Food (no ontology)

From Mazeworld

Revision as of 14:34, 2 July 2014 by SU Tempest (Talk | contribs)

Food is an important kind of item in Mazeworld, and is one of the ways to avoid dying. The primary way to quell hunger, a contestant may eat to avoid dying from starvation, but not too much, to avoid suffocation.

Food is available in high variety and quantities, and may be classed in several types, the full list of which can be seen on the list linked below. The majority of food items have a weight of 1 unit, with some rare exceptions. Food items in Mazeworld are usually found at random in the rooms, but may also be bought in a randomly-found dedicated shop: the delicatessen. Food can also be found in restaurants.

Food items may be consumed at any time, but if done during combat, eating a food item will take the whole turn. A contestant should not indulge in a meal when they're about to be attacked or shot at!

Nutritional value is of paramount importance, as hunger is rated in kilocalories (kcal), so are food items. The richer and more nutritious the food item, the more valuable it is. Contestants are advised to stock up on as much food as possible. As nutrition is expended by the Contestant's body in order to heal naturally from certain injuries, it is best to remain well-fed. Failing to eat sufficiently may lead to starvation, which in turn prevents natural healing from occurring. However, beware of reaching the other extreme; over-eating can lead to nausea and unpleasant sessions of vomiting, and can even lead to death if one indulges too much!

See also