [12:37] <MazeBot> Hebizuka: 6 [12:37] <&Hebizuka> *Clang!* [12:37] <&Hebizuka> [Damage] Pain 56% [+7] ; No limb damage ; No clothing damage ; No other injury [12:38] <&Hebizuka> *End of Turn 4.* [12:38] <&Hebizuka> *Turn 5. What's your next move?* [12:38] * Selis stabs this hellhound in the head 3 times with the DV-2 [12:38] <&Hebizuka> *It tries to claw you, this time...* [12:38] <&Hebizuka> *You're still faster.* [12:39] <&Hebizuka> *As such, you may roll.* [12:39] <Selis> @roll 3#2d6 [12:39] <MazeBot> Selis: 6;6;11 [12:39] <&Hebizuka> *Attacks: 3. Hits: 1.* [12:39] <&Hebizuka> *But that is all that matters, as you have seen.* [12:39] <&Hebizuka> Selis [DV-2] Hellhound /H\ [12:40] <&Hebizuka> *End of fight! (5 turns)* [12:40] <&Hebizuka> *And two more dead bodies to your bodycount.* [12:40] * Selis checks the weapon [12:41] <&Hebizuka> [Weapon] Class 1 - IZHMASH Mosin-Nagant M1891 rifle | 7.62x54mm R - Bolt-action | No accessory | Internal magazine, 5 rounds, no +1 | Weight: 22 - [5/5, 5x FMJ] - Cond: Perfect / Clns: Perfect [12:41] <&Hebizuka> *glorious rifle of mosin* [12:42] <Selis> !mrooms1 [12:42] <&Hebizuka> [ Selis ] Unique door: 6050 - Roomstyle: 437 - Enemy strength: 6 /6 [12:42] * Selis heads on [12:44] <&Hebizuka> *An abandoned bar... Yet ANOTHER weapon; they keep on coming now... And no-one awaits in this room. Not even a zombie behind the bar counter to serve you a brains cocktail. (ew)* [12:44] <Selis> !mrooms1 [12:44] <&Hebizuka> [ Selis ] Unique door: 6263 - Roomstyle: 245 - Enemy strength: 4 /6 [12:44] * Selis heads onwards [12:46] <&Hebizuka> *A factory line. Quite a strange setting. You see food in a rusty metal box, in the corner. Still nobody.* [12:46] * Selis examines the food [12:46] <&Hebizuka> [Food] Fruit - Apple. 1d6 [12:46] * Selis eats it [12:46] <&Hebizuka> @roll 1d6 Nutrition [12:46] <MazeBot> Hebizuka, Nutrition: 1 [12:46] <&Hebizuka> *of course.* [12:47] <&Hebizuka> *It tastes like molasses and grandmothers.* [12:47] <Selis> !mrooms1 [12:47] <&Hebizuka> [ Selis ] Unique door: 1788 - Roomstyle: 195 - Enemy strength: 4 /6 [12:47] * Selis heads on, spitting out rotten apple [12:50] <&Hebizuka> *A regular, featureless room. Two clown zombies are lurking about.* [12:51] * Selis headstabs the first clown zombie three times with the DV-2. [12:52] <&Hebizuka> *They bring out comically large mallets, about to strike you with them while laughing like literal madmen.* [12:52] <&Hebizuka> *But your knife nuttery is much faster! You may roll.* [12:52] <Selis> @roll 3#2d6 [12:52] <MazeBot> Selis: 9;6;4 [12:52] <&Hebizuka> *Attacks: 3. Hits: 1.* [12:53] <&Hebizuka> *You stab the clown zombie so hard, the head comes off in a splurt of dark blood.* [12:53] <&Hebizuka> Selis [DV-2] Clown zombie /H\ [B] [12:53] <&Hebizuka> *Clown zombie's turn...* [12:53] <&Hebizuka> @bodyaim [12:53] <MazeBot> [LIMB] Left leg [12:54] <&Hebizuka> @roll 2d6 [12:54] <MazeBot> Hebizuka: 5 [12:54] <&Hebizuka> *WHAM, the mallet strikes the floor.* [12:54] <&Hebizuka> *End of turn 1.* [12:54] <&Hebizuka> *Turn 2. What is your next move?