List of blueprints (no ontology)

From Mazeworld

This page lists all of the blueprints and corresponding crafting recipes available in the Mazes.

  • Level 1 blueprints: 10 P$
  • Level 2 blueprints: 25 P$
  • Level 3 blueprints: 50 P$

Level 1 recipes

  • ChlB recipe: 1x M18 + 1x Bottle of vinegar + 1x Chlorine tablet = Chlorine bomb
    • Event line: [Weapon] Class 4 - R7/Unique - Chlorine bomb - Chlorine gas hand grenade, improvised. Weight: 3/item
  • CordR recipe: 1x Coil of 550 cord = 1x Cord restraints
    • Event line: [Key item] A 550 cord restraint. May be used to attempt restraining certain creatures. Disposable; destroyed when removed. - Weight: 1
  • D-FL recipe: 1x D armor leg pads + 1x Ceramic plated jockstrap = 1x D armor full leggings
    • Event line: [Clothing] Legs addon - D armor full leggings (Lower body, Legs, Crotch) - AC: A4 - Blunt-PROOF, Sharp-PROOF, Piercing-PROOF - Weight: 9
  • K-FL recipe: 1x K armor leg pads + 1x Ceramic plated jockstrap = 1x K armor full leggings
    • Event line: [Clothing] Legs addon - K armor full leggings (Lower body, Legs, Crotch) - AC: A3 - Blunt-PROOF, Sharp-Resistant, Piercing-Resistant - Weight: 9
  • Molotov recipe: 1x Strong Alcohol bottle + 1x Bottle of motor oil + 1x Rag. Lighter required to use. = 1x Molotov cocktail
  • MTourn recipe: 5x Rag + 1x Wooden stick = 1x Makeshift tourniquet
    • Event line: [Meds] Makeshift tourniquet. Has a 40% chance (+ Healing skill bonus, if applicable) to stop permanent bleeding on a severed arm, hand, leg, or foot - Weight: 1
  • NBat recipe: 1x Baseball bat (wood) + 10x Nailgun nails = 1x Nailed bat
  • NPlank recipe: 1x Plank + 10x Nailgun nails = 1x Nailed plank
  • SRA-FL recipe: 1x SRA leg pads + 1x Padded butt protector = 1x SRA full leggings
    • Event line: [Clothing] Legs addon - SRA full leggings (Lower body, Legs, Feet, Crotch) - AC: A3 - Blunt-PROOF, Sharp-PROOF, Piercing-PROOF - Half melee damage - Weight: 14
  • Stake recipe: 1x Plank + 1x Butchering weapon (not consumed) = 1x Stake
  • SStake recipe: 1x Wooden stick + 1x Butchering weapon (not consumed) = 1x Short stake
  • 2SStake recipe: 1x Stake + 1x Butchering weapon (not consumed) = 2x Short stake
  • Sticks recipe: 1x Plank + 1x Butchering weapon (not consumed) = 2x Wooden stick
    • Event line (improvised only): [Ammunition] Fukiya darts, improvised, tranq, 30 darts - Weight: 0.3
  • T-FL recipe: 1x T armor leg pads + 1x Titanium plated jockstrap = 1x T armor full leggings
    • Event line: [Clothing] Legs addon - T armor full leggings (Lower body, Legs, Crotch) - AC: A2 - Blunt-PROOF, Sharp-resistant, Piercing-resistant - Fire-retardant - Weight: 9
  • ImpArrow recipe: 1x Wooden stick + 4 units of duct tape + 1x Butchering weapon (not consumed) = 10x Arrow, improvised
    • Event line: [Ammunition] Arrow for bow, IMP - improvised, 10 arrows - Weight: 1 (0.1 per round)
  • TqArrow recipe: 10x Arrow, FLD + 1x Lorazepam = 10x Arrow, tranq
    • Event line: [Ammunition] Arrow for bow, TNQ - tranq, 10 arrows - Weight: 1 (0.1 per round)
  • VnArrow recipe: 10x Arrow, FLD + 1x Venom = 10x Arrow, venom
    • Event line: [Ammunition] Arrow for bow, VNM - venom, 10 arrows - Weight: 1 (0.1 per round)
  • CyArrow recipe: 10x Arrow, FLD + 1x Cyanide = 10x Arrow, cyanide
    • Event line: [Ammunition] Arrow for bow, CYA - cyanide, 10 arrows - Weight: 1 (0.1 per round)
  • ImpLBolt recipe: 1x Wooden stick + 4 units of duct tape + 1x Butchering weapon (not consumed) = 20x Large bolt, improvised
    • Event line: [Ammunition] Large bolt for crossbow, IMP - improvised, 20 bolts - Weight: 2 (0.1 per round)
  • TqLBolt recipe: 20x Large bolt, FLD + 1x Lorazepam = 20x Large bolt, tranq
    • Event line: [Ammunition] Large bolt for crossbow, TNQ - tranq, 20 bolts - Weight: 2 (0.1 per round)
  • VnLBolt recipe: 20x Large bolt, FLD + 1x Venom = 20x Large bolt, venom
    • Event line: [Ammunition] Large bolt for crossbow, VNM - venom, 20 bolts - Weight: 2 (0.1 per round)
  • CyLBolt recipe: 20x Large bolt FLD + 1x Cyanide = 20x Large bolt, cyanide
    • Event line: [Ammunition] Large bolt for crossbow, CYA - cyanide, 20 bolts - Weight: 2 (0.1 per round)
  • ImpSBolt recipe: 1x Wooden stick + 4 units of duct tape + 1x Butchering weapon (not consumed) = 30x Small bolt, improvised
    • Event line: [Ammunition] Small bolt for crossbow, IMP - improvised, 30 bolts - Weight: 3 (0.1 per round)
  • TqSBolt recipe: 30x Small bolt, FLD + 1x Lorazepam = 30x Small bolt, tranq
    • Event line: [Ammunition] Small bolt for crossbow, TNQ - tranq, 30 bolts - Weight: 3 (0.1 per round)
  • VnSBolt recipe: 30x Small bolt, FLD + 1x Venom = 20x Small bolt, venom
    • Event line: [Ammunition] Small bolt for crossbow, VNM - venom, 30 bolts - Weight: 3 (0.1 per round)
  • CySBolt recipe: 30x Small bolt FLD + 1x Cyanide = 20x Small bolt, cyanide
    • Event line: [Ammunition] Small bolt for crossbow, CYA - cyanide, 30 bolts - Weight: 3 (0.1 per round)

