Log:Session 128 (Meta, no ontology)

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[16:31] <&Hebizuka> Question 1: Which one of those styles do you like the most? [16:31] <&Hebizuka> A) The action hero [16:31] <&Hebizuka> B) The laidback sniper [16:31] <&Hebizuka> C) The rogue cop [16:31] <&Hebizuka> D) The mercenary [16:31] <&Hebizuka> E) The survivalist [16:31] <&Hebizuka> F) The magnificent bastard [16:31] <&Hebizuka> G) The iron fist authority figure [16:31] <&Hebizuka> H) The free-spirited avenger [16:31] <&Hebizuka> I) The psycho [16:31] <Miriam_Schall> "... B." [16:34] <&Hebizuka> *You may choose between Package A (sniper rifle with 4x optic and 3 mags) or Package B (conventional rifle with no optic and 4 mags).* [16:37] <Miriam_Schall> "I'll take Package B, please." [16:40] <&Hebizuka> Question 2: If you could change your lifestyle and stick forever to it, what would you pick? [16:40] <&Hebizuka> A) Living in a ranch in Texas, with a wife/husband, a dog, a pick-up truck with the gun rack, and a barbecue every weekend [16:40] <&Hebizuka> B) Moving to the jungles in Africa and becoming the friend of gorillas and chimpanzees [16:40] <&Hebizuka> C) Getting a flamboyant house near a French beach and enjoy the beach view every day of the year [16:40] <&Hebizuka> D) Become a Greenpeace member and endlessly fight for nature's sake (even though she asked you for nothing) [16:40] <&Hebizuka> E) Become the owner of your very own brand of beer, and have it known as the "most hardcore beer" in the world [16:40] <&Hebizuka> F) Move to Japan and become the owner of a hot springs bath [16:40] <Miriam_Schall> "... I have a weakness for beaches, so C it is." [16:42] <&Hebizuka> Question 3: The fate of a popular teen idol derided by critics for terrible singing, is in your hands. You... [16:42] <&Hebizuka> A) Think he should be respected as a role model for the future generations [16:42] <&Hebizuka> B) Hang him [16:42] <&Hebizuka> C) Hang and shoot him [16:42] <&Hebizuka> D) Subject him to waterboarding [16:42] <&Hebizuka> E) Force him to wear nothing but a collar, walk on all fours and bark like a dog while following you around [16:44] <Miriam_Schall> "... I don't much care for having people around, and I'm no brute... Still, I can just hear their blather already. D, please." [16:45] <&Hebizuka> Question 4: You have received 500 dollars to spend in any store of your area. You spend it on… [16:45] <&Hebizuka> A) Groceries for the next two months [16:45] <&Hebizuka> B) Spend it on designer clothes and finally look as rich and secure as you always wished to be [16:45] <&Hebizuka> C) That latest-generation workout machine to spend two-thirds of your time training on [16:45] <&Hebizuka> D) Wal-Mart ammunition and an extra rifle for plinking in your backyard [16:45] <&Hebizuka> E) That small store with the hard rock music and the very cool selection of biker accessories [16:45] <&Hebizuka> F) Food, supplies, shotgun ammunition, a guide on how to survive the zombie apocalypse, and anxiolytics to overcome paranoia [16:46] <Miriam_Schall> "... I don't think I've ever had that much extra money at one time. I'd... probably invest it, so A is the closest choice to that." [16:50] <&Hebizuka> Question 5: If you could choose only one song genre to listen to for those long trips on the highway, it would be... [16:50] <&Hebizuka> A) Classic and/or driving rock, or something equivalent you'd listen on the go, so every highway is Route 66 and every meal is a T-Bone steak [16:50] <&Hebizuka> B) Upbeat, adrenaline-pumping electro house music, because every night is "Outrun cops" night [16:50] <&Hebizuka> C) Fast-paced 1980's hard rock, because every road is like your own personal race track [16:50] <&Hebizuka> D) Old-school 1990's hip-hop, because only true street rats - such as you - know how to keep it real [16:50] <&Hebizuka> E) Classical music, particularly dramatic pieces (Overture 1818, the Soviet national anthem), because these are the only true sounds for you [16:50] <&Hebizuka> F) Marijuana reggae and other kinds of feel-good music, because you don't have to put up with road rage [16:50] <&Hebizuka> G) Chicago house music or some other form of underground club music, because you cultivate an underground attitude [16:50] <&Hebizuka> H) Something nobody has heard of, because you are a hipster [16:52] <Miriam_Schall> "... Difficult choice. Between F and B, I think I'll take B... less words. And a girl has her fantasies..." [16:52] <&Hebizuka> Question 6: When you are faced with a problem or an issue in your day-to-day life, what words describe best the way you deal with it? [16:52] <&Hebizuka> A) Honorably, driven by a code of conduct [16:52] <&Hebizuka> B) Like a boss, awesomely, with style [16:52] <&Hebizuka> C) Righteously, with gallantry [16:52] <&Hebizuka> D) Soldierly, patriotically [16:52] <&Hebizuka> E) Dutifully, selflessly, as a second-nature [16:52] <&Hebizuka> F) Affectionately, compassionately [16:54] <Miriam_Schall> "... I'd say... Well, I'd like to say A, but in reality, I'm probably more of an E type. E, definitely." [16:58] <&Hebizuka> Question 7: You are stranded on an island, and