* [12:54] * Selis stabs the wannabe kaiba corp employee in the head with the DV-2 thrice [12:55] <&Hebizuka> *You may roll first, as the CZ still wants to mallet strike you. No way he'll get promoted like this.* [12:55] <Selis> @roll 3#2d6 [12:55] <MazeBot> Selis: 8;3;6 [12:55] <&Hebizuka> *Attacks: 3. Hits: 1.* [12:55] <&Hebizuka> *Another ripped head off the spine of a spineless Kaiba Corp bastard.* [12:55] <&Hebizuka> *Wait, what?* [12:56] <&Hebizuka> Selis [DV-2] Clown Zombie /H\ [B] [12:56] <&Hebizuka> *End of fight! (2 turns)* [12:57] <Selis> !mrooms1 [12:57] <&Hebizuka> [ Selis ] Unique door: 6012 - Roomstyle: 366 - Enemy strength: 3 /6 [12:57] * Selis heads on to the next room [13:00] <&Hebizuka> *Another regular, featureless. A box of ammo. Again. Yeah. Consistency my ass. Nobody in that room either. Yup.* [13:01] * Selis checks the ammo. [13:01] <&Hebizuka> [Ammunition] .408 Chey Tac, API, 20 rounds - Weight 2 [13:01] <Selis> !mrooms1 [13:01] <&Hebizuka> [ Selis ] Unique door: 2948 - Roomstyle: 186 - Enemy strength: 5 /6 [13:01] * Selis heads through [13:02] <&Hebizuka> *A scratched room, full of @graffiti. There are clothes on the floor, and still nobody.* [13:02] <&Hebizuka> *It's like they're all scared of you.* [13:02] <Selis> @graffiti [13:02] <MazeBot> *Unreadable. It's a blood splatter.* [13:02] * Selis checks the clothes [13:02] <&Hebizuka> [Clothing] Footwear - Military boots - AC Hardskin - Blunt-resistant, Sharp-resistant, Piercing-resistant, Explosion-resistant - Weight: 9 - [Dmg 4/4] [13:03] * Selis swaps the hiking boots for the military boots. [13:04] <&Hebizuka> *Footwear replaced.* [13:04] <Selis> !mrooms1 [13:04] <&Hebizuka> [ Selis ] Unique door: 1787 - Roomstyle: 425 - Enemy strength: 1 /6 [13:04] * Selis heads onwards. [13:06] <&Hebizuka> *A washitsu. There's a container here, a bag of money, and three zombies.* [13:06] * Selis tosses a MkII at the first zombie [13:06] <&Hebizuka> *Grenade time!* [13:06] <&Hebizuka> *They'll want to claw at you, but... Roll first.* [13:06] <Selis> @roll 2d6 [13:06] <MazeBot> Selis: 10 [13:07] <~SU_Tempest> !mfragMK2 [13:07] <&Hebizuka> [ SU_Tempest ] MkII grenade - Frag shrapnel: 0 [13:08] <&Hebizuka> *Close-hit. Despite none of the shrapnel managed to hit the zombies (somehow), the blast alone is enough to kill them, the first zombie in particular, losing its arm in a gory fashion.* [13:08] <&Hebizuka> Selis [MkII] Zombie [13:08] <&Hebizuka> Selis [MkII] Zombie [13:08] <&Hebizuka> Selis [MkII] Zombie [13:08] <&Hebizuka> *End of fight! (1 turn)* [13:08] * Selis opens the container [13:08] <&Hebizuka> *This is a wooden box, and it has a mechanical lock.* [13:09] <Selis> !mrooms1 [13:09] <&Hebizuka> [ Selis ] Unique door: 5224 - Roomstyle: 405 - Enemy strength: 2 /6 [13:09] * Selis heads onward [13:10] <&Hebizuka> *A regular, featureless room. There's some food here, as well as a ghoul.* [13:11] * Selis stabs the ghoul in the head three times with the DV-2 [13:11] <&Hebizuka> *The ghoul shrieks and tries to claw you in retaliation.* [13:11] <&Hebizuka> *Speed conflict! 1: Selis. 2: Ghoul* [13:11] <&Hebizuka> @roll 1d2 [13:11] <MazeBot> Hebizuka: 1 [13:11] <&Hebizuka> *You may roll first!