Hostile scientist (no ontology)
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*'''BODY group:''' Upper and lower body | *'''BODY group:''' Upper and lower body | ||
*'''LIMBS group:''' 2 arms, 2 legs | *'''LIMBS group:''' 2 arms, 2 legs | ||
- | *'''EXTREMITIES group:''' 2 prehensile hands, 2 feet | + | *'''EXTREMITIES group:''' 2 prehensile hands, 2 feet, mouth with teeth ('''facial''') |
- | + | *'''WEAK POINTS:''' 2 eyes ('''facial'''), genitals | |
*'''Skeleton type:''' Human ([[Broken limb|Human broken limbs rules]]) | *'''Skeleton type:''' Human ([[Broken limb|Human broken limbs rules]]) | ||
*'''Body type:''' Soft flesh | *'''Body type:''' Soft flesh |
Revision as of 22:08, 20 August 2012
A hostile scientist is, as the name implies, a less-than-friendly member of the Maze Personnel working in the scientific field. They differ from their nicer counterparts only in their relation to the contestant.
They technically do not differ from the peaceful scientists and at first glance, are impossible to distinguish. They are paid the same and work in the same fields. Please visit the article on peaceful scientist to know more about what are their role and purpose in the Mazes.
Overview
Specifications of a hostile scientist…
- Armor class: Regulated by clothing and armor
- HEAD group: Head
- BODY group: Upper and lower body
- LIMBS group: 2 arms, 2 legs
- EXTREMITIES group: 2 prehensile hands, 2 feet, mouth with teeth (facial)
- WEAK POINTS: 2 eyes (facial), genitals
- Skeleton type: Human (Human broken limbs rules)
- Body type: Soft flesh
- Can be tamed: Yes - By making use of convincing power
- Can use weapons and firearms: Yes, and will actively use them
- Are they protected by the law: Yes - Attacking one warrants a Code Orange, killing one warrants a Code Red.
- Other notes: Coward ; Will become afraid if its Pain reaches 60% or more, and will back down from fighting.
- Carry the following weapons:
- A random Class 3 weapon.
- Wear the following clothes:
- Top: Shirt with tie
- Body add-on Lab coat
- Bottom: Pants with belt
- Footwear: Regular shoes
Famous hostile scientists
- Doctor Sibröm, ST of Biotechnology and Genetics
Disguise
A contestant can disguise as a scientist if the following conditions are met:
- Wearing only the clothes of a scientist (backpack does not count)
- Carrying no visible weapons - Class 3 weapons are tolerated but they will attract suspicion (weapons in backpack don't count)
Effects of the disguise:
- Fellow scientists become peaceful towards the contestant
- All members of the Maze Personnel become neutral to the contestant (+ applicable perverted variants)
- All other creatures are unaffected.
Gallery
Image needed!