Log:Session 99 (Meta, no ontology)

From Mazeworld

[16:38] <&Hebizuka> *Welcome back to the Mazes, Derya. You have visited 23 rooms. Next special room at the 28th. You are currently relatively healthy, but you are feeling unnaturally turned on. !mrooms3 to resume.* [16:38] <Derya> !mrooms3 [16:38] <&Hebizuka> [ Derya ] Left door: 4498 - Front door: 1147 - Right door: 1502 - Roomstyle: 243 [16:39] * Derya has a hard time setting aside her handcuffs, but eventually slides them into her pack and heads left. Stop thinking about lewd things. Or, at least try. [16:42] <&Hebizuka> *You make it inside a corridor. The room is a long, narrow area with five doors (!mrooms5). There is nobody here, and all you see is an object on the floor.* [16:44] * Derya wanders over to the object, to examine it first. "I've seen more things around than I have people... and the one I did find just had to be a mind-reader! [16:44] <&Hebizuka> [Item] A chlorine tablet. [16:45] * Derya stares. "C-chlorine... I'm not sure I want this around. Chlorine is toxic, and I can't think of any use for it... Blegh." Leaving it alone, for now. [16:45] <Derya> !mrooms5 [16:45] <&Hebizuka> [ Derya ] Door A: 6082 - Door B: 6665 - Door C: 740 - Door D: 6866 - Door E: 2852 - Roomstyle: 82 [16:46] * Derya looks at all the doors. "So many doors. I... um. I'll go through this one." Door C it is! [16:47] <&Hebizuka> *You make it inside another library. The librarian is -not- present this time. You spot a container behind the librarian's desk, as well as a small shiny on the floor.* [16:48] * Derya examines the shiny! More libraries make her happy, but she dosen't think she really needs any more reading material for a while... [16:48] <&Hebizuka> [Valuable] Yellow-green gem - Unidentified - Weight: 0.1 [16:49] * Derya nabs the shiny. "I keep finding pretty things." Derya then decides to at least look at the container, curiosity beating her morals. [16:51] <&Hebizuka> [Pack/Main] 25.52/40 [16:51] <&Hebizuka> [Container] Frame: Wooden - Locked: No - Trapped: No [16:51] <&Hebizuka> *It's yours to open if you so desire...* [16:53] * Derya stammers to herself, walking twoards it, then away, twoards it again... "I-I-I can't take it!" She eventually decides to open it, and back away a little so that if someone walked in, she'd only be very suspicious. [16:53] <&Hebizuka> =Container= [16:53] <&Hebizuka> [Food] Beverage - Bottle of mineral water. 0kcal - [Quantity: 3] [16:53] <&Hebizuka> [Food] Beverage - Can of orange juice. 160kcal - [Quantity: 2] [16:53] <&Hebizuka> [Food] Beverage - Can of lemonade. 90kcal [16:53] <&Hebizuka> [Food] Fruit - Banana. 121kcal [16:53] <&Hebizuka> [Food] Canned goods - Bacon, tactical, canned, 170g. 909kcal - Weight: 0.5 [16:53] <&Hebizuka> [Food] Canned goods - Crab meat, canned, 170g. 141kcal - Weight: 0.5 [16:54] <&Hebizuka> *Looks like you stumbled across the librarian's food stash.* [16:55] * Derya ignores most of it- this just looks like this is his lunch! But... "tactical bacon." She has to have that. She puts her baked beans can and her sea bass into the container, taking out the can tactical bacon and the lemonade. "At least it's a trade, right?" [16:57] <&Hebizuka> *Items swapped.* [16:57] <&Hebizuka> [Pack/Main] 21.02/40 [16:58] <Derya> !mrooms3 [16:58] <&Hebizuka> [ Derya ] Left door: 1009 - Front door: 3400 - Right door: 418 - Roomstyle: 32 [16:59] * Derya shuts the container and heads out the Right door, hoping she won't be caught... bartering! Yes, bartering. She can only imagine what the librarian will think when his lunch changes. [17:00] <&Hebizuka> *An electrical room. You hear the hum of power machinery working behind the walls. A computer is there on a desk, on but idle; presumably the power control terminal. There's also a weapon on the desk, right next to the mouse.* [17:01] * Derya examines weapon first and foremost. [17:01] <&Hebizuka> [Weapon] Class 5 Short: KA-BAR knife - Sharp/Piercing - Butchering. Weight: 3 [17:02] * Derya smiles. "Now THIS is a knife." She then nabs it, because she dosen't have a knife, and they're very useful. She then looks at the computer, shaking the mouse. [17:03] <&Hebizuka> *The computer is woken up from idle screensaver-fueled transience, only to boringly ask you for a login and password.* [17:05] * Derya doubts her SecKey #14 is going to help her here, since it's a key and not a USB or something. She types "Derya" into the username box, "was_here" into the password box, and leaves it for the next person to find. [17:05] <Derya> !mrooms3 [17:05] <&Hebizuka> [ Derya ] Left door: 2546 - Front door: 2392 - Right door: 5031 - Roomstyle: 342 [17:06] * Derya then leaves through the Left door, not wanting to spend too much time in the empty room. She did consider relaxing here, finding a secluded corner and... t-taking a nap, yes. That's all she was going to do, but she's not tired, nope. [17:07] <&Hebizuka> *A regular, featureless room. All there is here, is another weapon, and nothing else. There is only one door ahead.