Log:Session 160 (Meta, no ontology)
From Mazeworld
[14:11] <Desuta> "Two major questions. What happened? And where am I? Cause this sure as hell isn't where I came from, and I feel like I shouldn't feel like someone who has just woken up from death." [14:13] <~Tempest> [Medic] Well, you are right on the money, you have indeed effectively died. What happened is that my boss, the Administrator, has caught your soul and saw fit to have it placed in a new body, which I was tasked with making. [14:14] <~Tempest> [Medic] And thus, here you are. I made it as close as possible to the original. [14:15] <Desuta> Dezzy scoffed softly, half tempted to flip the nearest table. However, he opted not to. And instead scoffed, snorted, and whatever other kind of expression of disbelief one could dream up. "And due to the fact that I, quote unquote, died, I now owe my life to this.. Administrator. What a crock of shit that is," the bitterness was rising within him.. [14:17] <~Tempest> [Medic] My boss says that while you are not effectively under her employment or ordered to do anything specific, she did told me to tell you that this makes you the Contestant, and that you have an objective - which you're free to follow or not. That would be to find four religious artifacts called the Cardinal Amulets; the Admin stated that they have the power to bring you back home, alive and safe. [14:17] <~Tempest> [Medic] Though nobody is sure where they are or if they even exist, but there you are. [14:20] <Desuta> A soft puff of air escaped his lips, directed upwards at the mess he called hair. "And so you're telling me that if I want to go back, intact, that I have to risk my life to find these artefacts. Sounds too good to be true if you ask me. I'm guessing that there is a catch. Contestant implies a Game. Game, implies others. I'm not alone in this am I?" [14:21] <~Tempest> [Medic] Well, if the equipment you received is any indication, it's a harsh world out there. And no, you are the only one Contestant that I'm aware of. My boss didn't mention anybody else. [14:23] <Desuta> Dez placed a hand on one of the firearms, giving a soft growl of annoyance. "This whole thing smells fishy. But fine, fuck it. I've lived once before, I can do it again. And, you didn't answer the second question," he stated simply, eyeing up the Medic. "And don't give me a vague answer like 'in a hospital,' you know full well what I mean." [14:25] <~Tempest> [Medic] Oh! My bad. You are in the town of Arnett, a small settlement in the Mazes, and this is a Biotech laboratory which I (sometimes) head. If you don't have any more questions, I'll proceed with one last check, then escort you outside. [14:27] <Desuta> He shakes his head, rolling his shoulders slightly. "No more questions boss. Go with your check." [14:28] <~Tempest> [Medic] Well, I'd like to know firstly if you remember how you died. [14:31] <Desuta> He blinked at the strangeness of the question, placing his left hand upon his chin. "I'm not too sure. If I had to hazard a guess, I'd say either execution cause I was ca- Yes. I got too cocky, and got caught. Dammit!" [14:32] <~Tempest> *The medic scribbles down on a notepad.* [14:34] <Desuta> "Anything else?" [14:34] <~Tempest> [Medic] Alright. Next, which of these descriptors apply best to your personality type? [14:34] <&Hebizuka> Type A: Reserved, responsible and passionate, but also stubborn, tense, and squeamish. [14:34] <&Hebizuka> Type B: Creative, strong, always active, but also irresponsible, selfish and unforgiving. [14:34] <&Hebizuka> Type C: Cool, adaptable, rational, but also cold-hearted, indecisive and forgetful. [14:34] <&Hebizuka> Type D: Confident, optimistic and strong-willed, but also egotistical, unpredictable and doubtful. [14:34] <&Hebizuka> I have no idea / I'm not sure [14:36] <Desuta> "I.. Have