Delicatessen (no ontology)

From Mazeworld

(Difference between revisions)
(Rules of a delicatessen)
(Rules of a delicatessen)
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=== Rules of a delicatessen ===
=== Rules of a delicatessen ===
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*Sells '''24''' random [[List of food items|foods]]
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*Sells '''8''' random types of [[List of food items|food]]
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*Only sells '''one''' exemplary of every food item displayed.
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*Sells '''2d4''' exemplaries of every food type displayed.
*Buys back food items for '''50%''' of their value.
*Buys back food items for '''50%''' of their value.
*'''Accepts''' credit.
*'''Accepts''' credit.
*'''Accepts''' [[Valuable|valuables]] and will exchange them for money or credit.
*'''Accepts''' [[Valuable|valuables]] and will exchange them for money or credit.
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*For four foods bought, the fifth is free
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*Buy 8 items or more and receive a 10% discount on the total amount to pay on checkout.
When threatened, a '''food merchant''' will attempt calming down the [[Contestant|contestant]] by offering him/her the stolen swag for free. This is however a trap; the stolen food will be [[Poison|spiked with cyanide]].<br />
When threatened, a '''food merchant''' will attempt calming down the [[Contestant|contestant]] by offering him/her the stolen swag for free. This is however a trap; the stolen food will be [[Poison|spiked with cyanide]].<br />

Revision as of 15:11, 6 February 2014

A delicatessen (sometimes simply a deli) is a business in Mazeworld specialized in buying and selling food items. They double as a restaurant of sorts, since food can be eaten on the spot, or taken away. People in charge of delicatessen are called food merchants.

Rules of a delicatessen

  • Sells 8 random types of food
  • Sells 2d4 exemplaries of every food type displayed.
  • Buys back food items for 50% of their value.
  • Accepts credit.
  • Accepts valuables and will exchange them for money or credit.
  • Buy 8 items or more and receive a 10% discount on the total amount to pay on checkout.

When threatened, a food merchant will attempt calming down the contestant by offering him/her the stolen swag for free. This is however a trap; the stolen food will be spiked with cyanide.
Threatening or attacking a food merchant gives the contestant a code orange, and killing one instantly increases it to a code red.

If a food merchant dies, they will drop the following:

Products sold

See also

  • Encounters, section Shops and Services
  • The DF Chef for a service dedicated to selling high-quality food that can only be eaten on the spot