* [13:11] <Selis> @roll 3#2d6 [13:11] <MazeBot> Selis: 11;10;8 [13:11] <&Hebizuka> *Attacks: 3. Hits: 3.* [13:11] <&Hebizuka> *Officially and positively #rekt* [13:12] <&Hebizuka> Selis [DV-2] Ghoul /H\ [B] [13:12] <&Hebizuka> *End of fight (1 turn)* [13:12] <Selis> !mrooms1 [13:12] <&Hebizuka> [ Selis ] Unique door: 3927 - Roomstyle: 63 - Enemy strength: 5 /6 [13:12] * Selis heads onwards. [13:13] <&Hebizuka> *Yet another military bedroom, with a huge blood splatter on the wall to your right... There is a MEDAID4 supply crate on the bed, though.* [13:13] * Selis opens the crate [13:14] <&Hebizuka> =MEDAID4 crate= [13:14] <&Hebizuka> [Meds] 2x Blue pill - Steroids - Strength+20%, Libido increase, FT+2, Steroid rage for 3d6 turns - Weight: 0.1/item [13:14] <&Hebizuka> [Meds] 2x Condom - Negates impregnation received/Halves potency lost - Weight: 0.1 [13:14] <&Hebizuka> [Meds] White powder - Cocaine - Alertness increase, Strength+10%, Pain sensitivity-10%, Hallucinations for 3d6 turns - Weight: 0.1 [13:15] * Selis takes the cocaine. [13:17] <&Hebizuka> *You make yourself a rail with the cocaine, then snort it.* [13:17] <&Hebizuka> *Suddenly, everything around you feels a lot more BRUTAL and COCAINUM.* [13:18] <&Hebizuka> @roll 3d6 [13:18] <MazeBot> Hebizuka: 6 [13:18] <Selis> !mrooms1 [13:18] <&Hebizuka> [ Selis ] Unique door: 1834 - Roomstyle: 283 - Enemy strength: 4 /6 [13:18] * Selis heads through [13:22] <&Hebizuka> *A funky and featureless room. There's a swirly object on the floor, and a dog with Raditz's head.* [13:22] <&Hebizuka> *It seems to mumble something about having a child caretaker diploma.* [13:24] * Selis stabs the raditz's in the head with three stabs from the DV-2 [13:25] <&Hebizuka> *The Radogz tries to rear itself and ... spit enchiladas at you.* [13:25] <&Hebizuka> *But you may roll first... I guess?* [13:26] * Selis da da da dada do do i'ma rolling my attack. [13:26] <Selis> @roll 3#2d6 [13:26] <MazeBot> Selis: 8;8;6 [13:26] <&Hebizuka> *Attacks: 3. Hits: 2.* [13:29] <&Hebizuka> *You stab Raditz the Dog. It dies. HOORAY!* [13:29] <&Hebizuka> Selis [British accent with a DV-2] Raditz the Dog /H\ [13:29] <&Hebizuka> *End of fight! (1 turn)* [13:30] <Selis> "My DV-2 is worth 9 Raditz, i am worth 15 Raditz" [13:30] * Selis checks the swirly object. [13:33] <&Hebizuka> [Item] A finger skateboard [13:33] <Selis> !mrooms1 [13:33] <&Hebizuka> [ Selis ] Unique door: 248 - Roomstyle: 265 - Enemy strength: 2 /6 [13:33] * Selis heads onward [13:35] <&Hebizuka> *A regular, featureless room. There is an animal weapon on the floor, which are guarded by Yukari Yakumo, Duke Nukem, and Benjamin Franklin!* [13:35] <&Hebizuka> *All three of which are break-dancing.* [13:37] * Selis tosses a MkII at the Duke Nukem. [13:40] <&Hebizuka> *Of course you're faster than their break-dancing attack.* [13:40] <&Hebizuka> *You may roll.* [13:40] <Selis> @roll 2d6 [13:40] <MazeBot> Selis: 8 [13:40] <&Hebizuka> *Close-hit!* [13:41] <~SU_Tempest> !mfragMK2 [13:41] <&Hebizuka> [ SU_Tempest ] MkII grenade - Frag shrapnel: 10 [13:41] <&Hebizuka> *The grenade explodes in a red and fuschia colored blast. The break-dancers are literally vaporized.