no clue. None of those really match up. Like, I have positive traits from type C, but negative from type B." [14:37] <~Tempest> [14:38] <~Tempest> [Medic] In that case, I'll apply Type C. [14:39] <~Tempest> [Medic] Next... How would you describe your ability to withstand stress in your daily life? [14:39] <&Hebizuka> <<< Very low ; I try my hardest to avoid any and all stressors [14:39] <&Hebizuka> << Low ; I stay away as much as I can from stressful things [14:39] <&Hebizuka> < Below average ; I have difficulty managing stress [14:39] <&Hebizuka> Average ; I can handle stress, to some extent [14:39] <&Hebizuka> Above average ; I am used to stressful events > [14:39] <&Hebizuka> High ; I've grown to handle all but the hardest events >> [14:39] <&Hebizuka> Very high ; I feel completely insensitive and unable to be stressed out >>> [14:39] <Desuta> He nods his affirmative, idly tapping his fingers against his side. "Well. I am.. Was a thief. So I'd say.. Above average." [14:40] <~Tempest> [Medic] Last one before I set you free... How energetic would you describe yourself as? [14:40] <&Hebizuka> <<< Wet noodle ; I am unable to do any sort of hard work lest I pass out [14:40] <&Hebizuka> << Weak ; I am tired easily and I require frequent resting [14:40] <&Hebizuka> < Fragile ; I am average, just not very endurant [14:40] <&Hebizuka> Average ; I am capable of taking some hard work if I need to [14:40] <&Hebizuka> > Tough ; I'm not afraid of hard work and can last a while [14:40] <&Hebizuka> >> Hyperactive ; I can handle so much, inactivity actually tires me [14:40] <&Hebizuka> >>> Unstoppable ; I could last entire days of work without sleep [14:41] <Desuta> "Tough. Most likely." [14:41] <~Tempest> [Medic] All clear! [14:42] <Desuta> "Woohoo?" he asked curiously, before shrugging. "So now I get booted out into the wide world that I have no idea what is, right?" [14:43] <~Tempest> [Medic] Well, that is all I need for my file. I won't ... boot you out, as you put it, but I will escort you to the center of Arnett. May we? Unless you have something else to ask. [14:45] <Desuta> "No questions. So lead the way Doc." [14:52] <&Hebizuka> *Dr. Gage simply noddles, escorting you out of the little hospital bedroom. After an indeterminate amount of walking, you end up in a large room which branches off into four long "streets". In each of those streets you can see the signs and fronts of various shops and establishments.* [14:53] <~Tempest> [Medic] Well.. Here we are. Arnett's Social Square, and this room is its Center. Not particularly beautiful, but it's quiet and little to no problems exist here. This is where I'll be leaving you. If you want to visit the place, feel free to use the Town Map. If you'd rather leave, follow the directions to the Town Entrance and direct yourself to the exit. [14:55] <Desuta> He nods slightly, turning to the Doc and holding out a hand. "Good to meet you, and thanks for the equipment. I'll find you if I need you." [14:56] <~Tempest> [Medic] Unfortunately this is probably the last time we see each other. I have to leave myself. Either way, good luck and stay safe out there. [14:57] <&Hebizuka> *Gage shakes your hand - you end up having a more vigorous grasp than his - then returns towards the Biotech lab. You are now in Arnett's Social Square Center. There are a few people coming and going - three humans and a tengu. The town is otherwise relatively quiet, if you ignore the background noise and the vague sounds of ads on a radio speaker.* [14:57] <&Hebizuka> *There's a town map nearby as well.