Log:Session 33 (Meta, no ontology)

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[10:57] <&Hebizuka> *Welcome back to the Mazes, Eris. You have visited 3 rooms. No condition to report. Your ally Jun Setsuri seems A-OK as well. !mrooms3 to continue.* [11:00] <Eris> !mrooms3 [11:00] <&Hebizuka> [ Eris ] Left door: 4956 - Front door: 6186 - Right door: 704 - Roomstyle: 153 - Enemy strength: 3 /6 [11:01] * Eris ponders a moment before heading into the right door [11:03] <&Hebizuka> *A messy kitchen, with an unnatural amount of blood stains on the floor. You sport a small object on the work table.* [11:03] * Eris goes over examining it.. [11:03] <&Hebizuka> [Meds] Cigarette (required lighter or fire source to use) - Hunger -2d6, FT+1 for 2d6 turns - Weight: 0.1 [11:04] <Eris> blah [11:04] <~SU_Tempest> [Jun] Not a smoker either, huh? [11:04] <Eris> the smoke gets in my eyes >.o [11:04] <~SU_Tempest> [Jun] I tried once! It was pretty disgusting. [11:05] <Eris> yup, totally gross [11:05] <~SU_Tempest> [Jun] Gross indeed. Yew. [11:06] <Eris> wonder what happened here though.. [11:07] <~SU_Tempest> *Your ally shrugs.* [11:08] * Eris shrugs too and carries on [11:08] <Eris> !mrooms3 [11:08] <&Hebizuka> [ Eris ] Left door: 3353 - Front door: 6544 - Right door: 4392 - Roomstyle: 45 - Enemy strength: 4 /6 [11:08] * Eris left door [11:10] <&Hebizuka> *A laundry room, with washing machines. One of the clothing crates appears to have, well, a piece of clothing inside.* [11:12] * Eris checks it! [11:12] <&Hebizuka> [Clothing] Top - Trench-coat (Upper body, Lower body, Arms, Legs, Crotch) - AC Hardskin - Blunt-resistant, Sharp-resistant, Piercing-resistant - Weight: 9 - [Condition: Ruined] [11:12] <Eris> .. ew [11:13] <Eris> !mrooms3 [11:13] <&Hebizuka> [ Eris ] Left door: 5418 - Front door: 1582 - Right door: 6150 - Roomstyle: 537 - Enemy strength: 3 /6 [11:13] <~SU_Tempest> [Jun] Did it get torn up in the machine? [11:13] <Eris> looks like it [11:13] * Eris front door [11:15] <&Hebizuka> *You make it to a kitchen, where a restaurant is active. The menu appears to be French, and the chef is, of course ,here. Additionally, you spot an accessory abandoned in the corner.* [11:16] * Eris checks out the accessory, though hes not all that hungry.. and doubts food to go is an option [11:17] <&Hebizuka> [Weapon accessory] Dual Light/Laser: AN/PEQ-6. Full battery life: 250 turns. Soft light. If both modules are on, battery is depleted twice faster. - [Battery: 87%] [11:18] <&Hebizuka> *Food to go is indeed not an option.* [11:19] * Eris takes o.o [11:21] <&Hebizuka> [Weight] (Pack/main inv) 17.96/60 [11:21] <Eris> might be useful sometime.. [11:22] <Eris> !mrooms3 [11:22] <&Hebizuka> [ Eris ] Left door: 5056 - Front door: 7076 - Right door: 5035 - Roomstyle: 439 - Enemy strength: 2 /6 [11:22] * Eris left door [11:23] <&Hebizuka> *A warehouse room, with only one door ahead (!mrooms1). There's a container in the corner. You also spot a piece of clothing.* [11:24] * Eris checks the clothing.. [11:24] <&Hebizuka> [Clothing] Headgear - Fedora - AC Light - Blunt-resistant - Classy - Weight: 5 - [Condition: Good] [11:25] * Eris moves to the container [11:26] <&Hebizuka> [Container] Frame: Wooden - Lock: Mechanical - Trapped: Yes [11:26] <&Hebizuka> *It appears this container won't be easy to access. The lock has a serial number: 2435.