* [13:41] <&Hebizuka> Selis [MkII] Yukari Yakumo [B] [13:42] <&Hebizuka> Selis [MkII] Duke Nukem [B] [13:42] <&Hebizuka> Selis [MkII] Ben Franklin [B] [13:42] <&Hebizuka> *End of dance-- I mean, fight (1 turn)* [13:42] <Selis> !mrooms1 [13:42] <&Hebizuka> [ Selis ] Unique door: 1505 - Roomstyle: 119 - Enemy strength: 4 /6 [13:42] * Selis heads onwards [13:45] <&Hebizuka> *A regular, featureless room... which is completely empty, of either brank-dancers or funny objects. At least the walls are green and blue.* [13:46] <Selis> !mrooms1 [13:46] <&Hebizuka> [ Selis ] Unique door: 1331 - Roomstyle: 347 - Enemy strength: 2 /6 [13:46] * Selis continues on [13:47] <&Hebizuka> *The hallucinations wear off. The COCAINUM wears off... the world is boring again.* [13:48] <&Hebizuka> *A regular, featureless room. A weapon is on the floor, and a bes is lurking around.* [13:51] * Selis stabs in the head thrice with the dv-2 [13:52] <&Hebizuka> *The Bes tries to charge some sort of dark energy in its hands, about to hurl it at you in the form of some kind of demonic fireball. At least, this is what the demon wants to do, because you may roll first.* [13:52] <Selis> @roll 3#2d6 [13:52] <MazeBot> Selis: 10;12;7 [13:52] <&Hebizuka> *Attacks: 3. Hits: 3 (1 critical)* [13:52] <&Hebizuka> @critwin [13:52] <MazeBot> Huge wound cavity! (If the hit struck a damageable limb, this limb suffers an extra 3 points of damage. Explosives: ALL damageable limbs suffer an extra 3 points of damage.) [13:52] <&Hebizuka> *Not applicable.* [13:52] <&Hebizuka> *You revoke the Bes' living license.* [13:53] <&Hebizuka> Selis [DV-2] Bes /H\ [B] [13:53] <&Hebizuka> *You also revoked its right to have a head.* [13:53] <&Hebizuka> *End of fight! (1 turn)* [13:53] <Selis> !mrooms1 [13:53] <&Hebizuka> [ Selis ] Unique door: 3227 - Roomstyle: 224 - Enemy strength: 6 /6 [13:53] * Selis heads onward [13:54] <&Hebizuka> *An abandoned mess hall. There seems to be absolutely nothing or nobody here. At all.* [13:55] <&Hebizuka> *It's like the antichamber before a Mega Man boss. It means trouble.* [13:55] <&Hebizuka> *Especially when you see the stereotypical Hell-themed door in front of you.* [13:55] * Selis eats the ration bag, all of the portions [13:55] <&Hebizuka> @roll 5d7 Nutrition [13:55] <MazeBot> Hebizuka, Nutrition: 17 [13:55] <&Hebizuka> @mrbmenu [13:55] <MazeBot> #61: Meat + Balls (?) [13:56] <&Hebizuka> *You're not quite sure as to what you just ate. All you know is that it was meat and... balls...?* [13:56] <Selis> !mrooms1 [13:56] <&Hebizuka> [ Selis ] Unique door: 3546 - Roomstyle: 74 - Enemy strength: 6 /6 [13:56] * Selis heads through the door [13:56] <&Hebizuka> *Your vision does feel sharper.* [13:58] <&Hebizuka> *You enter a very opulent bedroom. You see a feminine, humanoid figure sitting on her silk bed. Everywhere you see, is nicely decorated, high quality furniture, and other signs of wealth.* [13:58] <&Hebizuka> *This is Mammon, Demon Lord of Greed.