you can have only one of the following. You pick… [16:58] <&Hebizuka> A) Your loved one [16:58] <&Hebizuka> B) A satellite phone [16:58] <&Hebizuka> C) A survival knife [16:58] <&Hebizuka> D) A guide about exotic plants [16:58] <&Hebizuka> E) A solar-powered radio with a selection of reggae music [16:58] <&Hebizuka> F) Enough fuel to transform the island into a gigantic bonfire [16:59] <Miriam_Schall> "... D. A knife might be a better choice, but I'd still prefer D." [17:01] <&Hebizuka> Question 8: We are in the 17th century, and you're well-known among pirates and corsairs for… [17:01] <&Hebizuka> A) Your bone-chilling smile of gold and silver [17:01] <&Hebizuka> B) Your large hands covered in bracelets (which are very good at choking) [17:01] <&Hebizuka> C) Your two flintlock pistols, symbol of a very early lineage of cowboys and dual-wielding psychos [17:01] <&Hebizuka> D) Your galleon called "The Island Crusher" [17:01] <&Hebizuka> E) Your enormous cannon you nicknamed "Mama" [17:01] <&Hebizuka> F) Your immense wealth and fleet of successful merchant ships [17:02] <Miriam_Schall> "... A. In those times, a lady would need more than a physical edge to earn respect." [17:03] <&Hebizuka> Question 9: Which of those vehicles reflect best your tastes? [17:03] <&Hebizuka> A) The expensive, high-performance sports car [17:03] <&Hebizuka> B) The ultra comfortable luxury sedan [17:03] <&Hebizuka> C) The family-oriented minivan with 7 seats [17:03] <&Hebizuka> D) The ultra-powerful, ultra-manuverable sports bike [17:03] <&Hebizuka> E) The riced-up import car with a paintjob customized according to your tastes [17:03] <&Hebizuka> F) The ambulance (or another form of rescue vehicle) [17:03] <&Hebizuka> G) The limousine with personal chauffeur [17:04] <Miriam_Schall> "... I'm almost embarrassed to admit it, but D." [17:06] <&Hebizuka> Question 10: It's your birthday and you received a mystery gift. You open it and find... [17:06] <&Hebizuka> A) An unexpected but actually very useful and practical item which you end up using every day [17:06] <&Hebizuka> B) Something that happens to be an item you've always wanted - and you suspect the senders knew exactly what you wanted [17:06] <&Hebizuka> C) A basket full of food and comfortable clothes of your size [17:06] <&Hebizuka> D) Appropriate clothes for a cosplay or a disguise of your favorite fictional character [17:06] <&Hebizuka> E) A wad of cash (or equivalent currency) [17:06] <&Hebizuka> F) The war relics of that ancestor in your family who fought during a war generations ago [17:08] <Miriam_Schall> "A is more likely, but B has a... romantic, feel to it... Hah, let's not delude myself. A is the realistic answer." [17:09] <&Hebizuka> Question 11: Friends come ringing at your door at 10 PM, they want you to join them at a party, but you had other plans. You finally decide to… [17:09] <&Hebizuka> A) Go to this party; might be some hot chicks/boys to check out [17:09] <&Hebizuka> B) Go to this party and buy everyone drinks; to be the king/queen of the night! [17:09] <&Hebizuka> C) Tell them to get lost; you never go to parties anyway [17:09] <&Hebizuka> D) Don't answer and lock yourself up at home; the computer is your friend [17:09] <&Hebizuka> E) Tell them you'll join them later yourself, then go to the party with a shotgun; That'll teach them to respect YOUR plans [17:09] <&Hebizuka> F) Greet your friends with your shotgun and threaten to shoot them if they don't leave; It could be a trap from the CIA! [17:10] <Miriam_Schall> ... "Oh god I'm a boring person. I doubt anyone would be inviting me in the first place, and I don't like such... situations... D it is." [17:29] <&Hebizuka> *And one last question...* [17:29] <&Hebizuka> Question 12: Which mission set do you want to attempt? [17:29] <&Hebizuka> A) Normal missions - Be part of an intricate archaeological plot full of uncanny surprises, in order to uncover a huge treasure. [17:29] <&Hebizuka> B) Alternate missions - Participate in the human-youkai conflict as an ally of youkai activists and defeat their life-long enemies: the military. [17:29] <&Hebizuka> C) Proxy missions - Join a military squad and climb the ranks. Objective: Defeat a powerful youkai activist group at all costs... and against all odds. [17:29] <&Hebizuka> D) Contracts - Recommended for players seeking a freer, less-linear progression. Become a contractor and complete various unrelated jobs as they're offered to you, for fame and money. [17:32] <Miriam_Schall> "I think I'll take A... getting involved in other's affairs isn't my style." [17:34] <&Hebizuka> *Are you sure? There is no going back on this choice.* [17:35] * Miriam_Schall nods. "That, and it sounds the most thrilling." [17:36] <&Hebizuka> Very well. Your starting equipment will be delivered by an engineer very soon. [17:36] <&Hebizuka> *It's now that you realize you're naked.* [17:38] * Miriam_Schall looks down, and shivers slightly. She preserves at least some modesty by covering herself with her hands, looking around for something more... substantial. "... Hello?" [17:39] <&Hebizuka> *An engineer enters the room, pushing a large cart, on which several crates can be seen. The engineer appears to be male, but he seems completely devoid of any interest in your current nudity.