* [17:08] * Derya examines the weapon, again. Weapons! [17:09] <&Hebizuka> [Weapon] Class 1 - Browning Auto-5 shotgun | 12 gauge - Semi-auto | No accessory | Internal tube, 4 rounds, +1 | Weight: 22 - [1+0/4, 1x Slug] - Cond: Worn / Clns: Clean [17:12] <Derya> "Shotguns, for the man with poor aim and lots of targets... hey wait, that's a slug. Okay, so the analogy dosen't work... Argh, this thing is HEAVY! Can... just lift it, I guess... I want it, but I don't have many shells... It's a bit more worn than my SKS, which I have more ammunition for... Ahhh... I..." [17:14] * Derya ponders for a moment, setting her SKS down alongside the two stripper clips. "I want the shotgun." She hefts the Auto-5, loading in the four shells from her leg pouch, and decides if things get too hairy she'll use her Python. "Yeah... this works. I hope." [17:14] <Derya> three, I mean [17:14] <Derya> total four shells loaded, the three are buckshot, tactical [17:15] <&Hebizuka> *Do you want to load the shells in any particular order?* [17:15] <Derya> Slug - Buckshot x 3 [17:16] <&Hebizuka> *Auto-5, loaded this way: [3+1/4, << 1 Slug, 3 T-Buck]* [17:16] <&Hebizuka> *Leave the SKS behind?* [17:17] * Derya bows to her old gun. "You will be missed, dear rifle. I hope someone comes along and finds you soon." [17:17] <Derya> !mrooms1 [17:17] <&Hebizuka> [ Derya ] Unique door: 5424 - Roomstyle: 65 [17:17] <&Hebizuka> *Please wait...* [17:17] * Derya wanders through, wishing the best of luck to her rifle. [17:18] <&Hebizuka> [Right rig] 0/14 shells left [17:19] <&Hebizuka> *Equipped the Browning Auto-5.* [17:19] <&Hebizuka> [Pack/Main] 20.12/40 [17:19] <&Hebizuka> *Moving towards the next room now.* [17:22] <&Hebizuka> *You barge inside an empty, featureless room. Before you can notice anything in there, a kitsune barges in there on her own, face and clothes streaked with bloodstains as though she has been through a fight. This sensation is further reinforced by the fact you clearly see her take a pill from her tacvest, and swallow it.* [17:22] <&Hebizuka> *You also notice that she is unarmed.* [17:24] * Derya lowers her newfound shotgun, in an attempt to appear nonthreatening. "E-excuse me, miss..? C-can I help you, in... some way?" [17:24] <~SU_Tempest> *The kitsune lifts her head, then eeps.* [17:24] <~SU_Tempest> [Kitsune] Whoops! I didn't see you there! [17:25] <~SU_Tempest> [Kitsune] Well... Actually, I think you might be able to help me. [17:26] * Derya nods. "You look awfully banged-up... What happened?" [17:27] <~SU_Tempest> [Kitsune] Oh, nevermind that! It's just a scratch, really. Lemme introduce myself. My name is Yuriko Hirota. I need a little help with a, uh, problem. I'd like to know if you want to help me out; and if you need some incentive, I have the means to pay - I just need to know if you're willing to follow me. [17:29] * Derya shakes her head. "F-follow you? Uh, I don't know where I'm going anyway, so I'd be glad to! My name is Derya Levni, it's nice to meet you." Derya offers her hand, as a sign of friendship. [17:29] <~SU_Tempest> *Yuriko smiles and shakes it happily.* [17:29] <~SU_Tempest> [Yuriko] Awesome! Then, follow me. [17:29] <&Hebizuka> *Mission start! Type !mrooms1 to follow Yuriko into the next room.* [17:30] <Derya> !mrooms1 [17:30] <&Hebizuka> [ Derya ] Unique door: 5118 - Roomstyle: 502 [17:30] * Derya follows along, closely behind, clueless as ever. [17:32] <&Hebizuka> *Another regular, featureless room. There is a box of ammo on the side, and Yuriko doesn't seem to be interested in it. Ahead is only one door.* [17:32] * Derya glances at it- if it's shells, she'll nab it without looking, if it isn't, she'll scurry along as fast as she can. Or at least, matching Yuriko's pace. [17:33] <&Hebizuka> [Ammunition] Box of 5.7x28mm, FMJ, 50 rounds - [40/50] - Weight: 0.4 [17:33] <~SU_Tempest> [Yuriko] Before dealing with the problem proper, we're going to step by at the bank, which is behind that next door. Hope you don't mind, I need to retrieve some stuff from there. [17:34] * Derya nods. "That's all right!" Derya thinks to ask where exactly she's being led, but is momentarily distracted by ammo she dosen't want. She decides to follow Yuriko along, still unquestioningly, at least getting the chance to see this bank. [17:35] <&Hebizuka> *Just as promised, you enter a bank. In there, you see the banker behind a desk, and three Maze Guards, members of law enforcement, serving as bank security.* [17:35] <~SU_Tempest> [Yuriko] Hi, Teresa! [17:36] <~SU_Tempest> [Banker] Hi, Yuriko. [17:36] * Derya has a shotgun in a bank. She's sweating bullets and trying to not be suspicious, which is making her more suspicious. [17:37] <~SU_Tempest> [Yuriko] I want to withdraw some of my gear... there should be weapons in my deposit box, can you get them for me? There should also be my phone and some ammo. [17:37] <~SU_Tempest> [Banker] I'm on it. *She stands up, and starts opening up the huge vault door behind the desk.* [17:38] <~SU_Tempest> *You quickly realize everyone here is armed, except Yuriko (but she's soon going to be). The Guards all have handguns, the banker has an assault rifle, and Yuriko spoke of "weapons"; plural form.* [17:38] <~SU_Tempest> *None of the Guards seem to pay much attention to you or your impromptu kitsune companion.