Bionic augmentations (no ontology)
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=== List of bionic implants === | === List of bionic implants === | ||
- | * | + | *Bionic Implant 1 - Nervous system and synaptic enhancement (NS2E) |
- | * | + | *Bionic Implant 2 - BCI microchip system, Brain/Eye enhancement (BCI:BE) |
- | * | + | *Bionic Implant 3 - BCI reflex computer, Brain/Eye/Sensorial enhancement (BCI:BES) |
- | * | + | *Bionic Implant 4 - Biomechanical Heart Enhancement (BHE) |
- | * | + | *Bionic Implant 5 - Life Support System (LSS) |
- | * | + | *Bionic Implant 6 - Biomechanical Upper Body Enhancement (BUBE) |
- | * | + | *Bionic Implant 7 - Muscular enhancement system (Arm) (MES:A) |
- | * | + | *Bionic Implant 8 - Bionic Arm (BioA) |
- | * | + | *Bionic Implant 9 - Muscular enhancement system (Leg) (MES:L) |
- | * | + | *Bionic Implant 10 - Bionic Leg (BioL) |
- | * | + | *Bionic Implant 11 - "Akimbo Mind" dual wielding enabling enhancement (DWEE) |
- | * | + | *Bionic Implant 12 - "Dragon Skin" body resiliency enhancer (D-BRE) |
- | * | + | *Bionic Implant 13 - Enhanced Digestive System (EDS) |
- | * | + | *Bionic Implant 14 - "Gem Cannon" weaponized crystal charger (WCC) |
- | * | + | *Bionic Implant 15 - BCI mental augmentation, Brain/Mind enhancement (BCI:BM) |
- | * | + | *Bionic Implant 16 - "Ripperclaws" knuckle-claw augmented bionic arm (KABA) |
- | * | + | *Bionic Implant 17 - "Electail" cybernetic tail attachment (CTA) |
- | * | + | *Bionic Implant 18 - "Orc Skin" body resiliency enhancer (O-BRE) |
- | * | + | *Bionic Implant 19 - "Hydra Skin" body resiliency enhancer (H-BRE) |
- | * | + | *Bionic Implant 20 - "Armored Dragon Skin" body resiliency enhancer (A-BRE) |
- | * | + | *Bionic Implant 21 - "Akimbo Master" dual wielding mastery enhancement (DWME) |
- | * | + | *Bionic Implant 22 - "Bionic Eyes" vision versatility enhancer (VVE) |
- | * | + | *Bionic Implant 23 - Encounter affinity identification scanner (EAIS) |
- | * | + | *Bionic Implant 24 - Item composition identification scanner (ICIS) |
- | * | + | *Bionic Implant 25 - "Ninja Speed" evasiveness and mobility enhancement (EME) |
- | * | + | *Bionic Implant 26 - "Armored Skull" cranial durability enhancer (CDE) |
- | * | + | *Bionic Implant 27 - Combat Initiative Enhancing Platform (CIEP) |
== See also == | == See also == | ||
*[[Secondary effect]] | *[[Secondary effect]] |
Revision as of 22:26, 23 August 2013
Bionic implants, commonly shortened to just bionics, are specially crafted human body enhancements that can improve various aspects of the implant receiver's body and performance. In essence, any being that has received bionics can be considered a cyborg (cybernetic organism).
In Mazeworld, bionics are rare and useful enhancements that can modify or engance the contestant's body, upgrading various aspects of his or her performance; and so permanently, at least so long as the bionic implant is still installed (or the body part it has been installed on is still attached). They can be found at random in the rooms or purchased in a bionics workshop, of which only one exists in the Mazes, and is the only location where those implants are designed, produced and sold.
Consequently, the scientific field of biological engineering is the subject of a Science Team in the Mazes, but is comprised of only one person; Lance Chaosclaw, the only bionics engineer in all of Mazeworld. He is the only person who can install and remove implants; they cannot be used directly by the contestant.
There exists in the Mazes an intellectual movement of small size but of relative importance, which is related to bionics and the wish for improving all humans as a whole, it is called transhumanism. Lance Chaosclaw is a devout transhumanist and believes that the entire human genre should be born enhanced just the ways he "enhances" people via installing implants on clients.
List of bionic implants
- Bionic Implant 1 - Nervous system and synaptic enhancement (NS2E)
- Bionic Implant 2 - BCI microchip system, Brain/Eye enhancement (BCI:BE)
- Bionic Implant 3 - BCI reflex computer, Brain/Eye/Sensorial enhancement (BCI:BES)
- Bionic Implant 4 - Biomechanical Heart Enhancement (BHE)
- Bionic Implant 5 - Life Support System (LSS)
- Bionic Implant 6 - Biomechanical Upper Body Enhancement (BUBE)
- Bionic Implant 7 - Muscular enhancement system (Arm) (MES:A)
- Bionic Implant 8 - Bionic Arm (BioA)
- Bionic Implant 9 - Muscular enhancement system (Leg) (MES:L)
- Bionic Implant 10 - Bionic Leg (BioL)
- Bionic Implant 11 - "Akimbo Mind" dual wielding enabling enhancement (DWEE)
- Bionic Implant 12 - "Dragon Skin" body resiliency enhancer (D-BRE)
- Bionic Implant 13 - Enhanced Digestive System (EDS)
- Bionic Implant 14 - "Gem Cannon" weaponized crystal charger (WCC)
- Bionic Implant 15 - BCI mental augmentation, Brain/Mind enhancement (BCI:BM)
- Bionic Implant 16 - "Ripperclaws" knuckle-claw augmented bionic arm (KABA)
- Bionic Implant 17 - "Electail" cybernetic tail attachment (CTA)
- Bionic Implant 18 - "Orc Skin" body resiliency enhancer (O-BRE)
- Bionic Implant 19 - "Hydra Skin" body resiliency enhancer (H-BRE)
- Bionic Implant 20 - "Armored Dragon Skin" body resiliency enhancer (A-BRE)
- Bionic Implant 21 - "Akimbo Master" dual wielding mastery enhancement (DWME)
- Bionic Implant 22 - "Bionic Eyes" vision versatility enhancer (VVE)
- Bionic Implant 23 - Encounter affinity identification scanner (EAIS)
- Bionic Implant 24 - Item composition identification scanner (ICIS)
- Bionic Implant 25 - "Ninja Speed" evasiveness and mobility enhancement (EME)
- Bionic Implant 26 - "Armored Skull" cranial durability enhancer (CDE)
- Bionic Implant 27 - Combat Initiative Enhancing Platform (CIEP)