* [17:39] <~Tempest> [Engie] I have a letter and a shipment for a certain "Miriam Schall". [17:40] * Miriam_Schall frowns slightly... "That's me. There's... clothes, in this, I assume?" [17:40] <~Tempest> [Engie] I have no idea what's in there, but I know that it's all yours. And here is your letter. (http://pastebin.com/eCaajeVS) [17:42] * Miriam_Schall reads, and frowns even more. "I'm not psychotic... Oh, whatever. Is that all?" [17:42] <~Tempest> [Engie] Should be. Any questions? [17:43] <Miriam_Schall> "... Not really, no. Thanks for bringing all this down, I guess." [17:44] <~Tempest> *The engineer promptly turns heels and leaves you alone with the crates and letter. There are 6 crates, numbered and labeled: "LBE", "Weapons & Ammo", "Food", "Clothing & Armor", "Meds", and "Valuables", respectively.* [17:45] * Miriam_Schall casually uncovers herself- she hadn't really tried that hard after getting the letter- and opens the "Clothing and Armor" crate. [17:47] <&Hebizuka> <Clothing & Armor> [17:47] <&Hebizuka> [Clothing] Top - T-Shirt (Upper body, Shoulders) - AC: C2 - Blunt-resistant - Weight: 3 - [Cond: Good] [17:47] <&Hebizuka> [Clothing] Bottom - Jeans (Lower body, Legs, Crotch) - AC: C2 - Blunt-resistant - Weight: 3 - [Cond: Damaged] [17:47] <&Hebizuka> [Clothing] Footwear - Regular shoes - AC: C2 - Blunt-resistant, Sharp-resistant - Weight: 5 - [Cond: Worn] [17:47] <&Hebizuka> [Clothing] Headgear - Twaron helmet - AC: A2 - Blunt-PROOF, Sharp-PROOF, Piercing-resistant - Ballistic protective, fire-retardant - Weight: 9 - [Cond: Damaged] [17:47] <&Hebizuka> [Clothing] Body armor - Twaron vest (Upper body) - AC: A2 - Blunt-PROOF, Sharp-resistant, Piercing-resistant - Fire-retardant, Plate carrier - Weight: 9 - [Cond: Damaged] [17:47] <&Hebizuka> [Clothing] Trauma plate - Ceramic - Health: 30 HP / Pass-through threshold: 8+ dmg / Pain reduction: 0.1x - Weight: 2 [17:48] <&Hebizuka> *The ceramic trauma plate can only be worn in a Body Armor with the plate carrier trait.* [17:49] * Miriam_Schall puts on the jeans and t-shirt first, then decides it would be best to go ahead and put the armor on too. She fiddles with getting the plate in correctly, but once that's done and everything is on, she'll move onto the LBE crate. [17:49] <&Hebizuka> *Adjusting inventory...* [17:53] <&Hebizuka> *You've emptied the Clothing crate. Moving on to the LBE one...* [17:53] <&Hebizuka> <LBE> [17:53] <&Hebizuka> [LBE] (Utility belt) Default belt: Capacity 0 units + Key items (Can carry key items) [17:53] <&Hebizuka> [LBE] (Backpack) Field pack: Capacity 40 units [17:55] * Miriam_Schall takes everything inside, putting it on as well. Not her usual choice in clothing, but it's better than nudity. Afterwards, she'll move on to the Weapons crate. [17:57] <&Hebizuka> <Weapons & Ammo> [17:57] <&Hebizuka> [Weapon] Class 1 - Savage Arms Axis conventional rifle | 5.56x45mm NATO - Bolt-action | No accessory | Axis 4-round mag, +1 | Weight: 18 | Weight: 22 - [3+1/4, Surp] - Cond: Good / Clns: Clean [17:57] <&Hebizuka> [Weapon accessory] Magazine: Savage Arms Axis 4-round magazine. Size tier: Small ; Weight: 0.5+0.04 (0.54) - [4/4 Surp] [17:57] <&Hebizuka> [Weapon accessory] Magazine: Savage Arms Axis 4-round magazine. Size tier: Small ; Weight: 0.5+0.04 (0.54) - [4/4 Surp] [17:57] <&Hebizuka> [Weapon accessory] Magazine: Savage Arms Axis 4-round magazine. Size tier: Small ; Weight: 0.5+0.04 (0.54) - [4/4 Surp] [17:57] <&Hebizuka> [Weapon accessory] Magazine: Savage Arms Axis 4-round magazine. Size tier: Small ; Weight: 0.5+0.04 (0.54) - [4/4 Surp] [17:57] <&Hebizuka> [Ammunition] Box of 5.56x45mm NATO, Surp, 20 rounds - [20/20] - Weight: 0.2 [17:57] <&Hebizuka> [Weapon] Class 4 - M67 fragmentation grenade. May send between 0 and 15 shrapnel on targets upon exploding. Weight: 2/item [17:57] <&Hebizuka> [Weapon] Class 4 - M67 fragmentation grenade. May send between 0 and 15 shrapnel on targets upon exploding. Weight: 2/item [17:57] <&Hebizuka> *A rifle, 4 magazines, spare ammunition, and two grenades.* [17:58] * Miriam_Schall will take everything in the box. It's... not what she's used to, in fact, she's "used to" nothing, but still. [18:00] <&Hebizuka> *The rifle and grenades will be equipped, while the ammunition and magazines will be placed in your backpack.* [18:01] <Miriam_Schall> "Which next... Meds, food... valuables... Let's start with Food." [18:02] <&Hebizuka> <Food> [18:02] <&Hebizuka> [Food] Seafood - Mussels. 69kcal [18:02] <&Hebizuka> [Food] Seafood - Mussels. 69kcal [18:02] <&Hebizuka> [Food] Seafood - Sea bass. 125kcal [18:03] <Miriam_Schall> "Goddamnit, it's all seafood. I'm... I guess I can tolerate it... if I'm starving." [18:03] * Miriam_Schall begrudgingly takes the food. [18:04] <&Hebizuka> *All items placed in the backpack.* [18:04] <&Hebizuka> *Which crate next?