Log:Session 170 (Meta, no ontology)

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16:18:07 <Hebizuka> (I'll spare you the usual starters ; you know the story already , so we're going straight to the questions.) 16:18:42 <Hebizuka> [Full name, gender, and age?] 16:21:28 <C27> Marina Conteras, female, age 20. 16:21:34 * C27 is now known as Marina 16:29:08 <Hebizuka> [Existing information found about this Contestant: Female, mouse halfling, 5'1", 94.8 lbs, 20 years old, bronze skin color, brown eyes, black, collar-length curly hair, breast size 28AA.] 16:29:14 <Hebizuka> [Listed cause of death: Traffic accident.] 16:29:18 <Hebizuka> [Is this information correct?] 16:30:44 <Marina> Yep! 16:32:56 <Hebizuka> [As a mouse (muridae) halfling, you will receive the following stat bonuses:] 16:33:06 <Hebizuka> > Max Blood +1, but Strength -10% 16:33:54 <Hebizuka> [Data regarding constitution is missing. Which constitution type are you?] 16:34:07 <Hebizuka> Average - Thin - Slender - Athletic - Muscular - Overweight - Fat 16:34:23 <Marina> Slender. 16:35:26 <Hebizuka> [This will give you the following stat modifiers:] 16:35:44 <Hebizuka> > Agility +1, but -10% max limb HP 16:35:49 <Hebizuka> [Is this fine?] 16:36:12 <Marina> Yes 16:37:23 <Hebizuka> > You have the following max limb health: 16:38:11 <Hebizuka> Head: 09 - Chest: 36 - Hips: 27 - Arms/Legs: 18 - Hands/Feet: 14 16:38:59 <Marina> -nod- 16:39:38 <Hebizuka> [You will now allocate points towards primary statistics: your Pain Sensitivity, Strength, Blackout window, Max Blood, Max Limb Health, and Endurance.] 16:39:48 <Hebizuka> Points to spend: 6 16:39:48 <Hebizuka> (P.SENS) Natural Pain sensitivity: 0 pts - 100%. 1 pt = 5%. (LOWER is better) 16:39:48 <Hebizuka> (STR) Natural Strength: 0 pts - 100%. 1 pt = 10%. (Higher is better) 16:39:48 <Hebizuka> (P.BLK) Maximum Pain before blackout: 0 pts - 100%. 1 pt = 5%. (Higher is better) 16:39:48 <Hebizuka> (BLD) Maximum Blood: 0 pts - 20. 1 pt = 1 blood. (Higher is better) 16:39:48 <Hebizuka> (L.HP) Natural limb health modifier: 0 pts - 100%. 1 pt = 10%. (Higher is better) 16:39:48 <Hebizuka> (END) Natural Endurance: 0 pts - 100%. 1 pt = 5%. (Higher is better) 16:42:35 <Marina> END 2, STR 1, L.HP 1, P.SENS 1 16:43:15 <Marina> Oh, one point left, make it END 3 16:46:19 <Hebizuka> Points spent: 6 out of 6 16:46:19 <Hebizuka> (P.SENS) Natural Pain sensitivity: 1 pt - Pain sensitivity 95% 16:46:19 <Hebizuka> (STR) Natural Strength: 1 pt - Strength 110% 16:46:19 <Hebizuka> (P.BLK) Maximum Pain before blackout: 0 pts - Blackout at 100% Pain 16:46:19 <Hebizuka> (BLD) Maximum Blood: 0 pts - Max Blood 21 units 16:46:19 <Hebizuka> (L.HP) Natural limb health modifier: 1 pt - 1.1x current max limb HP 16:46:19 <Hebizuka> (END) Natural Endurance: 3 pts - Endurance 115% 16:46:21 <Hebizuka> [Is this OK?] 16:46:45 <Marina> yes 16:47:32 <Hebizuka> > You now have the following max limb health: 16:47:32 <Hebizuka> Head: 10 - Chest: 40 - Hips: 30 - Arms/Legs: 20 - Hands/Feet: 15 16:49:09 <Hebizuka> [You will now allocate points determine weapon skills.] 16:49:21 <Hebizuka> Points to spend: 10 16:49:21 <Hebizuka> 1 point in any skill category = 50 Training Points (TPs) in that combat skill. 16:49:21 <Hebizuka> 0 or 1 points leaves the skill level at Unskilled (low accuracy) 16:49:21 <Hebizuka> 100 TPs/2 points required for Basic level (normal accuracy) 16:49:21 <Hebizuka> 250 TPs/5 points required for Skilled level (improved accuracy) 16:49:21 <Hebizuka> 16:49:21 <Hebizuka> No skill can have less than 0 points spent - you can get no more than 10 points to distribute. 16:49:21 <Hebizuka> Each weapon type represents one skill ; there is a total of 20 combat skills, not 3. (E.g. points are placed in "Auto rifle", not "Firearms", and so on.) 16:49:21 <Hebizuka> 16:49:21 <Hebizuka> Firearm skills: Bolt-action - Pump-action - Lever-action - Auto pistol - Auto rifle - Auto shotgun - Semi-auto pistol - Semi-auto rifle - Semi-auto shotgun - DA revolver - SA revolver 16:49:21 <Hebizuka> Explosive skills: Grenade launcher - Rocket launcher - Planted explosives 16:49:21 <Hebizuka> Melee skills: Blunt - Sharp - Piercing - Thrown - Non-firearm ranged weapon - Unarmed (martial arts) 16:51:19 <Marina> Blunt 2, SA Pistol 2, SA Rifle 2, Bolt Rifle 2, Thrown 2 (that includes thrown grenades right?) 