Valuable (no ontology)

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(Values)
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= '''This page is undergoing a major overhaul in preparation of an imminent update. Consider this page to be a WIP until this notice disappears.''' =
 
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Outside of [[Weapon|weapons]], [[Clothing and armor|clothes]] and other such items, sometimes the Contestant will find some treasures or gems of some kind. Those items are '''valuables'''.<br />
Outside of [[Weapon|weapons]], [[Clothing and armor|clothes]] and other such items, sometimes the Contestant will find some treasures or gems of some kind. Those items are '''valuables'''.<br />
The primary utility of those items is to serve as a source of [[Parallar|income]] in the game, as they can be sold in most shops of the Mazes.
The primary utility of those items is to serve as a source of [[Parallar|income]] in the game, as they can be sold in most shops of the Mazes.
&quot;Valuable&quot; is a catch-all term - there are some items that aren't all that valuable, but are considered as such since they are still worth some money. Like [[Medical aid|meds]], they come in a form that is either immediately [[Identification|identified]], or in a less easy to recognize shape, where they will require to be identified properly to know what they are.
&quot;Valuable&quot; is a catch-all term - there are some items that aren't all that valuable, but are considered as such since they are still worth some money. Like [[Medical aid|meds]], they come in a form that is either immediately [[Identification|identified]], or in a less easy to recognize shape, where they will require to be identified properly to know what they are.
 +
 +
All valuables require '''appraisal''' in order to know their true value. Valuables can be appraised by a [[jewelry store]], or by seeking out an [[archaeologist]] or even a [[scientist]].
[[Contestant|Contestants]] may sell valuables at any shop of the game, but should they attempt to sell unidentified valuables, they will be treated as if they were worthless glass, the lowest-value items among the valuables.
[[Contestant|Contestants]] may sell valuables at any shop of the game, but should they attempt to sell unidentified valuables, they will be treated as if they were worthless glass, the lowest-value items among the valuables.
-
 
-
Valuable weight depends on the following factors:
 
-
* For money bags, the weight corresponds to the total weight of every [[Parallar]] coin inside. As a reminder, 1 P$ = 0.01 unit.
 
-
* Precious metal items are divided in two categories; ingots, and specific items. All specific items are 0.1 unit, while ingots depend on the listed weight.
 
-
** Ingots: 250g = 0.5 units, 500g = 1 unit, 1000g = 2 units.
 
-
* All gems are 0.1 units.
 
-
* Custom valuables: Ring = 0.1 units, Bracelet = 0.2 units, Collar = 0.3 units.
 
-
 
-
Please note that a valuable, whatever its shape, '''is not a clothing item''' and therefore '''cannot be worn as one''' in an attempt to reduce the backpack's weight.
 