* [18:05] <Miriam_Schall> "Meds... which I'll need if I eat the food. [18:10] <&Hebizuka> <Meds> [18:10] <&Hebizuka> [Meds] Vial - Universal antivenom - Cures 5 Venom. - Weight: 0.1 [18:10] <&Hebizuka> [Meds] Syringe - Hydroxocobalamin (HXCB) - Cures Cyanide poisoning. - Weight: 0.1 [18:11] * Miriam_Schall nabs both. "Cures cyanide... jesus. I hope I never need this... Onto the valuables." [18:12] <&Hebizuka> *Both items placed into backpack.* [18:12] <&Hebizuka> <Valuables> [18:12] <&Hebizuka> [Valuable] Metal - Golden cuff link - Value 125 P$ - Weight: 0.1 [18:12] <&Hebizuka> [Money] 192 P$ - Weight: 1.92 [18:13] <&Hebizuka> *Your backpack possesses a money pouch; which can carry up to 2000 P$ without impacting inventory weight.* [18:13] <Miriam_Schall> "... It's... kinda pretty... I'll take it anyway." [18:13] <&Hebizuka> *Place loose money in pouch?* [18:14] <Miriam_Schall> Yes. [18:15] <&Hebizuka> [Pack/Main] 5.66/40 [18:15] <&Hebizuka> [Money] Total carried 192 P$ [18:15] <&Hebizuka> *You are now all set and equipped, and you are ready to go. Welcome to the Mazes, Miriam Schall! Type !mrooms3 then pick a door.* [18:16] <Miriam_Schall> !mrooms3 [18:16] <&Hebizuka> [ Miriam_Schall ] Left door: 1521 - Front door: 5146 - Right door: 1854 - Roomstyle: 211 [18:16] * Miriam_Schall sighs. "Choices. Well... To the right it is." [18:18] <&Hebizuka> *A regular, featureless room. No furniture, no outstanding things, just grey walls. You spot an accessory on the floor...* [18:18] * Miriam_Schall looks at accessory. She's never been good at accesorizing..! [18:20] <&Hebizuka> [Weapon accessory] Bipod [18:21] * Miriam_Schall looks at her own rifle. If the bipod fits, it ships. Otherwise, there's no point in taking it. [18:22] <&Hebizuka> *The Axis has no provisions to accept a bipod, sadly.* [18:22] * Miriam_Schall leaves it in place. [18:22] <Miriam_Schall> !mrooms3 [18:22] <&Hebizuka> [ Miriam_Schall ] Left door: 2151 - Front door: 2924 - Right door: 3516 - Roomstyle: 19 [18:22] * Miriam_Schall is off to the right. [18:29] <&Hebizuka> *A laundry room, full of washing machines, some of which are currently working. There appears to be no-one here, but you do spot a (very clean) piece of clothing in one of the plastic containers labeled "CLEAN".* [18:30] * Miriam_Schall looks at the clothing item. Now this could be useful. [18:31] <&Hebizuka> [Clothing] Top - Tuxedo with shirt (Upper body, Arms) - AC: C2 - Blunt-resistant - Classy - Weight: 5 - [Cond: Damaged] [18:32] <Miriam_Schall> "Hmm... it's torn. I really should have learned how to sew." [18:33] * Miriam_Schall resists urge to climb into a washing machine and moves on. [18:33] <Miriam_Schall> !mrooms3 [18:33] <&Hebizuka> [ Miriam_Schall ] Left door: 2102 - Front door: 1010 - Right door: 5161 - Roomstyle: 612 [18:33] * Miriam_Schall hangs a right. [18:34] <&Hebizuka> *You go down a flight of stairs, then reach a grass-floored, but otherwise featureless room. Here you spot what seems to be food on the ground...* [18:34] <Miriam_Schall> "Floor food is still better than seafood." [18:34] * Miriam_Schall examines. [18:35] <&Hebizuka> [Food] Snacks - Granola bar - 136kcal [18:35] * Miriam_Schall nabs the shit out of that granola bar. Floor food always has her back. [18:36] <&Hebizuka> *Still in its package, and unopened.* [18:36] <&Hebizuka> [Pack/Main] 6.66/40 [18:36] * Miriam_Schall probably wouldn't care either way, since she has a severe aversion to seafood. Onward! [18:36] <Miriam_Schall> !mrooms3 [18:36] <&Hebizuka> [ Miriam_Schall ] Left door: 3751 - Front door: 6095 - Right door: 1682 - Roomstyle: 5 [18:37] <Miriam_Schall> Right we go. [18:39] <&Hebizuka> *You barge inside someone's bedroom. Aside from a bed, you spot a little bit of furniture, such as a table, chairs, a TV (@whatsonTV) a radio (@radio), a desk (which is searchable) and perhaps most importantly a container, which may contain items! No creature in sight, though.* [18:39] * Miriam_Schall burgles the container, after a moment of listening. [18:39] <Miriam_Schall> @radio [18:39] <MazeBot> [Soul/Jazz/Lounge] Unique Sounds with DJ Amy "Violet Gem" Will - http://bit.ly/HG9nQO [18:39] <Miriam_Schall> @whatsonTV [18:39] <MazeBot> [Documentary] The Dead Dead [18:40] <&Hebizuka> *A morbidly depressing documentary about the decomposition of dead bodies. Today's episode: the decomposition of dead snakes.* [18:41] <&Hebizuka> *It's a wonder how that show hasn't been banned by the administration yet.* [18:41] * Miriam_Schall is mildly disturbed, and cuts the TV off. [18:42] <Miriam_Schall> "Do they have shows for everything now? Yikes." [18:42] <&Hebizuka> *At least the jazzy music on the radio is more relaxing.* [18:43] * Miriam_Schall sways to the soothing sounds of jazz while burgling this container. [18:43] <&Hebizuka> [Container] Frame: Wood. Lock: None. Traps: None. [18:43] <&Hebizuka> *This container is completely devoid of any security, and you can open it safely. Do so?* [18:43] <Miriam_Schall> Absolutely. [18:44] <&Hebizuka> [Container loot] [18:44] <&Hebizuka> [Food] Beverage - Bottle of red wine. 381kcal [18:44] <&Hebizuka> [Valuable] Metal - Worthless brass - Value 2-5 P$ (1d4 +1) - Weight: 0.1 [18:44] <&Hebizuka> [Note] "Lions are animal kings, and as such, reign over all other creatures in the Mazes." [18:45] * Miriam_Schall steals the wine and moves onto rifling through the desk drawers. She takes the note too, for some odd reason. [18:48] <&Hebizuka> [Pack/Main] 7.66/40 [18:51] <&Hebizuka> *You search inside the desk, and lo and behold, you find a weapon!