Level 2 recipes

  • CompArms recipe: Box of carbon nanotube fibers + Box of super-aramid fibers + either K, T or D armor arm pads = 1x Composite arm pads
    • Event line: [Clothing] Arms addon - Composite arm pads - AC: A4 - Blunt-PROOF, Sharp-PROOF, Piercing-PROOF - Fire-retardant, Half melee damage - Weight: 5
  • CompLegs recipe: Box of carbon nanotube fibers + Box of super-aramid fibers + either K, T or D armor leg pads = 1x Composite leg pads
    • Event line: [Clothing] Legs addon - Composite leg pads - AC: A4 - Blunt-PROOF, Sharp-PROOF, Piercing-PROOF - Fire-retardant, Half melee damage - Weight: 5
  • CompVest recipe: Box of carbon nanotube fibers + Box of super-aramid fibers + either Heavy K, Heavy T or Heavy D armor vest = 1x Composite armor vest
    • Event line: [Clothing] Body armor - Composite armor vest (Upper body) - AC: A4 - Blunt-PROOF, Sharp-PROOF, Piercing-PROOF - Fire-retardant, Plate carrier, Half melee damage - Weight: 9
  • Comp-FL recipe: Box of carbon nanotube fibers + Box of super-aramid fibers + Composite leg pads = 1x Composite full leggings
    • Event line: [Clothing] Legs addon - Composite full leggings (Lower body, Legs, Crotch) - AC: A4 - Blunt-PROOF, Sharp-PROOF, Piercing-PROOF - Fire-retardant, Half melee damage - Weight: 9
  • CordBW recipe = 10x Coil of 550 cord = 1x Light bullwhip
  • CordUB recipe = 4x Coil of 550 cord = Makeshift cartridge carrier
    • Event line: [LBE] (Utility belt) Makeshift cartridge carrier - Capacity 0 units + Ammo (Pistol or rifle rounds only, max 35)
  • CordUR recipe = 6x Coil of 550 cord = Makeshift utility rig
    • Event line: [LBE] (Leg rig) Makeshift utility rig - Capacity 2 units
  • Lance recipe = 1x Plank + 1x Butchering weapon (not consumed) = 1x Wooden lance
  • Monkey recipe = 1x Steel ball bearing + 4x Coil of 550 cord = 1x Monkey fist
    • Event line: [Weapon] Class 5 Short - R7/Unique - Monkey fist (One-handed club) - Strike (Blunt) - Plastic - Weight: 2
  • PenGun recipe: 1x Pen + 1x Tiny pistol barrel + 1x .380 ACP round = loaded Pen gun (can be crafted without the round to make an empty one)
    • Event line: [Weapon] Class 5 Short - R7/Unique - Pen gun (Crude Weapon / Exotic Ranged weapon, depending on mode) | .380 ACP - Single shot | No accessory | Capacity: 1 | Weight: 1
  • SGloves recipe: 1x Insulated gloves + 1x Taser X26c + 3x Copper wire + 2x Duct tape + 1x Electronic circuit + 1x Taser cartridge = loaded Shock gloves (can be crafted without the taser cartridge to make unloaded shock gloves)
    • Event line: [Weapon] Handgear - R7/Unique - Shock gloves - Protects the wearer's hands with a C2 Armor Class - Strike (Blunt), Zap (No damage, but stuns 1d2 turns if attack hits). Requires ammunition (Taser cartridges) - Leather (does not degrade if used in Zap mode) - Weight: 2
  • ExArrow recipe: 20x Arrow, FLD + 1x Box of Torque arrowheads + 1x Box of contact fuzes + either 3x Mini C4 charge OR 1x Small C4 charge = 20x Arrow, explosive
    • Event line: [Ammunition] Arrow for bow, XPL - explosive, 20 arrows - Weight: 2 (0.1 per round)
  • ExLBolt recipe: 20x Large bolt, FLD + 1x Box of Torque arrowheads + 1x Box of contact fuzes + either 3x Mini C4 charge OR 1x Small C4 charge = 20x Large bolt, explosive
    • Event line: [Ammunition] Large bolt for crossbow, XPL - explosive, 20 arrows - Weight: 2 (0.1 per round)

