Newcomer's Guide (no ontology)

From Mazeworld

(Difference between revisions)
(Step 2: Creating your contestant)
Line 19: Line 19:
'''Human''' characters are preferred. Not-entirely-human species are allowed, so long as they are virtually the same as a human and their assets are cosmetic only. No contestant must have anything more than a regular, healthy human at the beginning. Therefore '''no inherent ability and no magic''' is allowed - the game's point is to find and acquire your strengths.
'''Human''' characters are preferred. Not-entirely-human species are allowed, so long as they are virtually the same as a human and their assets are cosmetic only. No contestant must have anything more than a regular, healthy human at the beginning. Therefore '''no inherent ability and no magic''' is allowed - the game's point is to find and acquire your strengths.
-
*Nekojin (♂/☿: '''nekomusuko''', ♀/⚥: '''nekomusume'''): People with feline ears and tails, but '''no''' claws or fangs.
+
*Halfling; human with minor animal characteristics (ears, tails, etc). Halflings exist in the Mazes in various species (Cat, dog, wolf, fox, rabbit, mouse, rat, lizard, snake, frog).
-
*Inujin (♂/☿: '''inumusuko''', ♀/⚥: '''inumusume'''): People with canine ears and tails, but '''no''' claws or fangs.)
+
-
*Hebijin (♂/☿: '''hebimusuko''', ♀/⚥: '''hebimusume'''): Snake-people, so long as they have legs and arms, and their tail is not too long. Again, no fangs and no inherent poisonous bites.)
+
*Alien or nonhuman creatures with light physical differences only. Abnormal skin, eye, and hair colors are tolerated
*Alien or nonhuman creatures with light physical differences only. Abnormal skin, eye, and hair colors are tolerated
*No extra limbs or features such as a third eye, wings, more than one pair of arms or legs, etc.
*No extra limbs or features such as a third eye, wings, more than one pair of arms or legs, etc.

Revision as of 18:57, 1 January 2015

Welcome on the Newcomer's Guide. This page will help you prepare yourself if you are new to MazeWorld and you wish to know everything you need as a player.

Step 1: Inform yourself

The first thing to do, is to inform yourself. If you wish to ask questions, you may:

  • Join us on IRC, either via webchat or using your own client (irc.stormbit.net - #MazeWorld)
  • Ask questions on our Steam discussion page, which is open to all
  • Simply peruse the present wiki.

Once you feel ready to join us, it will now be time to think about making a character.

Step 2: Creating your contestant

Creating a character is easy and fast, so long as you respect certain conditions. Due to the nature of the game, your character, the contestant, must comply to certain restrictions.

First and foremost, select a gender between male ♂, female ♀, otoko ☿, or futanari ⚥.

Next, think up of a name! Single-named characters are allowed as much as long form names, as long as they can be referred to with a simple, single informal name or a nickname. (If your character's name was to be Maximillian, it would likely be referred to as Max simply. If it has a nickname, it can be used as the main referral as well.)

Human characters are preferred. Not-entirely-human species are allowed, so long as they are virtually the same as a human and their assets are cosmetic only. No contestant must have anything more than a regular, healthy human at the beginning. Therefore no inherent ability and no magic is allowed - the game's point is to find and acquire your strengths.

  • Halfling; human with minor animal characteristics (ears, tails, etc). Halflings exist in the Mazes in various species (Cat, dog, wolf, fox, rabbit, mouse, rat, lizard, snake, frog).
  • Alien or nonhuman creatures with light physical differences only. Abnormal skin, eye, and hair colors are tolerated
  • No extra limbs or features such as a third eye, wings, more than one pair of arms or legs, etc.
  • If you have something else in mind that does not enter the descriptions above, please ask questions on IRC and provide as much details as you can.

After this, a short physical stats sheet is required. Data needed:
Height, weight, age, skin color, hair length, hair color, eye color, and when applicable, breast size.

Age restrictions: Make it physically 14 years old at the very least and no older than 65. A certain fitness is required.
Height restrictions: No smaller than 145 cm and no taller than 205 cm
Weight restrictions: No overly lithe or weak characters, and nothing over the realm of overweight.
Constitution restrictions: A minimum amount of physical strength is required because your contestant is likely to carry a LOT of swag, but no physically better than an accomplished athlete - no Schwarzenegger-like bodybuilders either, because they have a superhuman advantage of strength.

It is optional, but if you have a backstory for your character, please provide it! It will adorn the contestant's very own article on the wiki and will be shown for all to see. It may be used to develop or reveal details about this contestant's past life, personality, behavior, etc, so use it to flesh your character up!

Step 3: Sign up and play!

Contact the author, usually through IRC, and request that your character is signed up for play, by providing your contestant's name, gender, and any physical details you can. A backstory is optional, but encouraged, as it speeds up the creation of your very own contestant wiki article.

Once you are officially signed up, check the Game Schedule to pick up a date to know when to play!
The days are divided in two slots, Slot 1, or Early Game, and Slot 2, or Late Game.

The author lives in UTC+1 Standard (winter) time. Early Game is usually between 1 PM (13:00) and 7 PM (19:00), and Late Game is 11 PM (23:00) - 5 AM (5:00).

The most common time zones employed by players of the game are:
UTC+1 (Western Europe, France) - Best adapted for both slots
GMT (Greenwich Mean Time - United Kingdom) - Best adapted for both slots
EST (Eastern Standard Time - USA East Coast) - Better for Slot 2
PST (Pacific Standard Time - USA West Coast) - Better for Slot 2
MSK+4 (Irkutsk Time - Central Russia/China/West Australia) - Better for Slot 1

UTC+1 GMT (+0) EST (-5) PST (-8) MSK+4 (+8)
13:00 12:00 07:00 04:00 21:00
19:00 18:00 13:00 10:00 02:00
23:00 22:00 17:00 14:00 06:00
04:00 03:00 22:00 19:00 11:00

Step 4: Keep track!

More information: How to make an inventory sheet