Slug (no ontology)

From Mazeworld

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=== Mazeworld overview ===
=== Mazeworld overview ===
* Damage multipliers:
* Damage multipliers:
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** Against [[Protection chart|Unarmored (Cx) Armor Classes]]): 1x [[Pain]], 1.2x [[Limb damage]]
+
** Against [[Protection chart|Unarmored (Cx) Armor Classes]]: 1x [[Pain]], 1.2x [[Limb damage]]
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** Against [[Protection chart|Armored (Ax) Armor Classes]]): 0.5x [[Pain]], 0.5x [[Limb damage]]
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** Against [[Protection chart|Armored (Ax) Armor Classes]]: 0.5x [[Pain]], 0.5x [[Limb damage]]
** [[Weapon maintenance|Wear rate]] per shot: Condition x1 / Cleanliness x2
** [[Weapon maintenance|Wear rate]] per shot: Condition x1 / Cleanliness x2
* Retail value of a standard shell (Regular/SP): '''7 P$ /round'''
* Retail value of a standard shell (Regular/SP): '''7 P$ /round'''

Revision as of 23:23, 14 March 2017

Slug is a projectile type for 12 gauge shotgun shells. 12 gauge slug shells contain a single projectile, a rifled slug made out of bare, unjacketed lead.

Mazeworld overview

Usage notes

There are no specific usage notes for this projectile type.

See also