* [11:29] <Eris> hmm.. [11:31] * Eris ponders for a moment wondering if there was a way to force the trap to trigger [11:32] * Eris looks around for any kind of discarded mundane item of which to throw at the box from a safe distance [11:33] <~SU_Tempest> [Jun] I'm not too confident it's safe.. [11:34] <Eris> ! [11:34] * Eris grabs and FLINGS the fedora at it [11:34] <&Hebizuka> *Roll a 2d6 to attack the container with a fedora!* [11:35] <Eris> @roll 2d6 [11:35] <MazeBot> Eris: 7 [11:36] <&Hebizuka> *The fedora is thrown, Oddjob style, and strikes one of the container's sides. Unfortunately this is not a razor sharp hat so it doesn't cut or remain stuck. What it did, though, is trigger the trap!* [11:37] <&Hebizuka> *But the trap fails, and you hear a "PFFFFT", suggesting a harmless jet of compressed air being released in lieu of... whatever the trap was.* [11:37] <&Hebizuka> *Turn 1 ended. The container trap is now disabled.* [11:38] <&Hebizuka> *Turn 2. What's your next move?* [11:42] <Eris> .. [11:43] <Eris> that worked better than expected [11:44] <~SU_Tempest> [Jun] Should we break that thing open? [11:44] * Eris approches the container and proceeds to pistol whip the lock [11:45] <&Hebizuka> *Jun will try shooting the lock with her 1911 three times, if that doesn't help.* [11:45] <&Hebizuka> *You may roll first.* [11:46] <Eris> @roll 2d6 [11:46] <MazeBot> Eris: 6 [11:46] <&Hebizuka> *You hit the lock, but fail to do any significant damage.* [11:47] <&Hebizuka> *Jun's turn...* [11:47] <&Hebizuka> @roll 3#2d6 [11:47] <MazeBot> Hebizuka: 7;7;11 [11:48] <&Hebizuka> *Three solid hits dead on the lock. It has severely damaged the lock, but it's still standing and blocking the way to the loot inside.* [11:48] <&Hebizuka> *Turn 3. What's your next move?* [11:49] * Eris pistol whips again [11:49] <~SU_Tempest> [Jun] Why not just shoot it? [11:49] <Eris> .. sure why not [11:49] * Eris shoots it then [11:49] <~SU_Tempest> [Jun] I mean what do we care~. We have ammo. [11:49] <&Hebizuka> *How many times?* [11:49] <&Hebizuka> *and with which gun?* [11:50] * Eris the hi power, once [11:50] <&Hebizuka> *Jun will fire three more times.* [11:50] <&Hebizuka> *You may roll first.* [11:50] <Eris> @roll 2d6 [11:50] <MazeBot> Eris: 5 [11:50] <&Hebizuka> *Hit, but the bullet fails to penetrate and just dents the lock harmlessly.* [11:50] <&Hebizuka> *Jun fires...* [11:50] <&Hebizuka> @roll 3#2d6 [11:50] <MazeBot> Hebizuka: 5;6;10 [11:51] <&Hebizuka> *Only one of her hits caused damage, but even then, it looks significant! The lock seems about to give out soon.* [11:51] <&Hebizuka> *Turn 4. Next move?* [11:52] * Eris shoots it twice with hi power [11:52] <Eris> @roll 2#2d6 [11:52] <MazeBot> Eris: 11;9 [11:53] <&Hebizuka> *Two successful hits. The lock is almost destroyed.* [11:53] <&Hebizuka> *Jun fires once more...* [11:53] <&Hebizuka> @roll 2d6 [11:53] <MazeBot> Hebizuka: 10 [11:54] <&Hebizuka> *The lock is destroyed by Jun's one last shot! Right on time, because her weapon ran out of ammunition, slide locking back.