* [13:58] <~SU_Tempest> [Mammon] You did come, huh. [13:59] <Selis> "You guys really really don't understand one way path" [13:59] <~SU_Tempest> [Mammon] Oh, I didn't think you'd survive on the way. [13:59] <Selis> "Not like there was much in the way" [14:00] <~SU_Tempest> [Mammon] Filthy little inconvenience. I hear you caused problem to Bee. [14:00] <~SU_Tempest> (problems*) [14:00] <Selis> "We'll he's going by BBQ now" [14:00] <~SU_Tempest> [Mammon] Fat fuck can't handle himself anyway. But I am the real bad news. [14:01] <Selis> "You know, they all say that at first, then they die" [14:01] <~SU_Tempest> [Mammon] When I'm done with you, I'll strip you of all your riches... And everything you find valuable. You are going to die, human speck. [14:01] <&Hebizuka> *Mammon wants to fight.* [14:01] <&Hebizuka> *What is your first move?* [14:01] <Selis> @cover [14:01] <MazeBot> A wall. (Health: 60, LDV modifier: -4) [14:01] * Selis takes cover. [14:01] <Selis> @roll 2d6 [14:01] <MazeBot> Selis: 5 [14:02] <&Hebizuka> *You take cover, but you lose time...* [14:03] <&Hebizuka> *...then you watch Mammon JUMP at you, and demonstrate her immense strength by doing a huge drop kick on you.* [14:03] <&Hebizuka> @bodyaim [14:03] <MazeBot> [LIMB] Left shoulder [14:03] <&Hebizuka> @roll 2d6 [14:03] <MazeBot> Hebizuka: 6 [14:04] <&Hebizuka> *The kick slams you on the floor, sending you spinning; but it's more spectacular than it is damaging.* [14:06] <&Hebizuka> [Damage] Pain 25% [+11] - Limb damage: Left arm 12/20 [-5] ; No clothing damage ; No other injury [14:06] <&Hebizuka> *End of Turn 1.* [14:06] <&Hebizuka> *Turn 2. What's your next move?* [14:12] * Selis stabs Mammon in the head three times with the DV-2 [14:13] <&Hebizuka> *Mammon tries to strike you with a terribly powerful punch, as if she was trying to grab the punch out of you! But you are faster than she is. You may roll first.* [14:13] <Selis> @roll 3#2d6 [14:13] <MazeBot> Selis: 5;3;6 [14:14] <&Hebizuka> *Attacks: 3. Hits: 1.* [14:14] <&Hebizuka> *You drive your blade inside Mammon's head, and pull it out... and all it seems to have left is a tiny dent.* [14:14] <&Hebizuka> *She's barely unscathed.* [14:15] <~SU_Tempest> [Mammon] Be scared, fucker. I'm not afraid of being hit in the head. [14:15] <&Hebizuka> *She hisses, and tries to attack!* [14:15] <&Hebizuka> @bodyaim [14:15] <MazeBot> [UPPER BODY] Torso (Chest, back) [14:15] <&Hebizuka> @roll 2d6 [14:15] <MazeBot> Hebizuka: 9 [14:17] <&Hebizuka> [Damage] Pain: 40% [+17] - Limb damage: Chest 35/40 [-4] - No clothing damage - No other injury. [14:17] <&Hebizuka> *End of Turn 2.* [14:17] <&Hebizuka> *Turn 3. What is your next move?* [14:18] * Selis stabs Mammon twice in the head with the chainsaw. [14:20] <&Hebizuka> *Mammon gets sadistic and tries to punch you once again, with that unholy strength of hers.* [14:20] <~SU_Tempest> [Mammon] I'll ruin you! [14:20] <&Hebizuka> *Order: Mammon, Selis* [14:20] <&Hebizuka> *Mammon's turn...* [14:20] <&Hebizuka> @bodyaim [14:20] <MazeBot> [UPPER BODY] Torso (Chest, back) [14:20] <&Hebizuka> @roll 2d6 [14:20] <MazeBot> Hebizuka: 6 [14:21] <&Hebizuka> [Damage] Pain: 56% [+17] - Limb damage: 33/40 [-2] - No clothing damage - No other injury [14:22] <&Hebizuka> *Your turn. You may roll now.