* [18:51] <&Hebizuka> [Weapon] Class 3 - AMT Automag V pistol | .50 AE - Semi-auto | M.Brake(I) | Automag V 5-round mag, +1 | Weight: 5 - [1+1/5 C-AP] - Cond: Excellent / Clns: Clean [18:52] * Miriam_Schall eyes light up. "Yesssss. This is mine now." [18:52] <&Hebizuka> *Ammunition appears to be cold-loaded, armor piercing. It recoils less, but it also hits less hard. Not that it wouldn't hit hard given the bore size of that thing...* [18:54] <&Hebizuka> *Equip the Automag V?* [18:55] * Miriam_Schall cannot help but equip the shiny, awesome pistol. Who cares if it's theft? [18:55] <&Hebizuka> *That's definitely theft, but there are no ways to tell..* [18:56] * Miriam_Schall doesn't care if there -are- ways. She has best gun. Or at least, current-best-gun. Is time to leave, though, lest she have to use best gun. [18:56] <&Hebizuka> *There is no-one besides you in this room, so you may leave if desired.* [18:56] <Miriam_Schall> !mrooms3 [18:56] <&Hebizuka> [ Miriam_Schall ] Left door: 1595 - Front door: 2060 - Right door: 152 - Roomstyle: 607 [18:56] * Miriam_Schall is going to the right, wahahaha. [19:00] <&Hebizuka> *An electrical room. You hear the hum of power machinery behind the walls, and you spot a power control computer in the corner. At least that's what you assume it is. There is also, rather strangely enough, a bundle of mushrooms on the floor there...* [19:00] <&Hebizuka> *Still nobody in sight, though.* [19:00] <Miriam_Schall> "Why the fuck are there mushrooms here." [19:01] * Miriam_Schall examines and observes the mushroom cluster for suspicious behavior. [19:01] <&Hebizuka> [Mushroom] (Unknown) Red, Pleasant smell - Unidentified - Weight: 0.01 - [Quantity: 8] [19:02] <Miriam_Schall> "... You don't look too much like a penis. Come on, get in my bag." [19:02] * Miriam_Schall loots them all. [19:04] <&Hebizuka> [Pack/Main] 7.74/40 [19:05] <Miriam_Schall> !mrooms3 [19:05] <&Hebizuka> [ Miriam_Schall ] Left door: 1735 - Front door: 1116 - Right door: 4220 - Roomstyle: 143 [19:06] * Miriam_Schall heads right, past the generators. [19:12] <&Hebizuka> *A radio room - a recording studio used by radio crews to broadcast. Currently, this specific studio appears to not only be unused, but also off the air and missing a microphone. Nevertheless, there is furniture here; a radio (@radio), a TV (@whatsonTV), drawers (searchable) and a PC (usable). You also spot a piece of load-bearing equipment on the floor...* [19:12] <Miriam_Schall> @radio [19:12] <MazeBot> [Soul/Jazz/Lounge] Unique Sounds with DJ Amy "Violet Gem" Will - http://bit.ly/HG9nQO [19:12] <Miriam_Schall> "It's pretty popular. [19:12] <Miriam_Schall> @whatsonTV [19:12] <MazeBot> [Reality show] So You Think You Can Shoot? [19:13] * Miriam_Schall looks at the LBE on the ground before the computer... but she'll get to that. [19:13] <&Hebizuka> *Celebrities shoot guns for the first time on this more-than-a-little-sarcastic reality show.* [19:13] <&Hebizuka> [LBE] (Tactical vest) TacFighter T2/Grenadier: Capacity 6 units + Ammo 1 (3 mags only, max tier: Medium), Ammo 2 (GL grenades only, max 8) [19:14] * Miriam_Schall has four magazines, but can put three of them in this... Would it be worth it, though? Her backpack is fine for that. She decides instead to check out the laptop. [19:17] * Miriam_Schall reconsiders heavily. The vest isn't bad at all. [19:17] * Miriam_Schall applies vest to self. [19:19] <&Hebizuka> *Wearing vest, please wait [19:20] <&Hebizuka> *TacFighter T2/Grenadier vest worn!* [19:21] * Miriam_Schall moves three of her four magazines to the vest, then sees what's on the computer. [19:22] <&Hebizuka> [Pack/Main] 6.12/40 [19:22] <&Hebizuka> [Vest/Mags] 3/3 magazines [19:24] <&Hebizuka> *The power control computer is on, and currently idle, displaying a fish-themed screensaver.* [19:24] <&Hebizuka> *You can nudge the mouse if you want to interact.* [19:24] * Miriam_Schall stares at the fi- err, nudges the mouse. [19:26] <&Hebizuka> *The computer now asks you for an username and a password.* [19:26] * Miriam_Schall tries "admin" and "password", then if that doesn't work, "guest" and "password". [19:28] <&Hebizuka> *Neither works. You get "Access denied" on both tries.* [19:28] * Miriam_Schall looks around the computer for hints, and failing that, she'll move on. [19:29] <&Hebizuka> *Unfortunately, whoever works here had the common sense of not leaving login information around.* [19:29] * Miriam_Schall opens their CD drive, and leaves it like that, before moving on. Let them wonder. [19:29] <Miriam_Schall> !mrooms3 [19:29] <&Hebizuka> [ Miriam_Schall ] Left door: 766 - Front door: 5712 - Right door: 1067 - Roomstyle: 51 [19:30] * Miriam_Schall heads to the right. [19:34] <&Hebizuka> *An office. A workspace with four desks, each one with a computer. All of the PCs are on and idle. Each desk is searchable as well. Outside of that, all you notice that seems out of the ordinary is that there is only one door ahead (!mrooms1 when finished).