* [11:54] <&Hebizuka> *End of container fight. (4 turns)* [11:54] <&Hebizuka> *You can now loot the container if you wish.* [11:56] * Eris opens the fucking thing :X "And now for the useless junk that totally wasn't worth our time!" [12:02] <&Hebizuka> =Container contents= [12:02] <&Hebizuka> [Weapon] Class 1 - H&K G11K2 assault rifle | 4.73x33mm Caseless - Semi/Burst3/Full | R. Sight(I) | G11 45-round mag, +1 | Weight: 14 - [8+1/45, 9x FMJ] - Cond: Fair / Clns: Clean [12:02] <&Hebizuka> [Weapon] Class 3 - Glock 20 pistol | 10mm Auto - Semi-auto | Silencer, Laser[SCV4,13%] | Glock 20 15-round mag, +1 | Weight: 3 - [12+1/15, 13x FMJ] - Cond: Good / Clns: Clean [12:03] <Eris> wow.. [12:03] <Eris> i take back what i said [12:03] <~SU_Tempest> *Jun swoons in front of the loot. Even if the G11 doesn't have a lot of ammo... she nonetheless equips it.* [12:04] * Eris immediately grabs the glock, equips it, stores the highpower [12:04] * Eris moves the hi power to the dual wield slot.. or whatever [12:07] <&Hebizuka> *Moved the Hi-Power to Class TW. Equipped Glock 20 as Class 3. [12:07] <~SU_Tempest> [Jun] That was worth it in the end! [12:08] <&Hebizuka> *The container is now empty, thoroughly looted.* [12:09] <Eris> !mrooms1 [12:09] <&Hebizuka> [ Eris ] Unique door: 7110 - Roomstyle: 365 - Enemy strength: 1 /6 [12:09] * Eris moves through [12:39] <&Hebizuka> *You make it inside a shooting range. There, you see a bunch of Citizens, seemingly preoccupied by something.* [12:39] <~SU_Tempest> [Citz1] ...He's not coming? What do you mean he is not coming? [12:40] * Eris blinks casually listening in.. [12:40] <~SU_Tempest> [Citz2] Uh yeah; fourth guy said he can't come do the shooting game. He mentioned something about wedding. [12:40] <~SU_Tempest> [Citz3] Man, that's bullshit. [12:40] <~SU_Tempest> [Citz2] Yeah but what do you know. [12:42] <~SU_Tempest> [Citz1] That's not fair, we need a fourth guy to compare our scores with.. [12:42] <Eris> hmm maybe i can help? [12:42] <~SU_Tempest> *The three turn, and wave hi to both of you.* [12:43] * Eris waves back to them [12:44] <~SU_Tempest> [Citz1] Oh hi! We're missing a fourth player for a little shooting game. We had a fourth guy but he's not coming. He was a beginner. What's your level? [12:45] <Eris> hmm not sure where to put it.. I had some Millitary training but thats about it.. [12:47] <~SU_Tempest> [Citz1] Interesting! Let's see how you do then. We'll use our own guns, no need to burn your own ammo! [12:47] <&Hebizuka> *A steel target, about the same size and height as a human, props up downrange, in front of you.* [12:48] <Eris> im good with that [12:48] <&Hebizuka> *You're handed a gun for the first part of the minigame.* [12:48] <&Hebizuka> [Weapon] Class 3 - Ruger Mark III pistol | .22 Long Rifle - Semi-auto | No accessory | Mark III 10-round mag, +1 | Weight: 3 - [9+1/10, 10x FMJ] - Cond: Good / Clns: Clean [12:48] * Eris accepts it, is rather fond of friendly ocmpetitive shooting [12:49] <~SU_Tempest> [Citz1] The objective is pretty simple, you have 20 rounds, in two magazines, and you must score as many points as possible. Each body part is worth a different amount. [12:49] <~SU_Tempest> [Citz1] Torso is 10 points. Arms and legs, 4. Hands and feet, 5, but are hard to hit. Shoot off the crotch