Buckshot (no ontology)

From Mazeworld

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(Mazeworld overview)
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=== Mazeworld overview ===
=== Mazeworld overview ===
* Damage multipliers:
* Damage multipliers:
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** Against [[Protection chart|Unarmored (Cx) Armor Classes]): 1x [[Pain]], 1.2x [[Limb damage]]
+
** Against [[Protection chart|Unarmored (Cx) Armor Classes]]): 1x [[Pain]], 1.2x [[Limb damage]]
-
** Against [[Protection chart|Armored (Ax) Armor Classes]): 0.5x [[Pain]], 0.5x [[Limb damage]]
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** Against [[Protection chart|Armored (Ax) Armor Classes]]): 0.5x [[Pain]], 0.5x [[Limb damage]]
** [[Weapon maintenance|Wear rate]] per shot: Condition x1 / Cleanliness x2
** [[Weapon maintenance|Wear rate]] per shot: Condition x1 / Cleanliness x2
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* Retail value of a standard buckshot shell: '''6 P$ /round''' (SP)
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* Retail value of a standard buckshot shell (Regular/SP): '''6 P$ /round'''
=== Usage notes ===
=== Usage notes ===

Revision as of 23:12, 14 March 2017

Buckshot (Also known as Buck) is a projectile type for 12 gauge shotgun shells. 12 gauge buckshot shells contain 9 pellets of lead 00 buckshot (pronounced double-aught).

Mazeworld overview

Usage notes

Buckshot is a multiple-projectile type of ammunition, meaning that if the shot fired is a hit, this ammunition type is capable of inflicting multiple hits. Buckshot has the following effects:

  • FT-1
  • Shell contains 9 projectiles ; On a successful hit, 1d9 projectiles may hit the target.

See also