* [17:39] <~SU_Tempest> [Yuriko] You seem nervous, friend. What's wrong? [17:40] * Derya blushes. "Ah, I just... uhm. I'm still not used to everyone being so heavily armed... It's hard to explain, but it feels strange for me to have a shotgun and such here. I-I'm just a little nervous, I'm all right..." Derya is well above "a little" nervous, but then again, she's probably "a little" nervous in her sleep. [17:41] <~SU_Tempest> [Yuriko] Ah, don't worry about it, haha. We're going to do something that'll remove all that nervousness real fast. [17:41] * Derya gulps. "W-we are? I... I don't know if I should ask more, or not... Ahaha... hah... ha..." [17:41] <~SU_Tempest> *The banker returns, and distributes a stock-less shotgun, a pistol, magazines, shells, and a mobile phone to Yuriko, who promptly gears up and thanks the banker lady in the process.* [17:44] <~SU_Tempest> [Yuriko] If you don't have one yet, go set up a bank account, so that I can pay you when we're finished. [17:45] * Derya wanders up to the nice banker lady, shotgun pointed down. "Uh... Y-yes, I do need to set up a bank account, don't I? May I do that here?" [17:46] <~SU_Tempest> [Banker] No problem, just give me your full name. [17:47] <Derya> "My name is Derya Levni." [17:48] <~SU_Tempest> [Banker] All right. I've opened an account on your name. Your balance is 0 P$, and you may peruse our services to deposit and withdraw cash, as well as put items in safe storage if you don't need them but don't wish to get rid of them. [17:49] * Derya nods, considering stashing her tactical bacon, or her handcuffs... but deciding against either. "Thank you, I'm fine for now, but I'll be glad to do so in the future." [17:49] <~SU_Tempest> [Banker] Very well, thanks to you! [17:49] <~SU_Tempest> [Yuriko] All set, friend? [17:50] * Derya nods. "Yes, I think so." [17:50] <~SU_Tempest> [Yuriko] Aight, let's move. [17:50] <&Hebizuka> *As before, !mrooms1 to follow her.* [17:50] <Derya> !mrooms1 [17:50] <&Hebizuka> [ Derya ] Unique door: 4664 - Roomstyle: 540 [17:50] * Derya wanders in the general direction of her friend. [17:52] <&Hebizuka> *A grassy room; like the featureless ones, except the floor is grass. There is nothing in there. Yuriko turns around, going to explain something.* [17:54] <~SU_Tempest> [Yuriko] Alright, as you might imagine, I didn't need help for a walk in the forest. We are going to carry a revenge hit on a bunch of Soldiers, who had the funny idea of attacking and killing peaceful, unarmed youkai, in the name of "population control". [17:54] * Derya stammers, going a bit pale. "I... I... I..." [17:54] <~SU_Tempest> [Yuriko] What they don't know is that I tried to bite back at them, and you caught me after I had to pull out. You're my backup on this one. Are you still with me? [17:55] * Derya nods. "I... I don't like fighting, but that's still horrible." [17:55] <~SU_Tempest> [Yuriko] Friend, to be honest, be neither. But -we- have to do something, alright? [17:57] * Derya nods, slowly. "I... I'm with you, I'm with you. I'm still not used to this place, but... I know injustice when I see it." [17:58] <~SU_Tempest> [Yuriko] Alright, I'm glad to hear that. You're a decent human, I wish there were more like you. Let's go kick ass, yeah? [17:59] * Derya blushes. "Yeah. Just so I'm up for it... how many are there? I have a grenade, so that... might be the best thing to walk in with." [18:00] <~SU_Tempest> [Yuriko] It's two or three, I think. Good thinking for the grenade, I want this to be done quick. [18:00] <Derya> !mrooms1 [18:00] <&Hebizuka> [ Derya ] Unique door: 1446 - Roomstyle: 559 [18:01] * Derya continues along with her friend, anxious. [18:01] <&Hebizuka> *Another grassy room. There is a weapon in the corner of the room here...* [18:02] * Derya glances at. "More firepower, might be good... A good omen, at least..." [18:03] <&Hebizuka> [Weapon] Class 3 - IMI Desert Eagle Mk I pistol | .357 Magnum - Semi-auto | No accessory | Deagle .357 9-round mag, +1 | Weight: 5 - [0+0/9, Empty] - Cond: Bad / Clns: Dirty [18:04] * Derya sighs. "I have no need of another pistol... Let's go." [18:04] <Derya> !mrooms1 [18:04] <&Hebizuka> [ Derya ] Unique door: 3096 - Roomstyle: 195 [18:08] * Derya continues. [18:14] <~SU_Tempest> [Yuriko] One last warning... These fuckers have armor. Aim where they don't have any if you have to, okay? [18:15] * Derya trembles, hand wrapping around her hand grenade. Her heart is beating rapidly, and she has no idea why she's doing what she's about to do, never having thought herself a defender of justice before... not that she could back out now. [18:16] <&Hebizuka> *You barge inside a bedroom. There, you see a bunk bed, and two Soldiers sitting on chairs, watching television (@whatsonTV). The room has more furniture, but this isn't the main focus. You notice one carries an assault rifle, and the other, a submachine gun.* [18:16] <Derya> @whatsonTV [18:16] <MazeBot> [Anime] Trigger&Magazine with Silencer (a Gunnax production) [18:17] <~SU_Tempest> [Soldier1] Dude, say whatever you want, but Silencer is a pedophile. Look at him implying he'd screw him; he's small caliber! [18:17] <~SU_Tempest> [Soldier2] Bullshit. I say it's bullshit, that's what it is. [18:18] * Derya suddenly feels extremely bad. Unfortunately, her body won't stop moving. She dosen't want to do this, but she feels her finger around the pin, her eyes searching for cover as she hears the tiny little clink as it's pulled free, her stomach flipping inside of her as she holds it tight, tossing in slow motion... She feels worse than she's ever known before. [18:18] <&Hebizuka> *Are you looking for cover first, or attacking first?