for 30 points, and if you nail down a headshot, you get 50. [12:49] <~SU_Tempest> [Citz1] We already played earlier, all it's down to is comparing your score to ours. Get all that? [12:51] <Eris> so the game goes until i hit all the targets or run out of ammo huh? [12:51] <~SU_Tempest> [Citz1] Until you run out of ammo, ie, shoot all 20 rounds. [12:53] * Eris feels the gun for a moment, getting a feel for the weight and balence of it.. "ok then.." [12:53] <~SU_Tempest> [Citz1] Well, ready whenever you want! The MkIII is hot, it's your call. [12:55] * Eris raises the hand gun up steadying his hands a bit before aiming for the head taking his time to get a good feel for the gun before pulling the trigger [12:56] <&Hebizuka> *Starting combat - turn 1! As usual, announce your shots; body part aimed at, amount of shots fired, then roll.* [12:57] * Eris fires twice aiming for the head [12:57] <Eris> @roll 2#2d6 [12:57] <MazeBot> Eris: 6;5 [12:58] <&Hebizuka> *Shots 1-2: Miss, Miss.* [12:58] <~SU_Tempest> [Citz1] Going for the hard target right away, huh? Don't be scared, you'll miss a few times. [12:58] <&Hebizuka> *Next turn. Your move.* [13:02] * Eris MAGDUMPS ON THE HEAD.. [13:03] <&Hebizuka> *That's 8 shots.* [13:04] <Eris> @roll 8#2d6 [13:04] <MazeBot> Eris: 4;4;6;9;8;4;5;10 [13:04] <&Hebizuka> *Shots 1-8: Miss, Miss, Miss, Hit, Hit, Miss, Miss, Hit.* [13:04] <&Hebizuka> *Total hits: 3/8. +150 points, total 150 pts.* [13:04] <&Hebizuka> *Your mag ran out.* [13:05] * Eris reloads [13:05] <&Hebizuka> *You're passed your second magazine.* [13:05] <&Hebizuka> *Ready when you are!* [13:05] * Eris MAGDUMPS AGAIN [13:06] <Eris> @roll 10#2d6 [13:06] <MazeBot> Eris: 8;4;9;8;9;9;9;6;4;8 [13:06] <&Hebizuka> *Shots 1-10: Hit, Miss, Hit, Hit, Hit, Hit, Hit, Miss, Miss, Hit* [13:06] <&Hebizuka> *Total hits: 7.* [13:06] <&Hebizuka> * +350 points, total 500 points.* [13:07] <~SU_Tempest> *The citizen group applauds you in sheer amazement!* [13:08] <~SU_Tempest> *Even Jun seems quite pleased.* [13:08] <Eris> took a bit of getting used too, dont shoot .22 that often.. [13:09] <~SU_Tempest> [Citz2] Pretty nice... You actually beat all of our scores except for mine. [13:09] <~SU_Tempest> [Citz2] Let's see how you do with a bigger toy? [13:09] <Eris> ok [13:10] <&Hebizuka> [Weapon] Class 1 - General Motors M2 Carbine assault rifle | .30 Carbine - Semi/Full | No accessory | M1 Carbine 15-round mag, +1 | Weight: 9 - [14+1/15, 15x FMJ] - Cond: Good / Clns: Clean [13:11] <Eris> such pristine condition weapons <3 [13:11] <~SU_Tempest> [Citz2] Heh. I get nice deals. And the M2 is such a good shooter. Try it! You'll love it. [13:12] <~SU_Tempest> [Citz1] Same deal, you get 2 mags, score as many points as you can. That gun has a fire selector and a lot more recoil though, so be careful. Can't go mag dumping like before! [13:12] <Eris> well of course, only mag dumped because i could get away with it [13:12] <Eris> :P [13:12] <~SU_Tempest> [Citz3] I like this guy! [13:13] <~SU_Tempest> [Citz3] Great mindset! You'll go far, sir! [13:20] <Eris> Comforting to hear.. [13:20] * Eris takes the rifle and prepares himself [13:23] * Eris Head aim, flicks to semi-auto.. 6 shots [13:23] <Eris> @roll 6#2d6 [13:23] <MazeBot> Eris: 8;10;8;7;10;8 [13:24] <&Hebizuka> *Shots 1-6: Hit, Hit, Hit, Miss, Hit, Hit.