16:51:41 <Hebizuka> [Thrown does, in fact, include hand grenades, yes.] 16:51:48 <Marina> Great! 16:53:31 <Hebizuka> Weapon skill levels 16:53:31 <Hebizuka> > Blunt: Basic (100 TP) 16:53:31 <Hebizuka> > Semi-auto pistol: Basic (100 TP) 16:53:31 <Hebizuka> > Semi-auto rifle: Basic (100 TP) 16:53:31 <Hebizuka> > Bolt-action: Basic (100 TP) 16:53:31 <Hebizuka> > Thrown: Basic (100 TP) 16:53:31 <Hebizuka> -- 16:53:31 <Hebizuka> > All other weapon skills: Unskilled (0 TP) 16:53:33 <Hebizuka> [Is this OK?] 16:54:43 <Marina> yep 16:58:47 <Hebizuka> [You may now allocate points towards equipment. You start off with 5 points that can be allocated towards clothing, armor, LBE and weapons - certain choices can forgo items in exchange of extra points.] 17:04:21 <Hebizuka> [Any unspent points at the end of this section will be converted to money - 1 point = 150 P$ in cash.] 17:04:30 <Hebizuka> CLOTHING 17:04:30 <Hebizuka> Top: None/Naked (+1 pt) - (Yes) 17:04:30 <Hebizuka> > Available tops: T-Shirt, Shirt with tie, Tracksuit jacket, Sarashi, Trench-coat, Duster coat, Parka 17:04:30 <Hebizuka> Bottom: None/Naked (+1 pt) - (Yes) 17:04:30 <Hebizuka> > Available bottoms: Jeans, Regular pants, Tracksuit pants, Shorts, Leather pants, Mountain pants, Cargo pants (plain) 17:04:30 <Hebizuka> Footwear: None/Naked (+1 pt) - (Yes) 17:04:30 <Hebizuka> > Available footwear: Regular shoes, Running shoes, Hiking shoes 17:04:30 <Hebizuka> Headgear: (None/Naked) - (Yes) ; none of the choices are armor 17:04:30 <Hebizuka> > Available headgear: Baseball cap, Beret, Fedora, Bandana, Boonie hat 17:04:30 <Hebizuka> ARMOR 17:04:30 <Hebizuka> Body armor: (None) - Flak jacket (-2 pts) - Light K armor vest (-4 pts) - Heavy K armor vest (-6 pts) 17:04:30 <Hebizuka> Headgear: (None) - M1 Helmet (-1 pts) - T armor helmet (-2 pts) - K armor helmet (-3 pts) 17:04:30 <Hebizuka> Arms addons: (None) - Elbow pads (0 pt) - Arm guards (-1) - T armor arm pads (-2) 17:04:30 <Hebizuka> Legs addons: (None) - Knee pads (0 pt) - Leg guards (-1) - T armor leg pads (-2) 17:04:30 <Hebizuka> LOAD-BEARING EQUIPMENT 17:04:30 <Hebizuka> Backpack: No backpack (+4pt) - Courier bag (+2pt, 20 units) - Student's backpack (+1pt, 30 units) - Field pack (0pt, 40 units) - Jaeger rucksack (-2pt, 60 units) 17:04:30 <Hebizuka> Utility belt: No belt (+2pt, but can't carry key items) - Basic utility belt (0pt, can carry key items) - LE duty belt (-1pt, key items + extra inv space) - Gunfighter belt (-1pt, key items + extra inv space) 17:04:30 <Hebizuka> Tactical vest: No vest (0pt) - Hunting vest (-1pt, 5 units) - AK chest rig (-1pt, 2 units + extra inv space) - Crosman Elite competition vest (-2pt, 3 units + extra inv space) 17:04:30 <Hebizuka> WEAPONS 17:04:30 <Hebizuka> [You may select 1 weapon package for free - any extra weapon package costs 2 points.] 17:04:30 <Hebizuka> Bolt-action #1: Suhl SSG-82 + 4 full mags + 50 rounds (5.45x39mm, FMJ) 17:04:30 <Hebizuka> Bolt-action #2: Savage Axis XP + 4 full mags + 50 rounds (5.56x45mm NATO, FMJ) 17:04:30 <Hebizuka> Semi pistol #1: Beretta 84FS + 3 full mags + 50 rounds (.380 ACP, FMJ) 17:04:30 <Hebizuka> Semi pistol #2: Beretta M9 + 3 full mags + 50 rounds (9x19mm, FMJ) 17:04:30 <Hebizuka> Semi rifle #1: Al-Gi-Mec AGM-1 + 3 full mags + 60 rounds (9x19mm, FMJ) 17:04:30 <Hebizuka> Semi rifle #2: Simonov SKS + 2 full clips + 20 rounds (7.62x39mm, FMJ) 17:04:30 <Hebizuka> Blunt #1: Nightstick 17:04:30 <Hebizuka> Blunt #2: Baseball bat (Wood) 17:04:30 <Hebizuka> Thrown #1: 2x M18 smoke grenade 17:04:30 <Hebizuka> Thrown #2: 2x M67 frag grenade 17:09:15 <Marina> Top: Tracksuit jacket / Bottom: Shorts / Footwear: Running shoes / Headgear: none / Armor: Flak jacket, M1 helmet, knee pads (3 pts) / LBE: Student's backpack, basic belt, AK rig (0 pts) 17:09:43 <Marina> Meaning I have 2 extra points so I can take a second weapon, soooo - M9 Breddah and SKS! 17:12:26 * Marina was a bit torn between choosing the pistol or the bat, but a rifle stock can make a decent bludgeon and it's got a bayonet too so she should be okay if she needs to melee. 