* [18:19] <Derya> Uhh. I was hoping to toss the grenade and dive for cover. For text-reasons, attacking first. [18:19] <&Hebizuka> *If you attack now you won't be able to take cover in the same turn.* [18:19] <&Hebizuka> *That's why I'm asking.* [18:21] <Derya> Oh. Hold tightly to the handle of that grenade and dive for cover, yes. [18:21] <&Hebizuka> *Roll @cover to see if there is any on your side.* [18:21] <Derya> @cover [18:21] <MazeBot> A flipped wooden table. (Health: 24, LDV modifier: -1. AC Eqv: Hardskin. Pass-through threshold: 6+ dmg. Pain modifier: x1) [18:21] <&Hebizuka> *Roll a 2d6 to attempt taking cover behind this. Your result determines how stealthy you are.* [18:22] <Derya> @roll 2d6 [18:22] <MazeBot> Derya: 8 [18:23] <&Hebizuka> *You manage to get behind the table without the Soldiers even noticing. Yuriko follows, and manages to maintain stealth as well.* [18:23] <&Hebizuka> *Turn 1. Stealth maintained: You're now both behind cover, and you may both attack without retaliation for this turn. What will you do?* [18:24] * Derya tosses the grenade, since she's already pulled the pin and it's too far for her to reach. She does not look happy about it. [18:25] <&Hebizuka> *Yuriko props herself up, aiming at the second Soldier's chest and yelling something in her own language, which you guess sounds like 'Die, you motherfuckers!' ; firing three times.* [18:25] <&Hebizuka> *Order this turn: You, Yuriko. You may roll first.* [18:26] <Derya> @roll 1#2d6 [18:26] <MazeBot> Derya: 7 [18:27] <&Hebizuka> *Your grenade lands closest from the first soldier, then detonates. Far-hit!* [18:28] <&Hebizuka> *Both soldiers are struck by the blast and some shrapnel (7 frag shrapnel struck each Soldier, both of them in the upper body).* [18:30] <&Hebizuka> *The blast and the shrapnel seem to have done some damage, but nothing particularly significant, and you suspect the armor absorbed the majority of that damage!* [18:31] <&Hebizuka> *Yuriko's turn...* [18:31] <&Hebizuka> @roll 3#2d6 [18:31] <MazeBot> Hebizuka: 8;6;7 [18:31] <&Hebizuka> *Shots 1-3: Hit, Miss, Hit.* [18:33] <&Hebizuka> *Two slugs strike Soldier #2 in the chest... He groans in pain as a result; this didn't kill him, but this must've hurt and damaged his vest (and plate) a fair amount...* [18:33] <&Hebizuka> *Neither Soldiers are dead, but #1 looks hurt, and #2 looks... really hurt.* [18:33] <&Hebizuka> *End of Turn 1.* [18:34] <~SU_Tempest> [Soldier2] Aaaagh! Fucking HELL it HURTS! [18:36] * Derya remains behind the table, shivering, drawing her Python and watching her hands shake. "S-ss-sorry... Sorry..." [18:36] <&Hebizuka> *Turn 2. What is your next move?* [18:38] * Derya draws her Python, taking aim at Soldier #1 and firing twice. [18:38] <&Hebizuka> *Which body part?* [18:38] <Derya> Upper Torso, or torso in general [18:39] <&Hebizuka> *Yuriko keeps her shotgun aimed at #2 and tries going for a headshot, firing twice.* [18:39] <&Hebizuka> *Soldier #1 draws his rifle, and will fire 5 rounds in your general direction in full-auto.* [18:40] <&Hebizuka> *Soldier #2 is quaking on the ground, having succumbed to panic.* [18:41] <&Hebizuka> *Order this turn: You, Yuriko, Soldier #1. You may roll first.* [18:42] <Derya> @roll 2#2d6 [18:42] <MazeBot> Derya: 5;5 [18:42] <&Hebizuka> *Shots 1-2: Miss, Miss.* [18:43] <&Hebizuka> *Was it too much shaking, or is it hard to aim at all? You won't know for sure. All you're certain of is that your rounds went in the wall.* [18:43] <&Hebizuka> *Yuriko's turn...* [18:43] <&Hebizuka> @roll 2#2d6 [18:43] <MazeBot> Hebizuka: 11;6 [18:44] <&Hebizuka> *Shots 1-2: Hit, Miss.* [18:46] <&Hebizuka> *The one slug that did manage to hit, strikes #2's helmet really hard! This serves to cause the Soldier to stop quaking on the floor. In fact, he stopped moving entirely.* [18:46] <&Hebizuka> Yuriko Hirota [500 Cruiser] Maze Soldier /H\ [18:47] <&Hebizuka> *Soldier #1's turn...* [18:47] <&Hebizuka> @roll 5#2d6 [18:47] <MazeBot> Hebizuka: 3;10;6;6;11 [18:47] <&Hebizuka> *Shots 1-5: Miss, Hit, Miss, Miss, Hit.* [18:47] <&Hebizuka> *Both rounds strike the table serving as your piece of cover...* [18:48] <&Hebizuka> *...and one manages to overpenetrate bad enough to hit you, right in the torso!* [18:49] <&Hebizuka> *Fortunately, you are wearing a Light Dyneema vest with a Ceramic plate inside, and it softens the hit. * [18:51] <&Hebizuka> *You suffer from a nasty sting, but thankfully, it's not -tremendous- Pain, and you have no injury. [18:51] <&Hebizuka> *End of Turn 2...* [18:51] <&Hebizuka> *Only one Soldier is left standing.* [18:52] <&Hebizuka> *Turn 3! What is your next move?* [18:52] * Derya shivers, panicking and emptying her gun at the Soldier's head! [18:53] <&Hebizuka> *Yuriko turns her shotgun at the last Soldier, and does the same as her last; 2 shots to the head.* [18:53] <&Hebizuka> *The accursed Soldier aims at you again, firing another 6 rounds in full-auto.* [18:53] <&Hebizuka> *Order this turn: You, Soldier, Yuriko. You may roll first.* [18:54] <Derya> @roll 4#2d6 [18:54] <MazeBot> Derya: 9;10;4;6 [18:54] <&Hebizuka> *Shots 1-4: Hit, Hit, Miss, Miss.* [18:55] <&Hebizuka> *Two .357 hollow points smack right on the Soldier's helmet...* [18:58] <&Hebizuka> *He screams in Pain, loud enough to signal everyone in the room that he has survived the hits, but you can see streaks of blood slipping from under the helmet and onto his face. He hasn't liked this one bit...