Universal antivenom (no ontology)
From Mazeworld
SU Tempest (Talk | contribs) |
SU Tempest (Talk | contribs) m |
||
Line 27: | Line 27: | ||
</div> | </div> | ||
- | '''Universal antidotes''' are vials containing a special | + | '''Universal antidotes''' are vials containing a special compound capable of treating a wide range of poisoning types, including but not limited to [[Cyanide]] poisoning, expired or tainted food poisoning, [[Paracetamol]] overdose, and exhibits anti-venom properties.<br /> |
In Mazeworld, the antidote may cure all forms of [[Poison|poisoning]]. | In Mazeworld, the antidote may cure all forms of [[Poison|poisoning]]. | ||
Revision as of 11:42, 20 August 2013
Universal antidotes are vials containing a special compound capable of treating a wide range of poisoning types, including but not limited to Cyanide poisoning, expired or tainted food poisoning, Paracetamol overdose, and exhibits anti-venom properties.
In Mazeworld, the antidote may cure all forms of poisoning.
Strategy
It is a must-have item, which is always safe to consume and has one specific purpose: curing of the potentially deadly poison; which may occur in the case of accidental consumption of spiked food, or as the side-effect of certain attacks. It is highly recommended to carry as many as possible.
Aside from the usual methods of finding, sodium nitrite antidote vials may notably be found in TYPE-J and MEDAID1 crates.
Being a vial, it is strongly required the drug is kept until the contestant finds a medic or a peaceful scientist to identify the vial, as it shares its appearance with ADBAC, Ketamine, Merbromin, Sperm serum, Yohimbine and a vial form of placebo.
Gallery
Image needed! |