* [13:24] <&Hebizuka> *Total, 5/6 hits. +250 points.* [13:25] <Eris> yep this is more my style of weapon.. [13:26] * Eris re-aims and repeats last action [13:26] <Eris> @roll 6#2d6 [13:26] <MazeBot> Eris: 8;5;5;4;5;10 [13:26] <&Hebizuka> *Shots 1-6: Hit, Miss, Miss, Miss, Miss, Hit.* [13:27] <&Hebizuka> *Total: 2/6 hits. +100 points, total 350.* [13:28] * Eris fires last 3 shots in the magazine at the head [13:28] <&Hebizuka> *Still semi?* [13:28] * Eris of course [13:28] <&Hebizuka> *Go ahead.* [13:28] <Eris> @roll 3#2d6 [13:28] <MazeBot> Eris: 10;3;7 [13:28] <&Hebizuka> *Shots 1-3: Hit, Miss, Miss.* [13:28] <&Hebizuka> *Total 1/3 hit, +50 points, total 400.* [13:28] <&Hebizuka> *And that was just the first magazine!* [13:28] <&Hebizuka> *You're handed the second one.* [13:28] * Eris reloads with it [13:29] <&Hebizuka> *Going hot. Your turn!* [13:31] <Eris> @roll 6#2d6 [13:31] <MazeBot> Eris: 8;4;2;5;11;7 [13:32] <&Hebizuka> *No critical failure occurred.* [13:32] <&Hebizuka> *Shots 1-6: Hit, Miss, Miss, Miss, Hit, Miss.* [13:33] <&Hebizuka> *Total hits 2/6. +100 points, total 500.* [13:33] <Eris> @roll 6#2d6 [13:33] <MazeBot> Eris: 6;11;7;6;9;5 [13:33] <&Hebizuka> *Shots 1-6: Miss, Hit, Miss, Miss, Hit, Miss.* [13:33] <&Hebizuka> *Another 2/6. +100 pts, total 600.* [13:33] <Eris> @roll 3#2d6 [13:33] <MazeBot> Eris: 7;2;4 [13:34] <&Hebizuka> *Critical failure on the second shot!* [13:34] <&Hebizuka> *Shots 1-2: Miss, CRITFAIL.* [13:34] <&Hebizuka> *You clear the stuck cartridge, and you're left with one shot.* [13:34] <Eris> @roll 1#2d6 [13:34] <MazeBot> Eris: 8 [13:35] <&Hebizuka> *Hit! +50 pts, total 650.* [13:35] <~SU_Tempest> [Citz1] All out! Pretty nice considering you did all headshots. [13:35] <Eris> eh its what im used to.. [13:36] <~SU_Tempest> [Citz2] Pretty good indeed... You've done an excellent performance, I gotta admit. [13:36] <Eris> thanks [13:36] <Eris> anything else? [13:36] <~SU_Tempest> [Citz2] Well, given how good you've been, I think it would be fair to give you something like a reward. Like a prize, for doing well in a competition. [13:37] <Eris> sure I won't complain about free stuff [13:39] <&Hebizuka> [Money] 700 P$ [13:39] <&Hebizuka> [Weapon] Class 3 - Ruger Mark III pistol | .22 Long Rifle - Semi-auto | No accessory | Mark III 10-round mag, +1 | Weight: 3 - [9+1/10, 10x FMJ] - Cond: Fair / Clns: Clean [13:39] <&Hebizuka> [Weapon accessory] Magazine: Ruger Mark III 10-round magazine. Size tier: Tiny ; Weight: 0.25+0.1 (0.35) - [10/10, 10x FMJ] [13:39] <&Hebizuka> [Weapon accessory] Magazine: Ruger Mark III 10-round magazine. Size tier: Tiny ; Weight: 0.25+0.1 (0.35) - [10/10, 10x FMJ] [13:39] * Eris sure why not, stores all of it [13:39] <~SU_Tempest> [Citz2] Have these! I liked a lot the way you handled the Mark III, you should probably keep it. [13:40] <&Hebizuka> *Total money carried: 700 P$* [13:40] <&Hebizuka> [Weight] (Pack/main inv) 21.66/60 [13:40] <&Hebizuka> *Mission complete! You can use !mrooms3 to leave.