CAWS buckshot (no ontology)
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=== Mazeworld overview === | === Mazeworld overview === | ||
- | + | * Damage multipliers: | |
- | + | ** Against [[Protection chart|Unarmored (Cx) Armor Classes]]): 1x [[Pain]], 1.2x [[Limb damage]] | |
- | + | ** Against [[Protection chart|Armored (Ax) Armor Classes]]): 0.5x [[Pain]], 0.5x [[Limb damage]] | |
- | | [[Limb damage | + | ** [[Weapon maintenance|Wear rate]] per shot: Condition x1 / Cleanliness x2 |
- | | | + | * Retail value of a standard shell (Regular/SP): '''9 P$ /round''' |
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- | * Retail value of a | + | |
=== Usage notes === | === Usage notes === | ||
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* FT-1 | * FT-1 | ||
* Shell contains 15 projectiles ; On a successful hit, '''1d15''' projectiles may hit the target. | * Shell contains 15 projectiles ; On a successful hit, '''1d15''' projectiles may hit the target. | ||
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== See also == | == See also == |
Latest revision as of 00:09, 15 March 2017
CAWS buckshot is a projectile type for 12 gauge CAWS shells. CAWS buckshot shells contain 15 pellets of lead 00 buckshot (pronounced double-aught).
Mazeworld overview
- Damage multipliers:
- Against Unarmored (Cx) Armor Classes): 1x Pain, 1.2x Limb damage
- Against Armored (Ax) Armor Classes): 0.5x Pain, 0.5x Limb damage
- Wear rate per shot: Condition x1 / Cleanliness x2
- Retail value of a standard shell (Regular/SP): 9 P$ /round
Usage notes
Buckshot is a multiple-projectile type of ammunition, meaning that if the shot fired is a hit, this ammunition type is capable of inflicting multiple hits. CAWS buckshot has the following effects:
- FT-1
- Shell contains 15 projectiles ; On a successful hit, 1d15 projectiles may hit the target.