* [18:59] <&Hebizuka> *Soldier's turn...* [18:59] <&Hebizuka> @roll 6#2d6 [18:59] <MazeBot> Hebizuka: 10;8;8;6;4;5 [18:59] <&Hebizuka> *Shots 1-6: Hit, Hit, Hit, Miss, Miss, Miss.* [19:00] <&Hebizuka> *All three rounds hit the table serving as your cover, again...* [19:01] <&Hebizuka> *The second round overpenetrated and struck you in the stomach - which your vest and plate protect you from, again. The third round caused the table to fall apart; your cover was destroyed!* [19:02] <&Hebizuka> *You're struck with stinging pain yet again, but your vest has saved you from a more gruesome injury, yet again.* [19:02] <&Hebizuka> *Yuriko's turn...* [19:02] <&Hebizuka> @roll 2#2d6 [19:02] <MazeBot> Hebizuka: 4;8 [19:02] <&Hebizuka> *Shots 1-2: Miss, Hit.* [19:03] <&Hebizuka> *The slug mercilessly slams on the Soldier's helmet, and you would swear that the tremendous energy dump that ensues, has mashed the Soldier's brain up from the inside.* [19:03] <&Hebizuka> *Whatever it did, the Soldier immediately drops dead.* [19:03] <&Hebizuka> Yuriko Hirota [500 Cruiser] /H\ [19:03] <&Hebizuka> *End of fight! (3 turns)* [19:05] * Derya drops her python, curling up on the floor and whimpering. "I j... j-just..." [19:05] <~SU_Tempest> *Yuriko kneels besides you.* [19:06] <~SU_Tempest> [Yuriko] Hey, friend, you did good, okay? Don't bunch up... there's still their Sergeant nearby. You stopped them from murdering more innocents! It's going to feel bad the first few times, then you'll get used to it. [19:06] * Derya hardly responds, running a hand through her hair, tearing up. "T-t-there's... m..more..?" [19:08] <~SU_Tempest> [Yuriko] Just the last guy. We can't stay there, alright? Let's get him while we have the advantage... [19:10] * Derya remains huddled for a moment, but eventually sits up again, reloading her Python with one of the speed-loaders. "L-let's... just, finish this... and... and..." [19:12] <&Hebizuka> *You empty the rounds from one of your speedloaders, into the Python. [6/6, 6x .357 HP]* [19:12] <&Hebizuka> *You now have 1 empty s-loader, and 2 full ones.* [19:13] <~SU_Tempest> [Yuriko] You'll be good in no time. Come on, let's go. [19:14] * Derya follows along. [19:14] <Derya> !mrooms1 [19:14] <&Hebizuka> [ Derya ] Unique door: 1214 - Roomstyle: 415 [19:18] <&Hebizuka> *The new room is a kitchen. There, you see a Maze Sergeant, carrying a shotgun as his primary and a pistol as his secondary. As soon as you enter, the Sergeant spots you - the last fight made enough noise for him to be aware of you... there is no stealthing this one!* [19:18] <&Hebizuka> *Turn 1. What will you do?* [19:19] * Derya just wants to hide... cover will be good enough for now. [19:19] <Derya> @cover [19:19] <MazeBot> A dumpster full of trash (Health: 55, LDV modifier: -3. AC Eqv: Kevlar-3. Pass-through threshold: 10+ dmg. Pain modifier: x0.50) [19:19] <&Hebizuka> *Yuriko follows you behind that cover. The Soldier looks for some on his side...* [19:19] <&Hebizuka> @cover [19:19] <MazeBot> A dishwasher. (Health: 30, LDV modifier: -3. AC Eqv: Kevlar-2. Pass-through threshold: 8+ dmg. Pain modifier: x0.50) [19:19] <&Hebizuka> *...and hide behind this as well.* [19:20] <&Hebizuka> *Since both sides took cover, it's still time to decide on an attack.* [19:22] * Derya isn't sure what to do... her Python isn't going to be good enough, but she only has four shells. She decides to fire her shotgun, once, at the cover. [19:23] <&Hebizuka> *Yuriko has confidence that the dumpster is strong enough to withstand gunfire, and decides to reload her shotgun partially; filling it with three shells.* [19:23] <&Hebizuka> *The Soldier doesn't appear to want to come out either.* [19:24] <~SU_Tempest> [MzSgt] Do you crazy bitches realize what you're doing?! [19:24] <&Hebizuka> *The only one to act this turn is you. You may roll.* [19:25] <Derya> @roll 1#2d6 [19:25] <MazeBot> Derya: 4 [19:26] <&Hebizuka> *Your slug flies high, and misses the dishwasher entirely, lodging itself in the fridge door in the background.* [19:27] <&Hebizuka> *End of Turn 1.* [19:27] * Derya whimpers, not wanting to hear what the Sargeant has to say, but curious as to what exactly he's going to shout next. [19:28] <~SU_Tempest> [MzSgt] Arrgh, son of a bitch! [19:28] <&Hebizuka> *Turn 2. What is your next move?* [19:28] <~SU_Tempest> [Yuriko] We can't stay huddled up behind our covers... [19:29] * Derya shakes her head. "B-b-but... but..." [19:29] <~SU_Tempest> [Yuriko] Do you have slugs, friend? [19:31] * Derya shakes her head again. "Only buckshot, n-now..." [19:33] <~SU_Tempest> [Yuriko] Hrmm. Okay. Fire all of them at him, I'm going to empty my shotgun at him too. We'll finish him off next. [19:34] * Derya whimpers, but follows orders. [19:35] <&Hebizuka> *The Sergeant comes out to fire twice on his own!* [19:35] <&Hebizuka> *Order this turn: Yuriko, Sergeant, You.* [19:35] <&Hebizuka> *Yuriko's turn...* [19:35] <&Hebizuka> @roll 4#2d6 [19:35] <MazeBot> Hebizuka: 5;10;4;9 [19:37] <&Hebizuka> *Shots 1-4: Miss, Hit, Miss, Hit.* [19:39] <&Hebizuka> *Two slugs in the dishwasher, two in the wall. They seem to have dealt tremendous damage to that dishwasher. In fact, the muffled "GAH" that is heard following the second hit, signals that one slug has overpenetrated and hit the Sergeant. No telling how badly he's been hurt by this...