* [19:35] * Miriam_Schall picks one computer at random, and sees if it asks for a login. [19:35] <&Hebizuka> *All four do. Maybe the desks contain something that could help...* [19:35] * Miriam_Schall starts searching the desks systematically. [19:36] <&Hebizuka> *Papers, papers, papers. But no password or anything of use.* [19:38] * Miriam_Schall sighs. She guesses all of her desk luck went to the first one. Continuing her trend of setting things slightly askew, she sets someone's keyboard upside down and moves on. [19:38] <Miriam_Schall> !mrooms1 [19:38] <&Hebizuka> [ Miriam_Schall ] Unique door: 789 - Roomstyle: 488 [19:40] <&Hebizuka> *The next room can either take you to the first mission, or let you wander in the Mazes. Which will it be?* [19:40] * Miriam_Schall may as well go on to the first mission..! [19:41] <&Hebizuka> *You make it into what appears to be a shooting range. There are three Citizens here, and they seem to be concerned about something...* [19:42] * Miriam_Schall approaches, but makes no attempt to announce her presence. [19:43] <~Tempest> [Citizen2] ...looks like he's not coming. [19:43] <~Tempest> [Citizen3] That sucks, we were supposed to train him! It just ain't fun without him. [19:44] <~Tempest> [Citizen1] Hey, be patient, maybe he'll come and we will resume this thing. [19:45] * Miriam_Schall sees no reason that any of this applies to her, since she isn't a "him", and prepares to abscond entirely. [19:45] <~Tempest> [Citizen2] Yknow, I wouldn't even care if he didn't come. We brought this stuff, I'll train the first person that comes in this range! [19:45] <~Tempest> [Citizen3] Idiot, what will you do if they're a super badass Maze Captain? [19:46] <~Tempest> [Citizen2] Well, uh... [19:46] <Miriam_Schall> "Train?" [19:46] <~Tempest> [Citizen2] Like this person! * [19:46] <~Tempest> *#2 turns and points at you.* [19:46] * Miriam_Schall scowls, but only a little. [19:47] <~Tempest> [Citizen1] Will you guys shut up... *He turns to you.* Don't mind my brain-dead friend. Are you coming here to train as well? [19:47] <Miriam_Schall> "... Not specifically. I simply wandered in." [19:48] <~Tempest> [Citizen1] Well, how about it then? We were supposed to have a fourth person with us but it seems like he's not coming. Ammo is on us, what do you say? [19:49] <Miriam_Schall> "... Fair enough. You wouldn't happen to have .50 AE, would you?" [19:50] <~Tempest> [Citizen1] Don't worry about it, we have our own gear, what do you say you use it instead of wasting any of your ammo? [19:50] <Miriam_Schall> "... Once more, fair enough." [19:51] <&Hebizuka> *For the duration of this mission, don't worry about inventory adjustment.* [19:53] <&Hebizuka> *#3 lends you a Ruger Mark III pistol, which fires .22 LR. It is empty, though. A few seconds afterwards, he produces two magazines, full of FMJ rounds.* [19:53] <~Tempest> [Citizen3] Hey before I let you go, I wanna ask, have you ever shot before? [19:54] * Miriam_Schall attempts to not look like a complete idio- "Uh... It might look like I have, but I haven't." [19:55] <~Tempest> [Citizen3] Then I'll teach you a little bit, alright? [19:56] <Miriam_Schall> "That's fine." [19:56] <&Hebizuka> *A large steel target rises downrange. It's more or less shaped like a human, with each of major its body parts clearly delineated and colored differently. This is your target.* [19:56] <&Hebizuka> *In order to attack, the basics involve announcing which weapon, which target, which body part of the target, and how many shots or hits.* [19:59] <Miriam_Schall> "... Okay." [20:01] <&Hebizuka> *Try it now. Use your Mark III, aim at the steel man since it's the only target, and select a body part to aim at and how many shots you want to fire.* [20:02] * Miriam_Schall aims for center mass, firing three shots. (With the Mark III). [20:05] <&Hebizuka> *Type @roll 3#2d6 to fire those three shots.* [20:05] <Miriam_Schall> @roll 3#2d6 [20:05] <MazeBot> Miriam_Schall: 7;7;8 [20:06] <&Hebizuka> *Since you are unskilled with pistols, your accuracy is lower than expected. So instead of 3 hits, which would normally happen, you miss twice and hit on the last only.* [20:07] * Miriam_Schall smiles nonetheless. It seems she paced herself correctly, and managed to land one hit. [20:07] <&Hebizuka> [Total hits: 1/3] [20:08] <~Tempest> [Citizen3] Go ahead, you can continue shooting. Try aiming at the head or the crotch if you feel lucky and you want to score more points... Otherwise, keep shooting the torso or another easy to hit part. [20:09] * Miriam_Schall considers... She finds one of the ideas vulgar, but she'll try a single Mark III shot at the head. [20:09] <Miriam_Schall> @roll 1#2d6 [20:09] <MazeBot> Miriam_Schall: 4 [20:10] <&Hebizuka> *Miss.* [20:10] * Miriam_Schall goes back to the safety and lethality of the torso- she'll plant as many shots as she has left there, if she can. [20:11] <&Hebizuka> *You have 6 shots left and you may fire them all in one turn if you wish.* [20:12] <Miriam_Schall> @roll 6#2d6 [20:12] <MazeBot> Miriam_Schall: 3;10;9;7;4;9 [20:14] <&Hebizuka> *3 hits, 3 misses.