* [14:22] <Selis> @roll 2#2d6 [14:22] <MazeBot> Selis: 8;8 [14:23] <&Hebizuka> *Two successful chainsaw hits, resulting in significant cuts and dents in Mammon's face... * [14:23] <&Hebizuka> *Mammon shrieks and gets visibly angry.* [14:23] <~SU_Tempest> [Mammon] You will dearly PAY for that!! [14:23] <&Hebizuka> *End of Turn 2.* [14:23] <&Hebizuka> *Turn 3. What's your next move?* [14:25] * Selis stabs her twice in the chest with the chainsaw this time. [14:26] <&Hebizuka> *Mammon tries to smack you with her closed fist once again. And she is first to go.* [14:26] <&Hebizuka> @bodyaim [14:26] <MazeBot> [LIMB] Left arm [14:26] <&Hebizuka> @roll 2d6 [14:26] <MazeBot> Hebizuka: 9 [14:28] <&Hebizuka> [Damage] Pain 63% [+7] - Limb damage: Left arm 10/20 [-2] - No clothing damage - No other injury. [14:29] <&Hebizuka> *It's your turn. Roll now!* [14:29] <Selis> @roll 2#2d6 [14:29] <MazeBot> Selis: 4;8 [14:29] <&Hebizuka> *You miss the first swing, but manage to strike on the second.* [14:30] <&Hebizuka> *She gets even angrier.* [14:30] <&Hebizuka> *You hear her emitting a high-pitched groan, her eyes become bright.* [14:30] <&Hebizuka> *End of Turn 3.* [14:30] * Selis repeats the process, two stabs to the chest with the chainsaw. [14:30] <&Hebizuka> *Turn 4.* [14:31] <&Hebizuka> *Mammon responds to your chainsaw strike attempt by another kicking strike...* [14:31] <&Hebizuka> *Mammon's turn...* [14:32] <&Hebizuka> @bodyaim [14:32] <MazeBot> [UPPER BODY] Torso (Chest, back) [14:32] <&Hebizuka> @roll 2d6 [14:32] <MazeBot> Hebizuka: 11 [14:33] <&Hebizuka> [Damage] Pain 83% [+22] ; Limb damage: Chest 31/40 [-2] ; No clothing damage ; No other injury [14:33] <~SU_Tempest> [Mammon] I can feel your heart beat, I can see you clutching to life, but I'll break this grasp of yours, and you'll be mine! [14:33] <&Hebizuka> *It's now your turn.* [14:33] <&Hebizuka> *You may roll!* [14:33] <Selis> @roll 2#2d6 [14:33] <MazeBot> Selis: 7;6 [14:34] <Selis> "Even in the bowels of hell, demon's can still feel fear" [14:34] <&Hebizuka> *Attacks: 2. Hits: 2.* [14:35] <&Hebizuka> *Mammon stops and staggers, as if she was about to explode, but she just steps back a few times and crashes on the floor, on her back.* [14:35] <&Hebizuka> *She clutches her face, then screams in anger.* [14:36] <~SU_Tempest> [Mammon] FUCK! I wanted your gear! I wanted EVERYTHING from you! I knew you were prime material... Why do you have to escape MY grasp?! [14:36] <~SU_Tempest> [Mammon] DAMN IT. [14:36] <&Hebizuka> *Demon Lords defeated: 3/7* [14:36] <&Hebizuka> Selis [Chainsaw] Mammon [14:37] <~SU_Tempest> [Mammon] I thought I had you. I thought I'd never need to use what I could do on you. Urgh... [14:37] <Selis> "I'm sure it was quite impressive" [14:37] <~SU_Tempest> [Mammon] Belphegor is the next on the way... I might've cared a LOT about your gear, but he won't give a shit. [14:40] <Selis> !mrooms1 [14:40] <&Hebizuka> [ Selis ] Unique door: 659 - Roomstyle: 165 - Enemy strength: 6 /6 [14:41] * Selis heads onward, giving a mocking wave to the dfeated mammon [14:41] <~SU_Tempest> *She doesn't even look at you.