* [19:39] <&Hebizuka> *Sergeant's turn...* [19:40] <&Hebizuka> @roll 2#2d6 [19:40] <MazeBot> Hebizuka: 8;6 [19:40] <&Hebizuka> *Shots 1-2: Hit (5 pel), Hit (4 pel)* [19:40] <&Hebizuka> *Total hits: 2/2, 9 pellets striking the dumpster.* [19:41] <&Hebizuka> *You hear the pellets banging against one side of your dumpster loudly and menacingly, but none of them overpenetrate. They damaged your cover, but not nearly enough to be close from destruction.* [19:41] <&Hebizuka> *Your turn. You may roll now.* [19:42] <Derya> @roll 3#2d6 [19:42] <MazeBot> Derya: 10;10;5 [19:43] <&Hebizuka> *Condition: Worn. Accuracy reduced.* [19:43] <&Hebizuka> *Shots 1-3: Hit (7 pel), Hit (8 pel), Hit (2 pel)* [19:44] <&Hebizuka> *Total: 3/3 hits, 17 pellets hit.* [19:45] <&Hebizuka> *While they did not destroy the Sergeant's cover, they certainly started to make it rattle; the dishwasher is slowly falling apart, and is a nudge away from being completely destroyed.* [19:45] <&Hebizuka> *End of Turn 2...* [19:45] <&Hebizuka> *Turn 3. What is your next move?* [19:46] * Derya , having no more shells, switches to her Python... and, in a slight panic, forgets to fire. [19:47] <~SU_Tempest> *Yuriko switches to her handgun.* [19:47] <~SU_Tempest> [Yuriko] Cmon, friend! We nearly got him! [19:51] <&Hebizuka> *The Sergeant props up again, firing another two shots from the shotgun.* [19:51] <&Hebizuka> *Order this turn: Yuriko, Sergeant.* [19:51] <&Hebizuka> *Yuriko opens fire with the handgun, squeezing off three rounds...* [19:51] <&Hebizuka> @roll 3#2d6 [19:51] <MazeBot> Hebizuka: 7;8;3 [19:52] <&Hebizuka> *Shots 1-3: Hit, Hit, Miss.* [19:53] <&Hebizuka> *Those two rounds that hit were enough to force the dishwasher to yield and be no longer useful as a piece of cover. The Sergeant is now exposed!* [19:53] <&Hebizuka> *Sergeant's turn...* [19:53] <&Hebizuka> @roll 2#2d6 [19:53] <MazeBot> Hebizuka: 8;7 [19:54] <&Hebizuka> *Shots 1-2: Hit (2 pel), Hit (5 pel)* [19:54] <&Hebizuka> *Total pellets that hit: 7* [19:55] <&Hebizuka> *The 00 buck pellets fail to cause significant damage to your dumpster, which remains standing strong!* [19:55] <&Hebizuka> *End of Turn 3.* [19:55] <&Hebizuka> *Turn 4. What is your next move?* [19:56] * Derya is still panicking... though this time, she jumps up and fires every shot she has at the Seargant's torso! [19:59] <&Hebizuka> *Yuriko tries to aim as best as possible towards the Sergeant's head, and dumps another 4 rounds.* [20:00] <&Hebizuka> *The Sgt panic-switches to his handgun and dumps six shots at Yuriko!* [20:00] <&Hebizuka> *Order this turn: Yuriko, Sergeant, You.* [20:00] <&Hebizuka> *Yuriko's turn...* [20:00] <&Hebizuka> @roll 4#2d6 [20:00] <MazeBot> Hebizuka: 9;6;3;5 [20:00] <&Hebizuka> *Shots 1-4: Hit, Miss, Miss, Miss.* [20:02] <&Hebizuka> *One round struck the Sergeant in the helm-protected head...* [20:05] <&Hebizuka> *This forcefully reared the Sergeant's head, and seemed to have hit really hard, because you spot blood trickling down on his face. The Sergeant staggers for a short instant, before opening fire...* [20:05] <&Hebizuka> *Sergeant's turn...* [20:06] <&Hebizuka> @roll 6#2d6 [20:06] <MazeBot> Hebizuka: 6;8;7;10;5;9 [20:06] <&Hebizuka> *Shots 1-6: Miss, Hit, Hit, Hit, Miss, Hit.* [20:07] <&Hebizuka> *4 rounds hit the dumpster. They flatten (they must be hollow-points) on the side and cause dents, dealing more, but ultimately, little damage to your still strong cover.* [20:07] <&Hebizuka> *Your turn. You may roll now.* [20:07] <Derya> @roll 6#2d6 [20:07] <MazeBot> Derya: 8;7;6;4;11;4 [20:08] <&Hebizuka> *Shots 1-6: Hit, Hit, Miss, Miss, Hit, Miss.* [20:08] <&Hebizuka> *Total: 3/6 hits.* [20:10] <&Hebizuka> *You deliver three of your .357 HP rounds to the Sergeant's chest, whose vest is tasked with the job of stopping them. Well, stopping them it did, unfortunately very well.* [20:11] <&Hebizuka> *It almost feels unreal to see someone take those shots so well.* [20:11] <&Hebizuka> *End of Turn 4.* [20:11] <&Hebizuka> *Turn 5. Next move?* [20:12] * Derya reloads with the second speedloader, and, if possible, empties it as soon as she's loaded it, going for a leg this time. [20:12] <&Hebizuka> *Reloading will take the full turn.* [20:12] * Derya reloads. [20:12] <&Hebizuka> *You open the Python, quickly get rid of the empties, then grab a 'loader and hastily empty the rounds inside the cylinder, before closing it shut.* [20:13] <&Hebizuka> *Speedloaders left: 2 empty, 1 full with .357 HP.* [20:13] <&Hebizuka> *Yuriko keeps aiming at the head and fires another two rounds, fearing that her magazine might be running low.* [20:15] <&Hebizuka> *The Sergeant isn't feeling very good with the hail of fire coming his way, but continues attacking, emptying another 6 rounds from his pistol in Yuriko's general direction...* [20:15] <&Hebizuka> *Order this turn: Sergeant, Yuriko.* [20:15] <&Hebizuka> *Sergeant's turn...* [20:15] <&Hebizuka> @roll 6#2d6 [20:15] <MazeBot> Hebizuka: 4;9;7;5;11;4 [20:15] <&Hebizuka> *Shots 1-6: Miss, Hit, Miss, Miss, Hit, Miss.* [20:16] <&Hebizuka> *Two more hollow-points flatten themselves on the cover... causing very little actual damage, yet again.* [20:17] <&Hebizuka> *Yuriko's turn.* [20:18] <&Hebizuka> @roll 2#2d6 [20:18] <MazeBot> Hebizuka: 10;6 [20:18] <&Hebizuka> *Shots 1-2: Hit, Miss.