Encounters (no ontology)

From Mazeworld

(Difference between revisions)
(Shops and services)
(Shops and services)
Line 89: Line 89:
*[[Hiring bureau]] - '''Hirer'''
*[[Hiring bureau]] - '''Hirer'''
*[[Hospital room]] - '''Medic'''
*[[Hospital room]] - '''Medic'''
 +
*[[Jewelry]] - '''Jeweler'''
*[[Maid]] and [[Head maid]]
*[[Maid]] and [[Head maid]]
*[[Martial artist]]
*[[Martial artist]]
*[[Nurse]]
*[[Nurse]]
-
*[[Jewelry]] - '''Jeweler'''
 
*[[Resting area]] - '''Resting area nurse'''
*[[Resting area]] - '''Resting area nurse'''
*[[Scientist]]
*[[Scientist]]

Revision as of 12:04, 18 October 2014

Aside from finding a variety of items, the contestant's primary source of interaction and fights comes from encounters he/she makes.

An encounter is a broad word to define anything that can be met or fought that isn't an item, a mission, or a trap. It encompasses all monsters, enemies, shops, services, and so on of the game, but missions have their own section, being part of scripted events.

Creatures may be hostile, neutral, peaceful, or afraid. A hostile creature will immediately attack the contestant, a neutral one ignores it (becoming hostile only if attacked voluntarily), a peaceful one will not attack the contestant, or sometimes, help him/her, and afraid ones will try to run away from the contestant.

Lastly, humans and certain youkai may have randomly generated physical appearance through the use of Physio codes.

Please refer to the individual articles of each creature to obtain more detailed information.

Creatures

Example creature page.

Standard categories

Special categories

Humans

Shops and services

See also