Level 3 recipes

  • CombatCS recipe: 1x Chainsaw + 1x Titanium carbide chainsaw chains + 1x Improved chainsaw engine = Combat chainsaw
    • Event line: [Weapon] Class 5 Long - R7/Unique - Combat chainsaw (Exotic melee weapon) - Slash (Sharp) - Steel - Weight: 22
  • Drill recipe: 1x Chainsaw + 1x Giant drill bit + 1x Improved chainsaw engine + 4x Infrared sensor + 2x Electronic circuit + 4x Copper wire = Drill Arm
    • Event line: [Weapon] Class 5 Long - R7/Unique - Drill Arm (Exotic melee weapon) - Drill (Piercing) - Steel - Weight: 14
  • FragHmr recipe: 1x Breaching sledgehammer + 1x Tiny shotgun barrel + 1x Improved chainsaw engine = Combat chainsaw
    • Event line: [Weapon] Class 5 Long - R7/Unique - Fragmentalizer (Two-handed club) - Strike (Blunt), Shotgun strike [12 gauge, capacity: 1] (Blunt + Shotgun fire. Successful hit = Shotgun will fire and hit target. Miss = Shotgun won't fire.) - Steel - Weight: 18
  • Joshua recipe: 1x Long titanium nitride barrel + 1x Long pistol slide + 1x Long pistol frame + 1x .454 Casull pistol magazine + 1x Odd recoil spring = Joshua
    • Event line: [Weapon] Class 3 - R7/Unique - Joshua pistol | .454 Casull - Semi-auto - 10" | No accessory | .454 Casull Pistol 7-round mag, +1 | Weight: 9
    • Joshua also naturally comes fitted with a 4150CS+TiN barrel.
  • Kourin recipe: 1x Custom 9-round cylinder + 1x Tiny shotgun barrel + 1x Stylish old grips + 1x Custom revolver frame = Super LeMat
    • Event line: [Weapon] Class 3 - R7/Unique - Super LeMat revolver | .44 Magnum/12 gauge - Single-action/Single shot | No accessory | Cylinder, 9 rounds/Capacity: 1 shell | Weight: 9
    • The Super LeMat can be switched to either "Revolver mode", allowing it to use its .44 Magnum cylinder, or to "Shotgun mode", allowing it to use its single shot 12 gauge barrel. This is why the event line displays two different calibers, firing modes and feeding systems. Regardless of the mode used, the Super LeMat calls for single-action revolver skill.
  • PhoneB recipe: 1x Mobile phone (with non-empty battery) + 4x Mobile phone battery (all must be full) + 1x Electronic circuit + 2x Copper wire + = Phone bomb
    • Event line: [Weapon] Class 4 - R7/Unique - Phone bomb - HE/Incendiary hand grenade, improvised. Weight: 1/item
  • PipeB recipe: 2x C4 charge + 1x Electronic circuit + 1x Copper wire + 1x Hollow metal pipe + 1x Duct tape = Pipe bomb
    • Event line: [Weapon] Class 4 - R7/Unique - Pipe bomb - High-explosive (HE) hand grenade, improvised. Weight: 5/item
  • Scara recipe: 1x Gold cuff link + 1x Gold lighter + 1x Golden pen + 1x Gold cigarette case + 1x Gold 4.2x30mm R round = Golden Gun (can be crafted without the round to make an empty one)
    • Event line: [Weapon] Class 3 - R7/Unique - Golden Gun pistol | 4.2x30mm R - Single shot - 8" | No accessory | Capacity: 1 | Weight: 3
    • The Golden Gun is special in that it can be disassembled. Disassembling (or reassembling) the Golden Gun takes 5 turns and results in obtaining this instead:
    • Event line (disassembled): [Weapon] Class 3 - R7/Unique - Golden Gun pistol (Disassembled) | Not usable as a weapon (reassembly required) | Weight: 5
  • SuperS recipe: 1x SLAM + 1x Electronic circuit + 3x Copper wire + either 3x Mini C4 charges or 1x Small C4 charge = SUPER SLAM
    • Event line: [Weapon] Class 4 - R7/Unique - SUPER SLAM multipurpose explosive. Modes: Manual (command detonation explosive), Timer (grenade/time bomb), Pressure (pressure mine), Infrared sensor (directional mine). Weight: 2/item
  • Werfer recipe: 1x Aerosol spray + 1x Bracelet-lighter + 1x Duct tape = Flammenwerfer
    • Event line: [Weapon] Class 4 - R7/Unique - Flammenwerfer disposable flamethrower | Tank: Self-contained aerosol tank (Gas fuel) | Capacity: 3 seconds | Weight: 2

See also