Delicatessen (no ontology)

From Mazeworld

(Difference between revisions)
(Rules of a delicatessen)
(Rules of a delicatessen)
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When threatened, a '''food merchant''' will attempt calming down the [[Contestant|contestant]] by offering him/her the stolen swag for free. This is however a trap; the stolen food will be [[Poison|spiked with cyanide]].<br />
When threatened, a '''food merchant''' will attempt calming down the [[Contestant|contestant]] by offering him/her the stolen swag for free. This is however a trap; the stolen food will be [[Poison|spiked with cyanide]].<br />
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If the food merchant is killed in action, the [[Contestant|contestant]] will not be able to use ANY delicatessen in the game anymore, and any subsequent room in which a delicatessen was meant to be found will be instead considered a '''crime scene''' guarded by [[Maze Guard|Maze Guards]].<br />
 
Threatening or attacking a food merchant gives the contestant a [[Wanted Level|code orange]], and killing one instantly increases it to a [[Wanted Level|code red]].
Threatening or attacking a food merchant gives the contestant a [[Wanted Level|code orange]], and killing one instantly increases it to a [[Wanted Level|code red]].
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If the food merchant dies, he/she will drop the following:
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If a food merchant dies, they will drop the following:
*Syringe of [[Cyanide|cyanide]]
*Syringe of [[Cyanide|cyanide]]

Revision as of 10:39, 27 October 2013

A delicatessen (sometimes simply a deli) is a business in Mazeworld specialized in buying and selling food items. They double as a restaurant of sorts, since food can be eaten on the spot, or taken away. People in charge of delicatessen are called food merchants.

Rules of a delicatessen

  • Sells 24 random foods
  • Only sells one exemplary of every food item displayed.
  • Buys back food items for 50% of their value.
  • Accepts credit.
  • Accepts valuables and will exchange them for money or credit.
  • For four foods bought, the fifth is free

When threatened, a food merchant will attempt calming down the contestant by offering him/her the stolen swag for free. This is however a trap; the stolen food will be spiked with cyanide.
Threatening or attacking a food merchant gives the contestant a code orange, and killing one instantly increases it to a code red.

If a food merchant dies, they will drop the following:

Products sold

See also

  • Encounters, section Shops and Services
  • The DF Chef for a service dedicated to selling high-quality food that can only be eaten on the spot