* [14:43] <&Hebizuka> *An abandoned kitchen. Weapons are here in the corner, and you see a horned devil with a handgun.* [14:43] * Selis stabs the horned devil in the head 3 times with the DV-2 [14:44] <&Hebizuka> *The horned devil points their handgun at you and fires once, screaming something along the lines of "You bastard!". He probably worked for Mammon.* [14:44] <&Hebizuka> *Speed conflict!* [14:44] <&Hebizuka> *1: Selis. 2: H.Devil* [14:45] <&Hebizuka> @roll 1d2 [14:45] <MazeBot> Hebizuka: 1 [14:45] <&Hebizuka> *You may roll first!* [14:45] <Selis> @roll 3#2d6 [14:45] <MazeBot> Selis: 10;8;8 [14:45] <&Hebizuka> *Attacks: 3. Hits: 3.* [14:45] <&Hebizuka> *You stab the devilish servant, mauling his head.* [14:46] <&Hebizuka> Selis [DV-2] Horned devil /H\ [B] [14:46] <&Hebizuka> *End of fight! (1 turn)* [14:46] <&Hebizuka> *Your vision returns to normal.* [14:46] * Selis tries to sleep now the devil has been dealt with. [14:47] <&Hebizuka> *Roll 1d2. 1: Failure. 2: Success.* [14:47] <Selis> @roll 2d6 [14:47] <MazeBot> Selis: 5 [14:47] <Selis> @roll 1d2 [14:47] <MazeBot> Selis: 1 [14:47] <&Hebizuka> *No sleep for the adrenalined.* [14:47] * Selis check the weapons [14:48] <&Hebizuka> [Weapon] Class 4 - 3x MkII fragmentation grenade. May send between 0 and 15 shrapnel on targets upon exploding. Weight: 1/item [14:48] <&Hebizuka> [Weapon] Class 3 - Glock 17 pistol | 9x19mm Parabellum - Semi-auto | No accessory | Glock 9mm 17-round mag, +1 | Weight: 3 - [16+1/17, 17x EAP] - Cond: Perfect / Clns: Perfect [14:48] * Selis equips the 3 grenades [14:49] <&Hebizuka> *Equipped!* [14:49] <Selis> !mrooms1 [14:49] <&Hebizuka> [ Selis ] Unique door: 2481 - Roomstyle: 294 - Enemy strength: 3 /6 [14:49] * Selis heads on [14:50] <&Hebizuka> *A regular, featureless room. Nobody here this time. In fact there's nothing at all.* [14:50] * Selis takes codeine [14:51] <&Hebizuka> [Heal] Pain 37% [-40] [14:51] <&Hebizuka> @roll 2d6 [14:51] <MazeBot> Hebizuka: 8 [14:51] <&Hebizuka> *You feel nauseous and weaker.* [14:53] * Selis uses one FAK on her left arm. [14:53] <&Hebizuka> *You deploy the first aid kit, and take care of the damage done to your arm.* [14:53] <Selis> !mrooms1 [14:53] <&Hebizuka> [ Selis ] Unique door: 5984 - Roomstyle: 80 - Enemy strength: 3 /6 [14:54] * Selis continues [14:54] <&Hebizuka> [Heal] Limb damage; Left arm: 17/20 [+7] [14:56] <&Hebizuka> *A bedroom, with a container again. There's also a small item on the floor.* [14:56] * Selis opens the container. [14:56] <&Hebizuka> *It's not locked, and it's not trapped either. What's inside is free for you to take...* [14:58] <&Hebizuka> =Container= [14:58] <&Hebizuka> [Item] An odd recoil spring. A custom recoil spring that doesn't seem to properly fit in any standard firearm. But what does it belong to? [14:58] <&Hebizuka> [Weapon] Class 2 - IMI UZI submachine gun | 9x19mm Parabellum - Semi/Full | Silencer | UZI 32-round mag, no +1 | Weight: 5 - [32/32, 32x TPD] - Cond: Perfect / Clns: Perfect [14:58] <&Hebizuka> [Item] A paper containing a @rumor [14:58] <Selis> @rumor [14:58] <MazeBot> Those who practice magic, master the elements. [14:58] * Selis checks the small item [14:58] <&Hebizuka> [Meds] Cigarette (required lighter or fire source to use) - Hunger -2d6, FT+1 for 2d6 turns - Weight: 0.1 [14:58] <Selis> !mrooms1 [14:58] <&Hebizuka> [ Selis ] Unique door: 3190 - Roomstyle: 347 - Enemy strength: 5 /6 [14:58] * Selis heads on. [15:01] <&Hebizuka> *A regular, featureless room. There are @graffiti on the floor... And nobody or nothing else.