VGM-93.100 HEI (no ontology)

From Mazeworld

(Difference between revisions)
m (moved VGM-93 to VGM-93.100 HEI)
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{|
{|
| '''Caliber name'''
| '''Caliber name'''
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| colspan="2" | VGM-93
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| colspan="2" | 43mm VGM-93 grenade
|-
|-
| '''Type'''
| '''Type'''
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| colspan="2" | Incendiary
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| colspan="2" | HE/Incendiary
|-
|-
| '''Energy'''
| '''Energy'''
| colspan="2" | Explosion
| colspan="2" | Explosion
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|-
 
-
| '''Velocity'''
 
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| colspan="2" | Low-velocity
 
|-
|-
| '''Country'''
| '''Country'''
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| '''Price'''
| '''Price'''
| colspan="2" | '''240''' [[Parallar|P$]] ('''3''' grenades)
| colspan="2" | '''240''' [[Parallar|P$]] ('''3''' grenades)
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|-
 
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| '''Compatible with'''
 
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| colspan="2" | 1 weapon
 
|}
|}
</div>
</div>
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<span style="font-size:80%;">[[Damage chart|How to read this?]]</span>
<span style="font-size:80%;">[[Damage chart|How to read this?]]</span>
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'''VGM-93''' grenades are one of the rare incendiary devices in [[Mazeworld|MazeWorld]]. It is capable of [[Secondary effect|setting enemies on fire]], but remains however an '''Explosive-type''' weapon; it is very much capable of [[Severed limb|blowing limbs]] away from targets if well-aimed.
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* Available for purchase in a [[gun shop]] or a [[weapon shop]], in boxes of '''3''' or '''6''' rounds
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* It is an '''explosive incendiary device''', which '''causes a fiery explosion'''; the blast will [[Secondary effect|set targets on fire]].
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Being explosive ordnance, care is of course required when firing the grenade; any [[Gameplay mechanics|dramatic failure (double 1)]] may be hazardous for both the [[Contestant|contestant]] and the eventual enemies he/she may encounter armed with such a weapon.
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* Costs '''240 P$''' for '''3''' rounds, and '''480 P$''' for '''6''' rounds
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* Value of a single round is '''80 P$'''
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Although the blast it produces upon exploding isn't made to kill, the entire point of the weapon is to [[Secondary effect|set enemies on fire]], which causes a permanent '''+5% Pain per turn''' unless the victim attempts putting out the fire, if it can. It is best used as a deterrent, or a way to increase damage done to the enemy every turn, crippling it.
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* Weapons in this caliber do not have [[Recoil]]
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* Availability of this caliber:
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VGM-93 grenades are very rare. They can be found alone or in small batches of 3 or 6, at random in the [[Room|rooms]], or bought in a [[Gun shop|gun shop]] or a [[Weapon shop|weapon shop]], in those boxes of either 3 or 6. They are however somewhat cheap; each grenade costs only '''80 P$''', though each weighs '''1''' unit in the backpack.
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** Can be found at random in the [[room|rooms]]
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=== Weapons compatible ===
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'''Class 2 weapons'''
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-
 
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*[[KBP GM94]]
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== Gallery ==
== Gallery ==
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| <[#img [hash 9493WG0FR0ZJ4DYEGRJAWK82JE] [width 200]]>
| <[#img [hash 9493WG0FR0ZJ4DYEGRJAWK82JE] [width 200]]>
|-
|-
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| '''A batch of 3 VGM-93s'''
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| '''A batch of 3 VGM-93 grenades'''
|}
|}

Revision as of 13:14, 26 February 2013

The VGM-93 grenade is a kind of explosive ordnance developed in the early 1990s by KBP Instrument Design Bureau. It is one of the rare incendiary devices in MazeWorld.

Real-life data

VGM-93 grenades were developed for use in the unique KBP GM94, a pump-action grenade launcher. They are both explosive and incendiary.

Not much is known about the VGM-93s other than they are 43mm incendiary grenades incompatible in any other known weapon system and are known to have a higher claimed blast radius and flammability than other incendiary grenades.

Mazeworld overview

Type Unarm Light Hardskin Kevlar-2 Kevlar-3 Kevlar-4 HEV
Explosive/Fire 55% 54% 51% 46% 40% 32% 26%

How to read this?

  • Available for purchase in a gun shop or a weapon shop, in boxes of 3 or 6 rounds
  • It is an explosive incendiary device, which causes a fiery explosion; the blast will set targets on fire.
  • Costs 240 P$ for 3 rounds, and 480 P$ for 6 rounds
  • Value of a single round is 80 P$
  • Weapons in this caliber do not have Recoil
  • Availability of this caliber:
    • Can be found at random in the rooms

Gallery

(image)
A batch of 3 VGM-93 grenades

See also