* [20:20] <&Hebizuka> *The bullet Yuriko manages to land on the Sergeant's helmet has, just like the last one, caused his head to be forcefully reared again. But this time, instead of groaning in pain and wobbling, the Sergeant stops abruptly, drops his pistol, then unceremoniously crumbles; his entire body falls on the floor as his consciousness - and his life - depart from his body.* [20:20] <&Hebizuka> Yuriko Hirota [USP-45] Maze Sergeant /H\ [B] [20:20] <&Hebizuka> *End of fight! (5 turns)* [20:21] * Derya shakily manages to holster her Python, nearly dropping it again. She drops, however, in a similar fashion. "G-going to... be sick..." [20:21] <~SU_Tempest> *Yuriko rushes to your aid and prevents you from crumbling entirely.* [20:22] <~SU_Tempest> [Yuriko] You're fine, friend, you're just fine! See? You did it! You helped me bring some justice out there. [20:24] * Derya whimpers. "I... I still... It's hard to even move, I feel... cold. I hurt other people, who had lives, and, and... Even if I could... justify..." Derya looks heavily distraught. [20:56] <~SU_Tempest> *Yuriko tries to nudge you forwards.* [20:56] <~SU_Tempest> [Yuriko] Hey, friend, this isn't the last thing you'll be going through, okay? Here... That guy had a shotgun. You should probably loot him... [20:57] * Derya can't think of anything else to say, though she does meander to the body and hunts for extra shells, specifically. [20:58] <&Hebizuka> *You remove the shells from the shotgun, and extras from his LBE:* [20:58] <&Hebizuka> [Ammunition] 12 gauge, buckshot, 17 rounds - Weight: 0.85 [20:59] * Derya loads her Auto-5 entirely, then places the remaining 12 shells in her left leg bandolier. [21:00] <Derya> "Sorry... Sorry, whoever you are..." [21:01] <&Hebizuka> [Right rig] 12/14 shells [21:01] <&Hebizuka> *Yuriko takes out her phone, and dials a number...* [21:01] <&Hebizuka> *After a quick discussion you can't hear, she closes it, and turns back to you.* [21:02] <~SU_Tempest> [Yuriko] Friend, I've wired you with 700 P$ on your bank account, as my way to say thanks for your help. I hope we'll see each other again. [21:02] <&Hebizuka> *Mission complete!* [21:02] <&Hebizuka> *Only one door ahead (!mrooms1)* [21:02] * Derya nods. "I... hope so too..." Derya remains somewhat dejected, but she's recovering a bit. [21:02] <Derya> !mrooms1 [21:02] <&Hebizuka> [ Derya ] Unique door: 3506 - Roomstyle: 162 [21:03] * Derya meanders out of the room, after apologizing once more to the body she left behind. [21:04] <&Hebizuka> *You come across a round, doorless room (aside from the one you used to get in). Instead, there is a teleporting keypad asking you for a room number.* [21:04] <&Hebizuka> *The keypad also has a keyhole, labeled "Sec".* [21:05] * Derya decides to use the key she found earlier. No way in hell she isn't going to do it, she's too curious. [21:05] <&Hebizuka> *The keypad screen reacts.* [21:05] <&Hebizuka> [Computer] SecKey #14 detected. Teleporting pad will transfer to the Mercenary House. Go there? [21:05] * Derya considers, but accepts the prompt. "Uh, sure." [21:06] <&Hebizuka> [Computer] Leave the key turned in, then press the red button to teleport. [21:07] * Derya walks over to the pad and presses the button, a little sad that she'd have to give the key up. Even if she had a string or something, that would probably be dangerous as all hell. [21:07] <&Hebizuka> *You're instantly teleported...* [21:08] <&Hebizuka> *You reappear inside a large warehouse room. You see six heavily armed people; two males, two females and two x-females. They seem to be busy chatting amongst themselves.* [21:09] * Derya dosen't want to make too much noise, lowering her gun and waving. "H-hello there!" [21:11] <&Hebizuka> *One of them - one of the two males, approaches you.* [21:11] <~SU_Tempest> [???] Hi. How'd you find us? [21:12] * Derya smiles, happy to meet someone friendly. "I found a key next to a computer, with a "14" on it. Then, a little while later, there was this keypad thing, and I used it... and now I'm here!" [21:14] <~SU_Tempest> [Merc] Ah, all right then. Welcome to the merc house. As you might guess, I and those five fantastic faggots over there are mercenaries. We each specialize in something , but we're all for hire. [21:14] <~SU_Tempest> [Merc] Of course, when I'm referring to them like that, I'm joking. We're good colleagues. [21:16] * Derya nods. "I... have no idea why I'm here, to be honest. I've just been wandering aimlessly..." [21:16] <~SU_Tempest> [Merc] You're not here because you're searching for a gun to hire? [21:17] * Derya looks down at the floor. "N-no... I actually was just curious what the key did. Sorry if I'm a bother..." [21:36] <~SU_Tempest> [Merc] Aight, I suppose that's okay. If you need a hired gun, call us, okay? *He hands you a piece of paper, on which is written a phone number: 0-JAG-ALNC* [21:37] <&Hebizuka> *He then accompanies you to the other end of the room, where three doors await.* [21:38] * Derya bows. "Thank you very much!" [21:38] <Derya> !mrooms3 [21:38] <&Hebizuka> [ Derya ] Left door: 6350 - Front door: 3233 - Right door: 4131 - Roomstyle: 212 [21:39] * Derya leaves through the Left door, still happily waving. [21:41] <&Hebizuka> *A washitsu (traditional Japanese-styled room). You spot something in the corner, as well as a weapon on the futon.