Speccing (no ontology)

From Mazeworld

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'''Speccing''' is the term referring to the generation of item and encounter '''spec'''ifications, hence the term "speccing". It is an important aspect of the GM's work (the real-life GM, and not the MazeWorld [[Game Master|Game Masters]]). Speccing creatures is better covered by the [[Physio code]] article, as they describe the use of the [[IRC Bots|!genhuman and !genyoukai]] commands required. This article will primarily cover weapon speccing, as these are the items in MazeWorld with the most variables attached to them.
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'''Speccing''' is the term referring to the procedural generation of item and encounter '''spec'''ifications, hence the term "speccing". It is an important aspect of the GM's work (the real-life GM, and not the MazeWorld [[Game Master|Game Masters]]).

Revision as of 19:12, 12 December 2014

Speccing is the term referring to the procedural generation of item and encounter specifications, hence the term "speccing". It is an important aspect of the GM's work (the real-life GM, and not the MazeWorld Game Masters).