== Values ==
== Values ==
=== Money bags ===
=== Money bags ===
-
*'''Small bag of [[Parallar|P$]]''' : Contains 1d120 P$
+
*'''Small bag of cash''' : Contains 1d120 random [[money|coins]]
-
*'''Medium bag of [[Parallar|P$]]''' : Contains 1d201+49 P$ (50 to 250 P$)
+
*'''Bag of cash''' : Contains 1d201+49 random [[money|coins]]
-
*'''Large bag of [[Parallar|P$]]''' : Contains 1d401+99 P$ (100 to 500 P$)
+
*'''Large bag of cash''' : Contains two bundles of money, each containing 1d401+99 random [[money|coins]]
-
*'''Purse''' : Contains 1d136+14 P$ (15 to 150 P$)
+
*'''Satchel of cash''' : Contains four bundles of money, each containing 1d401+99 random [[money|coins]]
-
*'''Big purse''' : Contains 1d226+24 P$ (25 to 250 P$)
+
-
*'''Satchel of [[Parallar|P$]]''' : Contains 1d1701+499 (500 to 2200 P$)
+
-
=== Precious metals ===
+
=== Metals ===
==== Ingots ====
==== Ingots ====
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| 250-500 P$ (1d251+249)
| 250-500 P$ (1d251+249)
|-
|-
 +
| Silver
 +
| 250g
 +
| 0.5 units
 +
| 175-350 P$ (1d176+174)
 +
|-
 +
| Silver
 +
| 500g
 +
| 1 unit
 +
| 375-750 P$ (1d376+374)
 +
|-
 +
| Silver
 +
| 1000g
 +
| 2 units
 +
| 750-1500 P$ (1d751+749)
 +
|-
 +
| Gold
 +
| 250g
 +
| 0.5 units
 +
| 500-2000 P$ (1d1501+499)
 +
|-
 +
| Gold
 +
| 500g
 +
| 1 unit
 +
| 1000-4000 P$ (1d3001+999)
 +
|-
 +
| Gold
 +
| 1000g
 +
| 2 units
 +
| 2000-8000 P$ (1d6001+1999)
 +
|-
 +
| Platinum
 +
| 250g
 +
| 0.5 units
 +
| 1500-6000 P$ (1d4501+1499)
 +
|-
 +
| Platinum
 +
| 500g
 +
| 1 unit
 +
| 3000-12000 P$ (1d9001+2999)
 +
|-
 +
| Palladium
 +
| 250g
 +
| 0.5 units
 +
| 750-3250 P$ (1d2501+749)
 +
|-
 +
| Palladium
 +
| 500g
 +
| 1 unit
 +
| 1500-6500 P$ (1d5001+1499)
 +
|-
 +
| Scandium
 +
| 250g
 +
| 0.5 units
 +
| 450-1750 P$ (1d1301+449)
 +
|-
 +
| Scandium
 +
| 500g
 +
| 1 unit
 +
| 900-3500 P$ (1d2601+899)
 +
|-
 +
| Lead
 +
| 500g
 +
| 1 unit
 +
| 75 P$ (fixed value)
 +
|-
 +
| Lead
 +
| 1000g
 +
| 2 units
 +
| 150 P$ (fixed value)
 +
|-
 +
| Brass
 +
| 250g
 +
| 0.5 units
 +
| 100 P$ (fixed value)
 +
|-
 +
| Brass
 +
| 500g
 +
| 1 unit
 +
| 200 P$ (fixed value)
 +
|-
 +
| Brass
 +
| 1000g
 +
| 2 units
 +
| 400 P$ (fixed value)
 +
|-
 +
| Steel
 +
| 250g
 +
| 0.5 units
 +
| 175 P$ (fixed value)
 +
|-
 +
| Steel
 +
| 500g
 +
| 1 unit
 +
| 350 P$ (fixed value)
 +
|-
 +
| Steel
 +
| 1000g
 +
| 2 units
 +
| 700 P$ (fixed value)
 +
|-
 +
| Tungsten carbide
 +
| 250g
 +
| 0.5 units
 +
| 125 P$ (fixed value)
 +
|-
 +
| Tungsten carbide
 +
| 500g
 +
| 1 unit
 +
| 250 P$ (fixed value)
 +
|-
 +
| Tungsten carbide
 +
| 1000g
 +
| 2 units
 +
| 500 P$ (fixed value)
|}
|}
==== Specific items ====
==== Specific items ====
-
(wip, tables coming soon)
+
All of these items weigh 0.1 units.
 +
 
 +
{|
 +
| '''Name'''
 +
| '''Value'''
 +
|-
 +
| Golden cuff link
 +
| 125 P$
 +
|-
 +
| Golden lighter
 +
| 300 P$
 +
|-
 +
| Golden pen
 +
| 600 P$
 +
|-
 +
| Golden cigarette case
 +
| 750 P$
 +
|-
 +
| Worthless brass
 +
| 2-5 P$ (1d4+1)
 +
|-
 +
| Worthless iron ring
 +
| 1-3 P$ (1d3)
 +
|}
=== Gems ===
=== Gems ===
Gems require [[Identification|identification]]. When unidentified, they are called "unidentified <color> gem", and shops will assume that an unidentified gem is worthless glass, until properly IDed.
Gems require [[Identification|identification]]. When unidentified, they are called "unidentified <color> gem", and shops will assume that an unidentified gem is worthless glass, until properly IDed.
-
(wip, tables coming soon)
+
All gems weigh 0.1 unit.
 +
 
