Bionic augmentations (no ontology)

From Mazeworld

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(List of bionic implants)
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=== List of bionic implants ===
=== List of bionic implants ===
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*[[Bionic Head Implant 1]] - Nervous system and synaptic enhancer (NS2E)
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*[[Bionic Implant 1]] - Nervous system and synaptic enhancement (NS2E)
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*[[Bionic Head Implant 2]] - Brain-Computer Interface microchip system: Brain/Eye enhancer (BCI:BE)
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*[[Bionic Implant 2]] - BCI microchip system, Brain/Eye enhancement (BCI:BE)
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*[[Bionic Head Implant 3]] - Brain-Computer Interface reflex system: Brain/Eye/Sensorial enhancer (BCI:BES)
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*[[Bionic Implant 3]] - BCI reflex computer, Brain/Eye/Sensorial enhancement (BCI:BES)
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*[[Bionic Head Implant 4]] - "Akimbo Mind" dual-wielding enabling enhancement (DWEE)
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*[[Bionic Implant 4]] - Biomechanical Heart Enhancement (BHE)
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*[[Bionic Head Implant 5]] - Brain-Computer Interface mental augmentation: Brain/Mind enhancer (BCI:BM)
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*[[Bionic Implant 5]] - Life Support System (LSS)
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*[[Bionic Body Implant 1]] - Bio-mechanical heart enhancement (BHE)
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*[[Bionic Implant 6]] - Biomechanical Upper Body Enhancement (BUBE)
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*[[Bionic Body Implant 2]] - Life Support System (LSS)
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*[[Bionic Implant 7]] - Muscular enhancement system (Arm) (MES:A)
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*[[Bionic Body Implant 3]] - Bio-mechanical upper body enhancement (BUBE)
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*[[Bionic Implant 8]] - Bionic Arm (BioA)
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*[[Bionic Body Implant 4]] - "Dragon Skin" body resiliency enhancer (BSE)
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*[[Bionic Implant 9]] - Muscular enhancement system (Leg) (MES:L)
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*[[Bionic Body Implant 5]] - Nutrition extractor-distributor/Enhanced digestive system (NED/EDS)
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*[[Bionic Implant 10]] - Bionic Leg (BioL)
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*[[Bionic Arms Implant 1]] - Muscular system enhancer (for arm) (MSE-arm)
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*[[Bionic Implant 11]] - "Akimbo Mind" dual wielding enabling enhancement (DWEE)
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*[[Bionic Arms Implant 2]] - "Bionic arm" bone, muscle and skin resiliency enhancer
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*[[Bionic Implant 12]] - "Dragon Skin" body resiliency enhancer (BRE)
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*[[Bionic Arms Implant 3]] - "Gem cannon" Mineral energy extractor/charger (MEEC)
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*[[Bionic Implant 13]] - Enhanced Digestive System (EDS)
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*[[Bionic Arms Implant 4]] - "Ripperclaws" knuckle-claw augmented bionic arm (KCA)
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*[[Bionic Implant 14]] - "Gem Cannon" weaponized crystal charger (WCC)
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*[[Bionic Legs Implant 1]] - Muscular system enhancer (for leg) (MSE-leg)
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*[[Bionic Implant 15]] - BCI mental augmentation, Brain/Mind enhancement (BCI:BM)
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*[[Bionic Legs Implant 2]] - "Bionic leg" bone, muscle and skin resiliency enhancer
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*[[Bionic Implant 16]] - "Ripperclaws" knuckle-claw augmented bionic arm (KABA)
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*[[Bionic Legs Implant 3]] - "Electail" cybernetic tail attachment (CTA)
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*[[Bionic Implant 17]] - "Electail" cybernetic tail attachment (CTA)
== See also ==
== See also ==
*[[Secondary effect]]
*[[Secondary effect]]

Revision as of 00:29, 4 October 2012

Bionics are bio-engineered enhancements that can improve the physical performance of a living being by upgrading certain of its body parts. In essence, any being that has received bionics can be considered a cyborg (cybernetic organism).

In Mazeworld, Bionics are rare and useful enhancements that can upgrade the contestant's body parts and upgrade his/her physical performance permanently. They can be found at random in the rooms or purchased in a bionics workshop.
They are found in boxes, which contain the implant. Said implant must be brought to a bio-engineer, who will mount it on the body of the contestant.

Bionics provide permanent secondary effects as an upgrade, as long as the implant is still in the contestant's body… or the upgraded body part itself still on the contestant.

List of bionic implants

See also