* [14:58] <Desuta> And thus, Dezzy investigates the map. Best to get his bearings after all. [15:01] <&Hebizuka> =Town map= [15:01] <&Hebizuka> Social square: SS Center (you are here!), Bank, Hiring bureau, Bar, Restaurant (diner), Takeout stand, Shooting range, Library [15:01] <&Hebizuka> Directions: North exit - Hospital // West exit - Residential area // East exit - Shops // South exit - Town entrance [15:02] <Desuta> "Hiring bureau huh.." He checked the map to see if there was any additional information on it, and if not.. Then he opted to go there to find out first hand. [15:02] <&Hebizuka> *The map just tells you what facilities are available in town. Travel to the hiring bureau?* [15:03] <Desuta> Travel. [15:03] <&Hebizuka> *Two turns pass. You cannot pass the door to the hiring bureau - it appears to be closed.* [15:04] <Desuta> Is it locked, or just closed? [15:04] <&Hebizuka> [Note] THE HIRING BUREAU IS CLOSED UNTIL FURTHER NOTICE. P.S.: Rest in peace Tom Garris, former hirer in charge of this establishment [15:05] <Desuta> "Well that's one plan done and dusted.. To the shops then, have a look around.." And so yes, travel to the shops. [15:07] <&Hebizuka> *9 turns pass. You have entered Arnett's shop hub. You can see two shop emplacements: a Weapon shop and a Clothing shop.* [15:09] <Desuta> Painfully aware of the fact that he didn't have any form of whatever currency this place used, but shops and bars could reveal quite a few rumours from shopkeep and customer alike. And so, to the Weapon shop first! [15:11] <&Hebizuka> *Arnett's Weapon shop. The shop owner can be seen sitting behind the counter, reading a newspaper. The sound of rock music can be heard coming out of speakers hung to the ceiling. The walls are adorned with prop weapons (for anti-theft reasons!) and posters advertising the benefits of various of the products you'd expect the place is selling.* [15:11] <&Hebizuka> [Directions] North: Storage room (locked) // South, previously: Back to the Shop hub. [15:14] <Desuta> And so with the casualness, and confidence of someone that knew what they were doing in an unfamiliar place, he approached the counter. "Greetings sir," he.. Well.. Greeted, cheerfully. [15:15] <~Tempest> [Dealer] Oh, good morning, dear customer. What can I help you with? [15:17] <Desuta> "Well! It isn't to do with firearms, yet. That will come shortly. However. If I may ask, what's been the news around? I've only just moved here, so best to get myself acquainted." [15:18] <~Tempest> [Dealer] You mean, in town? Not a whole lot to be honest, aside from the news that keep blaring about the human-youkai war. I'd say it's depressing, but it's good for business! [15:21] <Desuta> He gives a very slight tilt of his head. Mentally filing that information away. "And now, on to business. I recently managed to acquire two firearms, handguns, that I'm unfamiliar with. Both Berettas. An 84FS, and the 92. I just have one question about them. Are they reliable?" [15:23] <~Tempest> [Dealer] Yeah, they're decently reliable. Nothing to write home about when it comes to handguns, but they do their job. It's hard to get them to stop, if you get what I mean. [15:25] <Desuta> "Yeah, I understand. Well, thanks for the help. I'll be sure to stop in when I need something with a little more oomph. Have a good one sir," and with that, he gave a wave, and left to the south. [15:25] <~Tempest> [Dealer] Come back again, and stay safe out there. [15:26] <&Hebizuka> *You are now in Arnett's Shop Hub again.* [15:26] <&Hebizuka> =Town map= [15:26] <&Hebizuka> Shops: Weapon shop, Clothing shop [15:26] <&Hebizuka> Directions: West exit - Social square // East exit: Biotech facility [15:27] <Desuta> Back to the Social Square. [15:28] <&Hebizuka> *6 turns pass, the time for you to return to the Social Square Center.* [15:28] <&Hebizuka> =Town map= [15:28] <&Hebizuka> Social square: SS Center (you are here!), Bank, Hiring bureau, Bar, Restaurant (diner), Takeout stand, Shooting range, Library [15:28] <&Hebizuka> Directions: North exit - Hospital // West exit - Residential area // East exit - Shops // South exit - Town entrance [15:28] <Desuta> To the South exit, time to go. [15:30] <&Hebizuka> *6 more turns pass...