Forge (no ontology)
From Mazeworld
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When threatened, a '''blacksmith''' will use his/her personal weapon, a [[Tantou]].<br /> | When threatened, a '''blacksmith''' will use his/her personal weapon, a [[Tantou]].<br /> | ||
- | Threatening or attacking a blacksmith | + | Threatening or attacking a blacksmith can give the contestant a [[Wanted Level|code orange]], and killing one can increase it to a [[Wanted Level|code red]]. |
If a blacksmith dies, they will drop the following: | If a blacksmith dies, they will drop the following: | ||
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*[[Clothing and armor]]: T-Shirt, Baseball cap, Mountain pants, Regular shoes | *[[Clothing and armor]]: T-Shirt, Baseball cap, Mountain pants, Regular shoes | ||
*A [[Valuable|big purse]] | *A [[Valuable|big purse]] | ||
- | *All the weapons and ammunition in the shop, as well as the shop's till, are '''locked''' in the crate they came from | + | *All the weapons and ammunition in the shop, as well as the shop's till, are permanently '''locked''' in the crate they came from. |
=== Products sold === | === Products sold === |
Revision as of 03:19, 5 June 2014
A forge is a business in Mazeworld specialized in buying and selling melee weapons, specifically Class 5 and Handgear. and, for the rare cases of Class 5 weapons with some, ammunition. Forges are specialized and won't deal with firearms at all.
Forges are their own kind of roomstyle. If this forge is occupied by a working blacksmith, then the forge is an active shop and can be used as such.
Rules of a forge
- Sells 8 random Class 5 and/or Handgear weapons.
- Only sells ammunition for the weapons on the list, if applicable.
- Only sells one exemplary of every weapon displayed.
- Only sells the equivalent of a big box of ammo of every caliber displayed, if applicable.
- Buys back all types of weapons, ammo and accessories for 50% of their value.
- Accepts credit.
- Accepts valuables and will exchange them for money or credit.
- For 2 weapons bought, the third is free.
When threatened, a blacksmith will use his/her personal weapon, a Tantou.
Threatening or attacking a blacksmith can give the contestant a code orange, and killing one can increase it to a code red.
If a blacksmith dies, they will drop the following:
- Tantou
- Load-bearing gear: 1x Utility rig
- Clothing and armor: T-Shirt, Baseball cap, Mountain pants, Regular shoes
- A big purse
- All the weapons and ammunition in the shop, as well as the shop's till, are permanently locked in the crate they came from.
Products sold
- Class 5 weapons
- Handgear
- Ammunition if applicable, depending on the weapons sold
See also
- Other shops and services
- Gun shop for a firearms only shop
- Weapon shop for a dealer selling all kinds of weapons