* [20:15] * Miriam_Schall feels like she did well enough. [20:15] <&Hebizuka> *Total on this magazine: 4 hits out of 10.* [20:16] <&Hebizuka> *The Citizen hands you another 10-rd mag, telling you to keep shooting.* [20:17] * Miriam_Schall reloads, and decides to be a bit daring. She'll take six shots with the Mark III, all aimed at the head. [20:17] <Miriam_Schall> @roll 6#2d6 [20:17] <MazeBot> Miriam_Schall: 4;7;12;9;6;5 [20:18] <&Hebizuka> *Despite the terrible accuracy this means you're graced with, you still manage to land two hits in the head.* [20:19] <&Hebizuka> *And you still have 4 shots left!* [20:19] * Miriam_Schall lowers her aim once more to the torso and fires all her remaining bullets. [20:19] <Miriam_Schall> @roll 4#2d6 [20:19] <MazeBot> Miriam_Schall: 10;8;5;9 [20:20] <&Hebizuka> *3 hits.* [20:20] <&Hebizuka> *Your Mark III runs out of ammo again.* [20:20] * Miriam_Schall managed more hits that time around... Miriam simply sighs, and offers to return the Mark III. [20:21] <&Hebizuka> [Total scores] Mag 1: 40 points. Mag 2: 130 points. Overall: 170 pts. Reward: 2 Training Points (TPs) in Pistol. Performance: Good [20:21] <~Tempest> [Citizen3] Not bad for a beginner... [20:21] <~Tempest> [Citizen3] Would you like to try something a bit heavier, though? We've got just the thing... [20:22] * Miriam_Schall considers. "I'm up for it. I think I prefer pistols, but if you're offering..." [20:23] <&Hebizuka> *The man uncovers an M2 Carbine with two 15-round magazines. This is a select-fire (semi/full) version of the M1 Carbine.* [20:23] <&Hebizuka> *This weapon uses Combat rifle skill (you are unskilled with this weapon group)* [20:24] <~Tempest> [Citizen3] Fancy trying it out? [20:24] * Miriam_Schall is admittedly a little less confident. But... nothing ventured, nothing gained. "I'll do it." [20:25] <&Hebizuka> *This weapon is capable of automatic fire. Meaning that you can choose to set the selector to "AUTO", and let 'er rip! Of course, there are different ways to do it.* [20:26] <&Hebizuka> *When firing in automatic mode, you do not get to choose how many shots you want to fire, you choose a trigger pull length (or just a "pull".) There are four: I for Short, II for Medium, III for Long, and IV for Magdump, which should be self-explanatory.* [20:26] <&Hebizuka> *Now, take a look at this event line.* [20:26] <&Hebizuka> [Weapon] Class 1 - General Motors M2 Carbine assault rifle | .30 Carbine - Semi/Full | AutoROF: 4 | No accessory | M1 Carbine 15-round mag, +1 | Weight: 14 - [14+1/15 FMJ] - Cond: Excellent / Clns: Lubricated [20:28] <&Hebizuka> *I have bolded the important statistic: AutoROF. It represents the gun's rate of fire when in full-auto. AutoROF and pull combined = how many shots you fire. Short pull = 1dROF. Medium pull = 2dROF. Long pull = 5dROF.* [20:29] <&Hebizuka> *A 'magdump' will attempt shooting all of the ammunition remaining. The maximum possible result of 5dROF (in your case, it's 20) is checked, and if it's equal or superior to the amount of ammunition left, you will successfully dump the weapon in one turn. If it's however inferior, which means there's ammo left in your weapon at the end of your turn, you will not be able to act next turn, as you will be forced to finish magdumping, until the weapon is empty. [20:29] <&Hebizuka> *Got all that?* [20:29] * Miriam_Schall nods. [20:30] <&Hebizuka> *When attacking with a weapon that has multiple modes, don't forget to state which mode you use, and if needed, your pull length.* [20:30] <&Hebizuka> *It's your turn now. You have 15 rounds, and both semi and full-auto to try out.* [20:30] * Miriam_Schall switches to Auto, and places a Medium pull at the target's torso. [20:31] <&Hebizuka> *First, roll a 2d4 to check how many shots are fired.* [20:31] <Miriam_Schall> @roll 2d4 [20:31] <MazeBot> Miriam_Schall: 7 [20:31] <&Hebizuka> *You will attempt shooting 7 shots. Roll 7#2d6 then.* [20:32] <Miriam_Schall> @roll 7#2d6 [20:32] <MazeBot> Miriam_Schall: 9;9;11;7;4;8;7 [20:32] <&Hebizuka> *Unskilled (Combat rifle). Aim: Torso.* [20:32] <&Hebizuka> *Shots 1-7: 4 hits, 3 misses.* [20:33] <&Hebizuka> *You have 7+1 rounds left in this mag.* [20:33] * Miriam_Schall takes another medium pull at the torso. [20:33] <Miriam_Schall> @roll 2d4 [20:33] <MazeBot> Miriam_Schall: 6 [20:33] <Miriam_Schall> @roll 6#2d4 [20:33] <MazeBot> Miriam_Schall: 4;2;8;4;5;5 [20:34] <&Hebizuka> @roll 1d100 malf check [20:34] <MazeBot> Hebizuka, malf check: 99 [20:34] <&Hebizuka> *Malfunction!* [20:34] <&Hebizuka> *The M2 Carbine has jammed on the second shot.* [20:35] <&Hebizuka> *Shots 1-2: Miss, Critical failure. You spent the rest of the turn clearing the jam.* [20:35] <Miriam_Schall> "... Oh..." [20:35] <~Tempest> [Citizen3] Hey, don't worry, it happens to the best of us. Come on, you've still got six shots.* [20:36] * Miriam_Schall takes a magdump at the head. [20:37] <Miriam_Schall> @roll 6#2d4 [20:37] <MazeBot> Miriam_Schall: 7;4;6;6;6;2 [20:37] <&Hebizuka> @oll 1d100 malf check [20:38] <&Hebizuka> @roll 1d100 malf check [20:38] <MazeBot> Hebizuka, malf check: 5 [20:38] <&Hebizuka> *No malfunction this turn.