Clothing shop (no ontology)

From Mazeworld

(Difference between revisions)
(Rules of a clothes shop)
(Rules of a clothes shop)
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*'''Accepts''' credit.
*'''Accepts''' credit.
*'''Accepts''' [[Valuable|valuables]] and will exchange them for money or credit.
*'''Accepts''' [[Valuable|valuables]] and will exchange them for money or credit.
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*For 3 items bouth bought, the fourth is free
+
*For 3 items bought, the fourth is free.
When threatened, a '''tailor''' will attempt defending himself/herself using a [[Stiletto]], and will threaten to stab the contestant if he/she doesn't stop, drop any items the contestant attempted to steal (if any), and leave the room.<br />
When threatened, a '''tailor''' will attempt defending himself/herself using a [[Stiletto]], and will threaten to stab the contestant if he/she doesn't stop, drop any items the contestant attempted to steal (if any), and leave the room.<br />
-
Threatening or attacking a tailor gives the contestant a [[Wanted Level|code orange]], and killing one instantly increases it to a [[Wanted Level|code red]].
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Threatening or attacking a tailor can give the contestant a [[Wanted Level|code orange]], and killing one can increase it to a [[Wanted Level|code red]].
If a tailor dies, they will drop the following:
If a tailor dies, they will drop the following:
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*[[Clothing and armor]]: T-Shirt, Baseball cap, Mountain pants, Regular shoes
*[[Clothing and armor]]: T-Shirt, Baseball cap, Mountain pants, Regular shoes
*A [[Valuable|big purse]]
*A [[Valuable|big purse]]
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*All the items in the shop, as well as the shop's till, are '''locked''' in the crate they came from, and so permanently.
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*All the items in the shop, as well as the shop's till, are permanently '''locked''' in the crate they came from.
=== Products sold ===
=== Products sold ===

Revision as of 03:01, 5 June 2014

A clothes shop is a business in Mazeworld specialized, as the name implies, in buying and selling clothing and armor items. They may also sell backpacks. People in charge of clothes shops are called tailors.

Rules of a clothes shop

  • Sells 8 random pieces of clothing and armor
  • Sells 8 random Load-bearing gear items
  • Only sells one exemplary of every item displayed.
  • Buys back clothes, armor and backpack for 50% of their value.
  • Accepts credit.
  • Accepts valuables and will exchange them for money or credit.
  • For 3 items bought, the fourth is free.

When threatened, a tailor will attempt defending himself/herself using a Stiletto, and will threaten to stab the contestant if he/she doesn't stop, drop any items the contestant attempted to steal (if any), and leave the room.
Threatening or attacking a tailor can give the contestant a code orange, and killing one can increase it to a code red.

If a tailor dies, they will drop the following:

Products sold

See also