SMAW rocket (no ontology)

From Mazeworld

(Difference between revisions)
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(Mazeworld overview)
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|-
|-
| '''Explosive'''
| '''Explosive'''
 +
| <span style="color: red">185%</span>
 +
| <span style="color: red">185%</span>
 +
| <span style="color: red">175%</span>
 +
| <span style="color: red">160%</span>
 +
| <span style="color: red">140%</span>
| <span style="color: red">125%</span>
| <span style="color: red">125%</span>
-
| <span style="color: red">110%</span>
 
| <span style="color: red">100%</span>
| <span style="color: red">100%</span>
-
| <span style="color: yellow">95%</span>
 
-
| <span style="color: yellow">85%</span>
 
-
| <span style="color: yellow">75%</span>
 
-
| <span style="color: green">45%</span>
 
|}
|}
 +
===== Fragments =====
 +
It is a '''HEDP rocket'''. Upon exploding, it has a chance to release between '''0 and 26''' fragments to each victim affected by splash damage. The damage chart shown underneath represents the power of each fragment, should they hit a target.
 +
 +
Remember that while explosive shockwaves can hit encounters behind [[cover]] (due to splash damage), fragmentation does not, and will hit cover first.
 +
 +
{|
 +
| '''Type'''
 +
| Unarm
 +
| Light
 +
| Hardskin
 +
| Kevlar-2
 +
| Kevlar-3
 +
| Kevlar-4
 +
| HEV
 +
|-
 +
| '''Bullet'''
 +
| 25%
 +
| 24%
 +
| 22%
 +
| 18%
 +
| 15%
 +
| 11%
 +
| 5%
 +
|}
<span style="font-size:80%;">[[Damage chart|How to read this?]]</span>
<span style="font-size:80%;">[[Damage chart|How to read this?]]</span>
-
Unsurprisingly, the 83.5mm rocket deals high damage. As an explosive ordnance, and a rocket launcher-grade warhead designed for anti-armor purpose, it is a deadly force to be reckoned with, benefiting from the advantage of [[Protection chart|explosive]] damage type bonus of being able to [[Severed limb|blow off limbs]] from its targets.
+
Unsurprisingly, the 83.5mm rocket deals extremely high damage. As an explosive ordnance, and a rocket launcher-grade warhead designed for anti-personnel purpose, it is a deadly force to be reckoned with, benefiting from the advantage of [[Protection chart|explosive]] damage type bonus of being able to [[Severed limb|blow off limbs]] from its targets, as well as its fragmenting capabilities, which will deal even more damage.
While these may be strong advantages, this is a rare type of ammunition, that can be found at random in the [[Room|rooms]] in boxes of either '''one''' or '''six''' warheads, but it is also a '''heavy''' kind of ammunition - being rockets, a single one weighs '''3 units''', rendering ammunition conservation difficult; not to mention the somewhat high price of a single rocket ('''100 P$''').
While these may be strong advantages, this is a rare type of ammunition, that can be found at random in the [[Room|rooms]] in boxes of either '''one''' or '''six''' warheads, but it is also a '''heavy''' kind of ammunition - being rockets, a single one weighs '''3 units''', rendering ammunition conservation difficult; not to mention the somewhat high price of a single rocket ('''100 P$''').

Revision as of 02:05, 21 May 2013

The 83.5mm rocket, sometimes called bunker buster, is a rocket warhead developed specifically for the IMI SMAW and its variants.

It is a type of explosive ordnance, as such it delivers explosive-type damage.

Real-life data

The 83.5mm rocket was specifically developed for the SMAW rocket launcher, also known as Shoulder-launched Multipurpose Assault Weapon. The rocket is colloquially known as a bunker buster, due to its primary purpose as an explosive warhead designed to penetrate hardened targets.

As its nickname implies, the 83.5mm rocket is designed as an assault weapon ordnance, with a secondary, anti-armor purpose.
Multiple variants of 83.5mm rockets exist, including:

  • The HEDP (High-Explosive, Dual Purpose) rocket, effective against bunkers, masonry, concrete, and light armor.
  • The HEAA (High-Explosive, Anti Armor) with a longer shape, is specifically designed to destroy armored targets, such as conventional tanks without additional armor. It is capable of penetrating up to 60 centimeters (24 inches) of steel.

It is one of the loudest weapons on a battlefield, producing up to 152.3 decibels. In comparison, the threshold at which noise becomes painful in human hearing is in average 140 decibels.

Mazeworld overview

The variant used in Mazeworld is the HEDP warhead.

Type Unarm Light Hardskin Kevlar-2 Kevlar-3 Kevlar-4 HEV
Explosive 185% 185% 175% 160% 140% 125% 100%
Fragments

It is a HEDP rocket. Upon exploding, it has a chance to release between 0 and 26 fragments to each victim affected by splash damage. The damage chart shown underneath represents the power of each fragment, should they hit a target.

Remember that while explosive shockwaves can hit encounters behind cover (due to splash damage), fragmentation does not, and will hit cover first.

Type Unarm Light Hardskin Kevlar-2 Kevlar-3 Kevlar-4 HEV
Bullet 25% 24% 22% 18% 15% 11% 5%

How to read this?

Unsurprisingly, the 83.5mm rocket deals extremely high damage. As an explosive ordnance, and a rocket launcher-grade warhead designed for anti-personnel purpose, it is a deadly force to be reckoned with, benefiting from the advantage of explosive damage type bonus of being able to blow off limbs from its targets, as well as its fragmenting capabilities, which will deal even more damage.

While these may be strong advantages, this is a rare type of ammunition, that can be found at random in the rooms in boxes of either one or six warheads, but it is also a heavy kind of ammunition - being rockets, a single one weighs 3 units, rendering ammunition conservation difficult; not to mention the somewhat high price of a single rocket (100 P$).

Weapons compatible

Class 1 weapons

Gallery

(image)

See also