* [20:38] * Miriam_Schall sighs. She really does like pistols more... [20:38] <&Hebizuka> *All misses. The barrel is expelling a little bit of smoke.* [20:39] <&Hebizuka> *#3 hands you a second magazine, hoping you'll do better this time.* [20:39] <&Hebizuka> *15 more shots to work with.* [20:39] * Miriam_Schall switches to semi-automatic. She'll place 5 shots at the head. [20:39] <Miriam_Schall> @roll 5#2d6 [20:39] <MazeBot> Miriam_Schall: 5;9;8;10;7 [20:40] <&Hebizuka> *Shots 1-5: 2 hits, 3 misses.* [20:40] <&Hebizuka> *10 shots to go, and already an extra 100 points from those hits.* [20:41] * Miriam_Schall takes five more at the head, in the hopes of a repeat performance. [20:41] <Miriam_Schall> @roll 5#2d6 [20:41] <MazeBot> Miriam_Schall: 7;6;7;5;11 [20:41] <&Hebizuka> *Shots 1-5: 1 hit, 4 misses.* [20:41] <&Hebizuka> *Five more to go.* [20:42] * Miriam_Schall flips back to automatic and takes a medium pull at the torso. [20:42] <Miriam_Schall> @roll 2d4 [20:42] <MazeBot> Miriam_Schall: 6 [20:43] <&Hebizuka> *You'll attempt firing six shots.. with only 5 left, you may roll 5 attack dice.* [20:44] <Miriam_Schall> @roll 5#2d6 [20:44] <MazeBot> Miriam_Schall: 5;2;11;7;12 [20:44] <&Hebizuka> @roll 1d100 malf check [20:44] <MazeBot> Hebizuka, malf check: 47 [20:44] <&Hebizuka> *No malfunctions this turn.* [20:44] <&Hebizuka> *Shots 1-5: 2 hits (including 1 critical), 3 misses. Critical hits do not cause extra damage against a steel target.* [20:45] <Miriam_Schall> "Dead center." [20:45] <&Hebizuka> [Total scores] Mag 1: 40 points. Mag 2: 250 points. Overall: 290 points. Reward: 2 TPs in Combat Rifle. Performance: Good [20:47] <~Tempest> [Citizen2] Damn, that was cool! For a newbie, I mean... [20:47] <~Tempest> [Citizen1] Shut your cockholster, she did great. [20:48] * Miriam_Schall seems slightly startled by the sudden praise. "I... guess that was pretty good, despite the jam." [21:35] <~Tempest> [Citizen1] Well, it wouldn't feel right to not reward you for your efforts, I'd say. You sure you're new at this? Cuz you're a natural. [21:36] * Miriam_Schall blushes, almost imperceptibly. "I... yeah. It's probably just beginners luck, I've been pretty lucky today..." [21:37] <~Tempest> [Citizen1] Here, lemme give you something. [21:38] <&Hebizuka> [Weapon] Class 3 - Ruger Mark III pistol | .22 Long Rifle - Semi-auto | No accessory | Mark III 10-round mag, +1 | Weight: 3 - [9+1/10 FMJ] - Cond: Good / Clns: Clean [21:38] <&Hebizuka> [Weapon accessory] Magazine: Ruger Mark III 10-round magazine. Size tier: Tiny ; Weight: 0.25+0.1 (0.35) - [10/10 FMJ] [21:38] <&Hebizuka> [Weapon accessory] Magazine: Ruger Mark III 10-round magazine. Size tier: Tiny ; Weight: 0.25+0.1 (0.35) - [10/10 FMJ] [21:38] <&Hebizuka> *The citizen offers you to take - and keep - the Mark III, plus magazines and ammo loaded.* [21:40] * Miriam_Schall sheepishly takes the gun, much less confident than previously. "Ah... t-thank you very much..." [21:42] <&Hebizuka> *Equip? (you can equip this weapon to your Class TW slot, it will ride on your other thigh)* [21:43] * Miriam_Schall will go ahead and do that, then. Easy access. [21:45] <~Tempest> [Citizen1] If you find yourself some .22 LR ammunition, don't hesitate to put it through it, alright? [21:45] <~Tempest> [Citizen1] And if you find other shooting ranges like this one, take the opportunity to train! [21:46] <Miriam_Schall> "I'll do that. T-thank you again." [21:47] <&Hebizuka> *Mission complete! !mrooms3 to continue* [21:48] <Miriam_Schall> !mrooms3 [21:48] <&Hebizuka> [ Miriam_Schall ] Left door: 5718 - Front door: 1089 - Right door: 902 - Roomstyle: 511 [21:48] * Miriam_Schall heads to the right. [21:50] <&Hebizuka> *A regular, featureless room again. There, you spot an useful-looking item abandoned on the floor.* [21:51] * Miriam_Schall examines item. [21:51] <&Hebizuka> [Item] (Firearm maintenance) Gun Cleaning Kit (GCK) - Restores a firearm's Cleanliness (+25%). [Uses left: 3/3] [21:51] * Miriam_Schall definitely picks it up, and puts it away for later use. [21:53] <&Hebizuka> [Pack/Main] 7.12/40 [21:54] <Miriam_Schall> !mrooms3 [21:54] <&Hebizuka> [ Miriam_Schall ] Left door: 746 - Front door: 521 - Right door: 1928 - Roomstyle: 96 [21:54] * Miriam_Schall goes right; feels dizzy. [21:56] <&Hebizuka> *Another regular & featureless room. You spot a magazine abandoned on the floor, alongside spent casings, which supposes -something- has been shot here.* [21:57] * Miriam_Schall doesn't see what actually got shot, and if there's bullets in this magazine... Examine. [21:57] <&Hebizuka> [Weapon accessory] Magazine: H&K UMP-40 30-round magazine. Size tier: Small ; Weight: 0.5+0.6 (1.1) - [30/30, +P++] - Caliber: .40 S&W [21:57] <&Hebizuka> *To your surprise, the magazine is full! .40 S&W nuclear loads! Extremely powerful.* [21:57] <&Hebizuka> *But also probably a little unsafe to fire. Just a little. Take?* [21:57] * Miriam_Schall considers. "I don't have this gun... but I want it. This is mine now." [21:58] <&Hebizuka> *Place it in Vest or Pack?* [21:58] * Miriam_Schall will pack it, for now. [21:59] <&Hebizuka> [Pack/Main] 8.22/40 [21:59] <&Hebizuka> Checkout! [22:01] <&Hebizuka> 10 rooms, 0 kills, 192 P$, 1 mission, 0 Runs