* [15:03] <Selis> @graffiti [15:03] <MazeBot> apes will escape and monkeys will become superballs [15:03] <Selis> !mrooms1 [15:03] <&Hebizuka> [ Selis ] Unique door: 5836 - Roomstyle: 276 - Enemy strength: 4 /6 [15:03] * Selis continues [15:04] <&Hebizuka> *You make it to the shop hub. As before: delicatessen, weapon shop, and a nurse.* [15:04] * Selis approaches the nurse "List please" [15:06] <&Hebizuka> =Nurse - Meds for sale= [15:06] <&Hebizuka> [Meds] White tablet - Ecstasy - Pain sensitivity-10%, FT+1, Hallucinations, Strength-10%, for 3d6 turns - Weight: 0.1 [15:06] <&Hebizuka> [Meds] Condom x6 - Negates impregnation received/Halves potency lost - Weight: 0.1 per item [15:06] <&Hebizuka> [Meds] Vial - ADBAC - Impregnation-100%/Potency-50% - Weight: 0.1 [15:06] <&Hebizuka> [Meds] Blood Transfusion Kit (BTK) - Removes 5 units from the bleeding counter - Weight: 1 [15:06] <&Hebizuka> [Meds] Blue pill - Amphetamines - Alertness increase, FT-1, Libido increase for 2d6 turns - Weight: 0.1 [15:06] <&Hebizuka> [Meds] Cannabis joint (requires lighter or fire source to use) - Pain -15%, Strength-10% for 3d6 turns - Weight: 0.1 [15:06] <&Hebizuka> [Meds] Syringe - Heroin - Pain sensitivity negated (except for headshots), Strength-30%, FT+2 for 4d6 turns - Weight: 0.1 [15:06] <&Hebizuka> [Meds] White tablet - Paracetamol - Pain-30%, if more than one tablet is consumed in less than 10 turns, the user is poisoned. - Weight: 0.1 [15:06] <&Hebizuka> [Meds] First aid kit (FAK) - Heals damaged limbs, up to 7 HP. Cannot heal disabled limbs. - Weight: 1 [15:07] <Selis> "Paracetamol and a FAK" [15:07] <Selis> "And the Heroine" [15:08] <~SU_Tempest> [Nurse] The FAK is 200, the Paracetamol is another 200, and Heroin is 550. [15:08] * Selis puts up the cash. [15:09] <&Hebizuka> *You have purchased 950 P$ worth of meds.* [15:09] <&Hebizuka> [Money] Carried: 1050 P$ remaining [15:10] <&Hebizuka> [Weight] 48.55/50 [15:10] <&Hebizuka> Checkout [15:12] <&Hebizuka> The progress done in NotM will not be counted towards regular progress until it has ended. Note that rooms visited in NotM are not added to the tally. [15:12] <&Hebizuka> Victims today: 19 [15:12] <&Hebizuka> Total victims so far in NotM: 75 [15:12] <&Hebizuka> Total Demon Lords defeated: 3/7 (1 today) [15:12] <&Hebizuka> =Today's stats= [15:13] <&Hebizuka> Melee 25/42 (60%) [15:13] <&Hebizuka> Grenades 3/3 (100%) [15:13] <&Hebizuka> TOTAL 28/45 (62%) [15:15] <&Hebizuka> =All-NotM stats= [15:15] <&Hebizuka> Shots 56/91 (62%) [15:15] <&Hebizuka> Melee 74/135 (55%) [15:15] <&Hebizuka> Grenades 8/8 (100%) [15:15] <&Hebizuka> TOTAL 138/234 (59% accuracy) [15:16] <&Hebizuka> Achievement progress tally will only be added at the end of the event.