17:12:48 <Hebizuka> Points spent: 5 out of 5 17:12:48 <Hebizuka> CLOTHING 17:12:48 <Hebizuka> Top: Tracksuit jacket 17:12:48 <Hebizuka> Bottom: Shorts 17:12:48 <Hebizuka> Footwear: Running shoes 17:12:48 <Hebizuka> Headgear (C): N/A 17:12:48 <Hebizuka> 17:12:48 <Hebizuka> ARMOR 17:12:48 <Hebizuka> Body armor: Flak jacket (-2pt) 17:12:48 <Hebizuka> Headgear (A): M1 helmet (-1pt) 17:12:48 <Hebizuka> Arms addons: N/A 17:12:48 <Hebizuka> Legs addons: N/A 17:12:48 <Hebizuka> LBE 17:12:48 <Hebizuka> Backpack: Student's backpack (+1pt) 17:12:48 <Hebizuka> Utility belt: Basic utility belt 17:12:48 <Hebizuka> Tactical vest: AK chest rig (-1pt) 17:12:48 <Hebizuka> WEAPONS 17:12:48 <Hebizuka> Free package selected: Semi pistol #2 (Beretta M9) 17:12:48 <Hebizuka> Extra packages: Semi rifle #2 (SKS) (2pt) 17:12:58 <Hebizuka> [Confirm this is what you want?] 17:13:44 <Marina> Confirmed! 17:13:59 <Hebizuka> [OK! Your equipment will be brought to you by Dr. Gage in just a moment.] 17:18:50 * Hebizuka | Dr. Philip Gage, a middle-aged scientist, enters the room, pushing in a cart full of boxes and items, in which your selected equipment can be found. 17:18:56 <Tempest> [Gage] Good morning, Marina. 17:19:17 <Marina> "Nnngh.... hi. This seems familiar, somehow." 17:19:21 <Tempest> [Gage] First, here's your clothes; I suppose you want these first. 17:19:28 <Hebizuka> [Clothing] Top - Tracksuit jacket (Upper body, Arms) - AC: C2 - Blunt-resistant - RagOK - Weight: 3 - [Cond: Brand new] 17:19:28 <Hebizuka> [Clothing] Bottom - Shorts (Lower body, Crotch) - AC: C2 - Blunt-resistant - Weight: 3 - [Cond: Brand new] 17:19:28 <Hebizuka> [Clothing] Footwear - Running shoes - AC: C2 - Blunt-resistant, Sharp-resistant, Piercing-resistant - Weight: 5 - [Cond: Brand new] 17:19:28 <Hebizuka> [Clothing] Body armor - Flak jacket (Upper body) - AC: A1 - Blunt-PROOF, Sharp-resistant, Piercing-resistant - Plate carrier - Weight: 14 - [Cond: Brand new] 17:19:28 <Hebizuka> [Clothing] Headgear - M1 helmet - AC: A1 - Blunt-PROOF, Sharp-resistant - Ballistic protective - Weight: 5 - [Cond: Brand new] 17:19:44 <Marina> "Ah, yeah, clothing would be nice. It is a bit chilly in here without them." 17:23:09 <Tempest> [Gage] Oh and uh, I found these as well, I don't know if you want them, but they're yours. 17:23:15 <Hebizuka> [Clothing] Legs addon - Knee pads (Knees only) - AC: C3 - Blunt-PROOF, Sharp-PROOF, Piercing-PROOF - Half melee damage - Weight: 5 - [Cond: Brand new] 17:23:20 <Marina> "Ah, sure!" 17:23:42 * Marina equips all of this. 17:24:06 <Hebizuka> [Wearing clothes...] 17:30:06 <Tempest> [Gage] Now, here's your load-bearing gear... 17:30:13 <Hebizuka> [LBE] (Backpack) Student's backpack - Capacity 30 units 17:30:13 <Hebizuka> [LBE] (Utility belt) Basic utility belt - Capacity 0 units 17:30:13 <Hebizuka> [LBE] (Tactical vest) AK chest rig - Capacity 2 units + Ammo 1 (6 mags only, max tier: Large) + Class 4 pouch (max 4, max wgt/item 2) 17:34:18 * Marina equips this also... 17:36:44 <Tempest> [Gage] And now for the guns and ammo... 17:36:53 <Hebizuka> [Weapon] Class 1 - R1/Common - IZHMEKH Simonov SKS conventional rifle | 7.62x39mm - Semi-auto - 20" | Bayo[SKS](I) | Internal magazine, 10 rounds, no +1 | Weight: 22 - [10/10, FMJ] - Cond: Brand new / Clns: Lubricated 17:36:53 <Hebizuka> [Weapon] Class 3 - R1/Common - Beretta M9 pistol | 9x19mm Parabellum - Semi-auto - 4.92" | No accessory | Beretta 92 series 15-round mag, +1 | Weight: 3 - [14+1/15, FMJ] - Cond: Brand new / Clns: Lubricated 17:36:53 <Hebizuka> [Weapon accessory] Magazine: Beretta 92 15-round magazine. Size tier: Small ; Weight: 0.5+0.15 (0.65) - [15/15 FMJ] 17:36:53 <Hebizuka> [Weapon accessory] Magazine: Beretta 92 15-round magazine. Size tier: Small ; Weight: 0.5+0.15 (0.65) - [15/15 FMJ] 17:36:53 <Hebizuka> [Weapon accessory] Magazine: Beretta 92 15-round magazine. Size tier: Small ; Weight: 0.5+0.15 (0.65) - [15/15 FMJ] 17:36:53 <Hebizuka> [Weapon accessory] Magazine: Simonov SKS 10-round stripper clip. Size tier: Tiny ; Weight: 0.25+0.2 (0.45) - [10/10 FMJ] 17:36:53 <Hebizuka> [Weapon accessory] Magazine: Simonov SKS 10-round stripper clip. Size tier: Tiny ; Weight: 0.25+0.2 (0.45) - [10/10 FMJ] 17:36:53 <Hebizuka> [Ammunition] Box of 9x19mm Parabellum, Standard FMJ, 50 rounds - [50/50] - Weight: 0.5 17:36:53 <Hebizuka> [Ammunition] Box of 7.62x39mm, Standard FMJ, 20 rounds - [20/20] - Weight: 0.4 17:38:56 * Marina places the Beretta magazines and stripper clips into the mag pouches on her chest rig, and the ammo into its general-purpose pouches. 17:40:36 <Marina> I'll slip the Beretta holser onto my belt and sling the SKS over my shoulder and then i'll be good to go! 17:40:40 <Hebizuka> [Vest/Mag pouches] 5/6 mags 17:40:46 <Hebizuka> [Vest/General] 0.9/2 17:41:01 <Hebizuka> *Simonov SKS equipped in Primary 1. Beretta 92 equipped in Holster 1.* 17:41:06 <Marina> "Ah wow, I feel like some kind of commando." 17:43:26 <Tempest> [Gage] Trust me, this is actually pretty normal. In any case, are you ready to step out there? 17:45:01 <Marina> "So. I take it that I died again? The first time was bad enough with the bus and everything, but getting bulldozed by buffalo isn't something that I want to experience ever again! I'll do my best to be more careful about that, and hopefully I won't be back here yet again." 17:45:47 <Tempest> [Gage] I honestly wouldn't know what happened in your previous life, whatever may have occurred... All I can ask of you is to please not mangle your body too much (again). 17:45:51 <Marina> "Yeah, I suppose I am. The place looks a bit different, so I might need a while to find my way around." 17:46:16 <Tempest> [Gage] Let me guide you to the town's square. You are in the town of Arnett, but I have a feeling you knew that already. 17:46:28 <Marina> "Ay, there's no telling if I'd even get another chance in the first place." 17:46:34 * Marina nods. 17:47:02 * Hebizuka | You follow Gage to the social square center, after winding through a couple corridors in the facility you woke up in. 17:48:02 <Tempest> [Gage] This is where I'll leave you and where our path separates, for the time being. I'm afraid we won't see each other again for a while... Good luck out there, Marina. 17:48:30 <Hebizuka> [Arnett - Social Square - Sqr. Center (F6)] 17:49:06 <Marina> "Thanks!" 17:49:24 * Marina stretches and looks around. 17:49:43 * Hebizuka | There are several benches, a few decorative elements (flower pots, mural engravings), but also and most importantly, a town map, and a few people going about: four humans, a kishin, and a hakutaku seem to be standing around or sitting on the benches. 17:50:09 * Hebizuka | There is also a lone TownSec officer, who looks bored. 17:51:16 * Marina takes a look at the map. 17:51:49 <Hebizuka> [ARNETT; Social square facilities: Bank, Hiring bureau, Bar, Diner, Takeout stand, Shooting range, Library] 17:52:23 <Hebizuka> [The map also indicates directions towards the other sectors in town - West: Residential area ; North: Hospital ; East: Shop hub and town facility ; South: Town entrance and generator] 17:54:27 <Marina> "Hmmm.... I don't have any money for any supplies or anything... I guess I should stop by the bank and set myself up an account for when I do have some money." 17:54:35 <Marina> To the bank! 17:57:45 <Hebizuka> [2 turns pass. You are now in Arnett's bank. At this time of the day it's pretty empty.] 17:57:59 <Hebizuka> [You spot a banker, and three TownSec officers acting as local security.] 17:58:43 <Hebizuka> [Exits // East: Bank vault (locked) - West: Social square (previous)] 17:59:35 <Marina> "Good afternoon! I'd like to open an account, please." 18:00:33 <Tempest> [Banker] Uh, yes, good morning, ma'am. A new account? Okay... Can you please tell me your full name? 18:02:19 <Marina> "Marina Contreras." 18:03:30 * Hebizuka | Keyboard clatter for a brief few seconds... 