 +
{|
 +
| '''Gem color'''
 +
| '''Name'''
 +
| '''Value'''
 +
|-
 +
| <span style="color: #333333">Black</span>
 +
| Obsidian
 +
| 45-200 P$ (1d156 +44)
 +
|-
 +
| <span style="color: #333333">Black</span>
 +
| Onyx
 +
| 75-280 P$ (1d206 +74)
 +
|-
 +
| <span style="color: #333333">Black</span>
 +
| Black glass
 +
| 1-9 P$ (1d9)
 +
|-
 +
| <span style="color: #0067d5">Blue</span>
 +
| Lapis-Lazuli
 +
| 25-250 P$ (1d226+24)
 +
|-
 +
| <span style="color: #0067d5">Blue</span>
 +
| Kyanite
 +
| 75-125 P$ (1d51+74)
 +
|-
 +
| <span style="color: #0067d5">Blue</span>
 +
| Sapphire
 +
| 150-650 P$ (1d501 +149)
 +
|-
 +
| <span style="color: #0067d5">Blue</span>
 +
| Tanzanite
 +
| 65-185 P$ (1d121 +64)
 +
|-
 +
| <span style="color: #0067d5">Blue</span>
 +
| Blue glass
 +
| 1-9 P$ (1d9)
 +
|-
 +
| <span style="color: #80461b">Brown</span>
 +
| Smoky quartz
 +
| 70-150 P$ (1d81+69)
 +
|-
 +
| <span style="color: #80461b">Brown</span>
 +
| Tiger's Eye
 +
| 15-30 P$ (1d16+14)
 +
|-
 +
| <span style="color: #80461b">Brown</span>
 +
| Brown glass
 +
| 1-9 P$ (1d9)
 +
|-
 +
| Clear
 +
| Clear quartz
 +
| 10-150 P$ (1d141+9)
 +
|-
 +
| Clear
 +
| Diamond, pure
 +
| 350-2000 P$ (1d1651 +349)
 +
|-
 +
| Clear
 +
| Diamond, impure
 +
| 100-300 P$ (1d201 +99)
 +
|-
 +
| Clear
 +
| Zircon
 +
| 40-100 P$ (1d61 +39)
 +
|-
 +
| Clear
 +
| Clear glass
 +
| 1-9 P$ (1d9)
 +
|-
 +
| <span style="color: #138808">Green</span>
 +
| Emerald
 +
| 250-1050 P$ (1d801 +249)
 +
|-
 +
| <span style="color: #138808">Green</span>
 +
| Jade
 +
| 65-250 P$ (1d186 +64)
 +
|-
 +
| <span style="color: #138808">Green</span>
 +
| Malachite
 +
| 35-105 P$ (1d71+34)
 +
|-
 +
| <span style="color: #138808">Green</span>
 +
| Moldavite
 +
| 350-650 P$ (1d301+349)
 +
|-
 +
| <span style="color: #138808">Green</span>
 +
| Peridot
 +
| 100-375 P$ (1d276+99)
 +
|-
 +
| <span style="color: #138808">Green</span>
 +
| Green glass
 +
| 1-9 P$ (1d9)
 +
|-
 +
| <span style="color: #F58025">Orange</span>
 +
| Carnelian
 +
| 15-45 P$ (1d31+14)
 +
|-
 +
| <span style="color: #F58025">Orange</span>
 +
| Sunstone
 +
| 250-450 P$ (1d201+249)
 +
|-
 +
| <span style="color: #F58025">Orange</span>