* [15:31] <&Hebizuka> *You are now inside the Access corridor. // Directions: East, to Generator // South, to Town Gate. // North, previous, back to Social Square.* [15:31] <&Hebizuka> *The room is completely empty, it only serves to give directions.* [15:31] <Desuta> South again. To the gate. [15:33] <&Hebizuka> *Arnett's Town Gate. Two armed local Citizens are the current people in charge of town defense. They seem bored out of their minds.* [15:33] <&Hebizuka> *One of them carries a submachine gun, the other has nothing but a broken bottle.* [15:36] <Desuta> Dez raised an eyebrow, approaching the pair with curiosity. "Two guards, one without a ranged weapon. That doesn't bode well does it?" he asked simply, tilting his head very slightly in the canine way. [15:37] <~Tempest> [Citizen1] Whatchu want?... [15:38] <Desuta> "Well clearly one of you is going to get shot to shit if something attacks, a broken bottle isn't much of a weapon is it?" [15:39] <~Tempest> [Citizen2] Attacks? Ain't nothing in Arnett that people want... by force or not. We're fiiiine. So whatchu want? [15:40] <Desuta> "If you say so. Regardless, as for what I want. Well, I want to know what is out there, in the rest of the world." he said, semi-cryptically as he waved a hand at the horizon. [15:40] <~Tempest> *The two guards stare at each other for a few moments.* [15:41] <~Tempest> [Citizen1] Like, you've never been in the UA before? [15:41] <Desuta> "Let's just say that I'm not from around here. So, what's to expect in the ewe ay?" [15:43] <~Tempest> [Citizen1] It's what you have to go through to travel to other towns. A maze of road rooms, abandoned rooms from the past and whatnot. What you gotta expect is wild animals, creatures, monsters, the occasional marauder... But if yer a resourceful fella, you can fish out a lot of scavenged goods, too. [15:44] <Desuta> He grins slightly. "Feels like I'd be right at home. Alright, well you too keep.. Doing whatever you're doing. Adios." And with that, he waved once more, turning and looking south once more. [15:45] <~Tempest> [Citizen2] Yea, yea. [15:46] <~Tempest> [Citizen1] Stay s-*Coughing fit* [15:47] <&Hebizuka> *You are now inside the Gap corridor, which serves, for those coming in, as the entrance point ; with the letters of the name ARNETT painted in big above the door behind you. For those going out, this is the last room before the Uncivilized Area. You can check your gear and make a few last decisions before choosing to leave.* [15:48] <Desuta> He pat his pockets a few times, lamenting over kit that he would otherwise have. Before opting to leave. "Alright. Let's do this.." [15:55] <&Hebizuka> *You are now leaving for the UA. Since this is your first venture out of a town, you cannot choose a destination as you haven't visited other towns yet - thus your destination is "Search for a new town."* [15:57] <&Hebizuka> [Select a traveling style] Fast (Shorter distance to the next town, but more dangerous) - Safe (Less chance to find enemies, but less items and findables overall) - Deep (Plentiful items and findables, but much more dangerous and longer distance to the next town) [15:57] <Desuta> Deep. [15:57] <&Hebizuka> *Please wait ,generating next town!* [16:09] <&Hebizuka> *Next town has been generated! Now generating the next rooms.* [16:12] <&Hebizuka> [Next rooms] Left: Corridor // Front: Empty lobby room, forsaken // Right: Roadway [16:12] <&Hebizuka> *Select the door you wish to take. Whenever you are finished in a UA room, you may simply request the next rooms.* [16:12] <Desuta> Front. [16:13] <&Hebizuka> *The next town is remote, be prepared for a long hike.