* [21:42] * Derya wanders over to the Something, first. [21:42] <&Hebizuka> [Crafting] (Toolkit) Basic Toolkit; allows for crafting items on Level 1 blueprints. [21:42] * Derya takes the toolkit, and examines the weapon. Too bad her blueprint is higher than Lv.1 [21:43] <&Hebizuka> *Toolkits are key items. They do not impact backpack weight.* [21:44] <&Hebizuka> [Weapon] Class 2 - H&K HK69A1 grenade launcher | 40mm NATO grenade - Single shot | No accessory | Capacity: 1 | Weight: 5 - [Empty] - Cond: Fair / Clns: Grimy [21:45] * Derya is afraid to touch it. It's grimy and strange... no, that just ruins the entire futon. [21:45] <Derya> !mrooms3 [21:45] <&Hebizuka> [ Derya ] Left door: 4254 - Front door: 1050 - Right door: 5966 - Roomstyle: 443 [21:46] * Derya heads out the Front door. [21:49] <&Hebizuka> *A laundry room. You see a discarded item in the corner, as well as some rounds of unfired ammunition on the floor...* [21:49] * Derya looks at the ammunition. [21:51] <&Hebizuka> [Ammunition] 4.6x30mm, FMJ, 25 rounds - Weight: 0.25 [21:52] * Derya scoffs. She can't use this! Maybe the item will sate her desire to scavenge. [21:52] <&Hebizuka> [Clothing] Trauma plate - Ceramic - Health: 15 HP / Pass-through threshold: 6+ dmg / Pain reduction: 0.25x - Weight: 2 [21:53] * Derya already has a plate... but wait, didn't she get shot earlier? Maybe she'd better replace her old one... [21:54] <&Hebizuka> *You estimate your current plate is worn but might still last. That said, worn never beats brand new. Replace your current plate with this new fresh one?* [21:54] * Derya replaces the old plate with the new one. Anything to feel safer. [21:55] <&Hebizuka> *Do you want to keep or discard the old one?* [21:56] * Derya eventually decides to leave it behind. It's insane to assume she'd have time to replace that mid-battle, and it's more weight to manage... [21:56] <Derya> !mrooms3 [21:56] <&Hebizuka> [ Derya ] Left door: 3620 - Front door: 6072 - Right door: 1570 - Roomstyle: 402 [21:56] * Derya heads out the Front door, leaving her old plate behind. [21:56] <&Hebizuka> *A regular, featureless room. You find a strange item on the floor.* [21:57] * Derya examines this strange item. [21:58] <&Hebizuka> [Item] Custom 9-round revolver cylinder. It seems to be chambered for a magnum-sized, .44 caliber round. [21:59] * Derya likes the looks of that. Not sure that it'll help her directly, but someone might want it. Nab. [22:00] <&Hebizuka> [Pack/Main] 20.88/40 [22:02] <Derya> !mrooms3 [22:02] <&Hebizuka> [ Derya ] Left door: 2839 - Front door: 6277 - Right door: 3052 - Roomstyle: 36 [22:02] * Derya wanders out the Front door again. [22:05] <&Hebizuka> *You barge inside toilets. The toilets are, of course, working. There is also a working sink. No-one in sight, though...* [22:06] * Derya decides to wash her hands, but dosen't particularly need much else from this place, and is kind of glad there's no one else around. [22:08] <Derya> !mrooms3 [22:08] <&Hebizuka> [ Derya ] Left door: 6487 - Front door: 5146 - Right door: 960 - Roomstyle: 437 [22:08] * Derya heads out the Right door, wondering why a bathroom has so many entrances. [22:09] <&Hebizuka> *A regular, featureless room. You spot a weapon accessory, abandoned on the ground, like that, all alone.* [22:10] * Derya decides to give it some company. [22:10] <&Hebizuka> [Weapon accessory] Scope: ACOG (4x) [22:11] * Derya nabs! ZOOOOOOM! [22:12] * Derya is going to put it on her S... her shotgun. Yes. That's what she'll do. Of course. Just not now, she needs to be really drunk first. [22:12] <&Hebizuka> *If only the Auto-5 had rails to accomodate for this.* [22:12] <&Hebizuka> *You can still save it if you wish.* [22:13] * Derya saves it. [22:13] <&Hebizuka> [Pack/Main] 21.88/40 [22:15] <Derya> !mrooms3 [22:15] <&Hebizuka> [ Derya ] Left door: 5532 - Front door: 5630 - Right door: 4119 - Roomstyle: 63 [22:15] * Derya walks out the Front door! [22:19] <&Hebizuka> *Another regular and featureless room. You spot food on the floor.* [22:20] * Derya investigates the floor-food. [22:21] <&Hebizuka> [Food] Snacks - Energy bar. 385kcal [22:22] * Derya takes it- since it's wrapped up. [22:25] <&Hebizuka> [Pack/Main] 22.88/40 [22:29] <Derya> !mrooms3 [22:29] <&Hebizuka> [ Derya ] Left door: 4574 - Front door: 4860 - Right door: 6560 - Roomstyle: 163 [22:29] * Derya then wanders out the Rightmost door. [22:35] <&Hebizuka> *A regular, featureless room, once again! You spot some ammo on the floor.* [22:35] * Derya looks at ammo. [22:36] <&Hebizuka> [Ammunition] Box of 12 gauge, tactical buckshot, 10 rounds - [9/10] - Weight: 0.45 [22:41] * Derya nabs! [22:41] * Derya pockets the box, rather than sorting it, she'll do that later. [22:42] <&Hebizuka> [Pack/Main] 23.33/40 [22:43] <&Hebizuka> Checkout [22:46] <&Hebizuka> 42 rooms (+19), 0 kills, 0 SEs, 2 missions (+1), 0 Amulets, 703 P$ (+700), 0 Runs [22:46] <&Hebizuka> Score: 69pts (+36) [22:46] <&Hebizuka> Position: 10th (+6) [22:48] <&Hebizuka> =Today's stats= (Legend: Hits/Attempts) [22:48] <&Hebizuka> Shots fired 8/15 (53%) [22:48] <&Hebizuka> Nades and rockets 1/1 (100%) [22:48] <&Hebizuka> TOTAL: 9/16 (Accuracy: 56%) [22:48] <&Hebizuka> *Since this was the first session with combat for Derya, these are also the current all-time stats.* [22:49] <&Hebizuka> *No other achievement progress.*