Buckshot (no ontology)
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*It must be noted that '''failure threshold modifiers''' work differently with multiple-projectile ammunition than with single-projectile ammunition. For every [[Secondary effect|increased accuracy]] (FT-1) occurrence, '''add 1 to the dice score'''. Likewise, for every [[Secondary effect|decreased accuracy]] (FT+1) occurrence, '''subtract 1 to the dice score'''. | *It must be noted that '''failure threshold modifiers''' work differently with multiple-projectile ammunition than with single-projectile ammunition. For every [[Secondary effect|increased accuracy]] (FT-1) occurrence, '''add 1 to the dice score'''. Likewise, for every [[Secondary effect|decreased accuracy]] (FT+1) occurrence, '''subtract 1 to the dice score'''. | ||
- | ** | + | **If the score of a particular shot is modified by FT so that it would be '''12 or higher''', it is '''over 11'''. Likewise, in case the score of a particular shot is modified by FT so that it would be '''under 3''', it is '''treated as being a 3'''. |
== Gallery == | == Gallery == |
Revision as of 18:30, 12 March 2015
Buckshot (Also known as standard buckshot, or full-power buckshot) is a type of load for 12 gauge shotgun shells, and one of the most common. It is called "full-power" as a contrast to the lower-powered and lower-recoiling Tactical buckshot.
Mazeworld overview
Type | LDV | Unarm | Light | Hardskin | Kevlar-2 | Kevlar-3 | Kevlar-4 | HEV |
Bullet | +0 | 19% | 18% | 17% | 14% | 9% | 5% | 1% |
The above chart applies for ONE pellet, and may be multiplied by the amount of pellets that hit the target (up to 9).
Dice score | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
Pellets hitting | 0 | 0 | 0 | 1d5 | 1d7 | 1d9 | 1d8+1 | 2d4+1 | 3d3 | 9 | 9 |
- Available for purchase in a gun shop or a weapon shop, in retail boxes of 10 rounds (20 P$/box)
- Value of a single round is 2 P$
- Recoil level of this round is 4 - Heavy
- Propels up to 9 pellets per shot
Usage notes
Buckshot is a multiple-projectile type of ammunition. The amount of projectiles hitting the target is variable, and is also influenced by the failure threshold; lower scores mean less chances to hit, and higher scores mean higher chances to hit.
- It must be noted that failure threshold modifiers work differently with multiple-projectile ammunition than with single-projectile ammunition. For every increased accuracy (FT-1) occurrence, add 1 to the dice score. Likewise, for every decreased accuracy (FT+1) occurrence, subtract 1 to the dice score.
- If the score of a particular shot is modified by FT so that it would be 12 or higher, it is over 11. Likewise, in case the score of a particular shot is modified by FT so that it would be under 3, it is treated as being a 3.
Gallery
Buckshot and slug comparison. |
See also
- Wikipedia article on shotgun shells in general