* [16:15] <&Hebizuka> *You enter an empty lobby room, which has been empty for so long, cracks and mold have started appearing on the walls and on the floor. You can spot a beverage on the floor, and a creature lurking about: it appears to be a jaguar, presumably searching for its next meal.* [16:20] <&Hebizuka> *What will you do?* [16:20] <Desuta> Engage the jaguar! [16:21] <&Hebizuka> *You haven't been noticed yet by the big cat. Do you want to attack immediately or seek cover?* [16:21] <Desuta> Attack immediately. [16:22] <&Hebizuka> *At the beginning of most fights, unless in special circumstances, you generally have the option to choose cover first or not. Not doing so is quicker - but you are noticed immediately. Seeking cover requires a roll, modified by your Agility stat. Succeeding may help you preserve stealth and give you an edge, but failing can make you vulnerable for the turn.* [16:23] <&Hebizuka> *Since you are attacking, please indicate which weapon you intend to use first.* [16:23] <Desuta> The M9 pistol. [16:25] <&Hebizuka> *Now, announce where on your target's body you are aiming - you can inspect a creature at no cost to know what body parts exist - then announce how many shots you will attempt.* [16:27] <Desuta> Head, two shots. [16:28] <&Hebizuka> *Certain body parts are harder to hit, but may have advantages - smaller limbs can be damaged faster than the torso, and so on.* [16:29] <&Hebizuka> *Now that you have announced weapon, target, and shots, wait as turn order is resolved - when it is your turn, depending on what happens, you will be prompted to make a roll.* [16:30] <&Hebizuka> [Order this turn] Jaguar, You. [16:30] <&Hebizuka> *The jaguar lunges towards you, with the intent to bite you in the hip!* [16:30] <&Hebizuka> @roll 2d6 [16:30] <MazeBot> Hebizuka: 8 [16:31] <&Hebizuka> *Hit! The jaguar manages to plant his teeth into your lower body. He has somehow failed to cause any limb damage - thus you suffer no wounds either, but it still hurts (+18% Pain).* [16:32] <&Hebizuka> *Your turn, you may roll now.* [16:33] <&Hebizuka> *When you must make a roll for an attack, type @roll x#2d6 - X is the amount of throws you intend to make, one per shot attempted. In your case, it is 2#2d6.* [16:33] <Desuta> @roll 2#2d6 [16:33] <MazeBot> Desuta: 4;8 [16:34] <&Hebizuka> *Shots 1-2: Miss, Hit.* [16:35] <&Hebizuka> *You managed to strike the jaguar once in the head! While it doesn't look like the bullet caused that much pain, you have managed to do something much nicer - you have disabled the jaguar's head in one hit, resulting in an instant kill.* [16:35] <&Hebizuka> Desuta [M9] Jaguar /H\ [B] [16:36] <&Hebizuka> *End of fight! (1 turn)* [16:40] <&Hebizuka> *With the threat dispatched, the combat has ended, and you may now resume looting and searching around.* [16:42] <Desuta> Inspect the beverage! [16:47] <&Hebizuka> [Food] Beverage - Bottle of brandy. 117kcal per part [3/3 parts] - Alcoholic [16:47] <&Hebizuka> *If weight isn't listed on an item event line, assume it weighs 1.* [16:48] <Desuta> Take it, and put it into the backpack. [16:49] <&Hebizuka> [Pack/Main] 2/30 [16:49] <&Hebizuka> *There isn't anything else in the room, aside from a dead jaguar which you can't really do much with. Whenever you're done in a room, look for the next doors, and they shall be shown to you!* [16:50] <Desuta> Look for the doors then! [16:51] <&Hebizuka> [Next rooms] Left: Empty shrine, abandoned // Front: Dining hall, dark // Right: Locker room, disaffected [16:53] <Desuta> Right. [16:57] <&Hebizuka> *Rows and rows of lockers. Most of them bent, broken open, or otherwise destroyed. The rooms is old, looks old and even smells old! Nevertheless, and surprisingly enough, there appear to be items in the lockers. A lot of items.