Example creature (no ontology)

From Mazeworld

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Line 25: Line 25:
| '''Damage type'''
| '''Damage type'''
| [[Limb damage|LDV]]
| [[Limb damage|LDV]]
-
| [[Gameplay mechanics#Initiative system|IS]
+
| [[Gameplay mechanics#Initiative system|IS]]
-
| Unarm
+
| <span style="color: white">C1</span>
-
| Light
+
| <span style="color: #AAAAAA">C2</span>
-
| Hardskin
+
| <span style="color: #666666">C3</span>
-
| Kevlar-2
+
| <span style="color: cyan">A1</span>
-
| Kevlar-3
+
| <span style="color: #00FF00">A2</span>
-
| Kevlar-4
+
| <span style="color: yellow">A3</span>
-
| HEV
+
| <span style="color: orange">A4</span>
 +
| <span style="color: red">A5</span>
|-
|-
| Attack 1
| Attack 1
Line 39: Line 40:
| +X
| +X
| XX
| XX
-
| <span style="color: red">126%</span>
+
| 99%
-
| <span style="color: orange">96%</span>
+
| 77%
-
| <span style="color: yellow">73%</span>
+
| 66%
-
| <span style="color: green">40%</span>
+
| 55%
-
| 20%
+
| 44%
-
| 9%
+
| 33%
-
| <span style="color: white">3%</span>
+
| 22%
 +
| 11%
|-
|-
| Attack 2
| Attack 2
Line 52: Line 54:
| +X
| +X
| XX
| XX
-
| <span style="color: red">126%</span>
+
| 99%
-
| <span style="color: orange">96%</span>
+
| 77%
-
| <span style="color: yellow">73%</span>
+
| 66%
-
| <span style="color: green">40%</span>
+
| 55%
-
| 20%
+
| 44%
-
| 9%
+
| 33%
-
| <span style="color: white">3%</span>
+
| 22%
 +
| 11%
|-
|-
| Attack 3
| Attack 3
Line 65: Line 68:
| +X
| +X
| XX
| XX
-
| <span style="color: red">126%</span>
+
| 99%
-
| <span style="color: orange">96%</span>
+
| 77%
-
| <span style="color: yellow">73%</span>
+
| 66%
-
| <span style="color: green">40%</span>
+
| 55%
-
| 20%
+
| 44%
-
| 9%
+
| 33%
-
| <span style="color: white">3%</span>
+
| 22%
 +
| 11%
|}
|}

Latest revision as of 20:38, 4 June 2015

Creature name

Image needed!

Vital stats

  • Alignment: X
  • Armor Class: X
  • Pain sensitivity: xxx%
  • Meat worth: X
  • Blood: X

Attacks

Attack name Range Damage type LDV IS C1 C2 C3 A1 A2 A3 A4 A5
Attack 1 Melee/Ranged <type> +X XX 99% 77% 66% 55% 44% 33% 22% 11%
Attack 2 Melee/Ranged <type> +X XX 99% 77% 66% 55% 44% 33% 22% 11%
Attack 3 Melee/Ranged <type> +X XX 99% 77% 66% 55% 44% 33% 22% 11%

Body groups

  • HEAD: X
  • BODY: X
  • LIMB: X
  • EXTREMITY: X
  • WEAK POINTS: X

Other stats

  • Skeleton type: X
  • Can be tamed: X
  • Can use gear: X
  • Special weaknesses: X
  • Special immunities: X
  • Base FT: 6

Natural traits

The full list of encounter traits, complete with detailed effects, can be found here.

  • Trait #1: Trait effects
  • Trait #2: Trait effects