Guide:Changelog (Meta, no ontology)

From Mazeworld

Revision as of 21:29, 10 October 2013 by SU Tempest (Talk | contribs)

Latest released Mazeworld update: September 19th, 2013; MazeWorld 2.5 (+extended cookie dough additions)
Next planned Mazeworld update: Unknown date; MazeWorld 2.6

Changelog archive can be found here: Guide:Changelog Archive

2.6 planned changes

The Big Mission Reform

  • Many Missions will be reworked, a new Mission group will be introduced (Proxy Missions), and Mission groups may be extended to a projected 15 for each group, in lieu of 11 for Normal and Alternate and 13 for Contracts.
    • Existing Contract Missions and Co-Op Missions will be untouched.

Gameplay changes

  • A new AC category is introduced; Raw Damage (Abbreviated as RawDmg or RD).
    • RD AC encounters do not have any Pain meter, nor are concerned by anything concerning Pain; they also do not have Strength Perks.
    • Instead, they have a hit point counter, and a LDV modifier, and must be killed or destroyed by reducing it to zero, making it functionally similar from how Cover works.
    • Existing encounters will be reworked to have an RD AC and LDV modifier, which will replace their AC and perk.
  • The base LDV roll for Explosive-type weapons is now 1d10 (plus LDV modifier) instead of 1d6, to reflect the power of explosives.

New weapons

  • As always, a bag of new weapons is planned; list coming soon.