* [13:41] <Eris> huh i was broke.. how convinient [13:41] <~SU_Tempest> [Citz2] Then may that little monetary donation help you. We've had a lot of fun watching this! [13:44] <Eris> I had alot of fun doing this.. maybe we'll see each other again! [13:45] <~SU_Tempest> [Citz1] Hopefully! See you around, you two! And you keep that up, sir. That's talent, right there. [13:45] <Eris> thanks.. [13:45] <Eris> !mrooms3 [13:45] <&Hebizuka> [ Eris ] Left door: 6083 - Front door: 4623 - Right door: 1557 - Roomstyle: 326 - Enemy strength: 4 /6 [13:45] * Eris goes into the right door [13:48] <&Hebizuka> *You make it inside an office. A workspace with four desks, each with a computer. Nobody around, but you spot a weapon on the floor...* [13:48] * Eris checks the weapon [13:49] <&Hebizuka> [Weapon] Class 2 - Ruger MP9 submachine gun | 9x19mm Parabellum - Semi/Full | No accessory | MP9 32-round mag, +1 | Weight: 9 - [0+0/32, Empty] - Cond: Terrible / Cond: Dirty [13:49] <~SU_Tempest> *It's in such a pitiful state it's almost sad to look at.* [13:52] * Eris leaves it [13:52] <Eris> !mrooms3 [13:52] <&Hebizuka> [ Eris ] Left door: 7225 - Front door: 6418 - Right door: 4312 - Roomstyle: 322 - Enemy strength: 1 /6 [13:53] * Eris right door [13:54] <&Hebizuka> *You go down a short flight of stairs..* [13:54] <&Hebizuka> *You reach a library, with its many bookshelves, and even more books on each. No librarian around, but you see a strange object that seems like it has nothing to do with books.* [13:55] * Eris checks the object.. [13:55] <&Hebizuka> [Item] A box of alumina fibers. They can be used in a variety of ways, most of which involve composite materials. [13:55] * Eris stores it [13:56] <&Hebizuka> [Weight] (Pack/main inv) 22.66/60 [13:58] <&Hebizuka> *Jun fiddles with the PC, waking it up from idle mode, but only finds a menu asking for a password.* [13:58] <~SU_Tempest> [Jun] Dang. [13:59] <Eris> hmm.. [13:59] <Eris> maybe someone left a password hint around here [13:59] * Eris looks around to see if said hint exists [14:02] <&Hebizuka> *You find absolutely nothing that hints to the password.* [14:03] <&Hebizuka> *Looks like the librarian takes security seriously.* [14:11] <Eris> !mrooms3 [14:11] <&Hebizuka> [ Eris ] Left door: 5893 - Front door: 5705 - Right door: 865 - Roomstyle: 103 - Enemy strength: 3 /6 [14:11] * Eris right door [14:12] <&Hebizuka> *A regular, featureless room. There's a mushroom here, which grew in a crevice in the floor...* [14:16] * Eris stores it [14:17] <&Hebizuka> [Mushroom] (Unknown) Purple, Odorless - Unidentified - Weight 0.1 [14:18] <&Hebizuka> [Weight] (Pack/main inv) 22.76/60 [14:20] <Eris> !mrooms3 [14:20] <&Hebizuka> [ Eris ] Left door: 307 - Front door: 5556 - Right door: 1131 - Roomstyle: 408 - Enemy strength: 1 /6 [14:20] * Eris left door [14:21] <&Hebizuka> *You go down another short flight of stairs...* [14:21] <&Hebizuka> *A regular, featureless room. Nothing much here, just a firearm on the floor.* [14:25] * Eris checks the firearm [14:25] <&Hebizuka> [Weapon] Class 3 - Smith & Wesson Model 327 revolver | .357 Magnum - Semi-auto | No accessory | Cylinder, 8 rounds | Weight: 5 - [8/8, 8x .38 FMJ] - Cond: Bad / Clns: Dirty [14:26] <&Hebizuka> *Another pretty banged up weapon. This time it looks full of ammo, at least.