 +
| Zincite
 +
| 80-170 P$ (1d81+89)
 +
|-
 +
| <span style="color: #F58025">Orange</span>
 +
| Orange glass
 +
| 1-9 P$ (1d9)
 +
|-
 +
| <span style="color: #FFB6C1">Pink</span>
 +
| Pink quartz
 +
| 10-150 P$ (1d141+9)
 +
|-
 +
| <span style="color: #FFB6C1">Pink</span>
 +
| Tourmaline
 +
| 70-150 P$ (1d81+69)
 +
|-
 +
| <span style="color: #FFB6C1">Pink</span>
 +
| Pink glass
 +
| 1-9 P$ (1d9)
 +
|-
 +
| <span style="color: #9f00c5">Purple</span>
 +
| Amethyst
 +
| 25-150 P$ (1d126 +24)
 +
|-
 +
| <span style="color: #9f00c5">Purple</span>
 +
| Sugilite
 +
| 185-475 P$ (1d291+184)
 +
|-
 +
| <span style="color: #9f00c5">Purple</span>
 +
| Purple glass
 +
| 1-9 P$ (1d9)
 +
|-
 +
| <span style="color: #eb111e">Red</span>
 +
| Garnet
 +
| 75-200 P$ (1d126 +74)
 +
|-
 +
| <span style="color: #eb111e">Red</span>
 +
| Ruby
 +
| 200-850 P$ (1d651 +199)
 +
|-
 +
| <span style="color: #eb111e">Red</span>
 +
| Spinel
 +
| 50-150 P$ (1d101 +49)
 +
|-
 +
| <span style="color: #eb111e">Red</span>
 +
| Red glass
 +
| 1-9 P$ (1d9)
 +
|-
 +
| <span style="color: #ffffff">White</span>
 +
| Moonstone
 +
| 250-450 P$ (1d201+249)
 +
|-
 +
| <span style="color: #ffffff">White</span>
 +
| Opal
 +
| 125-450 P$ (1d326 +124)
 +
|-
 +
| <span style="color: #ffffff">White</span>
 +
| Pearl, small
 +
| 10-100 P$ (1d91 +9)
 +
|-
 +
| <span style="color: #ffffff">White</span>
 +
| Pearl, big
 +
| 50-300 P$ (1d251 +49)
 +
|-
 +
| <span style="color: #ffffff">White</span>
 +
| White glass
 +
| 1-9 P$ (1d9)
 +
|-
 +
| <span style="color: #ffef00">Yellow</span>
 +
| Citrine
 +
| 30-80 P$ (1d51 +29)
 +
|-
 +
| <span style="color: #ffef00">Yellow</span>
 +
| Golden topaz
 +
| 160-225 P$ (1d66+159)
 +
|-
 +
| <span style="color: #ffef00">Yellow</span>
 +
| Heliodor
 +
| 60-175 P$ (1d116 +59)
 +
|-
 +
| <span style="color: #ffef00">Yellow</span>
 +
| Yellow glass
 +
| 1-9 P$ (1d9)
 +
|}
=== Custom valuables ===
=== Custom valuables ===
-
More information about these here: [[Jewelry]]
+
More information about these here: [[Jewelry store]]
== Gallery ==
== Gallery ==
-
''Images needed'' for the money bags
+
''Images needed''
== See also ==
== See also ==