18:04:13 <Tempest> [Banker] Okay, your account has been set up. It's strange, the name checks out but you have no listed permanent residence and no phone number... Is this normal? 18:05:41 <Marina> "Well, kinda normal? I'm new around here and son't have any of that yet. Also no money to deposit. I'll work on it though and be back with something soon." 18:06:41 <Tempest> [Banker] Ahh, I understand. Just starting out, eh? Hope you will be a regular visitor here, then. Anything else I can do for you? 18:07:26 <Marina> "Nothing that I can think of at the moment. Thanks!" 18:07:36 <Tempest> [Banker] Stay safe out there. 18:07:59 * Marina decides to head out and explore the wilderness looking for something valuable. 18:10:20 <Hebizuka> [Traveling for 8 turns towards the town entrance.] 18:10:49 <Hebizuka> [Arnett - Town Entrance - Gap corridor (C2)] 18:13:26 * Hebizuka | You are now standing before the access to the Uncivilized Area. Do you wish to quit Arnett and venture in the UA? 18:14:05 <Marina> Yes! 18:14:20 * Marina does hope that she can find her way back, however, if need be. 18:16:26 <Hebizuka> [Available destinations // North: Elkins (never visited) - West: Intersection 09 - South: Semitas (never visited)] 18:18:29 <Marina> Hmmm... West! 18:19:11 <Hebizuka> [Which route do you want to take? // Fast - Safe - Deep] 18:21:12 <Marina> Safe, for now! Might as well try not to get into TOO much trouble this early. 18:22:04 <Hebizuka> [Estimated distance to destination: Between 26 and 35 rooms] 18:24:32 <Hebizuka> [Next rooms // Left: Empty shooting lanes, abandoned - Front: Break room, disaffected - Right: Studio room, deserted] 18:25:02 <Marina> Left! 18:28:12 <Hebizuka> [A room full of empty shooting lanes - this once was part of a shooting range. You spot a food item on the floor...] 18:28:41 <Marina> "Oooh, food!" 18:28:56 * Marina picks it up to examine it - is it anything tasty? 18:29:06 <Hebizuka> [Food] Dessert - Fruitcake slice. 139 ntri, -1 wtr 18:29:42 * Marina immediately eats this. 18:30:01 <Marina> "Mmmph. That's a great start to things." 18:30:31 * Marina looks around for the next doors. 18:30:43 <Hebizuka> [This fruitcake tasted bland and stale, but it's food and it wasn't ... bad or anything.] 18:31:55 <Hebizuka> [Next rooms // Left: Independent shop - Delicatessen - Front: Scullery, abandoned - Right: Corridor] 18:32:48 <Marina> "A deli sounds great - I don't think they'd give anything away for free though." Right. 18:38:32 <Hebizuka> [A corridor. It's pretty empty.] 18:38:52 * Marina continues on. 18:39:49 <Hebizuka> [Next rooms // Left: Library wing, abandoned - Front: Empty lobby room, overgrown - Right: Laboratory room, dark] 18:41:04 <Marina> Hmmmm... Left. 18:43:39 <Hebizuka> [An abandoned library wing. Judging by how the room looks, this used to be the librarian's office section. Most of the bookshelves are still there, but the books and tomes are either missing or ruined. It's quiet and empty, at least.] 18:45:05 * Marina steps through, lamenting the loose pages and soggy books. 18:45:57 <Hebizuka> [Next rooms // Left: Pathway - Front: Roadway - Right: Corridor] 18:49:00 <Marina> Hmmm... Forward. 18:51:48 <Hebizuka> [A featureless roadway. You spot two angels passing by. They seem to be carrying smallswords.] 18:51:57 <Hebizuka> [They are chatting with each other.] 18:54:33 * Marina attempts to avoid them but look nonthreatening. No point in starting a fight with Designated Good Guys. 18:56:14 <Marina> Next doors? Or will they not let me pass? 18:56:41 <Tempest> [Angel2] ...And so I told her, "No, your karma credit isn't good, you're short five prayers to get a consultation there." 18:56:52 <Tempest> [Angel1] Oh no you didn't! What'd she say? 18:57:32 <Tempest> [Angel2] Idiot was about to drop on her knees and pray to me right there and then! I had to spend a whole 15 minutes telling her Heaven Ltd doesn't do karma credit anymore, since at least a hundred years. 18:57:50 <Hebizuka> [The angels see you but don't seem to pay attention to you.] 19:05:56 <Marina> I'll continue on then. 19:10:08 <Hebizuka> [Next rooms // Left: Independent shop - Clothing shop - Front: Corridor - Right: Roadway] 19:11:02 <Marina> Front. 