List of body armors (no ontology)
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+ | === Extra information === | ||
+ | Extra tags: | ||
+ | * '''VarAC''': Variable Armor Class. | ||
+ | * '''Color''': Customizable colors | ||
+ | |||
+ | Affected clothing: | ||
+ | * HEV Suit: '''VarAC''' (1 battery repairs 0.50 condition), '''Color''' | ||
+ | * Powered Combat Vest: '''VarAC''' (1 battery repairs 1.00 condition) | ||
+ | |||
+ | ==== Variable AC ==== | ||
+ | Armor Class changes according to its current condition. | ||
+ | * 3.01 points and above: HEV AC | ||
+ | * 2.01 - 3.00 points: Kevlar-4 AC | ||
+ | * 1.01 - 2.00 points: Kevlar-3 AC | ||
+ | * 0.01 - 1.00 points: Kevlar-2 AC | ||
+ | * The suit critically fails and breaks down as usual when down to 0 points. | ||
+ | |||
+ | Variable AC clothing can be repaired by charging them with [[Crafting|HITB batteries]]. Battery/condition ratios are displayed above. | ||
+ | |||
+ | ==== Customizable colors ==== | ||
+ | The HEV Suit and Helmet are capable of altering their color to fit the user's preferences. HEV gear has two colors, the default scheme is Orange/Gray. The suit may adapt its color scheme according to the user's requests, and may even accept non-plain colors; patterns and camouflage are valid options. | ||
== See also == | == See also == |
Revision as of 21:08, 25 July 2014
Tags
The tags used in the table refer to secondary effects.
- R: Fire-retardant
- HUD: Provides a Vital Heads-Up Display
- B!: Bullet-proof
- M!: Half melee damage
- CO: Crafting-only item. Such items do not have prices.
List
Name | AC | Limbs covered | Blunt | Sharp | Piercing | Explosion | Weight | Cost | Tags |
Composite body armor | Kevlar-4 | Upper body | PROOF | PROOF | PROOF | Not resistant | 14 | N/A | CO, R, M! |
Dou-sode armor | Kevlar-2 | Upper body, Shoulders | PROOF | PROOF | Resistant | Not resistant | Unsp. | 725 P$ | M! |
EOD suit | Kevlar-3 | Whole body except Head, Hands | PROOF | Resistant | Resistant | PROOF | Unsp. | 1800 P$ | M! |
Flak jacket | Hardskin | Upper body | PROOF | Resistant | Resistant | Not resistant | 14 | 400 P$ | None |
HEV Suit | HEV | Whole body except Head, Hands | PROOF | PROOF | PROOF | Resistant | Unsp. | 3500 P$ | HUD, R, B!, M! |
Heavy Dyneema vest | Kevlar-3 | Upper body | PROOF | PROOF | PROOF | Not resistant | 9 | 750 P$ | M! |
Lab coat | Hardskin | Upper body, Lower body, Arms | Resistant | Resistant | Not resistant | Not resistant | 5 | 90 P$ | None |
Light Dyneema vest | Kevlar-2 | Upper body | PROOF | PROOF | PROOF | Not resistant | 9 | 500 P$ | None |
Medieval armor (top) | Kevlar-2 | Upper body | PROOF | PROOF | Resistant | Not resistant | Unsp. | 600 P$ | M! |
Powered Combat Vest | HEV | Upper body | PROOF | PROOF | PROOF | Resistant | 14 | 2500 P$ | M! |
Stab-proof vest | Hardskin | Upper body | PROOF | PROOF | Resistant | Not resistant | 5 | 250 P$ | M! |
Sukumizu | Light | Upper body, Lower body, Crotch | Resistant | Not resistant | Not resistant | Not resistant | 3 | 60 P$ | None |
Twaron vest | Kevlar-2 | Upper body | PROOF | Resistant | Resistant | Not resistant | 9 | 550 P$ | R |
Type-2 Kevlar vest | Kevlar-2 | Upper body | PROOF | Resistant | Resistant | Not resistant | 9 | 400 P$ | None |
Type-3 Kevlar vest | Kevlar-3 | Upper body | PROOF | Resistant | Resistant | Not resistant | 9 | 600 P$ | None |
Type-4 Kevlar vest | Kevlar-4 | Upper body | PROOF | Resistant | Resistant | Not resistant | 9 | 950 P$ | None |
Extra information
Extra tags:
- VarAC: Variable Armor Class.
- Color: Customizable colors
Affected clothing:
- HEV Suit: VarAC (1 battery repairs 0.50 condition), Color
- Powered Combat Vest: VarAC (1 battery repairs 1.00 condition)
Variable AC
Armor Class changes according to its current condition.
- 3.01 points and above: HEV AC
- 2.01 - 3.00 points: Kevlar-4 AC
- 1.01 - 2.00 points: Kevlar-3 AC
- 0.01 - 1.00 points: Kevlar-2 AC
- The suit critically fails and breaks down as usual when down to 0 points.
Variable AC clothing can be repaired by charging them with HITB batteries. Battery/condition ratios are displayed above.
Customizable colors
The HEV Suit and Helmet are capable of altering their color to fit the user's preferences. HEV gear has two colors, the default scheme is Orange/Gray. The suit may adapt its color scheme according to the user's requests, and may even accept non-plain colors; patterns and camouflage are valid options.