* [16:57] <Desuta> Search these items. "Bound to be something useful, states probability.." he muttered. [17:00] <&Hebizuka> [Weapon] Class 4 - R1/Common - V40 fragmentation mini-grenade. May send between 0 and 6 shrapnel on targets upon exploding. Weight: 1/item [17:00] <&Hebizuka> [Key item] A mobile phone. May be used to access the Mazes' telephone network. More than one can be carried in the inventory; each additional phone weighs 1 unit. - [Battery: 5 /6] [17:00] <&Hebizuka> [Handloading] Jar of rifle powder, regular - weight: 0.5 - [1900 /35000] [17:00] <&Hebizuka> [Food] Canned goods - Beef meatballs, canned, 170g. 299kcal - Weight: 0.5 [17:00] <&Hebizuka> [Ammunition] .38 Special, Personal Defense LSWCHP, 2 rounds - Weight: 0.02 [17:06] <Desuta> V40 into a Class 4 slot, Mobile phone into the gunfighter's belt (key items slot), the rifle powder and meatballs into backpack, and leave the .38 Special rounds. [17:07] <&Hebizuka> *V40 minigrenade equipped!* [17:08] <Desuta> More doors! [17:09] <&Hebizuka> [Pack/Main] 3/30 [17:10] <&Hebizuka> [Next rooms] Left: Former room // Front: Roadway // Right: Studio room, abandoned [17:10] <Desuta> To the right. [17:13] <&Hebizuka> *A room that was once used as a studio for recording videos, presumably for things such as newscasting or talk shows. Most of the equipment is gone, and the room has collected dust ever since. For some god-forsaken reason, there is a pair of chickens waddling about in the room...* [17:16] <Desuta> Dezzy blinked slowly. Giving a soft 'uhh' of surprise. Before deciding to bypass this room, and look at the next potential doors. Provided the chickens weren't homicidal. [17:16] <&Hebizuka> *The chickens are completely non-threatening. You pass without problems.* [17:16] <&Hebizuka> *They cluck, make way for you and flapflap a few feathers in the process.* [17:17] <&Hebizuka> [Next rooms] Left: Library room, overgrown // Front: Danchi (youkai bedroom), abandoned // Right: Break room, abandoned [17:19] <Desuta> Go to the front. [17:21] <&Hebizuka> *An abandoned room laid out like what would be best described as a Japanese bedroom, with multiple futons laid out - this probably used to be the youkai equivalent of a dormitory. Somewhat conspicuously, there is clothing - human clothing - on the floor.* [17:21] <Desuta> And thus, clothing inspection time. [17:22] <&Hebizuka> [Clothing] Top - Tracksuit jacket (Upper body, Arms) - AC: C2 - Blunt-resistant - Weight: 3 - [Cond: Damaged] [17:22] <Desuta> He opted to leave it, rooms once more. [17:24] <&Hebizuka> [Next rooms] Left: Pathway // Front: Empty club room, dark // Right: Bedroom, abandoned [17:26] <Desuta> To the left once more! [17:29] <&Hebizuka> *A pathway, nothing more than another empty room that serves as the path between towns. You spot a voluminous object on the floor.* [17:30] <Desuta> And the logical thing to do, would be investigate this object. [17:31] <&Hebizuka> [Handloading] Handloading kit for Pistol ammunition - weight: 5 [17:32] <Desuta> "Oh nice.." And that was definitely going into the backpack. [17:33] <&Hebizuka> [Pack/Main] 8/30 [17:34] <Desuta> Next doors. [17:35] <&Hebizuka> *You have acquired a Pistol handloading kit. With it, you may disassemble pistol-caliber ammunition into components, and vice-versa. Look for pistol ammunition of calibers you do not want or need if you want to try it out!* [17:35] <&Hebizuka> [Next rooms] Left: Corridor // Front: Library room, forsaken // Right: Corridor [17:36] <Desuta> To the library! [17:42] <&Hebizuka> *An abandoned library. Most of the books and bookshelves have been damaged beyond repair, let alone readability. There is a box of ammunition on the librarian's desk, but there are also two shambling kyonshi - youkai zombies! - in the room, mumbling madly and drooling on the floor while doing so.* [17:44] <Desuta> He blinked slowly, time to engage the zombie things! [17:44] <&Hebizuka> *Will you look for cover first, or attack immediately?