19:13:18 <Hebizuka> [Ironically, in the corridor you just entered, you spot a gryphon, a demonic creature. It looks huge and strong and menacing, but isn't outwardly threatening.] 19:13:58 * Marina tries to sneak past it. 19:16:03 <Hebizuka> [You haven't done anything to catch the gryphon's attention, thus you have stealth.] 19:16:16 <Hebizuka> [Roll 2d6+Agility to attempt a stealth escape.] 19:16:47 <Marina> @roll 2d6+1 19:16:47 <MazeBot> Marina: 5:4+1 19:19:26 <Hebizuka> [FAILURE - You are spotted by the gryphon before you can move.] 19:19:55 <Tempest> [Gryphon] <Cawk? Shriek!> 19:20:13 <Hebizuka> [1 turn passed. It looks nervous, but ultimately decides to ignore you. It'll let you pass.] 19:20:51 <Hebizuka> [This counted a 1 combat turn.] 19:21:30 * Marina hurriedly moves for the doors, not wanting to waste any time! 19:24:03 <Hebizuka> [Next rooms // Left: Empty forge, deserted - Front: Empty lobby room, abandoned - Right: Warehouse room, abandoned] 19:25:25 <Marina> Left 19:30:38 <Hebizuka> [A recently disaffected forge. It doesn't look like this place has been abandoned for very long. There appear to be items in the counter. You also spot a weapon on the floor.] 19:39:43 <Hebizuka> [Weapon] Class 1 - R2/Regular - Winchester Model 1895 conventional rifle | .303 British - Lever-action - 28" | No accessory | Internal magazine, 5 rounds, no +1 | Weight: 22 - [2/5, JHP] - Cond: Good / Clns: Fouled 19:40:01 <Hebizuka> [You then search into the counter and find the following:] 19:40:06 <Hebizuka> [Weapon] Class 5 Long - R2/Regular - Baseball bat (wood) - Strike (Blunt) - Wood - Weight: 14 - Cond: Worn 19:40:06 <Hebizuka> [Weapon] Class 5 Long - R2/Regular - Roman pilum - Thrust (Piercing) - Iron - Weight: 22 - Cond: Excellent 19:40:41 <Marina> Hmmm, might as well take the bat and the rifle both. 19:41:07 * Marina checks to see if there's also room for the pilum. 19:42:18 <Hebizuka> [You can only equip one of the two without dropping any items. If you want both the bat and the 1895, you will have to put one in the backpack.] 19:42:37 <Marina> ehhh.... I'll equip the 1895 and put the bat in my pack. 19:44:55 * Marina figures that the rifle should fetch a decent price, at least. 19:45:01 <Marina> Heading onwards. 19:45:57 <Hebizuka> [Taking items...] 19:50:55 <Hebizuka> [Backpack/Main] 14/30 19:51:10 <Hebizuka> [You are now carrying a baseball bat in your student's backpack. Feels like school all over again.] 19:51:26 <Marina> Indeed! 19:54:56 <Hebizuka> [Next rooms// Left: Roadway - Front: Dining hall, dark - Right: Empty bar, disaffected] 19:55:16 <Marina> Right door it is. 20:03:22 <Hebizuka> [A very, very old room that was possibly once a bar. The furniture is decaying badly, and a giant spider is roaming about in this room!] 20:06:05 <Marina> How giant is this spider? 20:07:02 <Hebizuka> [About as tall as you.] 20:08:25 * Marina will thus shoulder her SKS and fire off four shots at it. 20:09:30 <Marina> Center mass. 20:09:48 <Hebizuka> [Will you engage immediately without seeking cover/stealth first?] 20:10:10 <Marina> Hmm... Actually, good idea. I'll move for cover first. 20:10:40 <Marina> Might as well risk it since I have an agility bonus 20:12:08 <Hebizuka> [Seek cover with @cover] 20:12:54 <Marina> @cover 20:12:54 <MazeBot> No cover at all! 20:12:57 <Marina> Well then! 20:13:02 <Marina> That solves that. 20:13:34 <Hebizuka> [Uh oh. You will have to engage the spider directly.] 20:13:35 <Marina> Back to the original plan. 20:14:04 <Hebizuka> *Order this turn: GSpider, You.* 20:14:23 <Hebizuka> *The giant spider crawls towards you to try and bite you!* 20:14:24 <Hebizuka> @bodyaim 20:14:24 <MazeBot> [Human] Torso, chest, back ; [Non-human] (UPPER) BODY group 20:14:29 <Hebizuka> @roll 2d6 20:14:30 <MazeBot> Hebizuka: 7 20:15:59 <Hebizuka> [Hit. You're struck in the chest by a couple of giant spider fangs. These fangs meet your flak jacket, which somewhat reduce the amount of damage you receive.] 20:16:58 <Hebizuka> [You sustained 5 limb damage and 22% Pain. Unfortunately you also sustain an open wound to the chest, and you've been successfully poisoned.] 