Gun shop (no ontology)
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SU Tempest (Talk | contribs) (→Rules of a gun shop) |
SU Tempest (Talk | contribs) (→Rules of a gun shop) |
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*Only sells ammunition and accessories for the firearms on the list. | *Only sells ammunition and accessories for the firearms on the list. | ||
*Only sells '''one''' exemplary of every weapon displayed. | *Only sells '''one''' exemplary of every weapon displayed. | ||
- | *Only sells the equivalent of '''five small boxes of ammo''' of every | + | *Only sells the equivalent of '''five small boxes of ammo''' of every caliber displayed. |
*Only sells up to '''five standard magazines''' (Belts are considered as such) and '''one non-standard magazine''' (extended, drums, etc), or equivalent, for every weapon on display (it does not stack if multiple weapons are compatible with one same type of magazine/etc; the maximums are always 5/1). | *Only sells up to '''five standard magazines''' (Belts are considered as such) and '''one non-standard magazine''' (extended, drums, etc), or equivalent, for every weapon on display (it does not stack if multiple weapons are compatible with one same type of magazine/etc; the maximums are always 5/1). | ||
*Buys back firearms, ammunition and accessories for '''50%''' of their value. | *Buys back firearms, ammunition and accessories for '''50%''' of their value. |
Revision as of 10:37, 27 October 2013
A gun shop is, as the name implies, a business in Mazeworld specialized in buying and selling firearms, ammunition and weapon accessories. Gun shops are very popular businesses in Mazeworld, as firearms and ammunition are a common consumer good alongside food and clothes.
Rules of a gun shop
- Sells 16 random firearms.
- Only sells ammunition and accessories for the firearms on the list.
- Only sells one exemplary of every weapon displayed.
- Only sells the equivalent of five small boxes of ammo of every caliber displayed.
- Only sells up to five standard magazines (Belts are considered as such) and one non-standard magazine (extended, drums, etc), or equivalent, for every weapon on display (it does not stack if multiple weapons are compatible with one same type of magazine/etc; the maximums are always 5/1).
- Buys back firearms, ammunition and accessories for 50% of their value.
- Accepts credit.
- Accepts valuables and will exchange them for money or credit.
- For 2 guns bought, the third is free.
When threatened, the firearms dealer will use his/her personal weapon, a Benelli M4 Super 90, on the contestant and will not hesitate to use deadly force if attacked.
If the firearms dealer is killed in action, the contestant will not be able to use ANY gun shop in the game anymore, and any subsequent room in which a gun shop was meant to be found will be instead considered a crime scene guarded by Maze Guards.
Threatening or attacking a firearms dealer gives the contestant a code orange, and killing one instantly increases it to a code red.
If the firearms dealer dies, he/she will drop the following:
- Benelli M4 Super 90 shotgun
- 72P LBE
- 36x 12 gauge buckshot
- His/her clothes: A t-shirt, a baseball cap, mountain pants and regular shoes
- A big purse
- All the weapons, ammunition and accessories of the shop, as well as the shop's till, are locked in the crate they came from, and so permanently.
Products sold
- Class 1 weapons
- Class 2 weapons
- Class 3 weapons
- Class 4 weapons
- Ammunition for weapons of Classes 1-4
- Weapon accessories
See also
- Other shops and services
- Weapon shop for a dealer selling all kinds of weapons
- Forge for a Class 5 weapon only shop