Example creature (no ontology)

From Mazeworld

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=== Attacks ===
=== Attacks ===
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''Damage tables display Pain done to each AC in order: Naked/Light/Hardskin Kevlar2/Kevlar3/Kevlar4/HEV''.
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{|
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* ''attack 1'' - XXX-type, LDV+X, IS X, damage table - melee/ranged
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| '''Attack name'''
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* ''attack 2'' - XXX-type, LDV+X, IS X, damage table - melee/ranged
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| '''Range'''
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* ''attack 3'' - XXX-type, LDV+X, IS X, damage table - melee/ranged
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| '''Damage type'''
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| [[Limb damage|LDV]]
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| [[Gameplay mechanics#Initiative system|IS]]
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| <span style="color: white">C1</span>
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| <span style="color: #AAAAAA">C2</span>
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| <span style="color: #666666">C3</span>
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| <span style="color: cyan">A1</span>
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| <span style="color: #00FF00">A2</span>
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| <span style="color: yellow">A3</span>
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| <span style="color: orange">A4</span>
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| <span style="color: red">A5</span>
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|-
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| Attack 1
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| Melee/Ranged
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| <type>
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| +X
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| XX
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| 99%
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| 77%
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| 66%
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| 55%
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| 44%
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| 33%
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| 22%
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| 11%
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|-
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| Attack 2
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| Melee/Ranged
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| <type>
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| +X
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| XX
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| 99%
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| 77%
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| 66%
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| 55%
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| 44%
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| 33%
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| 22%
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| 11%
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|-
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| Attack 3
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| Melee/Ranged
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| <type>
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| +X
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| XX
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| 99%
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| 77%
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| 66%
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| 55%
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| 44%
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| 33%
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| 22%
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| 11%
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|}
=== Body groups ===
=== Body groups ===
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* Special immunities: X
* Special immunities: X
* Base FT: 6
* Base FT: 6
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=== Natural traits ===
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''The full list of encounter traits, complete with detailed effects, can be found [[Encounter traits|here]].''
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* '''Trait #1''': Trait effects
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* '''Trait #2''': Trait effects

Latest revision as of 20:38, 4 June 2015

Creature name

Image needed!

Vital stats

  • Alignment: X
  • Armor Class: X
  • Pain sensitivity: xxx%
  • Meat worth: X
  • Blood: X

Attacks

Attack name Range Damage type LDV IS C1 C2 C3 A1 A2 A3 A4 A5
Attack 1 Melee/Ranged <type> +X XX 99% 77% 66% 55% 44% 33% 22% 11%
Attack 2 Melee/Ranged <type> +X XX 99% 77% 66% 55% 44% 33% 22% 11%
Attack 3 Melee/Ranged <type> +X XX 99% 77% 66% 55% 44% 33% 22% 11%

Body groups

  • HEAD: X
  • BODY: X
  • LIMB: X
  • EXTREMITY: X
  • WEAK POINTS: X

Other stats

  • Skeleton type: X
  • Can be tamed: X
  • Can use gear: X
  • Special weaknesses: X
  • Special immunities: X
  • Base FT: 6

Natural traits

The full list of encounter traits, complete with detailed effects, can be found here.

  • Trait #1: Trait effects
  • Trait #2: Trait effects