Customs:Minor services (no ontology)

From Mazeworld

(Difference between revisions)
Line 1: Line 1:
-
Here is the list of all services offered by the Maze Customs of lesser importance than [[Customs:Ammunition|ammunition]] and [[Customs:Weapons|weapon family modifications]].
+
Here is the list of all services offered by the Maze Customs of lesser importance than [[Customs:Ammunition|ammunition]] and [[Customs:Weapons|weapon family modifications]]. The majority of these services are conversion services, which modify or add features to existing firearms.
 +
 
 +
'''NOTE:''' ALL weapons acquired via such services are not listed on any database, and are not considered Crafting weapons as they were not obtained via crafting from a blueprint.
= Full weapon conversions =
= Full weapon conversions =
Line 22: Line 24:
| <[#img [hash XNHTYPNC125YGQP48H270C7JJT][width 250]]>
| <[#img [hash XNHTYPNC125YGQP48H270C7JJT][width 250]]>
|}
|}
 +
 +
= Full-auto conversions =
 +
A service which converts a typically semi-automatic only weapon into a fully-automatic or a select-fire one, via the addition of auto sears, drop-in conversion units, or other methods to transform the weapon.
 +
 +
== Handguns ==
 +
Converts semi-automatic handguns into '''fully automatic''' handguns (Full-auto only). Aside from fire mode and name, the resulting weapons are otherwise identical to their regular counterparts, and unobtainable elsewhere. This also changes the category of those weapons to "Auto Pistol". Furthermore, all of those conversions cost '''100 P$''' apiece.
 +
 +
* [[Beretta 81FS]] => 81FS FA
 +
* [[Beretta 84FS]] => 84FS FA
 +
* [[Beretta 92FS]] => 92FS FA
 +
* [[Beretta M9]] => M9 FA
 +
* [[Intratec TEC-9]] => TEC-9 FA
 +
 +
== Rifles ==
 +
Converts semi-automatic rifles into '''fully automatic''' rifles (Full-auto only). Aside from fire mode and name, the resulting weapons are otherwise identical to their regular counterparts, and unobtainable elsewhere. This also changes the category of those weapons to "Combat rifle". Furthermore, all of those conversions cost '''300 P$''' apiece.
 +
 +
* [[IZHMASH Simonov SKS]] => SKS FA
 +
* [[Ruger 10/22]] => AC22
 +
* [[Ruger Mini-30]] => AC762
 +
 +
== Model conversions ==
 +
Converts an existing, semi-automatic only firearm into a select-fire counterpart also available on the market, OR vice-versa, via replacement of the trigger group, fire selector unit, and any other relevant parts. Those conversions cost '''250 P$''' apiece and in either way (from semi to select-fire, or the other way around).
 +
 +
* [[General Motors M1 Carbine|M1 Carbine]] <=> [[General Motors M2 Carbine|M2 Carbine]]
 +
* [[Heckler & Koch HK91A2]] <=> [[Heckler & Koch G3A3]]
 +
* [[Ruger Mini-14GB]] <=> [[Ruger AC556]]
 +
* [[Springfield M1A]] <=> [[Springfield M14]]
= Rest upcoming soon (WIP) =
= Rest upcoming soon (WIP) =

Revision as of 09:31, 7 February 2014

Here is the list of all services offered by the Maze Customs of lesser importance than ammunition and weapon family modifications. The majority of these services are conversion services, which modify or add features to existing firearms.

NOTE: ALL weapons acquired via such services are not listed on any database, and are not considered Crafting weapons as they were not obtained via crafting from a blueprint.

Full weapon conversions

A service where an engineer will use firearms or firearm parts to manufacture new, unique firearms, unobtainable anywhere else. 100% custom and quality guaranteed!

Vollmer HK51-B

The resulting weapon is touted as the shortest, and fastest (in terms of weight/Initiative Speed) light machine gun in the Mazes.

  • Name: Vollmer HK-51B
  • Class: Class 2
  • Category: Machine gun
  • Caliber: 7.62x51mm NATO
  • Action: Semi/Full
  • Weight: 9 units
  • Feeding: HK21 belts
  • Firearm maintenance stats: DV-2 RV-2
  • Accessory compatibility: Muzzle brake, Silencer, Hensoldt ZF6 scope, Hensoldt ZF10 scope, Bipod
(image)

Full-auto conversions

A service which converts a typically semi-automatic only weapon into a fully-automatic or a select-fire one, via the addition of auto sears, drop-in conversion units, or other methods to transform the weapon.

Handguns

Converts semi-automatic handguns into fully automatic handguns (Full-auto only). Aside from fire mode and name, the resulting weapons are otherwise identical to their regular counterparts, and unobtainable elsewhere. This also changes the category of those weapons to "Auto Pistol". Furthermore, all of those conversions cost 100 P$ apiece.

Rifles

Converts semi-automatic rifles into fully automatic rifles (Full-auto only). Aside from fire mode and name, the resulting weapons are otherwise identical to their regular counterparts, and unobtainable elsewhere. This also changes the category of those weapons to "Combat rifle". Furthermore, all of those conversions cost 300 P$ apiece.

Model conversions

Converts an existing, semi-automatic only firearm into a select-fire counterpart also available on the market, OR vice-versa, via replacement of the trigger group, fire selector unit, and any other relevant parts. Those conversions cost 250 P$ apiece and in either way (from semi to select-fire, or the other way around).

Rest upcoming soon (WIP)