* [17:45] <Desuta> Cover first. [17:45] <&Hebizuka> *Firstly, type @cover.* [17:47] <Desuta> @cover [17:47] <MazeBot> No cover at all! [17:47] <&Hebizuka> *Well, you're out of luck. No cover on your side. You can either attempt fleeing, or attack.* [17:48] <Desuta> Fuck it! Attack! [17:48] <&Hebizuka> *Select a target, a weapon, a body part, and an amount of shots to fire.* [17:49] <Desuta> The closest kyonshi, aiming for the head, and 2 shots again. [17:49] <Desuta> With the M9. [17:52] <&Hebizuka> *Assuming Kyonshi #1. There is no difference between the two anyway.* [17:52] <&Hebizuka> [Order this turn] You, Kyonshi1, Kyonshi2. You may roll now! [17:53] <Desuta> @roll 2#2d6 [17:53] <MazeBot> Desuta: 4;7 [17:53] <&Hebizuka> *Shots 1-2: 2 misses.* [17:53] <&Hebizuka> *Both rounds fly over the target's head, unfortunately!* [18:02] <&Hebizuka> *Kyonshi #1 lunges towards you to try and claw your right hand.* [18:02] <&Hebizuka> @roll 2d6 [18:02] <MazeBot> Hebizuka: 2 [18:02] <&Hebizuka> *Critical failure. The Kyonshi instead falls on the ground and bonks its head, hurting itself in the process.* [18:03] <&Hebizuka> *Kyonshi #2 attempts to do about the same, but going for your left shoulder.* [18:03] <&Hebizuka> @roll 2d6 [18:03] <MazeBot> Hebizuka: 10 [18:06] <&Hebizuka> *Hit! You're struck by a claw! You sustain damage to the left arm (-4 HP), you now have a bleeding wound (+1 wound to the left arm, -1.0 Blood), and it just... hurts a fair bit. (+11% Pain)* [18:06] <&Hebizuka> *Current Pain is now 17%.* [18:07] <&Hebizuka> *End of Turn 1. All combatants are still in the fight. Both Kyonshi are now on your side of the room.* [18:08] <&Hebizuka> *You're bleeding. (-0.1 Blood).* [18:08] <&Hebizuka> *Turn 2. What will you attempt this turn?* [18:08] <Desuta> Shot at Kyonshi #2, the head once more, but a single shot. M9 again. [18:09] <&Hebizuka> [Order this turn] You, Kyonshi1, Kyonshi2. You may roll now. [18:11] <Desuta> @roll 1#2d6 [18:11] <MazeBot> Desuta: 6 [18:12] <&Hebizuka> *Miss. The bullet flies once again too high.* [18:13] <&Hebizuka> *Kyonshi #1 attempts a vampiric bite, going for your left hand!* [18:13] <&Hebizuka> @roll 2d6 [18:13] <MazeBot> Hebizuka: 5 [18:13] <&Hebizuka> *Miss. You hear the jaw snap shut close to your hand - but it failed to connect.* [18:13] <&Hebizuka> *Kyonshi #2 also attempt a bite attack, going straight to your chest instead.* [18:13] <&Hebizuka> @roll 2d6 [18:13] <MazeBot> Hebizuka: 7 [18:15] <&Hebizuka> *Hit. You feel teeth plunge through your clothes. The bite was very harsh! Not only it hurts a lot (+44% Pain, total 59%), it took a bunch out of your chest (-8 torso HP) and created a new bleeding wound (+1 wound to Torso, -1.0 Blood). The blood that came out immediately has been sucked away by the Kyonshi, which seems like it's reinvigorating it!* [18:17] <&Hebizuka> *End of Turn 2. You're hurt, your accuracy is decreasing. You're bleeding. (-0.2)* [18:17] <&Hebizuka> *Turn 3. What's your next move?* [18:20] <Desuta> Same target, at the chest, 5 shots. [18:22] <&Hebizuka> [Order this turn] You, Kyonshi1, Kyonshi2 [18:22] <&Hebizuka> *You may roll now.* [18:23] <Desuta> @roll 5#2d6 [18:23] <MazeBot> Desuta: 7;5;5;11;8 [18:26] <&Hebizuka> *Shots 1-5: 3 misses, 2 hits. Two 9mm FMJ rounds strike Kyonshi #2 in the torso area, cutting holes and damaging its flesh. It seems to be a lot more effective than you'd have imagined! The shots caused bleeding wounds to the youkai zombie, but more importantly, they seem to have knocked the creature out of fighting. Not quite dead yet, but not in any fighting shape anymore.* [18:26] <&Hebizuka> *Kyonshi #2 has blacked out.* [18:27] <&Hebizuka> *Kyonshi #1's turn... It attempts clawing you again, going for your right arm this time.