20:17:07 <Hebizuka> [You feel mildly feverish.] 20:17:56 <Marina> "Aaahhhh!" 20:18:11 <Hebizuka> *Your turn. You may roll now.* 20:18:15 <Marina> @roll 4#2d6 20:18:15 <MazeBot> Marina: 8;4;7;5 21:21:10 <Hebizuka> [Assuming you are aiming at the creature's throax...] 21:21:47 <Hebizuka> Shots 1-4: 2 hits, 2 misses. 21:23:27 * Hebizuka | The giant spider sustains two devastating hits in the thorax, resulting in much mangled flesh and chitin. The creature dies extremely quickly and very messily. 21:23:34 <Hebizuka> Marina [SKS] Giant spider [B] 21:23:45 <Hebizuka> [Combat ends - 1 turn] 21:24:04 <Hebizuka> [You are bleeding.] 21:24:27 <Hebizuka> [Venom is coursing through your systems..] 21:26:37 * Marina has nothing that she can currently do about her wounds or poisoning, so she loads four more rounds into the rifle from the ammo box in her vest and continues on. 21:27:12 <Hebizuka> [The reloading process will take two turns: do you confirm?] 21:27:18 <Marina> yes 21:27:55 <Hebizuka> [You have 16 rounds of 7.62x39 Standard FMJ remaining in Vest/General.] 21:28:20 <Hebizuka> [The SKS is back to 10/10 once more. But during the process of reloading, you bled some more, and continue feeling pretty bad.] 21:29:47 <Hebizuka> [You're feeling ready for a fight.] 21:30:27 <Hebizuka> [You feel as though you can endure more stress. You feel quicker, and faster, but you also wonder if this won't wear you out faster.] 21:32:01 <Marina> Why is that? An effect of the venom? 21:32:03 <Hebizuka> [Your Agility has increased to +2.] 21:32:18 <Hebizuka> [Your IS tier has decreased by one tier - you will be able to attack faster.] 21:32:29 <Hebizuka> [You are now under the effects of stress tolerance and accelerated fatigue] 21:32:37 <Hebizuka> [All of these are effects of raised Stress, in fact.] 21:33:18 * Marina presses ahead then, Glorious Rifle of Simonov at the ready. 21:36:00 <Hebizuka> [Next rooms // Left: Empty bar, abandoned - Front: Former room - Right: Pathway] 21:37:51 <Marina> Left. 21:43:26 <Hebizuka> [Losing blood. Feeling feverish.] 21:44:47 * Marina will just have to keep going until she can find something to treat herself with. 21:50:30 <Hebizuka> [You make it into a nondescript pathway. You spot a Maze Soldier there, chatting with a Garuda. The two seem to have an animated but very positive conversation. You spot ammo on the floor beside the two, and you notice the Soldier has the rank of Captain.] 21:52:10 <Marina> "Nnngh! Excuse me, you wouldn't happen to have any first aid supplies would you? I got bitten by a really large and angry spider." 21:53:30 <Tempest> [RFCpt] ...didn't know you could hate snakes that much -- Huh? Oh, shit. 21:53:48 <Tempest> [Garuda] Damn, mouse-girl, you're bleeding all over the place. I'm outta here! 21:54:49 <Tempest> [RFCpt] Uh, crap, I don't have meds on me, citizen, I'm sorry. I could try and call medical services for you though, if you can buy meds? 21:55:48 <Marina> "I don't have any money, so unless they want to trade for an old rifle then... ehh. I'll just keep going and hope for the best." 21:56:11 * Marina bends down to pick up the ammo on the floor and afterward heads for the next doors. 21:56:50 <Hebizuka> [The Captain looks rather well-armed: a shotgun, a handgun, a knife and grenades, plus a good set of armor.] 21:56:59 <Hebizuka> [Ammunition] 7.62x51mm NATO, Standard JHP, 7 rounds - Weight: 0.14 21:57:19 <Tempest> [RFCpt] Ah, shit, I'm sorry, ma'am. I wish I could do more to help. 21:57:39 * Marina takes this even though she can't use it (yet). 21:57:46 <Hebizuka> [Place the ammo where?] 21:57:48 <Marina> Into the pack 21:58:11 <Hebizuka> [Pack/General] 14.14/30 21:58:39 <Marina> "All you can do is what you can do. I'll manage." 22:01:30 <Hebizuka> [Next rooms // Left: Dining hall, abandoned - Front: Roadway - Right: Bedroom (bunks), abandoned] 22:02:13 <Marina> left 22:04:01 <Hebizuka> [Blood is trickling down your jacket... And that stuffy, hot and heavy feeling in your head continues.] 