Clothing shop (no ontology)
From Mazeworld
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| '''Vendor''' | | '''Vendor''' | ||
| colspan="2" | Tailor | | colspan="2" | Tailor | ||
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</div> | </div> | ||
- | A ''' | + | A '''clothing shop''' is a business in [[Mazeworld]] specialized, as the name implies, in buying and selling [[clothing and armor]] items. Clothing shops also sell [[Load-bearing equipment]] and [[Trauma plate|trauma plates]] for body armor. People in charge of clothes shops are called '''tailors'''. |
=== Rules of a clothes shop === | === Rules of a clothes shop === | ||
- | *Sells ''' | + | *Sells '''12''' random pieces of [[clothing and armor|Clothing]] |
- | *Sells '''8''' random [[Load-bearing gear]] items | + | *Sells '''8''' random pieces of [[clothing and armor|Armor]] |
+ | *Sells '''12''' random [[Load-bearing gear]] items | ||
*Sells '''4''' random [[Trauma plates]] | *Sells '''4''' random [[Trauma plates]] | ||
- | *Only sells '''one''' exemplary of every item displayed. | + | *Sells '''8''' random [[Youkai clothing]] outfits |
- | *Buys back clothes, armor and | + | *Sells '''1d4-1''' brand new [[Gas mask|gas masks]] for 200 P$ each |
+ | *Only sells '''one''' exemplary of every item displayed, except gas masks (up to 4). | ||
+ | *Buys back clothes, armor, trauma plates and LBE items for '''50%''' of their value, but '''will not buy back gas masks.''' | ||
*'''Accepts''' credit. | *'''Accepts''' credit. | ||
*'''Accepts''' [[Valuable|valuables]] and will exchange them for money or credit. | *'''Accepts''' [[Valuable|valuables]] and will exchange them for money or credit. | ||
- | * | + | *Delivery service: The shop may transfer all purchases to the Contestant's bank vault instead of being given in person, for a fee (200 P$ in a town shop, 800 P$ in an UA shop) |
- | When threatened, a '''tailor''' will attempt defending | + | When threatened, a '''tailor''' will attempt defending themselves, and will threaten to stab the contestant if he/she doesn't stop, drop any items the contestant attempted to steal (if any), and leave the room.<br /> |
Threatening or attacking a tailor can give the contestant a [[Wanted Level|code orange]], and killing one can increase it to a [[Wanted Level|code red]]. | Threatening or attacking a tailor can give the contestant a [[Wanted Level|code orange]], and killing one can increase it to a [[Wanted Level|code red]]. | ||
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*[[Stiletto knife]] | *[[Stiletto knife]] | ||
- | *[[Load-bearing gear]]: | + | *[[Load-bearing gear]]: Basic belt + Condor utility rig |
*[[Clothing and armor]]: T-Shirt, Baseball cap, Mountain pants, Regular shoes | *[[Clothing and armor]]: T-Shirt, Baseball cap, Mountain pants, Regular shoes | ||
*A [[Valuable|big purse]] | *A [[Valuable|big purse]] | ||
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== See also == | == See also == |
Latest revision as of 18:12, 16 January 2019
A clothing shop is a business in Mazeworld specialized, as the name implies, in buying and selling clothing and armor items. Clothing shops also sell Load-bearing equipment and trauma plates for body armor. People in charge of clothes shops are called tailors.
Rules of a clothes shop
- Sells 12 random pieces of Clothing
- Sells 8 random pieces of Armor
- Sells 12 random Load-bearing gear items
- Sells 4 random Trauma plates
- Sells 8 random Youkai clothing outfits
- Sells 1d4-1 brand new gas masks for 200 P$ each
- Only sells one exemplary of every item displayed, except gas masks (up to 4).
- Buys back clothes, armor, trauma plates and LBE items for 50% of their value, but will not buy back gas masks.
- Accepts credit.
- Accepts valuables and will exchange them for money or credit.
- Delivery service: The shop may transfer all purchases to the Contestant's bank vault instead of being given in person, for a fee (200 P$ in a town shop, 800 P$ in an UA shop)
When threatened, a tailor will attempt defending themselves, and will threaten to stab the contestant if he/she doesn't stop, drop any items the contestant attempted to steal (if any), and leave the room.
Threatening or attacking a tailor can give the contestant a code orange, and killing one can increase it to a code red.
If a tailor dies, they will drop the following:
- Stiletto knife
- Load-bearing gear: Basic belt + Condor utility rig
- Clothing and armor: T-Shirt, Baseball cap, Mountain pants, Regular shoes
- A big purse