* [14:26] <Eris> if only this was in good condition.. [14:26] <Eris> !mrooms3 [14:26] <&Hebizuka> [ Eris ] Left door: 3867 - Front door: 2535 - Right door: 4583 - Roomstyle: 202 - Enemy strength: 6 /6 [14:26] * Eris left door [14:26] <~SU_Tempest> [Jun] Hey, maybe we'll find someone who can repair it? [14:27] <Eris> true but its not so amazing id go through the effort [14:27] <~SU_Tempest> [Jun] *Shrug* Sure thing, then. [14:29] <&Hebizuka> *Another regular, featureless room. A creature... if that's a creature at all, is lurking about here. It appears to be a living lump of green mold. Behind the green mold, in the back of the room, you can glimpse an accessory.* [14:32] <Eris> .. what is that.. [14:33] <~SU_Tempest> [Jun] Ew! Gross!! [14:39] <&Hebizuka> *What will you do?* [14:43] * Eris attempts to go around it? [14:44] <&Hebizuka> *You can try to slip past it and hope it doesn't notice you. Roll a 2d6. Jun will be subjected to her own separate roll.* [14:44] <Eris> @roll 2d6 [14:44] <MazeBot> Eris: 9 [14:50] <&Hebizuka> *You sneak past the pile of organic mass without issues. Jun also passes without a noise or anything that attracts the green mold's ... attention? You weren't even sure if that thing is ALIVE at all! Anyhow, you can leave through the doors and observe the item on the floor.* [14:54] * Eris goes for the item [14:54] <&Hebizuka> [Weapon accessory] Weapon light: Surefire X300U. Full battery life: 150 turns. - [Battery: 40%] [14:55] <Eris> !mrooms3 [14:55] <&Hebizuka> [ Eris ] Left door: 5044 - Front door: 3708 - Right door: 4752 - Roomstyle: 538 - Enemy strength: 3 /6 [14:55] * Eris left door [15:12] <&Hebizuka> *A regular, featureless room. You spot a box of ammunition on the floor...* [15:14] * Eris checks the ammo [15:14] <&Hebizuka> [Ammunition] 40mm NATO grenade - M576 buckshot, 1 round - weight 1 [15:14] <&Hebizuka> *The box advertises "six rounds", but you can only find one inside.* [15:14] <&Hebizuka> *Must have been looted before!* [15:15] * Eris leaves it [15:15] <Eris> !mrooms3 [15:15] <&Hebizuka> [ Eris ] Left door: 1102 - Front door: 7389 - Right door: 7141 - Roomstyle: 124 - Enemy strength: 4 /6 [15:15] * Eris left door [15:17] <&Hebizuka> *A corridor! There are five doors here (!mrooms5) and not much lateral room; barely more than the doorway. You spot food on the floor!* [15:24] * Eris checks said food! [15:24] <&Hebizuka> [Food] Beverage - Bottle of lemonade. 3d10 [15:24] * Eris stores! [15:27] <&Hebizuka> [Weight] (Pack/main inv) 23.76/60 [15:30] <&Hebizuka> *Where to? Five doors here.* [15:31] <Eris> !mrooms5 [15:31] <&Hebizuka> [ Eris ] Door A: 4399 - Door B: 5139 - Door C: 1617 - Door D: 4225 - Door E: 1486 - Roomstyle: 287 - Enemy strength: 4 /6 [15:32] * Eris door b [15:33] <&Hebizuka> *A regular, featureless room. You spot a magazine on the floor...* [15:36] * Eris checks it [15:36] <&Hebizuka> [Weapon accessory] Magazine: Walther PK380 8-round magazine. Size tier: Tiny ; Weight: 0.25 - [0/8, Empty] [15:36] * Eris leaves it [15:37] <&Hebizuka> Checkout [15:38] <&Hebizuka> 16 rooms, 0 kills, 0 SEs, 1 mission, 0 Amulets, 2200 P$, 0 Runs [15:38] <&Hebizuka> *Progress: +13 rooms, +700 P$* [15:38] <&Hebizuka> Score: 48 points (+30) [15:39] <&Hebizuka> Position: 10th (no change) [15:39] <&Hebizuka> *No combat stats, no achievements change.*