* [18:27] <&Hebizuka> @roll 2d6 [18:27] <MazeBot> Hebizuka: 11 [18:28] <&Hebizuka> *Hit! A forceful strike to the left arm. It hurts (+12% Pain), you sustain damage to the right arm (-5 HP, R Arm), and a new bleeding wound (+1 wound to R Arm, -1.0 Blood)* [18:29] <&Hebizuka> *Kyonshi #2 cannot attack this turn - it has blacked out before it could move.* [18:30] <&Hebizuka> *End of Turn 3! You're bleeding (-0.3). Kyonshi #2 is blacked out on the floor and is bleeding.* [18:30] <&Hebizuka> *Turn 4. Next move?* [18:30] <Desuta> 4 shots at Kyonshi #1, Torso shots. [18:31] <&Hebizuka> [Order this turn] You, Kyonshi1. You may roll first.* [18:32] <Desuta> @roll 4#2d6 [18:32] <MazeBot> Desuta: 10;8;7;6 [18:33] <&Hebizuka> *Shots 1-4: 2 hits, 2 misses.* [18:35] <&Hebizuka> *Two hits on the other kyonshi - which goes down as well! One hit in particular seems to have dislodged a lot of meat out of your target. With the critical failure the kyonshi sustained last turn, your shots promptly and swiftly finished it off. Nice shot!* [18:36] <&Hebizuka> Desuta [M9] Kyonshi [18:36] <&Hebizuka> *End of fight! (4 turns)* [18:36] <&Hebizuka> *You're bleeding. (-0.3)* [18:37] <&Hebizuka> *The remaining Kyonshi - the one that has blacked out - is still alive, but out of commission. You can spend a turn to finish it off if you want - with any method you deem useful, or you can ignore it. Be careful as if you spend too long in the room, it can wake up again.* [18:39] <Desuta> And so Dezzy opts to curb stomp the unconscious pain in his.. Everything. Determined to finish it off. [18:40] <&Hebizuka> *Where are you aiming your foot?* [18:40] <Desuta> Straight for the head. [18:41] <&Hebizuka> *CRACK.* [18:41] <&Hebizuka> Desuta [Kick] Kyonshi /H\ [B] [18:41] <&Hebizuka> *You managed to break open the braincase. You have blood and zombie brains scattered all over your foot - but damn does it feel good.* [18:41] <&Hebizuka> *You're bleeding. (-0.3)* [18:44] <Desuta> And with that done and dusted, Dez decided to search each Kyonshi, [18:45] <&Hebizuka> *Neither of the creatures carried anything of use. Even the clothes- what tattered remains there were - are ill-fitting.* [18:46] <Desuta> He cursed to himself, swapping out his empty M9 mag for one of his two full ones. And then heading over to the box of ammo. [18:47] <&Hebizuka> *Swapping magazines for the Beretta M9. To the belt: [0/15]. To the weapon: [15+1/15, FMJ]. Time taken: 1 turn. During which you bleed again. (-0.3)* [18:51] <&Hebizuka> *You notice a few items have also appeared on the floor.* [18:53] <Desuta> He checks out the new items, as well as the ammo box. [18:53] <&Hebizuka> [Ammunition] Box of .45 Colt, Surplus Lead, 50 rounds - [27/50] - Weight: 0.54 [18:53] <&Hebizuka> [Handloading] Spent case, 9x19mm Parabellum - weight: 0.01 - [Quantity: 3] [18:55] <Desuta> He takes both, just in case. Into the backpack with you! [18:57] <&Hebizuka> [Pack/Main] 8.57/30 [18:59] <Desuta> And on to the next rooms! [19:00] <&Hebizuka> [Next rooms] Left: Empty shooting lanes, disaffected // Front: Washitsu (youkai bedroom), abandoned // Right: Hospital bedroom, abandoned [19:02] <Desuta> To the right. [19:04] <&Hebizuka> *You are bleeding on your way to the next room. (-0.3)* [19:06] <&Hebizuka> *A hospital bedroom. A tattered old hospital bed, a faded smell of antiseptics, and a broken EKG monitor. You spot a few items on the nightstand...* [19:07] <Desuta> Inspection time! [19:07] <&Hebizuka> [Meds] Individual Bandage (IB) - Cures 1 wound. - Weight: 0.1 - [Quantity: 5] [19:10] <Desuta> He gives a sigh of relief, and uses three bandages on each of his three wounds. [19:11] <&Hebizuka> *You spend a turn per bandage and per wound to cover, which means bleeding reduces progressively until all your wounds are covered. (-0.2), (-0.1)* [19:12] <&Hebizuka> *You are no longer bleeding.*