Latest revision as of 21:35, 22 February 2018

Outside of weapons, clothes and other such items, sometimes the Contestant will find some treasures or gems of some kind. Those items are valuables.
The primary utility of those items is to serve as a source of income in the game, as they can be sold in most shops of the Mazes.

"Valuable" is a catch-all term - there are some items that aren't all that valuable, but are considered as such since they are still worth some money. Like meds, they come in a form that is either immediately identified, or in a less easy to recognize shape, where they will require to be identified properly to know what they are.

All valuables require appraisal in order to know their true value. Valuables can be appraised by a jewelry store, or by seeking out an archaeologist or even a scientist.

Contestants may sell valuables at any shop of the game, but should they attempt to sell unidentified valuables, they will be treated as if they were worthless glass, the lowest-value items among the valuables.

Values

Money bags

  • Small bag of cash : Contains 1d120 random coins
  • Bag of cash : Contains 1d201+49 random coins
  • Large bag of cash : Contains two bundles of money, each containing 1d401+99 random coins
  • Satchel of cash : Contains four bundles of money, each containing 1d401+99 random coins

Metals

Ingots

Material Gram weight Inventory weight Value
Copper 500g 1 unit 125-250 P$ (1d126+124)
Copper 1000g 2 units 250-500 P$ (1d251+249)
Silver 250g 0.5 units 175-350 P$ (1d176+174)
Silver 500g 1 unit 375-750 P$ (1d376+374)
Silver 1000g 2 units 750-1500 P$ (1d751+749)
Gold 250g 0.5 units 500-2000 P$ (1d1501+499)
Gold 500g 1 unit 1000-4000 P$ (1d3001+999)
Gold 1000g 2 units 2000-8000 P$ (1d6001+1999)
Platinum 250g 0.5 units 1500-6000 P$ (1d4501+1499)
Platinum 500g 1 unit 3000-12000 P$ (1d9001+2999)
Palladium 250g 0.5 units 750-3250 P$ (1d2501+749)
Palladium 500g 1 unit 1500-6500 P$ (1d5001+1499)
Scandium 250g 0.5 units 450-1750 P$ (1d1301+449)
Scandium 500g 1 unit 900-3500 P$ (1d2601+899)
Lead 500g 1 unit 75 P$ (fixed value)
Lead 1000g 2 units 150 P$ (fixed value)
Brass 250g 0.5 units 100 P$ (fixed value)
Brass 500g 1 unit 200 P$ (fixed value)
Brass 1000g 2 units 400 P$ (fixed value)
Steel 250g 0.5 units 175 P$ (fixed value)
Steel 500g 1 unit 350 P$ (fixed value)
Steel 1000g 2 units 700 P$ (fixed value)
Tungsten carbide 250g 0.5 units 125 P$ (fixed value)
Tungsten carbide 500g 1 unit 250 P$ (fixed value)
Tungsten carbide 1000g 2 units 500 P$ (fixed value)

Specific items

All of these items weigh 0.1 units.

Name Value
Golden cuff link 125 P$
Golden lighter 300 P$
Golden pen 600 P$
Golden cigarette case 750 P$
Worthless brass 2-5 P$ (1d4+1)
Worthless iron ring 1-3 P$ (1d3)

Gems

Gems require identification. When unidentified, they are called "unidentified <color> gem", and shops will assume that an unidentified gem is worthless glass, until properly IDed.

All gems weigh 0.1 unit.

Gem color Name Value
Black Obsidian 45-200 P$ (1d156 +44)
Black Onyx 75-280 P$ (1d206 +74)
Black Black glass 1-9 P$ (1d9)
Blue Lapis-Lazuli 25-250 P$ (1d226+24)
Blue Kyanite 75-125 P$ (1d51+74)
Blue Sapphire 150-650 P$ (1d501 +149)
Blue Tanzanite 65-185 P$ (1d121 +64)
Blue Blue glass 1-9 P$ (1d9)
Brown Smoky quartz 70-150 P$ (1d81+69)
Brown Tiger's Eye 15-30 P$ (1d16+14)
Brown Brown glass 1-9 P$ (1d9)
Clear Clear quartz 10-150 P$ (1d141+9)
Clear Diamond, pure 350-2000 P$ (1d1651 +349)
Clear Diamond, impure 100-300 P$ (1d201 +99)
Clear Zircon 40-100 P$ (1d61 +39)
Clear Clear glass 1-9 P$ (1d9)
Green Emerald 250-1050 P$ (1d801 +249)
Green Jade 65-250 P$ (1d186 +64)
Green Malachite 35-105 P$ (1d71+34)
Green Moldavite 350-650 P$ (1d301+349)
Green Peridot 100-375 P$ (1d276+99)
Green Green glass 1-9 P$ (1d9)
Orange Carnelian 15-45 P$ (1d31+14)
Orange Sunstone 250-450 P$ (1d201+249)
Orange Zincite 80-170 P$ (1d81+89)
Orange Orange glass 1-9 P$ (1d9)
Pink Pink quartz 10-150 P$ (1d141+9)
Pink Tourmaline 70-150 P$ (1d81+69)
Pink Pink glass 1-9 P$ (1d9)
Purple Amethyst 25-150 P$ (1d126 +24)
Purple Sugilite 185-475 P$ (1d291+184)
Purple Purple glass 1-9 P$ (1d9)
Red Garnet 75-200 P$ (1d126 +74)
Red Ruby 200-850 P$ (1d651 +199)
Red Spinel 50-150 P$ (1d101 +49)
Red Red glass 1-9 P$ (1d9)
White Moonstone 250-450 P$ (1d201+249)
White Opal 125-450 P$ (1d326 +124)
White Pearl, small 10-100 P$ (1d91 +9)
White Pearl, big 50-300 P$ (1d251 +49)
White White glass 1-9 P$ (1d9)
Yellow Citrine 30-80 P$ (1d51 +29)
Yellow Golden topaz 160-225 P$ (1d66+159)
Yellow Heliodor 60-175 P$ (1d116 +59)
Yellow Yellow glass 1-9 P$ (1d9)

Custom valuables

More information about these here: Jewelry store

Gallery

Images needed

See also