22:04:43 <Hebizuka> [You make it inside an abandoned dining hall - remains of a former restaurant from Gods know how long ago. The room is unfortunately empty.] 22:06:54 * Marina moves on to the next, hoping she can hold out. 22:07:46 <Hebizuka> [Next rooms // Left: Empty shooting lanes, forsaken - Front: Pathway - Right: Corridor] 22:09:43 <Marina> Left again! 22:11:24 <Hebizuka> [More abandoned shooting range artifact rooms. This one is so old, however, that moss and vegetation has begun growing over some of the furniture. It is however another empty room.] 22:12:12 * Marina heads on! 22:12:20 <Hebizuka> [Next rooms // Left: Armory room, abandoned - Front: Empty shrine, overgrown - Right: Independent shop - Delicatessen] 22:13:02 <Marina> Front room. 22:15:09 <Hebizuka> [A shrine room that is so badly overgrown, it's covered in moss, vines, herbs and non-descript vegetation. It even reeks of moisture. A large creature is lurking about... It appears to be a fruit golem!] 22:15:27 <Marina> "What the.... this has to be a joke, right?" 22:15:37 <Marina> Does it appear hostile? 22:15:55 <Hebizuka> [Yes, it is very much hostile.] 22:16:58 <Marina> @cover 22:16:59 <MazeBot> A plastic crate full of garbage (Health: 39, LDV modifier: -2. AC Eqv: A2. Pass-through threshold: 8+ dmg. Pain modifier: x0.75) 22:17:09 * Marina makes a move for cover. 22:17:34 <Hebizuka> [Make a 2d6+2 roll to attempt taking cover.] 22:17:44 <Marina> @roll 2d6+2 22:17:44 <MazeBot> Marina: 9:7+2 22:17:57 <Hebizuka> [SUCCESS - You take cover, and subsequently maintain stealth.] 22:18:08 <Hebizuka> [Combat engaged. Turn 1. (S) What will you do?] 22:20:32 <Marina> Can I escape directly from here if I'm hidden or does that need another roll? 22:21:18 <Hebizuka> [No, you need to roll again to escape. It's another 2d6+Agi though the threshold for escaping is lower than that of cover.] 22:23:36 * Marina will try to sneak away and reach the doors. 22:23:43 <Marina> @roll 2d6+2 22:23:44 <MazeBot> Marina: 10:8+2 22:23:48 <Marina> Whew! 22:24:38 <Hebizuka> [Stealth escape successful.] 22:24:48 <Hebizuka> [Combat ended - 1 turn.] 22:26:51 <Hebizuka> [Next rooms // Left: Break room, abandoned - Front: Corridor - Right: Toilets, abandoned] 22:46:12 <Marina> Left door. 22:54:35 <Hebizuka> [You make it inside an abandoned break room. You can find a variety of furniture here (a television, a couch, a radio, tables, chairs, a bookshelf, and a closet). There appear to be items in the bookshelf and in the closet. Power appears to reach the electrical furniture. The room is otherwise empty.] 23:08:34 * Marina digs through the items. 23:10:09 <Hebizuka> [In the bookshelf, you find:] 23:10:11 <Hebizuka> [Book] A book. Title: A Million Ways to Die. Genre: Comedy - Takes 1d8*5 turns to read. Stress -0.1% * amount of turns spent reading. 23:10:18 <Hebizuka> [The closet is, however, empty.] 23:10:54 <Marina> "Ooh, black humor." 23:11:03 * Marina continues forward. 23:11:22 <Hebizuka> [You can take the book if you'd like. Reading it also has effects (though it consumes the item).] 23:12:25 * Marina will go ahead and toss it into her pack as she goes. 23:14:02 <Hebizuka> [Pack/Main] 15.14/30 23:18:31 <Hebizuka> [Time to hit the rooms, or do you want to mess with the furniture? They also bring effects, now.] 23:18:53 <Marina> I'll hit the rooms. 23:20:45 <Hebizuka> [Next rooms // Left: Pantry, abandoned - Front: Laboratory room, abandoned - Right: Trash room, abandoned] 23:23:31 <Marina> Front - laboratory sounds the most promising. 23:37:14 <Hebizuka> [A room that was once part of a laboratory complex, but is now emptied of most of its furniture, save for desks, chairs, non-functional computers, a sink, and a whiteboard. There is an object of some sort on the floor, though.* 23:38:52 * Marina looks at the object 23:39:01 <Hebizuka> [Item] A custom revolver frame with 6.75 inch barrel and everything but a grip and a cylinder. It seems to be custom-made and is fairly large and heavy. 23:39:17 <Marina> I'll slip this into my pack and checkout. 23:39:43 <Hebizuka> [Pack/Main] 16.14/30 23:39:46 <Hebizuka> Checkout!